Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 17:31:08 Player: Sara Result: Destroyed by as-80213 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (909) 909 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 2431 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 250/250 System Corruption 32% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Medium Treads Improved Titanium Leg > --- UTILITY (2) ------ Improved Cooling System Layered Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Plasma Cannon Heavy Rocket Launcher > --- INVENTORY (5) ---- Light Nuclear Core Terrain Scanner Terrain Scan Processor Weapon Cycler Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Layered Light Armor Plating > --- WEAPON ----------- Beam Rifle Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Terrain Scanner Weapon Cycler Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 42 | 6 3 . 24 9 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 . . 11 4 Treads 15 | 2 . . 10 3 Leg 2 | . . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 2 2 Device 4 | . 1 . 2 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 2 . 9 2 Energy Gun 3 | 1 . . 2 . Energy Cannon 7 | . 2 . 4 1 Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Corrupted Parts 9 | . . . 4 5 System Corruption 32 | . . . 11 21 Parts Lost 17 | . . . 14 3 Power 1 | . . . . 1 Propulsion 8 | . . . 7 1 Utility 2 | . . . 1 1 Weapon 6 | . . . 6 . Highest Loss Streak 10 | . . . 10 3 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 90 | . 90 100 91 83 Engine 9 | . 14 14 9 7 Treads 24 | . 28 28 25 18 Leg 5 | . . . 5 9 Device 9 | . 6 14 9 9 Storage 9 | . 14 14 11 1 Protection 2 | . . . . 8 Energy Gun 4 | . 1 . 3 11 Energy Cannon 18 | . 25 28 21 8 Ballistic Cannon 1 | . . . 2 . Launcher 2 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 28 | 14 19 19 25 28 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 5 | 1 . . 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 7 8 8 8 5 Average Carried 6 | 3 7 8 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 5 5 Class Distribution -------------------- 50% | Mutant 31% | Gunner 11% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 701 | 219 61 10 340 71 Remotely . | . . . . . Salvage Created 1538 | . 183 . 1279 76 Parts 76 | . 4 . 68 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 24 | . . . 22 2 Melee 1 | . . . 1 . Guns 7 | . . . 6 1 Cannons 13 | . . . 13 . AOE 3 | . . . 2 1 Classes Destroyed 10 | . 1 . 8 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 5 | . 2 . 3 . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 14 | . . . 13 1 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 4 | . . . 4 . Best Kill Streak 4 | . 2 . 4 2 Combat Bots Only 3 | . . . 3 2 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2686 | . 64 . 2217 405 Core 410 | . . . 351 59 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 53 | . 3 . 50 . Largest 3 | . 2 . 3 . Hottest 168 | . 112 . 168 . Shots Fired 130 | . 6 . 119 5 Gun 31 | . . . 28 3 Cannon 98 | . 6 . 91 1 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 28 | . . . 28 . Thermal 44 | . . . 40 4 Explosive 1 | . . . . 1 Electromagnetic 57 | . 6 . 51 . Robot Hit Streak 17 | . 3 . 17 4 Robot Miss Streak 5 | . . . 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | . 3 . 71 2 Core Hits 38 | . 2 . 33 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2052 | . 68 . 1883 101 Guns 303 | . . . 288 15 Cannons 1453 | . 68 . 1385 . Explosions 276 | . . . 190 86 Melee . | . . . . . Ramming 20 | . . . 20 . Kinetic 294 | . . . 294 . Thermal 615 | . . . 600 15 Explosive 86 | . . . . 86 Electromagnetic 1037 | . 68 . 969 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 32 | . . . 11 32 Average Corruption 12 | . . . 5 28 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . . 27 23 Message Errors 9 | . . . 6 3 Matter Fused 15 | . . . 8 7 Heat Flow Errors 6 | . . . 3 3 Energy Discharges 5 | . . . 5 . Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 1 | . . . . 1 Misfires 5 | . . . 1 4 Alerts 3 | . . . 1 2 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 61 | . . . 61 . Projectiles 61 | . . . 61 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 112 | . 