Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 16:50:08 Player: Draih Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 2743 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Scrap Shield > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Armored Wheel Heat Sink Riot Gun Battle Rifle Scrap Shield Fragment [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 6 8 3 7 3 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 8 | 1 5 . 2 . Device . | . . . . . Storage 5 | 1 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 8 | 2 1 1 2 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 4 9 Power 2 | . . . . 2 Propulsion 3 | . . . 1 2 Utility 2 | . . . 1 1 Weapon 6 | . . . 2 4 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 7 4 4 Power . | . . 1 1 . Propulsion . | . . . . 1 Utility 2 | . 2 3 1 . Weapon 1 | 1 1 2 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 1 . 3 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 4 | . 1 . 2 1 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 100 79 53 Engine 14 | . 14 14 14 14 Treads 17 | . 27 19 . . Wheel 4 | . . . 17 13 Flight 3 | . . 8 8 . Storage 12 | . 16 14 . 8 Protection 10 | . 10 14 11 3 Energy Gun 3 | . 7 . . . Ballistic Gun 21 | . 19 28 26 9 Peak Build Rating 18 | 6 9 9 14 18 Average Rating 9 | 3 7 9 11 12 On Entrance 7 | . 6 9 9 14 Avg Prop Armor Cover (%) 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 119 | 14 39 31 30 119 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 29 | . 1 3 3 29 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 25 15 15 25 Average Capacity 13 | 6 14 15 5 24 Most Carried 11 | 5 7 9 11 6 Average Carried 5 | 1 4 7 4 4 Final Capacity 25 | 8 15 15 5 25 Final Carried 9 | 1 6 9 4 4 Class Distribution -------------------- 74% | Mutant 13% | Subdweller-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 912 | 228 309 97 97 181 Remotely . | . . . . . Salvage Created 749 | . 384 92 . 273 Parts 56 | . 23 10 . 23 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . . 19 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 23 | . 10 6 . 7 Guns 18 | . 10 6 . 2 AOE 5 | . . . . 5 Classes Destroyed 8 | . 4 . . 4 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . 2 . . 1 Swarmer 9 | . 3 6 . . Grunt 9 | . 7 . . 2 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 3 3 . 4 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 290 | . 83 55 38 114 Missed 85 | . 28 15 15 27 Hits 205 | . 55 40 23 87 Projectile 205 | . 55 40 23 87 Critical Strikes 4 | . . 1 . 3 Damage Taken 2997 | . 651 327 508 1511 Core 809 | . 102 60 83 564 Absorbed by Shields . | . . . . . Redirected to Shielding 76 | . 41 35 . . Regen/Repaired (Parts) 205 | . 205 . . . Core Remaining (%) 51 | 100 . . 2 . Volleys Fired 117 | . 51 21 13 32 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 40 43 56 Shots Fired 216 | . 102 42 24 48 Gun 200 | . 102 42 24 32 Cannon . | . . . . . Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 162 | . 65 42 24 31 Thermal 37 | . 37 . . . Explosive 16 | . . . . 16 Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | . 7 4 10 11 Robot Miss Streak 7 | . 7 6 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 118 | . 52 19 20 27 Core Hits 65 | . 24 10 3 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 3 . . 1 Burn 3 | . 3 . . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1914 | . 644 156 148 966 Guns 1215 | . 644 156 148 267 Cannons . | . . . . . Explosions 696 | . . . . 696 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 912 | . 371 156 148 237 Thermal 273 | . 273 . . . Explosive 696 | . . . . 696 Electromagnetic 30 | . . . . 30 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . . . . 57 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | . 177 12 . 54 Average Temperature 32 | . 43 2 . 20 Received Heat Transfer 981 | . 291 . 60 630 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 1036 | . 1036 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 . 94 Level 1 . | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 203 | . 70 65 . 203 Initial . | . . . . . Average 26 | . 14 15 . 119 Influence Increases 739 | . 265 155 . 319 Destroy 0b10 Robot/C 460 | . 200 120 . 140 Destroy 0b10 Robot/NC 40 | . 15 . . 25 Destroy Leader 118 | . 44 20 . 54 Successful Hack 6 | . 6 . . . Disable Machine 30 | . . 15 . 15 Destroy Structure 70 | . . . . 70 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 640 | . 265 155 . 