Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 22:58:05 Player: Teucer Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (232) 1160 Value Destroyed (7868) 7868 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 16290 Bonus ------- High Alert Combat Kills 122 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 127/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Medium Treads > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Improved Energy Well (600) Improved Weapon Cycler Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Improved Matter Compressor Improved Target Analyzer Armor Integrity Analyzer Improved Core Shielding Improved Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Railgun Railgun > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Improved Energy Well Improved Weapon Cycler Improved Power Shielding Railgun Improved Remote Datajack Improved Remote Datajack Power Sword [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . 1 1 1 . . . . . . Utility 7 | . . . 2 . . . . 1 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 243 | 6 6 5 12 . 2 9 24 10 14 7 3 28 13 34 70 Power 34 | 1 1 1 2 . . 1 4 1 2 1 . 3 3 5 9 Engine 16 | 1 . 1 2 . . 1 1 . 1 . . 3 2 3 1 Core 13 | . 1 . . . . . 3 1 1 1 . . 1 2 3 Reactor 5 | . . . . . . . . . . . . . . . 5 Propulsion 56 | 2 . . 4 . . 1 5 2 4 1 . 9 . 7 21 Treads 22 | 2 . . 4 . . 1 2 . 3 . . 9 . . 1 Leg 19 | . . . . . . . . . . . . . . 5 14 Wheel 7 | . . . . . . . . . . 1 . . . . 6 Hover 8 | . . . . . . . 3 2 1 . . . . 2 . Flight . | . . . . . . . . . . . . . . . . Utility 53 | 1 4 . 2 . 2 2 . 3 2 2 1 5 3 10 16 Device 19 | . . . 1 . . . . 2 1 1 1 3 1 1 8 Storage 17 | 1 3 . . . 2 . . . . . . 1 1 6 3 Processor 4 | . 1 . . . . 1 . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 12 | . . . 1 . . 1 . 1 1 1 . 1 1 1 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 100 | 2 1 4 4 . . 5 15 4 6 3 2 11 7 12 24 Energy Gun 27 | 1 1 . . . . 1 1 2 4 2 . 6 . 1 8 Energy Cannon 15 | . . . . . . . 1 . 1 1 . 1 5 5 1 Ballistic Gun 37 | 1 . 3 4 . . 3 7 . . . . 3 . 4 12 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 7 | . . . . . . 1 2 . 1 . . . 2 . 1 Special Weapon 3 | . . . . . . . . 1 . . 1 . . 1 . Impact Weapon 6 | . . 1 . . . . 3 1 . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . 1 . . 2 1 Parts Lost 138 | . 1 3 4 . . 6 3 1 6 5 . 16 13 18 62 Power 26 | . . 1 1 . . 1 1 1 1 1 . 2 3 4 10 Propulsion 39 | . . . 2 . . 1 1 . 3 1 . 4 4 2 21 Utility 26 | . . . . . . 2 . . . 2 . 5 2 6 9 Weapon 47 | . 1 2 1 . . 2 1 . 2 1 . 5 4 6 22 Highest Loss Streak 25 | . 1 2 2 . . 3 2 1 3 5 . 9 6 12 25 Average Slot Usage (%) 92 | . 95 99 98 100 100 98 99 100 98 96 90 91 75 81 86 Engine 5 | . . 4 11 11 11 11 9 6 4 3 . 3 7 4 1 Core 5 | . 13 8 . . . . 8 7 7 8 13 9 4 4 2 Treads 15 | . 28 28 22 22 22 22 25 . 8 20 20 26 11 1 . Leg 4 | . . . . . . . . . . . . . . 9 20 Hover 2 | . . . . . . . 1 30 22 8 . . . 4 . Device 6 | . . . 10 11 11 . . 7 13 13 13 10 14 4 4 Storage 18 | . 20 28 22 22 22 22 18 15 13 13 13 16 13 18 19 Processor 6 | . 3 . . . . 9 9 7 6 6 6 6 6 10 11 Protection 5 | . . . 10 11 11 11 9 7 6 6 6 5 3 2 2 Energy Gun 3 | . 14 . . . . . 3 6 8 12 8 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . 7 6 . Ballistic Gun 10 | . 14 27 21 22 22 20 9 . . . . 3 . 