Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 02:06:53 Player: FallingSands Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (180) 900 Value Destroyed (7982) 7982 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (6142) 6142 TOTAL SCORE: 24264 Bonus ------- High Alert Combat Kills 2133 Follower Combat Kills 444 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 1547/1600 Matter 203/300 Energy 273/590 System Corruption 15% Temperature Cool (11) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Advanced Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Enhanced Optical Array Makeshift Transmission Jammer Improved Cloaking Device Layered Medium Armor Plating Layered Medium Armor Plating EM Disruption Field Advanced Force Field Advanced Force Field Long-range Tractor Beam > --- WEAPON (3) ------- Enhanced Quantum Rifle Linear Accelerator Linear Accelerator > --- INVENTORY (20) --- Fusion Reactor Particle Reactor Particle Reactor Quantum Reactor Myomer Leg Advanced Force Field Transdimensional Reconstructor Quantum Rifle Railgun Railgun Railgun Hardcell Cannon Micro-nuke Launcher Advanced Remote Datajack Improved Plasma Cutter Longsword +1 Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Weapon Cycler Makeshift Transmission Jammer Layered Medium Armor Plating Medium Reactive Plating Improved Thermal Shield EM Disruption Field Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Enhanced Quantum Rifle Linear Accelerator Linear Accelerator > --- INVENTORY -------- Fusion Reactor Particle Reactor Particle Reactor Quantum Reactor Myomer Leg Advanced Heat Sink Improved Cloaking Device Layered Medium Armor Plating Advanced Force Field Advanced Force Field Transdimensional Reconstructor Quantum Rifle Railgun Railgun Railgun Hardcell Cannon Micro-nuke Launcher Advanced Remote Datajack Improved Plasma Cutter Longsword +1 [Rating: 180] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 1 . . . . . . . . Utility 12 | . . . . . 2 2 1 . 2 . . . . 1 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 506 | 9 60 20 9 24 99 20 16 7 7 12 4 11 21 43 108 36 Power 33 | 1 3 5 . 1 6 1 1 . . 1 . 2 3 3 3 3 Engine 15 | 1 3 5 . 1 4 1 . . . . . . . . . . Core 3 | . . . . . 2 . . . . . . . 1 . . . Reactor 15 | . . . . . . . 1 . . 1 . 2 2 3 3 3 Propulsion 66 | 5 9 3 1 2 19 5 3 2 2 . . 3 2 5 5 . Treads 8 | . . . . . 3 . . . . . . . . . 5 . Leg 49 | 4 6 3 1 2 14 3 3 2 2 . . 3 2 4 . . Wheel 4 | 1 1 . . . 1 . . . . . . . . 1 . . Hover 3 | . 1 . . . 1 1 . . . . . . . . . . Flight 2 | . 1 . . . . 1 . . . . . . . . . . Utility 225 | . 24 6 4 5 36 7 4 3 3 6 . 6 6 23 73 19 Device 158 | . 11 2 . 3 19 6 2 2 1 5 . 5 5 17 62 18 Storage 21 | . 9 2 4 . 4 . . 1 . . . . . . 1 . Processor 12 | . 2 2 . . 3 . 1 . . . . . . 4 . . Hackware 4 | . . . . . 2 . . . . . . . . . 2 . Protection 30 | . 2 . . 2 8 1 1 . 2 1 . 1 1 2 8 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 182 | 3 24 6 4 16 38 7 8 2 2 5 4 . 10 12 27 14 Energy Gun 36 | 1 15 . . . 8 . 2 . . . . . 2 . 7 1 Energy Cannon 15 | . 1 . 1 . 9 . 1 1 . . . . 1 . 1 . Ballistic Gun 32 | 2 . . . 4 13 3 . 1 1 3 1 . 3 . 1 . Ballistic Cannon 20 | . . . . 1 . . . . . . . . 1 4 7 7 Launcher 18 | . 4 2 . 3 1 1 . . . . 2 . 2 . 1 2 Special Weapon 14 | . 1 2 1 1 1 1 2 . 1 . . . . 1 3 . Impact Weapon 9 | . 2 2 1 2 . . 1 . . 1 . . . . . . Slashing Weapon 29 | . 1 . 1 5 4 . 1 . . . . . . 6 7 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 2 2 1 . . 1 1 . 1 1 . . Unidentified Prototypes 5 | . . . . . . . . . . . . 4 . . 1 . Parts Lost 12 | . . 4 . 1 2 . . . . . . . . . 3 2 Power 2 | . . 1 . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . 1 . . . . . . . . . . . . 3 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . 1 1 . . . . . . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 97 99 100 95 97 96 100 97 99 100 99 99 99 90 86 Engine 5 | . 13 13 14 14 6 7 4 . . . . . . . . . Reactor 3 | . . . . . . . 1 5 5 5 5 5 4 9 8 7 Treads 1 | . . . . . . . . . . . . . . . 8 12 Leg 25 | . 27 28 28 28 31 30 31 35 31 31 31 30 31 28 9 . Device 18 | . 5 7 . 10 8 20 24 25 29 30 31 30 30 26 24 38 Storage 9 | . 13 16 27 14 9 7 6 5 5 5 5 5 5 4 4 4 Processor 3 | . 6 4 . . 1 . . . . . . . . 4 8 4 Hackware 2 | . . . . . 8 7 6 2 . . . . . . 3 . Protection 5 | . . . . 2 7 7 6 5 10 10 10 10 10 9 9 8 Energy Gun 5 | . 27 5 . . 1 . 3 . . . . . 2 3 3 4 Energy Cannon 2 | . . . . . 6 4 1 5 5 5 5 5 2 . 1 . Ballistic Gun 3 | . . . . 4 8 6 . 5 5 8 7 5 5 4 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . 4 2 2 5 Special Weapon 2 | . . 6 13 4 . 2 5 5 5 1 . . . . . . Impact Weapon 1 | . . 11 13 4 . . . . . . . . . . . . Slashing Weapon 1 | . . . . 10 1 . . . . . . . . 2 1 1 Peak Build Rating 180 | 5 11 11 26 19 45 50 73 84 97 98 97 112 122 152 173 180 Average Rating 72 | 4 9 8 7 11 29 48 61 79 92 95 96 104 117 135 159 175 On Entrance 66 | . 5 10 8 8 13 45 49 69 84 96 97 96 112 119 149 173 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 171 | 5 21 26 18 21 65 74 78 86 99 105 108 103 115 149 165 171 Greatest Support 220 | 20 20 20 20 26 72 72 94 109 119 119 119 153 153 168 220 220 Greatest Overweight (x) 4 | . 4 1 . 1 2 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 5 25 10 35 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 5 8 10 10 10 12 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 10 10 10 14 20 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | . 8 8 9 10 10 18 19 19 19 20 20 19 19 19 19 18 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 10 10 10 10 14 20 19 20 20 20 20 20 20 20 20 16 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Tank 12% | Scavenger-Mutant 10% | Scavenger-Assassin 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8636 | 294 649 286 40 259 1136 291 213 111 144 150 112 105 351 814 2526 1155 Remotely 2944 | . . . . 127 . . . . . . . . . . 1662 1155 Salvage Created 7952 | 55 401 234 . 529 680 320 . . . 50 68 105 270 802 2783 1655 Parts 432 | 5 33 7 . 35 40 15 . . . 3 9 2 7 45 151 80 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . Recyclers Shooed 15 | . 1 . . . 2 . . . . . . . . . 3 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 4 2 2 5 . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 141 | 1 13 13 . 13 6 5 . . . 1 9 . 5 10 40 25 Melee 17 | . . 5 . 5 2 . . . . . . . . 3 2 . Guns 36 | 1 2 3 . 1 1 2 . . . . . . 1 3 13 9 Cannons 43 | . . . . . 3 1 . . . 1 . . 1 4 23 10 AOE 44 | . 11 4 . 7 . 2 . . . . 9 . 3 . 2 6 Classes Destroyed 17 | 2 5 1 . 1 2 1 . . . . . . 1 2 2 . Worker 11 | . 1 . . 1 3 2 . . . . . . . . 4 . Builder 10 | . . . . . . . . . . . . . . 2 5 3 Tunneler 4 | 1 . . . 2 1 . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . Recycler 16 | . 1 . . 2 2 1 . . . . . . . 2 3 5 Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . . . . Swarmer 25 | . 9 3 . 4 . . . . . . 9 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 1 Grunt 40 | 1 4 2 . 6 4 2 . . . . . . 3 . 11 7 Brawler 2 | . . . . . . . . . . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . . . 2 2 . . . . . . 1 1 5 . Hunter 9 | . . . . . . . . . . . . . . 2 2 5 Programmer 41 | . . . . . . 1 . . . 1 . . . 7 21 11 Assembled 10 | . . 8 . 2 . . . . . . . . . . . . Best Kill Streak 11 | 1 6 3 . 