Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 17:15:33 Player: Torako Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (287) 1435 Value Destroyed (11570) 11570 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-1581) -1581 TOTAL SCORE: 19684 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 236 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -4927 Cogmind --------- Core Integrity 1300/1300 Matter 300/300 Energy 470/470 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox6 Location -3/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (16) ----- Advanced Heat Sink Improved Coolant Injector Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Battery Makeshift Salvage Targeting Computer Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Phase Shifter > --- WEAPON (2) ------- Coil Gun Railgun > --- INVENTORY (44) --- Light Ion Engine Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Armored Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery (300) Improved Energy Well (600) High-capacity Matter Pod (200) Precision Matter Filter Energy Filter Advanced ECM Suite Damper Plating Advanced Hacking Suite 01-MTF's Autohacker Thief Drone Bay (3/3) Tesla Rifle 01-MTF's Shockpuncher Plasma Rifle Matter Neutralizer High-powered Shotgun Coil Gun Coil Gun Proton Missile Launcher Remote Datajack Plasma Cutter Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Core Analyzer Quantum Capacitor Damper Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Improved Treads Medium Treads Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Energy Well High-capacity Matter Pod Precision Matter Filter Improved Utility Shielding Improved Medium Armor Plating Damper Plating Advanced Hardlight Generator Advanced Hacking Suite Relay Coupler [Grunt] 01-MTF's Autohacker Long-range Tractor Beam Drone Bay Thief Drone Bay Tesla Rifle 01-MTF's Shockpuncher Long-range Proton Cannon Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon Matter Neutralizer Matter Neutralizer KE Penetrator Proton Missile Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Great Axe [Rating: 108] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 . 2 . . . . 2 . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 7 9 10 1 1 38 6 21 23 8 33 7 6 10 8 19 50 26 21 5 . 33 . Power 28 | 1 2 1 . . 2 . 1 1 1 3 . . 2 1 3 4 1 2 . . 3 . Engine 12 | 1 2 . . . . . . . 1 2 . . 1 . . 3 . 1 . . 1 . Core 10 | . . 1 . . 2 . 1 1 . . . . . . 2 1 . . . . 2 . Reactor 6 | . . . . . . . . . . 1 . . 1 1 1 . 1 1 . . . . Propulsion 56 | 3 . 4 . . 7 1 1 5 . 10 2 . 1 1 3 4 3 3 . . 8 . Treads 30 | 2 . 4 . . 3 1 . . . 3 2 . . . 2 4 1 3 . . 5 . Leg 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . Wheel 21 | 1 . . . . 2 . 1 3 . 6 . . 1 1 1 . 2 . . . 3 . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 1 2 1 1 . 18 2 10 10 4 8 2 3 3 3 5 32 15 8 4 . 13 . Device 50 | . . . . . 2 1 3 1 3 2 . . 2 . 1 15 9 3 2 . 6 . Storage 25 | 1 . . 1 . 6 . 1 . . 1 . . . 1 . 5 1 1 2 . 5 . Processor 12 | . 2 . . . . . . . . . . 1 . . . 5 2 1 . . 1 . Hackware 5 | . . . . . 1 . . . 1 . . . 1 . . 1 . 1 . . . . Protection 53 | . . 1 . . 9 1 6 9 . 5 2 2 . 2 4 6 3 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 5 4 . 1 11 3 9 7 3 12 3 3 4 3 8 10 7 8 1 . 9 . Energy Gun 22 | . 1 1 . . 3 3 5 1 . 1 . . 1 . 1 2 1 . . . 2 . Energy Cannon 36 | . . . . . . . 1 3 2 5 1 . . 2 2 8 5 5 . . 2 . Ballistic Gun 32 | 2 4 2 . . 5 . 1 3 . 2 2 . 1 1 3 . . . 1 . 5 . Ballistic Cannon 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Launcher 8 | . . . . . 1 . . . . 2 . 2 . . 2 . . 1 . . . . Special Weapon 7 | . . . . . . . 1 . 1 1 . . 2 . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . 1 1 . . . . 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . 