Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 19:04:15 Player: Stibat Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1176) 1176 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 4024 Bonus ------- Follower Combat Kills 198 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Disposable Heat Sink Medium Matter Pod (100) Melee Analysis Suite Utility Shielding Reactive Plating Hacking Drone Bay (1/1) Phasing AFG Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Phasing AFG > --- WEAPON ----------- EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Cooling System Disposable Heat Sink Medium Matter Pod Melee Analysis Suite Utility Shielding Reactive Plating Hacking Drone Bay Autogun Katana CR-A16's Pointy Stick [Rating: 37] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Utility Shielding Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 64 | 8 20 3 22 3 6 2 Power 10 | 1 3 1 2 1 2 . Engine 8 | 1 3 1 2 1 . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 28 | 4 9 2 12 1 . . Treads 1 | . . . 1 . . . Leg 5 | 2 1 2 . . . . Wheel 11 | 2 . . 8 1 . . Hover 5 | . 2 . 3 . . . Flight 6 | . 6 . . . . . Utility 11 | 1 3 . 3 . 3 1 Device 5 | . 1 . 1 . 2 1 Storage 3 | 1 . . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 2 . . . 1 . Artifact . | . . . . . . . Weapon 15 | 2 5 . 5 1 1 1 Energy Gun 1 | . 1 . . . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 4 | 2 1 . 1 . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 17 | . 2 2 . 4 . 9 Power 4 | . . . . 2 . 2 Propulsion 8 | . 2 2 . 1 . 3 Utility 2 | . . . . 1 . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 9 | . 1 2 . 2 . 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 3 5 4 7 9 9 Power . | . . . . . . . Propulsion . | 1 . . . 1 . . Utility 3 | . . 1 1 3 6 7 Weapon 2 | . 2 3 3 2 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . 3 . 3 . 1 2 Power 2 | . 1 . 1 . . . Propulsion 1 | . 1 . . . . . Utility 4 | . 1 . . . 1 2 Weapon 2 | . . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 91 87 93 85 94 83 Engine 10 | . 14 14 19 11 3 . Core 6 | . . . . . 14 18 Leg 3 | . 10 12 4 . . . Wheel 23 | . . . 25 32 33 25 Hover 1 | . 7 . 1 . . . Flight 2 | . 9 12 . . . . Device 3 | . 4 . 4 9 1 3 Storage 6 | . 5 . . 11 11 11 Protection 11 | . 11 28 17 . 8 5 Energy Gun 1 | . 6 . . . . . Energy Cannon 6 | . . . 11 3 7 7 Ballistic Gun 7 | . 14 8 3 8 6 7 Ballistic Cannon 3 | . 6 10 5 . . . Launcher 4 | . . . . 7 8 . Peak Build Rating 37 | 6 7 7 17 13 37 25 Average Rating 14 | 4 6 6 11 12 22 21 On Entrance 9 | . 6 6 7 13 11 24 Avg Prop Armor Cover (%) 13 | . . . 13 . . . Naked Turns . | . . . . . . . Heaviest Build 63 | 6 10 13 32 32 63 41 Greatest Support 48 | 20 20 20 48 48 48 48 Greatest Overweight (x) 6 | . 1 2 6 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 Average Capacity 7 | 5 5 5 5 10 10 10 Most Carried 10 | 5 5 5 5 8 10 10 Average Carried 6 | 2 3 4 4 7 9 9 Final Capacity 10 | 5 5 5 10 10 10 10 Final Carried 10 | 4 5 5 5 8 10 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1727 | 346 316 56 571 249 120 69 Remotely . | . . . . . . . Salvage Created 1647 | 58 301 104 577 371 . 236 Parts 112 | 4 26 6 49 18 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 3 10 Prevented 5 | . . . . . . 5 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 44 | 1 14 2 13 10 . 4 Melee 3 | . . . . 1 . 2 Guns 19 | 1 12 2 . 4 . . Cannons 18 | . 2 . 13 2 . 1 AOE 4 | . . . . 3 . 1 Classes Destroyed 9 | 2 2 . 3 2 . . Worker 3 | 1 . . 