6 11 Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 104 | 13 41 41 47 47 47 52 64 58 66 68 60 65 68 78 104 Greatest Support 128 | 40 40 40 46 46 46 46 63 44 90 90 28 128 96 85 110 Greatest Overweight (x) 25 | . 1 1 1 1 1 1 2 1 2 2 2 2 2 25 21 Average Overweight (x) . | . . . . 1 1 . . 1 . . 1 1 1 1 . Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 16 16 16 16 16 16 20 18 20 Average Capacity 15 | 5 10 16 16 16 16 16 16 16 16 16 16 16 16 15 16 Most Carried 20 | 6 16 16 16 16 16 16 16 16 16 16 15 16 11 18 20 Average Carried 13 | 4 9 15 15 16 15 15 15 15 15 14 13 15 8 11 12 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 16 16 16 16 16 15 16 15 15 12 15 10 10 16 4 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Gunner 4% | Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 5618 | 220 240 224 467 . . 202 297 179 203 135 40 826 237 944 1404 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9480 | . 472 283 538 . . 271 456 207 219 117 . 1656 626 1490 3145 Parts 511 | . 37 20 39 . . 15 28 13 9 4 . 127 27 78 114 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . 1 . . . . 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 3 . 4 21 . . Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 142 | . 10 9 11 . . 8 10 3 7 2 . 14 15 17 36 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 87 | . 10 9 11 . . 8 4 1 2 2 . 7 . 7 26 Cannons 22 | . . . . . . . 2 2 2 . . 1 5 7 3 AOE 19 | . . . . . . . 4 . 2 . . . 9 1 3 Classes Destroyed 17 | . 6 . 1 . . 1 3 1 . . . 4 1 . . Worker 10 | . . . . . . . 1 1 . . . . . 5 3 Builder 9 | . . . . . . . 1 . . . . . . 3 5 Tunneler 2 | . 1 . . . . . . . . . . . . . 1 Hauler 3 | . 2 . 1 . . . . . . . . . . . . Recycler 12 | . . . . . . . 1 . . . . . . 4 7 Operator 2 | . 1 . . . . . . . . . . . . . 1 Watcher 12 | . 3 . 3 . . . 1 2 . . . . . 2 1 Swarmer 37 | . 6 3 4 . . 4 4 . 3 . . . 5 . 8 Grunt 42 | . 4 6 2 . . 3 2 . . . . . 6 7 12 Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 15 | . . . 5 . . . 2 2 3 . . . . 1 2 Hunter 17 | . . . . . . 1 2 . . 2 . . 2 5 5 Programmer 14 | . . . . . . . . 1 1 . . . . 4 8 Behemoth 1 | . . . . . . . . . . . . . 1 . . Zionite 40 | . . . . . . . . . . . . 40 . . . Thug 3 | . . . . . . . . . . . . 3 . . . Butcher 2 | . . . . . . . . . . . . 2 . . . Wizard 1 | . . . . . . . . . . . . 1 . . . Marauder 2 | . . . . . . . . . . . . 2 . . . Mutant 6 | . . . . . . . . . . . . 6 . . . Best Kill Streak 15 | . 3 4 3 . . 4 6 2 3 2 . 11 5 9 15 Combat Bots Only 6 | . 3 4 3 . . 4 5 1 3 2 . 4 5 4 6 Max Kills in Single Turn 5 | . 2 1 1 . . 1 2 2 1 1 . 2 3 5 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . 1 . 1 . . . 3 1 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Damage Taken 20040 | . 386 476 792 . . 798 552 492 643 713 . 3258 1464 2328 8138 Core 2535 | . 56 69 153 . . 55 99 5 120 56 . 200 100 472 1150 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 50 . . . 48 82 99 . . . . 44 52 . Volleys Fired 605 | . 32 34 55 . . 22 36 16 26 10 . 118 47 74 135 Largest 3 | . 2 2 2 . . 2 2 2 2 2 . 2 2 3 3 Hottest 206 | . 70 70 46 . . 86 120 104 155 155 . 155 180 204 206 Shots Fired 1185 | . 64 68 110 . . 44 54 30 42 15 . 199 52 173 334 Gun 943 | . 64 68 110 . . 44 41 14 24 10 . 149 3 110 306 Cannon 170 | . . . . . . . 9 14 13 5 . 16 37 57 19 Launcher 30 | . . . . . . . 