Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 01:14:54 Player: H3-MLN Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (419) 2095 Value Destroyed (19587) 19587 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (8741) 8741 TOTAL SCORE: 39763 Bonus ------- High Alert Combat Kills 2176 Follower Combat Kills 2152 Destroyed Unchained 1000 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -87 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 560/560 System Corruption 25% Temperature Cool (0) Movement Rolling (220) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Advanced Myomer Leg Wheel Wheel > --- UTILITY (9) ------ Advanced Heat Sink Cargo Storage Unit Advanced Targeting Computer Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace Advanced System Shield > --- WEAPON (2) ------- Smartbomb Launcher > --- INVENTORY (30) --- Micro Antimatter Reactor Wheel Compact Wheel Improved Cooling System Energy Well (350) YI-UF0's Bottomless Matter Pit (1500) Advanced Weight Redist. System Deep Structural Scanner Improved Weapon Cycler Jamming Amplifier Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (24) Relay Coupler [NC] (24) Relay Coupler [Swarmer] (33) Relay Coupler [Swarmer] (24) Relay Coupler [Cutter] (24) Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (19) Long-range Tractor Beam Improved Trap Extractor (6/6 Blade) Improved Trap Extractor (6/6 EM Surge) Gamma Rifle Gamma Rifle Plasma Rifle Long-range Proton Cannon Improved Remote Datajack Improved Remote Datajack CPS Tube (1) Ionic Axe Peak State ------------ > --- POWER ------------ Hybrid Fission Core Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Signal Interpreter Zeronet Interface Advanced Targeting Computer Advanced Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Improved Heat Sink Advanced Coolant Injector Advanced Coolant Injector Energy Well YI-UF0's Bottomless Matter Pit Deep Structural Scanner Machine Analyzer Improved Sensor Array Transport Network Coupler Heavy Servo Lattice Improved Weapon Cycler Advanced Thermal Shield Long-range Tractor Beam Improved Trap Extractor Improved Trap Extractor Long-range Proton Cannon Heavy Phase Cannon Hypervelocity Coil Gun Smartbomb Launcher Advanced Datajack Improved Remote Datajack CPS Tube [Rating: 144] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Hybrid Fission Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . . . . 4 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Utility 7 | . . . 1 . . . 1 . . . 1 . . . . . . . 4 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 8 4 8 25 8 1 7 38 9 8 3 7 5 . 4 5 2 3 2 22 4 11 28 28 20 1 31 29 42 Power 36 | 1 . 2 4 1 . . 4 . 1 . 1 . . . . . . . 1 . . 5 3 1 . 2 7 3 Engine 22 | 1 . 2 4 1 . . 4 . 1 . 1 . . . . . . . . . . 4 1 1 . . 2 . Core 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 3 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 2 Propulsion 95 | 2 1 2 7 1 . 3 17 . 4 . . 4 . 2 2 . . . 7 1 3 6 2 4 1 7 5 14 Treads 48 | 1 1 1 5 1 . . 10 . 2 . . . . . . . . . 1 1 2 5 1 2 1 7 5 2 Leg 7 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 4 Wheel 24 | 1 . 1 2 . . 2 6 . 1 . . . . . . . . . 2 . . . 1 . . . . 8 Hover 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Flight 13 | . . . . . . . . . 1 . . 4 . 2 2 . . . 2 . 1 1 . . . . . . Utility 157 | 3 2 3 6 1 . 2 9 5 3 2 5 1 . 2 1 2 2 2 11 2 7 11 15 10 . 19 10 21 Device 56 | 2 . . 1 . . 2 1 . . . 1 . . . . 1 1 . 3 1 3 6 5 6 . 9 4 10 Storage 13 | 1 2 2 1 . . . . 1 1 . 1 1 . . . . . . . . . 