10 11 4 . . . 1 5 . 4 3 10 10 Combat Bots Only 8 | 1 6 3 . 8 2 4 . . . 1 5 . 4 3 7 8 Max Kills in Single Turn 4 | 1 3 3 . 3 1 1 . . . 1 3 . 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 . 2 . 1 . . . . 3 . 1 . 1 3 Melee 1 | . . 1 . 1 1 . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 858 | 1 23 49 . 25 21 145 13 1 2 . 8 . 6 107 289 168 Missed 241 | . 8 18 . 4 5 68 4 . 1 . 3 . 1 25 68 36 Damage Taken 6566 | 11 223 452 . 250 295 505 98 79 11 16 58 . 80 919 2316 1253 Core 459 | . 54 109 . 29 16 23 . . 11 16 . . 20 80 48 53 Absorbed by Shields 3596 | . . . . . 38 217 35 30 4 6 22 . 29 378 1823 1014 Reduced by Siege Mode 293 | . . . . . . . . . . . . . . . 206 87 Redirected to Shielding 153 | . . . . . . . . . . . . . . . 153 . Ignored by Resistances 2286 | . . . . . . . . 11 . . . . 8 417 1142 708 Core Remaining (%) 89 | 100 . . . 23 97 96 100 100 . . . . 95 93 96 96 Volleys Fired 469 | 3 26 26 . 18 41 19 4 9 16 6 5 5 13 37 167 74 Largest 3 | 2 2 2 . 1 2 2 1 2 2 3 1 1 3 3 3 3 Hottest 227 | 60 90 90 . 30 83 83 5 108 126 149 39 98 194 195 227 225 Shots Fired 904 | 6 46 41 . 18 56 31 4 13 17 12 5 5 25 90 351 184 Gun 479 | 6 40 38 . 10 21 19 . 4 1 6 . . 10 48 193 83 Cannon 352 | . . . . . 32 8 . 4 1 4 . 5 11 40 153 94 Launcher 42 | . 6 3 . 8 3 3 . . . . 5 . 4 . 3 7 Special 31 | . . . . . . 1 4 5 15 2 . . . 2 2 . Kinetic 405 | 4 . . . 10 16 19 . 4 1 6 . . 12 71 168 94 Thermal 345 | 2 . . . . 34 8 . 4 1 4 . 5 9 17 178 83 Explosive 42 | . 6 3 . 8 3 3 . . . . 5 . 4 . 3 7 Electromagnetic 81 | . 40 38 . . 3 . . . . . . . . . . . Robot Hit Streak 53 | 5 8 2 . 1 8 10 3 5 11 5 . 8 4 8 53 26 Robot Miss Streak 6 | . 6 6 . 6 3 1 1 1 2 2 . 1 3 6 3 4 Penetration Max 2 | . . . . . . . . . 1 . . . . 2 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 653 | 5 18 22 . 16 42 25 4 9 14 11 4 9 11 70 263 130 Core Hits 323 | 4 25 12 . 19 17 14 . 1 1 4 10 2 13 24 106 71 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . 1 . Critical Strikes 27 | . 1 . . . 1 1 . . . . . . . 4 12 8 Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 2 | . . . . . . 1 . . . . . . . . 1 . Blast 20 | . . . . . . . . . . . . . . 2 10 8 Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 2 1 . Melee Attacks 171 | . 3 16 . 23 13 1 2 . . 2 4 5 1 48 40 13 Impact 19 | . 3 16 . . . . . . . . . . . . . . Slashing 138 | . . . . 23 13 . 1 . . . . . . 48 40 13 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 3 3 1 1 . . 2 4 3 1 3 4 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27113 | 47 882 743 . 1228 1242 642 . 134 94 201 846 131 818 2947 10253 6905 Guns 8829 | 47 342 185 . 20 177 244 . 77 33 89 . . 133 898 4402 2182 Cannons 8904 | . . . . . 477 161 . 50 32 112 . 131 108 987 4345 2501 Explosions 5810 | . 540 214 . 638 77 206 . . . . 846 . 577 . 689 2023 Melee 3304 | . . 344 . 570 511 . . . . . . . . 1062 653 164 Ramming 266 | . . . . . . 31 . 7 29 . . . . . 164 35 Kinetic 9647 | 25 . . . 20 165 244 . 77 33 89 . . 88 1561 4844 2501 Thermal 7718 | 22 171 . . . 477 161 . 50 32 112 . 131 153 324 3903 2182 Explosive 5639 | . 369 214 . 638 77 206 . . . . 846 . 577 . 689 2023 Electromagnetic 539 | . 342 185 . . 12 . . . . . . . . . . . Impact 344 | . . 344 . . . . . . . . . . . . . . Slashing 2960 | . . . . 570 511 . . . . . . . . 1062 653 164 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 1 . . . . . . . 10 15 Average Corruption 4 | . . . . . . 1 1 . . . . . . . 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . 11 4 . Effects 81 | . . . . . . 11 3 . . . . . . . 48 19 Message Errors 16 | . . . . . . 2 1 . . . . . . . 11 2 Matter Fused 23 | . . . . . . 