4 . 5 . . . 12 . 9 Special 42 | . . . . . . . . 2 . . . 34 . 6 . Kinetic 772 | . 32 67 110 . . 43 28 14 12 . . 114 . 107 245 Thermal 244 | . 15 1 . . . 1 22 14 25 15 . 51 40 43 17 Explosive 26 | . . . . . . . 4 . 5 . . . 8 . 9 Electromagnetic 101 | . 17 . . . . . . . . . . . 4 17 63 Robot Hit Streak 28 | . 10 22 27 . . 18 27 11 15 17 . 25 28 13 25 Robot Miss Streak 6 | . 6 3 4 . . 2 2 3 4 2 . 2 5 4 6 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 Secondary Targets 13 | . 1 2 1 . . 3 . . . . . 4 . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . 1 . . 1 Shots Hit Robots 865 | . 36 58 81 . . 35 42 23 30 11 . 166 40 120 223 Core Hits 383 | . 23 19 24 . . 15 22 11 19 6 . 49 34 49 112 Critical Hits 34 | . . . . . . 1 . . . . . 5 1 11 16 Critical Kills 13 | . . . . . . 1 . . . . . 1 . 4 7 Critical Parts Destroyed 20 | . . . . . . . . . . . . 3 1 7 9 Melee Attacks 102 | . . 12 . . . . 8 8 . . 1 44 . 10 19 Impact 29 | . . 12 . . . . 8 8 . . 1 . . . . Slashing 73 | . . . . . . . . . . . . 44 . 10 19 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22047 | . 477 806 935 . . 513 1296 477 928 307 . 3038 2129 3767 7374 Guns 13455 | . 477 799 935 . . 513 554 171 466 161 . 2798 33 1608 4940 Cannons 3979 | . . . . . . . 318 306 273 146 . 240 939 1335 422 Explosions 4070 | . . . . . . . 330 . 189 . . . 1157 710 1684 Melee 533 | . . . . . . . 94 . . . . . . 114 325 Ramming 10 | . . 7 . . . . . . . . . . . . 3 Kinetic 11136 | . 199 785 935 . . 495 355 306 239 . . 2220 . 1571 4031 Thermal 5340 | . 122 14 . . . 18 517 171 500 307 . 818 1037 1702 134 Explosive 3105 | . . . . . . . 330 . 189 . . . 902 . 1684 Electromagnetic 1923 | . 156 . . . . . . . . . . . 190 380 1197 Impact 94 | . . . . . . . 94 . . . . . . . . Slashing 439 | . . . . . . . . . . . . . . 114 325 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . 5 . . . 5 6 4 6 Average Corruption 2 | . 1 1 . . . . . 1 . . . 1 5 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 87 | . 1 5 . . . . . . . . . 11 24 26 20 Message Errors 27 | . . 3 . . . . . . . . . 4 7 8 5 Matter Fused 16 | . . . . . . . . . . . . . 5 7 4 Heat Flow Errors 4 | . . . . . . . . . . . . . 2 2 . Energy Discharges 11 | . . 1 . . . . . . . . . 3 2 2 3 Data Loss (minor) 10 | . 1 . . . . . . . . . . . 3 2 4 Misfires 2 | . . . . . . . . . . . . . 2 . . Targeting Errors 15 | . . 1 . . . . . . . . . 4 2 4 4 Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 537 | . . . . . . . 31 . 23 4 . . 5 218 256 Projectiles 71 | . . . . . . . 23 . . 4 . . . 44 . Explosions 392 | . . . . . . . . . 23 . . . 5 174 190 Melee 74 | . . . . . . . 8 . . . . . . . 66 Knockbacks 4 | . . . . . . . 1 2 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 3 | . . . . . . . . 2 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . 43 . . . . . . . . . . . . . 76 Shots 2 | . 1 . . . . . . . . . . . . . 1 Rammed 2 | . . 1 . . . . . . . . . . . . 1 Targets Rammed 3 | . . 1 . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 460 | . 60 15 17 . . 173 345 129 199 351 . 460 340 379 434 Average Temperature 84 | . 19 3 4 . . 92 114 42 61 202 . 157 95 83 70 Received Heat Transfer 2764 | . 42 222 219 . . 309 126 78 132 . . 454 285 297 600 Effects 11 | . . . . . . . 2 . . 1 . 3 2 1 2 Shutdowns 2 | . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 . Interference 6 | . . . . . . . 1 . . 1 . . 2 . 2 Short Circuit 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Fried 20 | . . . . . . . 3 . . . . . 2 1 14 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . 1 . . 1 1 . . Parts Melted 22 | . 1 . . . . . 2 . 5 1 . 5 7 1 . Heat Transferred 9046 | . 370 37 . . . 37 1164 407 1079 669 . 1724 2035 1224 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 587 | . 195 140 216 5 . 90 257 91 145 . . . . 263 587 Average Influence 106 | . 63 90 92 5 . 69 109 30 66 . . . . 87 198 Maximum Alert Level 2 | . . . 1 . . . 1 . . . . . . 1 2 Low Security (%) 87 | 100 100 100 95 100 . 100 85 100 100 . . . . 91 60 Level 1 8 | . . . 4 . . . 14 . . . . . . 8 20 Level 2 4 | . . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 . . . . 1 2 . . . . 4 13 Investigation 4 | . 1 . 1 . . . . . 1 . . . . . 1 Extermination 8 | . . . . . . . . 1 1 . . . . 2 4 Reinforcement 10 | . 2 . . . . . . . . . . . . 2 6 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 8 | . . . 1 . . . 1 . . . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 263 | . 18 13 17 . . 8 11 5 9 2 . 68 13 26 73 Peak Tracking Total 11 | . 3 4 3 . . 4 5 3 4 2 . 9 5 4 11 Tactical Retreats 34 | . 2 1 2 . . . . . . . . 14 1 4 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 8 | . . . . . . . . 1 . . . . . 1 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 23 | . 2 1 . . . . . . 1 . 1 . . 5 13 Max in Single Turn 5 | . 2 1 . . . . . . 1 . 1 . . 5 4 Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 42 | . 6 . 5 . 5 1 3 3 5 . . . . 4 10 Terminals 23 | . 6 . 4 . . 1 3 2 2 . . . . 3 2 Fabricators 3 | . . . . . . . . 1 . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . . . 1 1 Recycling Units 4 | . . . . . . . . . 2 . . . . . 2 Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 Total Hacks 146 | . 19 . 18 . 49 3 9 4 8 . . . . 11 25 Successful 107 | . 10 . 13 . 49 2 6 3 3 . . . . 7 14 Failed 39 | . 9 . 5 . . 1 3 1 5 . . . . 4 11 Catastrophic 5 | . 1 . 1 . . . 1 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 14 . 10 . 2 1 8 1 . . 1 5 . 8 6 Terminals 64 | . 19 . 16 . . 3 9 3 3 . . . . 6 5 Fabricators 6 | . . . . . . . . 1 . . . . . . 5 Repair Stations 9 | . . . . . . . . . . . . . . 5 4 Recycling Units 9 | . . . . . . . . . 4 . . . . . 5 Scanalyzers 6 | . . . 2 . . . . . . . . . . . 4 Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 Terminal Hacks 75 | . 8 . 8 . 49 1 4 1 1 . . . . 1 2 Record 53 | . . . . . 48 . . 1 1 . . . . 1 2 Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Alert Level 4 | . 1 . 2 . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . 1 Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . . . . . . . . . . 4 3 Scan Component 4 | . . . . . . . . . . . . . . 2 2 Repair 3 | . . . . . . . . . . . . . . 2 1 Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . . 2 Report Inventory 2 | . . . . . . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . 3 Insert Component 3 | . . . 1 . . . . . . . . . . . 2 Analyze 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . 2 Seal Access 3 | . . . . . . . . . 1 . . . . . 2 Unauthorized Hacks 12 | . 2 . 3 . . 1 2 1 . . . . . 2 1 Terminals 11 | . 2 . 3 . . 1 2 1 . . . . . 2 . Track 3 | . . . 1 . . 