3 . . 10 . . . . . 1 1 . . . . . Parts Lost 113 | . 2 . . . 9 4 . 9 . 3 7 3 1 3 13 10 4 17 3 . 25 . Power 11 | . 1 . . . . . . 1 . . . . . 1 2 1 . 2 . . 3 . Propulsion 23 | . . . . . 3 1 . 2 . 1 2 . 1 1 1 1 1 3 . . 6 . Utility 44 | . . . . . 4 1 . 4 . 1 2 3 . . 4 7 1 6 2 . 9 . Weapon 35 | . 1 . . . 2 2 . 2 . 1 3 . . 1 6 1 2 6 1 . 7 . Highest Loss Streak 12 | . 2 . . . 4 3 . 2 . 1 7 2 1 3 11 3 2 12 3 . 6 . Average Slot Usage (%) 93 | . 94 99 87 85 83 99 91 92 91 92 99 97 97 98 96 96 84 99 99 100 95 . Engine 2 | . 14 5 . . . . . . 1 6 7 6 5 . . 4 3 . . . 1 . Core 3 | . . 8 14 14 9 9 7 7 5 . . . . . 4 . . . . . 2 . Treads 10 | . 28 27 28 28 11 6 . . . 5 14 13 7 4 9 11 7 9 10 10 6 . Wheel 3 | . . . . . 4 11 6 10 15 9 . . 3 7 1 . 2 . . . 2 . Device 9 | . . . . . . 4 12 6 8 14 15 13 19 18 6 9 13 17 15 21 12 . Storage 27 | . 14 14 13 14 23 36 30 30 30 30 30 26 26 29 33 32 26 30 34 31 34 . Processor 7 | . 9 5 . . . . . . . . . 5 6 6 6 14 9 17 21 21 21 . Hackware 1 | . . . . . 4 . . . 3 . . . 6 6 6 . . 2 . . . . Protection 8 | . . 8 2 . 10 13 17 18 9 9 15 19 6 3 11 7 7 2 1 . . . Energy Gun 1 | . 4 5 14 1 1 11 8 . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . 1 5 5 11 3 . . 9 5 10 8 6 1 . 1 . Ballistic Gun 5 | . 23 19 14 14 8 6 . 8 5 1 10 10 1 1 5 . . . 4 5 5 . Slashing Weapon 1 | . . 3 . 12 8 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 10 12 22 94 94 192 150 161 174 168 176 163 174 162 197 197 220 259 212 207 203 206 182 Greatest Support 60 | 40 40 42 42 42 42 26 28 36 20 44 44 44 44 32 60 60 50 56 56 56 56 26 Greatest Overweight (x) 49 | 3 . . 2 2 19 9 49 8 8 10 3 3 10 12 11 4 24 11 3 3 18 6 Average Overweight (x) 4 | . . . 1 2 5 7 5 7 7 6 3 3 7 9 3 3 6 3 3 3 5 6 Largest Inventory Capacity 56 | 6 6 6 24 24 56 36 36 36 36 36 36 36 36 44 44 48 44 44 44 44 44 44 Average Capacity 37 | 5 6 6 20 24 42 36 36 36 36 36 36 36 36 40 44 44 44 44 44 44 44 44 Most Carried 46 | 6 6 6 20 20 46 36 36 36 36 36 36 33 36 38 40 44 44 39 38 39 44 42 Average Carried 32 | 3 5 5 15 20 32 35 35 33 35 35 32 30 30 35 35 43 42 25 30 38 39 42 Final Capacity 44 | 6 6 6 24 24 36 36 36 36 36 36 36 36 36 44 44 44 44 44 44 44 44 44 Final Carried 44 | 6 6 6 20 20 36 36 36 35 36 36 29 33 36 38 40 44 39 29 38 39 42 42 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Matter Collected 6454 | 196 267 169 10 10 543 283 494 463 159 299 242 121 200 322 438 781 215 333 256 12 641 . Remotely 392 | . . . . . . . . . . . . . . . . . . . 256 12 124 . Salvage Created 14814 | . 356 104 . 166 1386 678 692 949 334 1042 588 949 350 382 626 1370 1196 1533 361 28 1724 . Parts 656 | . 27 13 . 5 89 33 23 27 17 37 26 47 10 11 37 63 64 37 15 3 72 . Haulers Intercepted 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . . . . . . . . . 41 8 . 44 . Prevented 24 | . . . . . . . . . . . . . . . . . . . . . 24 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 242 | . 8 5 . 1 28 15 9 19 7 10 13 19 1 5 21 19 23 14 4 . 21 . Melee 17 | . . . . 1 16 . . . . . . . . . . . . . . . . . Guns 90 | . 8 5 . . 10 12 5 12 3 1 9 6 1 . 5 . . . 1 . 12 . Cannons 88 | . . . . . . . 4 5 3 7 3 . . 5 1 17 21 13 3 . 6 . AOE 31 | . . . . . 2 2 . . . . . 10 . . 14 . 2 1 . . . . Classes Destroyed 18 | . 5 . . . 5 . 2 . . . . 1 1 . 2 . . 1 . 1 . . Worker 8 | . . . . . 4 . 1 . . 1 . . . . . 1 1 . . . . . Builder 4 | . . . . . . . . . . . . 3 . . . 1 . . . . . . Hauler 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Recycler 9 | . . . . . 2 . 3 . . 2 . . . 1 . 1 . . . . . . Operator 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . Watcher 8 | . 2 . . . 1 . . . 1 1 . . . . . 2 1 . . . . . Swarmer 76 | . 3 4 . . 11 4 . 5 3 . 3 9 . 2 11 . 10 5 1 . 5 . Saboteur 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 87 | . 5 1 . 