2 . . . Tunneler 2 | . . . 1 1 . . Recycler 2 | . . . 1 1 . . Watcher 4 | . 2 . 2 . . . Swarmer 23 | . 11 . 8 4 . . Grunt 16 | 1 3 2 2 4 . 4 Duelist 1 | . . . . 1 . . Sentry 3 | . . . 3 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 9 | 1 4 1 9 6 . 2 Combat Bots Only 5 | 1 3 1 5 4 . 2 Max Kills in Single Turn 4 | 1 2 1 1 4 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 239 | 7 76 10 46 42 . 58 Missed 68 | 3 21 5 13 12 . 14 Hits 171 | 4 55 5 33 30 . 44 Melee 1 | . . . . 1 . . Projectile 170 | 4 55 5 33 29 . 44 Critical Strikes 4 | . . 2 1 . . 1 Damage Taken 2246 | 43 475 75 302 498 . 853 Core 523 | 10 98 . 30 98 . 287 Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . 12 . 2 . . . Regen/Repaired (Parts) 101 | . . . 101 . . . Core Remaining (%) 76 | 96 . 56 . . . . Volleys Fired 141 | 8 46 12 24 35 . 16 Largest 2 | 2 2 1 2 2 . 2 Hottest 126 | 40 70 20 126 86 . 86 Shots Fired 230 | 16 89 12 44 43 . 26 Gun 143 | 16 68 12 3 28 . 16 Cannon 80 | . 21 . 41 8 . 10 Launcher 7 | . . . . 7 . . Special . | . . . . . . . Kinetic 151 | 16 71 12 8 28 . 16 Thermal 18 | . 18 . . . . . Explosive 7 | . . . . 7 . . Electromagnetic 54 | . . . 36 8 . 10 Robot Hit Streak 17 | 5 17 5 5 5 . 13 Robot Miss Streak 8 | 3 8 2 5 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 137 | 10 43 7 23 23 . 31 Core Hits 80 | 5 22 5 19 17 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 1 | 1 . . . . . . Destroy 1 | 1 . . . . . . Melee Attacks 14 | . . . . 1 . 13 Impact . | . . . . . . . Slashing 4 | . . . . 1 . 3 Piercing 10 | . . . . . . 10 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 2710 | 88 429 96 601 694 . 802 Guns 888 | 88 341 89 . 195 . 175 Cannons 1073 | . 88 . 597 176 . 212 Explosions 400 | . . . . 285 . 115 Melee 338 | . . . . 38 . 300 Ramming 11 | . . 7 4 . . . Kinetic 970 | 88 353 89 70 195 . 175 Thermal 241 | . 76 . . 50 . 115 Explosive 235 | . . . . 235 . . Electromagnetic 915 | . . . 527 176 . 212 Impact . | . . . . . . . Slashing 71 | . . . . 38 . 33 Piercing 267 | . . . . . . 267 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . 12 . . . Projectiles 12 | . . . 12 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . . . 2 166 . . Shots 4 | . . . . 4 . . Rammed 2 | . . . 2 . . . Targets Rammed 3 | . . 1 2 . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 354 | 12 96 20 354 157 . 334 Average Temperature 98 | 7 38 12 149 64 . 128 Received Heat Transfer 561 | 24 54 78 24 108 . 273 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Matter Decay 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 425 | . 175 . . 100 . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 99 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 207 | 20 148 47 207 175 . . Initial 49 | . 6 47 1 49 . . Average 70 | 3 74 25 72 105 . . Influence Increases 1447 | 25 405 65 386 265 . 301 Destroy 0b10 Robot/C 960 | 20 280 40 260 180 . 180 Destroy 0b10 Robot/NC 55 | 5 10 . 30 10 . . Destroy Leader 198 | . 54 10 84 30 . 20 Allied During Kill 71 | . . . . . . 71 Successful Hack 25 | . 14 . 11 . . . Disable Machine 30 | . 30 . . . . . Destroy Structure 48 | . 2 . 1 45 . . Lose Combat Pursuer 60 | . 15 15 . . . 30 Influence Decreases 1336 | 15 292 183 263 325 68 190 Entered New Map 231 | . 4 76 4 79 68 . Time Decay 908 | 15 268 100 259 206 . 60 Lost Part 157 | . 20 7 . 40 . 90 Lost Ally 40 | . . . . . . 40 Squads Dispatched 5 | . 2 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | 1 21 2 19 10 . 11 Peak Tracking Total 6 | 1 5 2 6 4 . 