1 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 7 | . 2 . 2 . . . 1 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 5 . . . 3 2 3 . . . . 5 7 Full Trace Events 3 | . 1 . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 2 1 Time 147 | . . . . . . . . . . . . . . 94 53 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 1 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 15554 | 112 1423 738 951 193 1186 542 909 593 766 392 538 2215 892 1526 2578 Spaces Moved 7931 | 59 764 314 374 108 656 255 339 416 411 239 442 1252 372 492 1438 Core 288 | 3 . . . . . . . . . . . . . 8 277 Treads 4001 | 56 764 314 374 108 656 255 295 . 106 139 . 396 372 166 . Legs 1279 | . . . . . . . . . . . . . . 317 962 Wheels 1597 | . . . . . . . . . . 100 442 856 . . 199 Hover 766 | . . . . . . . 44 416 305 . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 180 180 160 112 108 44 120 110 120 160 120 50 Average Speed 147 | 154 165 179 177 180 180 160 156 108 124 143 119 134 207 186 110 Slowest Speed 1300 | 160 180 180 180 180 180 180 200 108 200 160 120 167 240 1300 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 5 90 45 36 20 94 73 27 10 12 48 59 89 59 14 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 1 . . 1 Known Exits Taken 5 | . 1 1 1 . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 . . . 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 2 . 1 . 1 . . . 2 2 2 4 . . Spaces Dug 39 | . . 4 . . . . 3 4 . . . . 9 9 10 Terrain Destroyed 325 | . . 4 . . . . 25 7 18 1 . . 49 50 171 Melee 30 | . . 4 . . . . 3 4 . . . . . 9 10 Projectile 66 | . . . . . . . . 3 . 1 . . 8 18 36 AOE 229 | . . . . . . . 22 . 18 . . . 41 23 125 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 10530 | 77 859 402 568 107 665 342 653 518 621 272 448 1509 440 918 2131 Wait 1368 | 7 27 30 97 . 2 50 220 48 160 12 . 40 . 272 403 Move 7915 | 58 763 313 373 107 655 254 338 414 410 238 441 1251 371 491 1438 Hop . | . . . . . . . . . . . . . . . . Pick Up 158 | 6 19 5 15 . 2 6 11 4 6 3 1 16 8 27 29 Fast Attach 72 | 6 2 . 3 . . . 7 . 3 . 1 6 1 19 24 Attach 110 | . 2 3 4 . . 6 6 3 7 5 . 15 9 13 37 Detach 20 | . 2 . . . . . 3 . 2 1 2 1 1 4 4 Swap 61 | . 2 2 5 . 2 3 11 7 4 2 2 7 3 2 9 Drop 79 | . 10 2 16 . 4 1 13 4 3 1 . 11 . 5 9 Fire 605 | . 32 34 55 . . 22 36 16 26 10 . 118 47 74 135 Melee 102 | . . 12 . . . . 8 8 . . 1 44 . 10 19 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . 1 . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 14 . . . . . . 23 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 438 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Discovered new exit (range 8) 548 | -10/Materials | Identified exit to Materials 649 | -10/Materials | Identified exit to Mines 1194 | -10/Materials | Discovered exit to Materials (range 16) 1536 | -10/Materials | Entered Mines 2274 | -10/Mines | Entered Materials 2274 | -9/Materials | Evolved 2 slots: Utility x2 2370 | -9/Materials | Identified exit to Materials 2850 | -9/Materials | Identified exit to Mines 3225 | -9/Materials | Entered Mines 3257 | -9/Mines | Met a Derelict bent on vengeance 3281 | -9/Mines | Discovered exit to Materials (range 15) 3306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3308 | -9/Mines | Discovered new exit (range 5) 3418 | -9/Mines | Entered Exiles 3449 | -9/Exiles | Discovered new exit (range 15) 3485 | -9/Exiles | Met 8R-AWN 3514 | -9/Exiles | Met EX-HEX 3627 | -9/Exiles | Met EX-DEC 3689 | -9/Exiles | Learned location of Zion (-6) 3801 | -9/Exiles | Discovered new exit (range 14) 3924 | -9/Exiles | Visited The Gauntlet 4235 | -9/Exiles | Met EX-BIN 4371 | -9/Exiles | Aligned with FarCom system 4373 | -9/Exiles | Given EX-Vault access code 4418 | -9/Exiles | Opened EX-Vault 4434 | -9/Exiles | Found Gui. Plasma Cannon 4477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4604 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4604 | -9/Exiles | Entered Mines 4653 | -8/Mines | Lost 3 parts (2u1w) 5096 | -8/Mines | Discovered exit to Materials (range 10) 5118 | -8/Mines | Core integrity fell below 50% 5145 | -8/Mines | Lost 3 parts (1p1n1w) 5146 | -8/Mines | Entered Materials 5146 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5450 | -8/Materials | Build established: Scavenger-Mutant 5936 | -8/Materials | Discovered new exit (range 8) 6055 | -8/Materials | Entered Factory 6055 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6286 | -7/Factory | Build established: Mutant 6395 | -7/Factory | Discovered new exit (range 13) 6635 | -7/Factory | Crushed by falling debris 6648 | -7/Factory | Entered another Factory area 6648 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7083 | -6/Factory | Discovered new exit (range 4) 7154 | -6/Factory | Build established: Skirmisher 7154 | -6/Factory | Lost 3 parts (2n1w) 7414 | -6/Factory | Entered Lower Caves 7578 | -6/Lower Caves | Learned 4 Factory zone layouts 7696 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 7701 | -6/Lower Caves | Discovered new exit (range 3) 7707 | -6/Lower Caves | Build established: Mutant 7806 | -6/Lower Caves | Entered another Lower Caves area 8092 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8175 | -6/Lower Caves | Found Prototype Special Weapon 8175 | -6/Lower Caves | Identified Molecular Deconstructor 8238 | -6/Lower Caves | Discovered new exit (range 11) 8344 | -6/Lower Caves | Entered Zion 8403 | -6/Zion | Received a hallucinogenic algorithm 8453 | -6/Zion | Discovered new exit (range 8) 8592 | -6/Zion | Learned Factory non-interactive machine intel 8764 | -6/Zion | Given A8's code to call for help 8846 | -6/Zion | Learned location of 1 exit from Factory 9237 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9351 | -6/Zion | Rebuked by Imprinter 9372 | -6/Zion | Attempted to imprint without authorization 9372 | -6/Zion | Attacked by Zionites 9921 | -6/Zion | Build established: Scavenger-Mutant 10289 | -6/Zion | Spotted RO-W23(B) 10333 | -6/Zion | Destroyed RO-W23(B) 10372 | -6/Zion | Spotted MZ-9FP(B) 10380 | -6/Zion | Lost 9 parts (1p2n1u5w) 10444 | -6/Zion | Destroyed MZ-9FP(B) 10559 | -6/Zion | Entered Proximity Caves 10600 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 10696 | -5/Proximity Caves | Spotted B-75 Beast 10720 | -5/Proximity Caves | Destroyed B-75 Beast 10750 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 10774 | -5/Proximity Caves | Core integrity fell below 50% 10863 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10964 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 11250 | -5/Proximity Caves | Build