1 8 8 6 7 2 4 8 6 . 1 6 3 2 7 2 . 10 . Brawler 5 | . . . . . 1 1 . 1 . . 1 . . . . . . 1 . . . . Duelist 6 | . . . . . 1 1 . 2 . . . 1 . . . . . . . . 1 . Sentry 29 | . . . . . 7 1 . 4 1 5 . 2 . 2 . 3 2 . 1 . 1 . Hunter 13 | . . . . . . . 2 . . . . . . . . 5 2 . . . 4 . Programmer 20 | . . . . . . . 1 . 1 1 1 1 . . . 8 7 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Demented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 3 3 . 1 7 4 6 7 3 5 4 14 1 4 8 5 5 4 4 . 5 . Combat Bots Only 12 | . 3 3 . 1 5 4 4 7 3 4 4 12 1 3 8 4 5 4 4 . 5 . Max Kills in Single Turn 4 | . 1 2 . 1 2 2 1 1 1 1 1 2 1 1 4 1 2 1 1 1 1 . Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 1 . . . . . 2 . . 4 . 1 1 . . . . Melee 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . YI-UF0 (-9/Mines) 01-MTF (-7/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Damage Taken 25124 | . 485 115 . 125 2626 865 819 2394 586 1489 1135 1600 39 753 2027 3053 1538 1951 419 . 3105 . Core 2327 | . 56 . . 11 265 48 108 235 18 149 59 115 39 122 262 158 66 120 61 . 435 . Absorbed by Shields 642 | . . . . . . . . . . . . . . . . . . 390 228 . 24 . Core Remaining (%) 56 | 100 . . . 73 . 43 . . . . 18 . . . 36 84 . . . . 40 . Volleys Fired 936 | . 36 16 . . 52 46 42 86 42 62 38 27 86 26 58 68 90 69 19 . 73 . Largest 2 | . 2 2 . . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 . 2 . Hottest 203 | . 60 95 . . 73 100 130 150 60 128 105 50 30 180 140 196 196 203 90 . 146 . Shots Fired 1441 | . 71 24 . . 83 80 70 133 50 114 74 44 83 46 63 122 107 109 38 2 128 . Gun 643 | . 71 24 . . 77 80 28 84 16 10 46 34 31 7 40 . . . 18 . 77 . Cannon 699 | . . . . . . . 35 49 31 97 28 . . 39 12 122 107 106 20 2 51 . Launcher 28 | . . . . . 6 . . . . . . 10 . . 11 . . 1 . . . . Special 71 | . . . . . . . 7 . 3 7 . . 52 . . . . 2 . . . . Kinetic 580 | . 56 22 . . 64 33 14 75 16 8 46 34 31 7 39 . . 18 37 2 78 . Thermal 662 | . 15 2 . . 4 . 56 37 31 104 28 . 44 39 2 116 91 88 1 . 4 . Explosive 13 | . . . . . 6 . . . . . . . . . 6 . . 1 . . . . Electromagnetic 173 | . . . . . 9 47 . 21 . 2 . 10 . . 16 6 16 . . . 46 . Robot Hit Streak 27 | . 14 9 . . 8 8 6 14 6 12 14 12 13 17 27 17 9 23 26 1 22 . Robot Miss Streak 4 | . 3 2 . . 4 2 3 4 2 3 3 2 3 3 2 2 3 2 1 1 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 14 | . 1 1 . . 1 3 . 3 2 . 2 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 1 . 1 . . . . . . . . . 1 . Capacitor 77 | . . . . . . . . . . . . . . . . . 73 4 . . . . Shots Hit Robots 1104 | . 50 19 . 10 101 58 43 93 35 86 60 28 58 29 48 95 74 88 29 1 99 . Core Hits 514 | . 22 7 . 2 51 27 21 35 13 28 24 35 9 11 39 41 32 43 15 2 57 . Critical Hits 41 | . . . . . 1 . . 1 . 2 . . 7 . . 3 3 7 2 . 15 . Critical Kills 10 | . . . . . 1 . . . . . . . . . . 1 . 4 . . 4 . Critical Parts Destroyed 20 | . . . . . . . . 1 . 1 . . 1 . . 2 3 2 1 . 9 . Melee Attacks 73 | . . . . 10 57 . . . . 4 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . 10 57 . . . . 4 . 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 6 4 . . . . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Damage Inflicted 34359 | . 571 298 . 786 3505 1270 1055 2052 723 2654 1338 1824 921 867 2272 3859 3315 3156 755 70 3068 . Guns 8770 | . 571 271 . . 879 1067 408 1062 130 167 594 421 518 68 620 . . . 335 . 1659 . Cannons 16720 | . . . . . . . 615 934 593 1782 744 . . 799 262 3532 2915 2869 420 70 1185 . Explosions 4712 | . . . . . 566 203 . 56 . 44 . 1359 . . 1390 193 400 277 . . 224 . Melee 3503 | . . . . 786 2060 . . . . 613 . 44 . . . . . . . . . . Ramming 186 | . . 27 . . . . . . . 15 . . . . . 134 . 10 . . . . Kinetic 8277 | . 449 225 . . 672 384 226 932 130 115 594 421 518 68 598 . . 387 720 70 1768 . Thermal 16013 | . 122 46 . . 