4 Tactical Retreats 5 | . 2 1 . . . 2 ECM-based Alert Blocks 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 13 | . 7 . 6 . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 15 . 14 . . . Successful 22 | . 11 . 11 . . . Failed 7 | . 4 . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 13 | . 7 . 6 . . . Fabricators . | . . . . . . . Repair Stations 9 | . 2 . 7 . . . Recycling Units 7 | . 6 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 . 4 . . . Record 5 | . 3 . 2 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 3 | . . . 3 . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Recycle Component 2 | . 2 . . . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 108 | . . . 108 . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 151 | . . . . . 151 151 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . . 15 Total Damage 424 | . . . . . . 424 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 198 | . 198 . . . . . ECM 198 | . 198 . . . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3970 | 158 670 215 875 433 1495 124 Spaces Moved 3387 | 110 746 305 598 240 1340 48 Core 29 | 18 . 6 5 . . . Treads . | . . . . . . . Legs 406 | 86 138 74 108 . . . Wheels 2092 | 6 . . 458 240 1340 48 Hover 248 | . 221 . 27 . . . Flight 612 | . 387 225 . . . . Fastest Speed 37 | 50 37 37 52 93 93 100 Average Speed 89 | 106 61 59 103 96 102 101 Slowest Speed 350 | 120 120 150 350 100 115 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . 3 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 10 99 74 54 47 91 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 80 | . . . . 73 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 80 | . . . . 73 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4087 | 139 874 325 810 400 1457 82 Wait 335 | . 19 . 109 115 87 5 Move 3376 | 109 740 304 597 239 1339 48 Hop 2 | . 2 . . . . . Pick Up 67 | 10 23 1 17 5 11 . Fast Attach 10 | . . 2 8 . . . Attach 33 | 9 5 2 9 2 4 2 Detach 7 | 3 1 1 2 . . . Swap 53 | . 19 2 19 3 9 1 Drop 49 | . 19 . 23 . 7 . Fire 141 | 8 46 12 24 35 . 16 Melee 11 | . . . . 1 . 10 Ram 2 | . . . 2 . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 108 | -11/Scrapyard | Discovered new exit (range 8) 159 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Discovered new exit (range 6) 566 | -10/Materials | Discovered new exit (range 13) 667 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Entered Mines 840 | -10/Mines | Learned location of 1 exit from Materials 894 | -10/Mines | Met a Derelict bent on vengeance 994 | -10/Mines | Discovered new exit (range 6) 1020 | -10/Mines | Assembled infested the area 1025 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1045 | -9/Materials | Identified exit to Materials 1416 | -9/Materials | Repaired EM Pulse Cannon? 1491 | -9/Materials | Discovered new exit (range 6) 1861 | -9/Materials | Repaired Imp. Ion Engine 1900 | -9/Materials | Repaired EM Pulse Cannon 1907 | -9/Materials | Discovered new exit (range 8) 1919 | -9/Materials | Entered Mines 1923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1923 | -9/Mines | Discovered new exit (range 5) 2033 | -9/Mines | Discovered exit to Materials (range 5) 2151 | -9/Mines | Excavation squad dispatched 2151 | -9/Mines | A large section of the Mines collapsed 2350 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2352 | -9/Mines | Entered Zion 2384 | -7/Zion | Received a visual enhancement algorithm 2385 | -7/Zion | Ran a visual