2 1 . . . . . . . 16 4 Heat Flow Errors 9 | . . . . . . 1 . . . . . . . . 5 3 Energy Discharges 8 | . . . . . . 1 . . . . . . . . 5 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 12 | . . . . . . 4 1 . . . . . . . 4 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . 3 1 Misfires 3 | . . . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1321 | . 23 145 . 78 66 1 . . . . 65 24 . 289 236 394 Projectiles 517 | . . . . . 41 . . . . . . 24 . 87 186 179 Explosions 235 | . 23 . . 24 11 1 . . . . 65 . . . . 111 Melee 569 | . . 145 . 54 14 . . . . . . . . 202 50 104 Knockbacks 65 | . . . . . . . . . . . . . . 9 43 13 Impact . | . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . . . . . . . . 9 34 13 Secondary 9 | . . . . . . . . . . . . . . . 9 . Self-Inflicted Damage 113 | . 30 . . . 59 13 . . . . . . . . . 11 Shots 5 | . 1 . . . 2 1 . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . 4 2 Targets Rammed 17 | . . . . . . 2 . 2 3 . . . . . 8 2 Kicked 9 | . . . . . . 2 . 2 3 . . . . . 2 . Crushed 2 | . . . . . . . . . . . . . . . 2 . Highest Temperature 376 | 20 166 360 . 1 128 265 . 60 . 45 . . 71 376 359 186 Average Temperature 87 | 15 60 123 . 1 37 91 . 26 . 25 . . 15 167 93 23 Received Heat Transfer 1016 | 6 54 264 . 48 110 171 18 12 . 9 . . 26 4 191 103 Effects 7 | . . . . . . . . . . . . . . 4 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . . . . 4 2 . Siege Activations 24 | . . . . . . . . . . . . . . . 16 8 Total Turns 598 | . . . . . . . . . . . . . . . 404 194 Longest Duration 90 | . . . . . . . . . . . . . . . 90 53 Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . Impact Corruptions 12 | . . 11 . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 2 1 . 1 . 1 . . 1 1 6 2 Heat Transferred 9459 | 50 150 . . . 777 259 . 100 50 150 . 200 211 370 4626 2516 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1579 | 25 236 111 . 244 203 151 37 30 44 . . . . 212 1455 1579 Initial 852 | . 16 46 . . 94 28 22 7 . . . . . . 119 852 Average 171 | 17 65 33 . 16 42 30 22 13 21 . . . . 59 477 1094 Maximum Alert Level 4 | . 1 . . 1 1 . . . . . . . . 1 4 4 Low Security (%) 79 | 100 93 100 . 98 95 100 100 100 100 . . . . 98 22 . Level 1 8 | . 6 . . 1 4 . . . . . . . . 1 42 . Level 2 1 | . . . . . . . . . . . . . . . 11 . Level 3 5 | . . . . . . . . . . . . . . . 9 62 Level 4 4 | . . . . . . . . . . . . . . . 14 37 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . 2 6 2 1 1 . . . . 6 17 8 Investigation 11 | . 2 . . . 2 2 . . . . . . . . 4 1 Extermination 20 | . . . . . . 1 1 . 1 . . . . 5 9 3 Reinforcement 7 | . . . . . . . 1 1 . . . . . 1 2 2 Assault 4 | . . . . . . . . . . . . . . . 2 2 Garrison 3 | . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 1 . . . 2 . . . 2 . . . . . 2 3 Communications Jammed 61 | . . . . . . . . . . . . . . 2 48 11 Distress Signals 57 | . . . . . . . . . . . . . . 2 44 11 Times Spotted 255 | 1 20 19 . 13 10 13 8 15 13 2 7 . 4 18 72 40 Peak Tracking Total 9 | 1 3 3 . 4 3 5 5 3 4 1 4 . 4 4 9 9 Tactical Retreats 20 | . 1 6 . 1 1 . . . 1 . . . . . 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . 3 . . . 1 1 . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . 1 . . . . . . . . . 2 . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 10 | . 3 . . . . . . . . . . . . 1 4 2 Max in Single Turn 2 | . 1 . . . . . . . . . . . . 1 2 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 60 | . 9 . 2 . 14 3 . 1 2 1 . 9 . 7 11 1 Terminals 38 | . 7 . . . 10 2 . 1 1 . . . . 7 9 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . Total Hacks 196 | . 25 . 2 . 62 9 . 1 3 1 . 48 . 