144 203 829 705 593 1859 744 246 403 799 112 3508 2888 2482 35 . 295 . Explosive 1532 | . . . . . 481 . . . . . . . . . 774 . . 277 . . . . Electromagnetic 4848 | . . . . . 148 683 . 415 . 52 . 1113 . . 788 217 427 . . . 1005 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3503 | . . . . 786 2060 . . . . 613 . 44 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . 1 1 1 1 . . . . 1 2 5 . 52 52 51 7 1 5 5 12 6 . Average Corruption 9 | . 1 1 1 1 . . . . 1 1 4 . 27 50 50 3 1 4 5 5 6 . Corruption Purged 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Effects 363 | . 2 3 4 2 . . . . . 6 10 . 49 54 93 48 . 27 18 7 40 . Message Errors 51 | . . 1 1 1 . . . . . 2 3 . 7 6 8 7 . 3 2 1 9 . Matter Fused 55 | . . . . . . . . . . . . . 7 7 9 16 . 5 3 . 8 . Heat Flow Errors 27 | . . . . . . . . . . . 1 . 2 1 3 6 . 6 3 1 4 . Energy Discharges 31 | . 1 1 1 1 . . . . . 1 2 . 1 1 4 7 . 4 2 1 4 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 37 | . 1 . 2 . . . . . . 1 2 . 4 2 8 9 . 2 1 1 4 . Data Loss (major) 8 | . . . . . . . . . . . . . 1 . 1 . . 2 3 . 1 . Misfires 7 | . . . . . . . . . . . . . . 1 1 . . 1 1 2 1 . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Misdirections 27 | . . . . . . . . . . . . . 2 6 19 . . . . . . . Targeting Errors 99 | . . 1 . . . . . . . 2 . . 21 24 33 2 . 4 3 1 8 . Weapon Failures 18 | . . . . . . . . . . . 2 . 3 4 7 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1368 | . . . . 303 216 47 6 6 21 27 34 31 . 13 36 283 67 243 33 . 2 . Projectiles 553 | . . . . . . . 6 6 21 27 34 . . 13 . 150 23 238 33 . 2 . Explosions 315 | . . . . . 39 47 . . . . . 31 . . 36 118 44 . . . . . Melee 500 | . . . . 303 177 . . . . . . . . . . 15 . 5 . . . . Knockbacks 12 | . . . . . . . 2 . . . . . . . . 1 . 3 . 1 5 . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 11 | . . . . . . . 2 . . . . . . . . . . 3 . 1 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 600 | . . . . . . 18 . . . . . 249 . . 103 113 117 . . . . . Shots 19 | . . . . . . 1 . . . . . 10 . . 5 1 2 . . . . . Rammed 14 | . . 4 . . . . . . . 4 . . . . . 5 . 1 . . . . Targets Rammed 14 | . . 4 . . . . . . . 4 . . . . . 5 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 24 96 . . 288 302 54 320 61 184 123 . 213 203 192 361 510 175 191 113 196 . Average Temperature 82 | . 10 39 . . 63 132 14 98 30 79 66 . 66 101 43 87 159 49 61 66 52 . Received Heat Transfer 6126 | . 222 24 . 33 954 414 225 831 165 537 486 186 . 219 321 447 117 364 65 . 516 . Effects 6 | . . . . . . 1 . 2 . . . . . . . 1 2 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 . 2 . . . 3 . . 1 . . . . . 3 . Combat Hostiles 10 | . . . . . . 1 . 2 . . . 3 . . 1 . . . . . 3 . Parts Fried 34 | . . . . . 1 1 . 2 . . . 9 . . 3 4 4 1 . . 9 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Robots Melted 6 | . . . . . . . . . 1 2 1 . . . . 2 . . . . . . Combat Hostiles 6 | . . . . . . . . . 1 2 1 . . . . 2 . . . . . . Parts Melted 39 | . . . . . . . 1 1 4 9 3 . . 3 . 10 4 3 . . 1 . Heat Transferred 20861 | . 275 74 . . 248 200 1638 1350 925 3025 1051 300 1369 1053 124 3970 2792 2181 25 . 261 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . 1 3 . 1 . 1 . 7 . . 2 . 3 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Peak Influence 544 | . 275 70 . 56 357 406 299 542 402 349 280 544 183 184 472 383 532 . . . . 33 Initial 284 | . . . . . 21 101 212 170 284 135 45 147 183 . 128 247 174 . . . . 33 Average 181 | . 95 44 . 3 145 233 210 393 323 170 154 194 116 52 398 127 305 . . . . 33 Maximum Alert Level 2 | . 1 . . . 1 2 1 2 2 1 1 2 . . 2 1 2 . . . . . Low Security (%) 56 | 100 86 100 . 100 66 53 27 3 2 59 57 75 100 100 9 64 23 . . . . 100 Level 1 33 | . 13 . . . 33 21 72 50 90 40 42 19 . . 18 35 45 . . . . . Level 2 9 | . . . . . . 