established: Derelict-Mutant 11365 | -5/Proximity Caves | Discovered new exit (range 10) 11451 | -5/Proximity Caves | Entered Factory 11451 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11452 | -5/Factory | Identified exit to Factory 11454 | -5/Factory | Loaded intel: 233 non-interactive machine locations 11840 | -5/Factory | Repaired Imp. Medium Armor Plating 11892 | -5/Factory | Repaired Lgt. Fission Core 11989 | -5/Factory | Build established: Scavenger-Mutant 12057 | -5/Factory | Lost 3 parts (1n2u) 12195 | -5/Factory | Lost 12 parts (4p3u5w) 12948 | -5/Factory | Build established: Scavenger-Gunner 12977 | -5/Factory | Entered another Factory area 12977 | -4/Factory | Evolved 2 slots: Utility x2 13690 | -4/Factory | Lost 4 parts (1p1n1u1w) 13807 | -4/Factory | Lost 4 parts (2p1n1w) 14020 | -4/Factory | Repaired Broken Carbon-fiber Leg 14218 | -4/Factory | Build established: Scavenger-Mutant 14634 | -4/Factory | Lost 25 parts (5p9n2u9w) 14792 | -4/Factory | Lost 7 parts (1p1n2u3w) 15005 | -4/Factory | Core integrity fell below 50% 15084 | -4/Factory | Lost 4 parts (2n1u1w) 15227 | -4/Factory | First assault squad dispatched 15248 | -4/Factory | Spotted B-86 Titan 15391 | -4/Factory | Released all parts (8) 15421 | -4/Factory | Lost 15 parts (1p6n3u5w) 15487 | -4/Factory | Core integrity fell below 20% 15555 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 15482_ Penetrated by Slug. 15484_ Slug penetrates Assembly Bed. 15487_ The unstable cave ceiling collapses. 15487_ Dropped Smartbomb Launcher. 15488_ Penetrated by Slug. 15489_ U-05 Engineer lays Concrete. 15490_ Penetrated by Slug. 15490_ U-05 Engineer builds a Wall. 15491_ The unstable cave ceiling collapses. 15491_ U-05 Engineer builds a Wall. 15494_ The unstable cave ceiling collapses. 15494_ Penetrated by Slug. 15495_ U-05 Engineer lays Concrete. 15511_ System corrupted: Matter fused (-9). 15525_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Stasis Canceller (60%) 15545_ 345E#UT5FVD OB/Q=IU8ZFTM:S8YL Map ----- +----------------------------------------------------+ | ???# ##????????? | | ???# #?????????? | | ???# #?????????? | | ???# #?????????? | | ???# #?????????? | | ???# #?????????? | | ???#s #?????????? | | ???#s #?????????? | | ???#s #?????????? | | ???# #????????? | | ???# #????????? | | ???# #????????? | | ???# ????????? | | ???# ############?????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# ##########???????????? | | ???# ????????? | | ???#@ ????????? | | ???# ????????? | | ???# ????????? | | ???# ?????????? | | ???# ?????????? | | ???# gg ??????????? | | ???# g ??????????? | | ???# ??????????? | | ???# ???????????? | | ???? g ???????????? | | ???? ????????????? | | ???? ????????????? | | ???? ??????????????? | | ???? ????????????????? | | ???? ???????????????????? | | ???? ?????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 1410 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Deconstruction Dynamic Key It's Just You Leap Before You Look Monster Unlikely Earthworm Challenges ------------ None Game ------ Seed RagnarokSensorFirepult Manual? 0 Play Time 03:50:20 Cumulative 37.2 hours Start 2020.08.29 @ 14:15:18 End 2020.08.30 @ 22:58:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d608ee6-a6c5-4a33-819a-a145c0d69c1e