15 27 3 Successful 118 | . 11 . 2 . 30 7 . . 1 1 . 48 . 6 12 . Failed 76 | . 14 . . . 30 2 . 1 2 . . . . 9 15 3 Catastrophic 16 | . 3 . . . 4 2 . . . . . . . 1 5 1 Database Lockouts 2 | . . . . . 2 . . . . . . . . . . . Manual 7 | . . . 1 . 1 . . . . . . . . . 5 . Terminals 110 | . 17 . . . 43 6 . 1 2 . . . . 15 23 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . Recycling Units 19 | . 8 . . . 11 . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . Garrison Access 6 | . . . . . 2 3 . . . . . . . . 1 . Terminal Hacks 101 | . 7 . 2 . 20 6 . . . 1 . 48 . 6 11 . Record 67 | . 6 . 1 . 10 6 . . . . . 36 . 1 7 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . 1 . . . . . . 4 . . . . Prototype ID Bank 7 | . 1 . . . 2 . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . . . . . 2 . . . . . . . . . 2 . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . 1 . . . . . . . . 2 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . 4 . . . 4 . . . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . . . Retrieve Components 5 | . 3 . . . 2 . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 8 . . . 10 3 . 1 2 . . . . 7 11 1 Full Trace Events 8 | . . . . . 2 1 . . . . . . . . 4 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 11 . . . 13 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . 1 3 3 1 3 3 3 1 1 1 . Non-combat 3 | . . . . . . . 1 1 . . . . 1 . . . Combat 17 | . . . . . . 1 2 2 1 3 3 3 . 1 1 . Robot Hacks Applied 21 | . . . . . . 1 3 3 1 3 4 3 1 1 1 . parse_system 20 | . . . . . . 1 2 3 1 3 4 3 1 1 1 . find_chute 1 | . . . . . . . 1 . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 1 . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 8 | . . 1 . . . . 1 . 4 . . . . 1 1 . Largest Group 4 | . . 1 1 . . . 1 . 4 2 1 1 1 1 1 . Highest-Rated Group 191 | . . 31 28 . . . 12 . 191 94 47 47 47 116 148 . Highest-Rated Ally 148 | . . 31 28 . . . 12 . 49 47 47 47 47 116 148 . Total Orders 15 | . . . . . . . . . 2 5 2 2 4 . . . STAY 8 | . . . . . . . . . 1 3 1 1 2 . . . FOLLOW 7 | . . . . . . . . . 1 2 1 1 2 . . . Ally Attacks 122 | . . 16 . . . . 2 . 25 7 1 . 3 7 61 . Total Damage 3236 | . . 101 . . . . 23 . 712 176 18 . 78 437 1691 . Kills 14 | . . 4 . . . . . . 3 1 . . . 1 5 . Allies Corrupted 3 | . . . . . . . . . 1 1 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 20069 | 344 2736 1506 981 1135 2352 1087 586 804 693 416 482 513 941 1766 2814 913 Spaces Moved 11728 | 258 1582 770 777 640 1601 633 370 464 381 294 375 356 485 1079 1302 361 Core 21 | 17 4 . . . . . . . . . . . . . . . Treads 1002 | . . . . . . . . . . . . . . . 641 361 Legs 10679 | 241 1577 770 777 640 1576 633 370 464 381 294 375 356 485 1079 661 . Wheels 25 | . . . . . 25 . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 120 120 120 120 120 120 120 120 118 118 150 Average Speed 127 | 115 128 157 120 131 121 146 120 120 120 120 120 120 120 118 131 150 Slowest Speed 250 | 120 250 190 120 190 190 190 120 120 120 120 120 120 120 120 225 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 10 99 79 93 85 90 17 7 13 9 48 59 62 64 30 44 16 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 8 | . . 2 1 . . . . . . 2 . 3 . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . 1 . 2 . . . . . 2 1 . 3 . . . Spaces Dug 168 | . 13 8 . 29 19 . 1 . . . . . 3 29 54 12 Terrain Destroyed 620 | . 42 21 . 47 21 36 1 . . 1 56 . 28 42 151 174 Melee 72 | . . . . 3 4 . 1 . . . . . . 26 27 11 Projectile 104 | . . . . . 3 . . . . 1 . . 8 16 52 24 AOE 444 | . 42 21 . 44 14 36 . . . . 56 . 20 . 