25 . 46 7 . . 4 . . 71 . 30 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 1 . . 4 . 5 . 1 4 . 6 . 3 . 7 6 . . . . . Investigation 10 | . 2 1 . . . . 2 . 1 1 . 2 . . . 1 . . . . . . Extermination 10 | . . . . . . . 1 . . 1 . . . . . 5 3 . . . . . Reinforcement 15 | . . . . . 4 . 2 . . 2 . 2 . 1 . 1 3 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Distress Signals 11 | . 2 . . . 2 . 1 . 1 3 . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 16 10 . 5 59 15 19 28 13 25 13 23 6 8 20 28 32 27 5 . 21 . Peak Tracking Total 10 | . 5 3 . 3 5 5 5 10 3 7 6 7 4 4 6 5 5 7 5 . 5 . Tactical Retreats 40 | . 3 4 . . 12 1 2 5 . 1 1 1 . 1 2 2 1 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Traps Triggered 26 | . . 2 . . 2 . 1 8 1 4 1 1 . . 4 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Machines Disabled 12 | . . . . . . . . 1 . 2 . 1 . 2 . 3 3 . . . . . Max in Single Turn 2 | . . . . . . . . 1 . 1 . 1 . 1 . 2 1 . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Machines Accessed 49 | . 6 4 1 . 4 . 8 . 1 9 . 4 . 2 . 6 3 . 1 . . . Terminals 27 | . 4 1 . . 3 . 6 . . 6 . 2 . . . 3 1 . 1 . . . Fabricators 7 | . . . . . . . 1 . 1 . . 1 . 1 . 2 1 . . . . . Repair Stations 4 | . 1 . . . . . . . . 2 . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . Total Hacks 116 | . 20 5 4 . 11 . 17 . 2 23 . 8 . 4 . 17 4 . 1 . . . Successful 62 | . 10 4 4 . 7 . 8 . . 12 . 2 . 3 . 8 3 . 1 . . . Failed 54 | . 10 1 . . 4 . 9 . 2 11 . 6 . 1 . 9 1 . . . . . Catastrophic 9 | . . . . . . . 1 . . 2 . 2 . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 14 2 . . 7 . 7 . . 12 . 2 . . . 7 . . . . . . Terminals 69 | . 15 2 . . 10 . 14 . . 14 . 4 . . . 8 1 . 1 . . . Fabricators 18 | . . . . . . . 2 . 2 . . 3 . 3 . 6 2 . . . . . Repair Stations 12 | . 3 . . . . . . . . 8 . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . Terminal Hacks 26 | . 4 4 4 . 4 . 4 . . 3 . . . . . 1 1 . 1 . . . Record 5 | . . . 4 . . . . . . . . . . . . . . . 1 . . . Part Schematic 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . Open Door 4 | . . 3 . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . . 2 . . . . 1 . 2 . 4 2 . . . . . Load Schematic 6 | . . . . . . . 1 . . . . 1 . 1 . 2 1 . . . . . Build 5 | . . . . . . . 1 . . . . . . 1 . 2 1 . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . 5 . . . . . . . . . . . . Scan Component 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . . Repair 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 2 . 1 . . 3 . 1 . . . 2 . . . . . . Terminals 11 | . 2 . . . 2 . 1 . . 3 . 1 . . . 2 . . . . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 10 | . 2 . . . 2 . 1 . . 3 . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 1 . . 3 . 6 . 1 8 . 4 . 1 . 6 2 . 1 . . . Full Trace Events 9 | . 2 . . . . . 2 . 1 1 . 2 . . . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . 1 . . . . . . 1 . 2 1 . . . . . Matter 627 | . . . . . . . 219 . . . . . . 102 . 204 102 . . . . . Time 236 | . . . . . . . 58 . . . . . . 51 . 102 25 . . . . . Total Part Build Rating 7 | . . . . . . . 3 . . . . . . 1 . 2 1 . . . . . Parts Repaired 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Time 114 | . 26 . . . . . . . . 88 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Used RIF Installer 4 | . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 2 . . . 6 . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . 2 . . . 6 . . . . 2 . . . . Robot Hacks Applied 12 | . . . . . . . . . 2 . . . 8 . . . . 2 . . . . ignore_targets 8 | . . . . . . . . . . . . . 8 . . . . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Total Allies 8 | . . . . 3 . . . . 1 1 . . 1 . . . . 2 . . . . Largest Group 3 | . . . . 3 1 . . . 1 1 . . 1 . . . . 