220 Time Decay 550 | . 265 155 . 130 Lost Part 90 | . . . . 90 Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 8 | . 2 . . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 16 6 12 34 Peak Tracking Total 17 | . 3 3 5 17 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 4 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 14 . . . Successful 11 | . 11 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 8 | . 8 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 7 . . . Scan Component 4 | . 4 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 3 . . . Time 88 | . 88 . . . Parts Recycled . | . . . . . Recycled Matter 10 | . 10 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3173 | 80 1551 657 577 308 Spaces Moved 1719 | 44 849 319 365 142 Core 4 | 2 . . . 2 Treads 1138 | 42 849 247 . . Legs . | . . . . . Wheels 434 | . . . 294 140 Hover . | . . . . . Flight 143 | . . 72 71 . Fastest Speed 50 | 50 160 160 110 130 Average Speed 160 | 155 161 186 141 153 Slowest Speed 1500 | 160 240 277 277 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 82 72 20 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 83 | . . . . 83 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . . . 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1928 | 55 933 345 408 187 Wait . | . . . . . Move 1715 | 43 848 318 364 142 Hop . | . . . . . Pick Up 41 | 6 15 3 12 5 Fast Attach 3 | 1 . . 2 . Attach 18 | 5 5 . 4 4 Detach 1 | . 1 . . . Swap 12 | . 7 3 1 1 Drop 18 | . 6 . 11 1 Fire 117 | . 51 21 13 32 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 8) 631 | -10/Materials | Repaired Lgt. Treads 672 | -10/Materials | Repaired Broken Assault Rifle 689 | -10/Materials | Discovered new exit (range 14) 851 | -10/Materials | Discovered new exit (range 8) 983 | -10/Materials | Discovered new exit (range 11) 1534 | -10/Materials | Repaired Propulsion Shielding 1632 | -10/Materials | Entered Mines 1746 | -10/Mines | Core integrity fell below 50% 2267 | -10/Mines | Discovered new exit (range 9) 2289 | -10/Mines | Entered Subcaves 2381 | -10/Subcaves | Build established: Scavenger-Mutant 2412 | -10/Subcaves | Ambushed by swarm of Subdwellers 2443 | -10/Subcaves | Core integrity fell below 20% 2538 | -10/Subcaves | Discovered new exit (range 16) 2557 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2712 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2718 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2837 | -10/Subcaves | Learned location of Storage (-9) 2844 | -10/Subcaves | Build established: Subdweller-Mutant 2866 | -10/Subcaves | Entered Materials 2866 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2922 | -8/Materials | Garrison activated, responded to threat 3096 | -8/Materials | Lost 3 parts (1p1n1w) 3158 | -8/Materials | Core integrity fell below 50% 3170 | -8/Materials | Core integrity fell below 20% 3174 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. M-28 Smith unfolds itself. Hvy. Assault Rifle destroyed. Sub. Monowheel destroyed. Riot Gun destroyed. B-36 Bruiser destroyed. Critical hit (Burn: +37). Imp. Ion Engine destroyed. G-50 Soldier IFF system glitched. Battle Rifle destroyed. M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ??# ????????????????# # #????? | | ??# ????????????????# + #????? | | ### ########?????#### # #????? | | ????? ## #????? | | ????? 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"" # [[ #??? # | | ??????# ## #% # # ## #????? | | ??????### ####### # g#### #? #????? | | ????????##??????# ## g @# #??#????? | | ????????????????# ##gg!g# #???????? | | ????????????????# ## i% g #???????? | | ???????????????? # m* ## ###???????? | | ??????????????? # ! #? #?????????? | | ?????????????? ######? #?????????? | | ?????????????? #?????? ?????????? | | ????????????? ## #?????? ?????????? | | ???????????? ?#######?????????????????? | | ???????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Assault Rifle | 60% | -10/Materials | Broken Propulsion Shielding | 18% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call DATA ERROR: Steam Global Achievement% For Emergencies Only Part-time Mechanic Resistances Are Futile Survival Of The Most Covered Troublemaker Challenges ------------ None Game ------ Seed StealthSalvagingLayer Manual? 0 Play Time 00:40:15 Cumulative 1.7 hours Start 2026.03.12 @ 15:31:48 End 2026.03.12 @ 16:50:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c860cad-9c44-4141-94a0-8a47e0f5923b