72 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 15948 | 296 2235 995 829 879 1936 759 516 707 606 347 399 441 821 1455 2119 608 Wait 2666 | 23 502 153 16 161 79 66 96 214 196 26 10 45 284 207 466 122 Move 11711 | 257 1581 769 776 639 1600 632 369 463 380 293 374 355 484 1078 1301 360 Hop . | . . . . . . . . . . . . . . . . . Pick Up 96 | 1 14 . 12 1 14 7 10 5 1 . 1 4 3 14 8 1 Fast Attach 224 | 6 41 7 7 10 74 11 7 1 2 7 . 10 11 12 13 5 Attach 28 | 1 1 5 1 . 2 . 1 2 1 . . . . 1 7 6 Detach 13 | 2 4 3 2 . 2 . . . . . . . . . . . Swap 255 | 2 18 8 1 14 23 9 8 4 4 5 4 2 10 30 88 25 Drop 297 | 1 45 7 14 13 88 12 19 7 3 8 1 15 15 28 21 . Fire 469 | 3 26 26 . 18 41 19 4 9 16 6 5 5 13 37 167 74 Melee 171 | . 3 16 . 23 13 1 2 . . 2 4 5 1 48 40 13 Ram . | . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 2 . 2 3 . . . . . 2 . Crush 8 | . . . . . . . . . . . . . . . 6 2 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 345 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Discovered new exit (range 15) 1204 | -10/Materials | Discovered new exit (range 16) 1326 | -10/Materials | Identified exit to Materials 2182 | -10/Materials | Discovered exit to Materials (range 12) 2416 | -10/Materials | Identified exit to Mines 3081 | -10/Materials | Entered Mines 3204 | -10/Mines | Assembled infested the area 3576 | -10/Mines | Core integrity fell below 50% 3629 | -10/Mines | Learned location of Zion (-7) 3705 | -10/Mines | Discovered exit to Materials (range 8) 3723 | -10/Mines | Learned location of 1 exit from Materials 3838 | -10/Mines | Escorted by a lone wolf Derelict 4094 | -10/Mines | Discovered exit to Materials (range 15) 4381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4381 | -10/Mines | Discovered new exit (range 5) 4587 | -10/Mines | Entered Exiles 4587 | -10/Exiles | Accompanied by 1 ally 4604 | -10/Exiles | Discovered new exit (range 15) 4639 | -10/Exiles | Met 8R-AWN 4662 | -10/Exiles | Met EX-HEX 4695 | -10/Exiles | Met EX-BIN 4736 | -10/Exiles | Build established: Scavenger-Mutant 4877 | -10/Exiles | Met EX-DEC 4926 | -10/Exiles | Visited The Gauntlet 5126 | -10/Exiles | Build established: Mutant 5168 | -10/Exiles | Discovered new exit (range 14) 5312 | -10/Exiles | Aligned with FarCom system 5313 | -10/Exiles | Given EX-Vault access code 5341 | -10/Exiles | Opened EX-Vault 5350 | -10/Exiles | Found Firepult 5355 | -10/Exiles | Found Longsword +1 5373 | -10/Exiles | Found XL Autogun Array 5410 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5568 | -10/Exiles | Left Exiles lab with Longsword +1 5568 | -10/Exiles | Entered Mines 5948 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6178 | -9/Mines | Excavation squad dispatched 6178 | -9/Mines | A large section of the Mines collapsed 6188 | -9/Mines | Build established: Scavenger-Mutant 6428 | -9/Mines | Excavation squad dispatched 6678 | -9/Mines | Excavation squad dispatched 6682 | -9/Mines | Discovered new exit (range 11) 6703 | -9/Mines | Entered Materials 6703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6704 | -8/Materials | Identified exit to Factory 6711 | -8/Materials | Destroyed 8 combat bots 7442 | -8/Materials | Build established: Mutant 7677 | -8/Materials | Discovered exit to Factory (range 10) 7907 | -8/Materials | Met 7R-MNS 7931 | -8/Materials | Build established: Scavenger-Mutant 7972 | -8/Materials | Discovered exit to Factory (range 15) 8280 | -8/Materials | Build established: Mutant 8475 | -8/Materials | Central database locked down 8475 | -8/Materials | Central database locked down 9055 | -8/Materials | Entered Factory 9055 | -7/Factory | Evolved 2 slots: Utility x2 9056 | -7/Factory | Caught up to 7R-MNS 9591 | -7/Factory | Garrison activated, responded to threat 9929 | -7/Factory | Discovered new exit (range 10) 10142 | -7/Factory | Entered another Factory area 10142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10143 | -6/Factory | Caught up to 7R-MNS 10453 | -6/Factory | Discovered new exit (range 16) 10616 | -6/Factory | Build established: Scavenger-Mutant 10728 | -6/Factory | Entered another Factory area 10728 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10729 | -5/Factory | Caught up to 7R-MNS 11037 | -5/Factory | Build established: Scavenger-Tank 11419 | -5/Factory | Discovered new exit (range 16) 11532 | -5/Factory | Entered another Factory area 11532 | -4/Factory | Evolved 2 slots: Utility x2 11533 | -4/Factory | Caught up to 7R-MNS 12024 | -4/Factory | Discovered new exit (range 5) 12083 | -4/Factory | Discovered new exit (range 5) 12088 | -4/Factory | 7R-MNS successfully reached the Upper Caves 12159 | -4/Factory | Found Powered Armor 12225 | -4/Factory | Entered Upper Caves 12225 | -4/Upper Caves | Accompanied by 2 allies 12514 | -4/Upper Caves | Encountered a Warlord checkpoint 12545 | -4/Upper Caves | Learned location of Armory (-4) 12612 | -4/Upper Caves | Discovered new exit (range 9) 12641 | -4/Upper Caves | Entered another Upper Caves area 12641 | -4/Upper Caves | Accompanied by 1 ally 12908 | -4/Upper Caves | Discovered new exit (range 7) 13011 | -4/Upper Caves | Encountered a Warlord checkpoint 13123 | -4/Upper Caves | Entered Zhirov 13123 | -4/Zhirov | Accompanied by 1 ally 13123 | -4/Zhirov | Discovered new exit (range 3) 13145 | -4/Zhirov | Met Zhirov 13253 | -4/Zhirov | Found Alien Artifact 13253 | -4/Zhirov | Identified Integrated Dissipator 13253 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13274 | -4/Zhirov | Found Alien Artifact 13346 | -4/Zhirov | Build established: Mutant 13406 | -4/Zhirov | Learned location of Quarantine (-2) 13406 | -4/Zhirov | Learned location of Testing (-3) 13406 | -4/Zhirov | Learned location of Command (-1) 13432 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13636 | -4/Zhirov | Entered Proximity Caves 13636 | -3/Proximity Caves | Accompanied by 1 ally 13925 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13968 | -3/Proximity Caves | Build established: Tank 14166 | -3/Proximity Caves | Discovered new exit (range 10) 14345 | -3/Proximity Caves | Build established: Scavenger-Tank 14392 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14577 | -3/Proximity Caves | Entered Research 14577 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15114 | -3/Research | Build established: Scavenger-Assassin 15377 | -3/Research | Identified exit to DSF 15960 | -3/Research | Spotted B-86 Titan 16150 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 16291 | -3/Research | Discovered new exit (range 16) 16337 | -3/Research | Identified exit to Research 16343 | -3/Research | Entered another Research area 16343 | -2/Research | Evolved 2 slots: Utility x2 16557 | -2/Research | Identified exit to Quarantine 16941 | -2/Research | Build established: Scavenger-Tank 18267 | -2/Research | Spotted B-90 Cyclops 18269 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 18632 | -2/Research | First assault squad dispatched 18703 | -2/Research | Destroyed 7 combat bots 18986 | -2/Research | System corruption reached 10% 19146 | -2/Research | Discovered new exit (range 5) 19157 | -2/Research | Entered Access 19157 | -1/Access | Evolved 2 slots: Utility x2 19851 | -1/Access | Energy Cycler disabled 19944 | -1/Access | First assault squad dispatched 19947 | -1/Access | Discovered new exit (range 5) 19988 | -1/Access | System corruption reached 10% 20070 | *** | Escaped! Last Messages --------------- 20060_ U-05 Engineer lays Concrete. 