2 . . . . Highest-Rated Group 99 | . . . . 40 16 . . . 16 99 . . 31 . . . . 94 . . . . Highest-Rated Ally 99 | . . . . 16 16 . . . 16 99 . . 31 . . . . 47 . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . 6 5 . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . 5 4 . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 66 | . . . . 4 7 . . . 13 . . . 10 . . . . 32 . . . . Total Damage 908 | . . . . 36 13 . . . 142 . . . 168 . . . . 549 . . . . Kills 9 | . . . . 1 . . . . 1 . . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Robot Analysis Total 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . . . 2 . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . 6 4 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . 5 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Turns Passed 18367 | 78 587 802 606 479 2028 385 943 791 601 1040 361 656 545 390 674 3207 1254 1043 605 149 1138 5 Spaces Moved 7147 | 42 270 426 325 235 759 148 414 301 297 337 118 268 146 120 237 1227 420 335 242 68 409 3 Core 14 | 13 . . . . . . 1 . . . . . . . . . . . . . . . Treads 4874 | 24 270 426 325 235 435 . . . . 87 118 268 76 . 206 1227 261 332 242 68 274 . Legs 68 | . . . . . 22 . . 46 . . . . . . . . . . . . . . Wheels 2191 | 5 . . . . 302 148 413 255 297 250 . . 70 120 31 . 159 3 . . 135 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 192 140 140 150 150 150 140 205 205 190 150 160 220 180 210 220 220 150 150 Average Speed 198 | 150 160 154 182 192 205 169 158 171 159 181 205 205 221 194 211 224 236 226 220 220 212 150 Slowest Speed 2500 | 200 160 160 192 192 320 190 2500 240 160 285 205 205 285 220 280 245 320 240 220 220 290 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 44 80 68 47 58 36 14 35 10 49 40 8 85 5 53 38 24 77 43 15 62 1 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 4 | . 1 1 1 . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . . . . . . . . . . 2 2 . 2 . Spaces Dug 12 | . . . . . 1 . . . . . . 9 . . . 2 . . . . . . Terrain Destroyed 270 | . . . . . 41 12 1 3 . 12 . 16 . 8 16 49 42 24 7 . 39 . Melee 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Projectile 105 | . . . . . . . 1 1 . 10 . . . 8 . 20 18 17 7 . 23 . AOE 163 | . . . . . 40 12 . 2 . 2 . 15 . . 16 29 24 7 . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Res Total 9936 | 54 358 546 340 245 1076 209 634 468 382 640 175 338 254 229 347 1586 653 504 277 68 550 3 Wait 801 | . 33 75 . . 46 7 118 14 8 126 9 29 4 65 1 110 79 69 . . 8 . Move 7129 | 41 269 425 324 234 759 146 414 300 296 337 117 268 145 120 236 1226 419 334 241 67 408 3 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 280 | 5 5 5 12 . 82 4 11 8 8 8 1 3 5 4 7 52 14 9 12 1 24 . Fast Attach 125 | 7 4 8 1 . 13 . 13 5 4 19 . 2 3 5 6 23 8 . . . 4 . Attach 137 | . 2 . . . 15 4 4 10 . 7 7 3 3 2 11 13 9 19 3 . 25 . Detach 68 | 1 1 2 . . 9 . 3 4 1 10 . 3 . 2 6 16 5 1 . . 4 . Swap 80 | . 3 2 . 1 10 2 4 8 4 7 . 1 4 1 2 14 9 2 2 . 4 . Drop 208 | . 5 9 3 . 35 . 25 9 11 24 1 . 4 3 . 59 20 . . . . . Fire 936 | . 36 16 . . 52 46 42 86 42 62 38 27 86 26 58 68 90 69 19 . 73 . Melee 71 | . . . . 10 55 . . . . 4 . 2 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 4 . . . . . . . 4 . . . . . 5 . 1 . . . . Escape Stasis 86 | . . . . . . . . 24 8 32 2 . . . 