enhancement algorithm 2390 | -7/Zion | Ran a visual enhancement algorithm 2465 | -7/Zion | Learned Factory scanalyzer intel 2500 | -7/Zion | Given the Hacking Drone Bay 2510 | -7/Zion | Found Prototype Device 2511 | -7/Zion | Identified Hacking Drone Bay 2586 | -7/Zion | Learned location of Data Miner (-6) 2778 | -7/Zion | Learned location of Quarantine (-3) 2924 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2945 | -7/Zion | Discovered new exit (range 15) 2969 | -7/Zion | Found CR-A16's Pointy Stick 3084 | -7/Zion | Learned location of Warlord (-5) 3105 | -7/Zion | Learned location of 1 exit from Factory 3159 | -7/Zion | Found Prototype Device 3162 | -7/Zion | Identified Phasing AFG 3257 | -7/Zion | Met Imprinter 3303 | -7/Zion | Imprinted 3305 | -7/Zion | Declared Zion's savior 3847 | -7/Zion | Entered Proximity Caves 3847 | -6/Proximity Caves | Accompanied by 4 allies 3895 | -6/Proximity Caves | Core integrity fell below 50% 3957 | -6/Proximity Caves | Core integrity fell below 20% 3971 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- chance to conduct follow-up attacks, see the manual.) Cooling System destroyed. Fission Core destroyed. G-50 Soldier destroyed. G-67 Veteran IFF system glitched. Fission Core destroyed. Acquired 17 matter. Katana follow-up attack on G-67 Veteran. G-67 Veteran destroyed. Katana destroyed. Corrupted Flexi-carbon Leg fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Com. Wheel destroyed. Field Laser self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###??##?????????????? | | ??????????????????####?????? ?## ##????????????? | | ?????????????????## #????? ?? #????????????? | | ????????????????## ##?? ??? ?????????????? | | ???????????????## ? ### ???? #?????????????? | | ??????????????## ??# ????? #?????????????? | | ?????????????## ???# g#?????# #?????????????? | | ????????????## #?## @#?##### #?????????????? | | ???????????## ## ##?# #?????????????? | | ??????????## ???# [ ##??# ### #?????????????? | | ?????????## ### %M##???# #?# #?????????????? | | ?????????# %M###??# #?# #?????????????? | | ?????????# ""#??# #?# ###???????????? | | ?????????## "#### #?# #???????????? | | ??????????# % % |#?#### #?????#?????? | | ??????????# #" "#####????# ###?? #?????? | | ??????????# ##" "#????????# #?? #?????? | | ??????????# #?## #???????## #?? #?????? | | ??????????## #??# #????????#% ### #?????? | | ???????????## ???# #????????# # ##????? | | ????????????# ????# #???????# = ###### | | ????????????# ????# #??????# !% | | ????????????## ????? ###??##### %= ####### | | ?????????????# ???? ##????# =% ###?????? | | ?????????????#???? #????# ##???????? | | ?????????????????? ???# ### ##????????? | | ?????????????????### ???## ???## #?????????? | | ???????????????????## ???#?????# #?????????? | | ????????????????????# ### ?????????? #?????????? | | ?????????????????????##??? ?????????? ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 520 Matter Stores 356 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Cannon | 98% | -9/Materials Imp. Ion Engine | 27% | -9/Materials EM Pulse Cannon | 34% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room Part-time Mechanic Risk Taker Robot Respite The One There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed EtherialGravjetBlasthammer Manual? 0 Play Time 01:17:59 Cumulative 2.0 hours Start 2026.01.04 @ 16:45:13 End 2026.01.04 @ 19:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83060c54-cc51-4794-90c7-34e74d68cad8