64 . . 48 Shots 3 | . 2 . . 1 Rammed 9 | . . . 9 . Targets Rammed 10 | . . . 10 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 569 | . 57 . 569 233 Average Temperature 121 | . 30 . 128 102 Received Heat Transfer 678 | . . . 600 78 Effects 10 | . . . 10 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1175 | . . . 1064 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 346 | . 154 69 346 213 Initial 130 | . . 60 26 130 Average 145 | . 53 68 164 176 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 57 | 100 100 100 56 27 Level 1 42 | . . . 43 72 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . . . 31 6 Peak Tracking Total 9 | . . . 9 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 2 . 3 . Max in Single Turn 2 | . 2 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . . 1 3 1 Terminals 4 | . . 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 4 8 1 Successful 7 | . . 2 4 1 Failed 6 | . . 2 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . . 4 6 . Terminals 12 | . . 4 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 3 1 Robot Analysis 1 | . . . 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Track 1 | . . 1 . . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 54 | . . . . 54 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1935 | 87 141 119 1141 447 Spaces Moved 984 | 48 76 75 521 264 Core 17 | 4 . . 3 10 Treads 927 | 44 76 75 518 214 Legs 40 | . . . . 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 159 | 151 160 160 160 159 Slowest Speed 300 | 160 160 160 300 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 13 27 41 55 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 70 | . 46 . 6 18 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 68 | . 46 . 5 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1233 | 60 90 74 721 288 Wait 104 | . 1 . 98 5 Move 980 | 47 75 74 520 264 Hop . | . . . . . Pick Up 23 | 7 4 . 6 6 Fast Attach 24 | 5 3 . 10 6 Attach 13 | 1 . . 9 3 Detach 3 | . . . 3 . Swap 5 | . . . 5 . Drop 17 | . 4 . 10 3 Fire 53 | . 3 . 50 . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 10 | . . . 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered Mines 231 | -10/Mines | Identified exit to Materials 309 | -10/Mines | Learned location of 1 exit from Materials 318 | -10/Mines | Build established: Mutant 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 349 | -9/Materials | Identified exit to Materials 530 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Build established: Gunner 1128 | -9/Materials | Discovered exit to Materials (range 14) 1276 | -9/Materials | System corruption reached 10% 1314 | -9/Materials | Core integrity fell below 50% 1335 | -9/Materials | Core integrity fell below 20% 1387 | -9/Materials | Lost 10 parts (5n1u4w) 1489 | -9/Materials | Entered Mines 1537 | -9/Mines | Discovered exit to Materials (range 16) 1543 | -9/Mines | Lost 3 parts (1p2n) 1557 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1581 | -9/Mines | System corruption reached 30% 1780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1790 | -9/Mines | Build established: Mutant 1917 | -9/Mines | Assembled infested the area 1936 | -9/Mines | Destroyed by as-80213 with Assembled Rifle Last Messages --------------- 01746_ System corrupted: Matter fused (-9). 01750_ Dropped Ion Engine. 01750_ Acquired Terrain Scan Processor. 01763_ System corrupted: IFF burst signal emitted. 01780_ Trooper 2a: "Hello LRC-V3. What is your command?" 01780_ Mercenary 2a: "Hello LRC-V3. What is your command?" 01780_ Trooper 2b: "Hello LRC-V3. What is your command?" 01781_ F3PR54YCUVKDENNT0IBBM3Y NH6A 01820_ System corrupted: FCS attempts to trigger Beam Rifle. 01820_ System corrupted: Beam Rifle misfires. 01835_ YLREGRUYUQBYCGKH>GODO 01855_ Acquired derelict log, extracted data. World map updated: -10/Materials. 01871_ TDS&T8E515B81HCWY/NU>#IF<#ODJ1TXZ,M 01888_ System corrupted: Matter fused (-10). 01917_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01920_ System corrupted: Substantial component data lost. 01934_ as-68995 destroyed. 01936_ Mercenary 2a destroyed. 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