20 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Repaired Assault Rifle 666 | -10/Materials | Entered Mines 706 | -10/Mines | Discovered new exit (range 7) 781 | -10/Mines | Found the Drone Emporium 790 | -10/Mines | Found Prototype Device 902 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1036 | -10/Mines | Discovered new exit (range 8) 1113 | -10/Mines | Met a Derelict shopkeep closing up shop 1462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1462 | -10/Mines | Discovered new exit (range 5) 1468 | -10/Mines | Entered Exiles 1505 | -10/Exiles | Met 8R-AWN 1531 | -10/Exiles | Met EX-HEX 1652 | -10/Exiles | Met EX-DEC 1796 | -10/Exiles | Learned location of Zion (-6) 1840 | -10/Exiles | Met EX-BIN 1876 | -10/Exiles | Build established: Hauler-Mutant 2053 | -10/Exiles | Discovered new exit (range 14) 2074 | -10/Exiles | Entered Mines 2133 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2168 | -9/Mines | Learned Materials security intel 2375 | -9/Mines | Destroyed YI-UF0 2436 | -9/Mines | Learned Materials emergency access door positions 2471 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2545 | -9/Mines | Discovered new exit (range 5) 2553 | -9/Mines | Entered Materials 2553 | -8/Materials | Accompanied by 1 ally 2553 | -8/Materials | Evolved 4 slots: Utility x4 2554 | -8/Materials | Identified Thief Drone Bay 3308 | -8/Materials | Lost 3 parts (1n1u1w) 3892 | -8/Materials | Lost 4 parts (2n2u) 4024 | -8/Materials | Discovered new exit (range 5) 4581 | -8/Materials | Identified exit to Garrison 4581 | -8/Materials | Entered Garrison 4588 | -8/Garrison | Installed Relay Interface Framework 4662 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Core integrity fell below 50% 4740 | -8/Garrison | Lost 3 parts (1n1u1w) 4943 | -8/Garrison | Discovered new exit (range 9) 4966 | -8/Garrison | Entered Factory 4966 | -7/Factory | Evolved 2 slots: Utility x2 5395 | -7/Factory | Fabricated Enh. Autogun (x1) 5909 | -7/Factory | Identified exit to Garrison 5909 | -7/Factory | Entered Garrison 6075 | -7/Garrison | Destroyed 7 combat bots 6324 | -7/Garrison | Triggered checkpoint 6339 | -7/Garrison | Triggered checkpoint 6471 | -7/Garrison | Discovered new exit (range 10) 6497 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6556 | -7/Garrison | Triggered checkpoint 6594 | -7/Garrison | Garrison Relay disabled 6700 | -7/Garrison | Entered Factory 7146 | -7/Factory | Core integrity fell below 50% 7253 | -7/Factory | Discovered new exit (range 6) 7301 | -7/Factory | Entered Storage 7733 | -7/Storage | Repaired Imp. Heavy Armor Plating 7773 | -7/Storage | Repaired Ion Cannon 7969 | -7/Storage | Met 01-MTF 8014 | -7/Storage | Destroyed 01-MTF 8020 | -7/Storage | Found 01-MTF's Shockpuncher 8038 | -7/Storage | Found Prototype Device 8038 | -7/Storage | Identified 01-MTF's Autohacker 8181 | -7/Storage | Discovered new exit (range 15) 8289 | -7/Storage | Found Prototype Launcher 8289 | -7/Storage | Identified Rocket Array 8341 | -7/Storage | Identified exit to Garrison 8341 | -7/Storage | Entered Garrison 8418 | -7/Garrison | Triggered checkpoint 8548 | -7/Garrison | Core integrity fell below 20% 8585 | -7/Garrison | Lost 7 parts (2n2u3w) 8661 | -7/Garrison | Discovered new exit (range 8) 8694 | -7/Garrison | Expanded RIF knowledge: Program Shield 8702 | -7/Garrison | Entered Factory 8702 | -6/Factory | Evolved 2 slots: Utility x2 9194 | -6/Factory | Garrison activated, responded to threat 9234 | -6/Factory | Destroyed 12 combat bots 9355 | -6/Factory | Destroyed 7 combat bots 9358 | -6/Factory | Sucked down chute 9358 | -6/Factory | Entered Waste 9359 | -6/Waste | Met a frightened Derelict 9373 | -6/Waste | EMP discharged 9391 | -6/Waste | Spotted C-40 Crusher 9413 | -6/Waste | Spotted C-40 Crusher 9415 | -6/Waste | Spotted C-40 Crusher 9432 | -6/Waste | Spotted C-40 Crusher 9439 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9449 | -6/Waste | Spotted C-40 Crusher 9449 | -6/Waste | Spotted C-40 Crusher 9473 | -6/Waste | EMP discharged 9473 | -6/Waste | System corruption reached 10% 9545 | -6/Waste | Discovered new exit (range 10) 9573 | -6/Waste | EMP discharged 9673 | -6/Waste | EMP discharged 9673 | -6/Waste | System