20062_ Acquired 8 matter. 20062_ Acquired 1 matter. 20062_ Acquired 55 matter. 20062_ Acquired 29 matter. 20062_ Acquired 22 matter. 20062_ The unstable cave ceiling collapses. 20062_ U-05 Engineer builds a Wall. 20063_ U-05 Engineer lays Concrete. 20065_ Ended siege mode. 20065_ U-05 Engineer lays Concrete. 20066_ System corrupted: Matter fused (-8). 20066_ U-05 Engineer lays Concrete. 20066_ R-10 Processor collects Myomer Leg. 20066_ U-05 Engineer builds a Wall. 20067_ U-05 Engineer lays Concrete. 20068_ The unstable cave ceiling collapses. 20068_ U-05 Engineer builds a Wall. 20068_ U-05 Engineer lays Concrete. 20070_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # ###??????????????????????????????????? | | # ###??????????????????????????????????? | | # ##???????????????????????????????????? | | # # #######??????????????????????????????? | | # #### #+####### ??????????????????????????????? | | # ## # ??????????????????????????????? | | # ## # ??????????????????????????????? | | # ## # ??????????????????????????????? | | # ## # ??????????????????????????????? | | # ## # ??????????????????????????????? | | ###+########## ??????????????????????????????? | | ##### ??????????????????????????????? | | ##??????????????????????????????????? | | ####### ##??????????????????????????????????? | | ## ######## ##??????????????????????????????????? | | ######???## ##??????????????????????????????????? | | ####????## ##??????????????????????????????????? | | ##??????## ##???#####??????????????????????????? | | ##??????## ###################?????????????????? | | ##??????## ####### ###########?????????????????? | | ##??????## """T"" ""?????????????????? | | ##?????### """ """ "????BB????????????? | | ###?????### "????BB????????????? | | ###????#### "??????????????????? | | #????#### # u "" "??????????????????? | | #???# # !@" "??????????????????? | | ???# #u "??????????????????? | | ???# # "????BB????????????? | | ??# # # # "????BB????????????? | | ??## # R= ""?????????????????? | | ???# ## ###########?????????????????? | | ???# ## m# # ##############?????????????????? | | ???# # # # ####??????????????????????????? | | ???# # %#u """??????????????????????????????? | | ???# # #u ""R??????????????????????????????? | | ???## / "???????????????????????????????? | | ????####### # ???????????????????????????????? | | ??????? # ???????????????????????????????? | | ??????? # ????????????????????????????????? | | ???????#### # ??????????????????????????????????? | | ???????#### # ??????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 54 Energy Capacity 590 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Corruption Block 20 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Power Shielding 33 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A New Friend Alien Tech Armchair Analyst Crack Shot I Survived The Infestation It's Just You Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Oh No You Don't! One Hack Too Far Oops Please Form A Line Power Corrupts Remodeling Respectable Loadout Risk Taker Safety First Serviceable Loadout Storm Trooper The Science Guy Tourist Turtlemind Use The Force Woof! Challenges ------------ None Game ------ Seed RocketTowerSpoofer Manual? 0 Play Time 05:35:36 Cumulative 5.5 hours Start 2024.08.15 @ 20:08:44 End 2024.08.16 @ 02:06:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37eba35f-d490-422f-9f7f-12bbcac774d4