corruption reached 30% 9773 | -6/Waste | EMP discharged 9841 | -6/Waste | Destroyed C-40 Crusher 9846 | -6/Waste | Found Damper Plating 9851 | -6/Waste | Found Damper Plating 9873 | -6/Waste | EMP discharged 9903 | -6/Waste | Entered Factory 10076 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 10170 | -6/Factory | Garrison activated, responded to threat 10232 | -6/Factory | Lost 3 parts (1p1n1w) 10293 | -6/Factory | Identified exit to Garrison 10293 | -6/Factory | Entered Garrison 10354 | -6/Garrison | Spotted B-75 Beast 10358 | -6/Garrison | Triggered checkpoint 10358 | -6/Garrison | Triggered checkpoint 10387 | -6/Garrison | Destroyed 8 combat bots 10432 | -6/Garrison | Destroyed B-75 Beast 10432 | -6/Garrison | Core integrity fell below 50% 10464 | -6/Garrison | Lost 11 parts (2p1n3u5w) 10480 | -6/Garrison | Triggered checkpoint 10533 | -6/Garrison | Destroyed 8 combat bots 10718 | -6/Garrison | Discovered new exit (range 10) 10918 | -6/Garrison | Discovered new exit (range 12) 10959 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10967 | -6/Garrison | Entered Factory 10967 | -5/Factory | Evolved 2 slots: Utility x2 11140 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 11192 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 11404 | -5/Factory | Lost 3 parts (1n1u1w) 14162 | -5/Factory | Discovered new exit (range 5) 14174 | -5/Factory | Entered another Factory area 14174 | -4/Factory | Evolved 2 slots: Utility x2 14759 | -4/Factory | Found Quantum Capacitor 14874 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 15383 | -4/Factory | Discovered new exit (range 6) 15416 | -4/Factory | Found Prototype Processor 15416 | -4/Factory | Identified Exp. Targeting Computer 15428 | -4/Factory | Entered Upper Caves 15430 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15500 | -4/Upper Caves | Lost 12 parts (1p2n5u4w) 15622 | -4/Upper Caves | Spotted B-86 Titan 15637 | -4/Upper Caves | Destroyed B-86 Titan 15964 | -4/Upper Caves | Lost 3 parts (1n1u1w) 16043 | -4/Upper Caves | Learned Research stockpile data 16304 | -4/Upper Caves | Discovered new exit (range 7) 16471 | -4/Upper Caves | Entered another Upper Caves area 16587 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16637 | -4/Upper Caves | Lost 3 parts (2u1w) 16810 | -4/Upper Caves | Encountered a Warlord checkpoint 17012 | -4/Upper Caves | Discovered new exit (range 7) 17076 | -4/Upper Caves | Entered Warlord 17129 | -4/Warlord | System corruption reached 10% 17149 | -4/Warlord | System corruption cleaned by Quarantine Array 17203 | -4/Warlord | Discovered new exit (range 12) 17225 | -4/Warlord | Entered Proximity Caves 17354 | -3/Proximity Caves | Lost 6 parts (1p1n4u) 17459 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17501 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 17629 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 17723 | -3/Proximity Caves | Lost 4 parts (2p1n1w) 17916 | -3/Proximity Caves | Core integrity fell below 50% 18010 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 18328 | -3/Proximity Caves | Lost 4 parts (1n1u2w) 18342 | -3/Proximity Caves | Discovered new exit (range 13) 18363 | -3/Proximity Caves | Entered Research 18363 | -3/Research | Evolved 2 slots: Utility x2 18368 | -3/Research | Self-destructed Last Messages --------------- Slug penetrates G-67 Veteran. G-67 Veteran suffers critical hit. Destroyed Electrolaser. Slug penetrates G-67 Veteran. G-67 Veteran destroyed. AH, BX%GS:BC:EEM/B7GOMKXGA4DBWR1QU Flexi-carbon Leg fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Plasma Rifle fries itself beyond repair. Acquired Plasma Rifle. Acquired 69 matter. Acquired Adv. Heat Sink. EXIT=FOUND Acquired 10 matter. A YZ/%G#S#:H7>89/IU|3Q