1 . . . 1 . 1 Processor 10 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 2 . 4 1 . Hackware 44 | . . . 1 . . . 1 2 1 2 1 . . 2 1 . . . 6 1 2 1 9 . . 3 4 7 Protection 34 | . . 1 3 1 . . 6 2 1 . 2 . . . . . 1 2 1 . 2 3 1 2 . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 1 1 8 5 1 2 8 4 . 1 1 . . . 2 . 1 . 3 1 1 6 8 5 . 3 7 4 Energy Gun 13 | . . . 2 . . . 1 . . . . . . . . . . . . . . 2 1 . . . 6 1 Energy Cannon 12 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 3 3 . 2 1 . Ballistic Gun 21 | 2 1 1 4 3 . 1 6 1 . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Cannon 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 . . . . 1 Launcher 6 | . . . 1 2 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . Special Weapon 6 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . 2 1 . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . Unidentified Prototypes 17 | . . 1 3 . . . 3 . 1 . 1 . . . . . . . . 1 . 2 . 1 . 1 . 3 Parts Lost 106 | . . 7 4 7 . 5 5 1 . . 1 . . 2 . . . . 5 . 8 7 5 1 1 6 15 26 Power 16 | . . 2 . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . 2 6 2 Propulsion 37 | . . 2 . 3 . 2 2 . . . . . . 1 . . . . 4 . 5 2 1 . . . 4 11 Utility 32 | . . 1 2 1 . 2 1 1 . . . . . . . . . . 1 . 2 2 4 1 1 3 1 9 Weapon 21 | . . 2 2 2 . 1 1 . . . 1 . . . . . . . . . 1 2 . . . 1 4 4 Highest Loss Streak 18 | . . 7 1 5 . 2 4 1 . . 1 . . 1 . . . . 3 . 3 7 2 1 1 2 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 9 11 18 18 18 18 19 18 16 19 21 19 14 14 14 14 15 14 14 13 12 16 24 19 25 25 26 28 Power 1 | . 1 . . . 1 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 2 1 . . Propulsion 2 | 1 2 3 4 2 1 2 4 4 3 5 4 4 1 1 1 1 1 1 . 1 1 1 2 3 4 2 . . Utility 9 | . 3 5 4 6 7 6 6 8 6 7 10 9 8 8 8 9 9 7 7 6 6 10 14 7 9 13 18 19 Weapon 4 | . 1 1 7 8 8 7 6 5 4 5 5 5 5 3 3 2 3 2 1 2 1 1 3 6 8 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . . . 7 . . . 10 11 . . 4 7 . 2 2 1 2 2 2 . . 5 3 . . 4 6 16 Power 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 19 | . . . 4 . . . 1 6 . . . 2 . . 1 . . . 1 . . . 1 . . 1 . 2 Utility 49 | . . . 1 . . . 3 4 . . 3 5 . 1 1 1 1 2 1 . . 5 2 . . 2 6 11 Weapon 11 | . . . 1 . . . 4 1 . . 1 . . 1 . . 1 . . . . . . . . 1 . 1 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 98 97 99 98 100 98 98 99 91 90 90 91 92 91 92 86 91 92 92 100 86 87 79 69 81 77 79 86 Engine 4 | . 14 13 11 10 11 11 8 9 9 9 7 7 7 6 7 7 7 7 4 . . 3 3 . . . 3 . Core 1 | . . . . . . . . . . . . . . . . . . . . 5 5 1 . . . 5 3 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 4 1 4 Treads 15 | . 12 13 20 21 22 5 24 36 20 18 21 16 . . . . . . . 5 6 17 14 12 17 14 18 15 Wheel 4 | . 14 13 12 10 11 19 9 . 7 9 7 4 . . . . . . . 11 2 . . . . . . 7 Flight 3 | . . . . . . . . . . . . 10 38 37 38 38 38 38 26 11 9 2 . . . . . . Device 5 | . 14 5 6 . . 6 . . . . . . . . . 6 11 10 3 1 4 3 3 12 14 7 9 11 Storage 6 | . 14 17 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 7 5 5 5 5 5 3 5 5 5 5 Processor 7 | . . . . . . . . 9 9 9 7 7 7 7 7 6 7 7 10 11 11 6 5 10 11 12 10 5 Hackware 13 | . . . 10 11 11 11 11 5 . 1 15 23 23 23 23 17 10 7 27 32 27 29 28 5 5 11 15 12 Protection 5 | . . 3 5 10 11 3 13 12 17 16 6 . . . . . . 3 1 . 1 3 2 3 7 3 . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 3 4 6 6 9 2 . Ballistic Gun 6 | . 28 28 18 20 12 19 16 16 18 5 4 . . . . . . . . . . . . 1 2 . 1 1 Ballistic Cannon 1 | . . . . . . . . . . 7 5 5 . . . . . . . . 1 3 3 . . . . . Peak Build Rating 144 | 7 8 16 22 22 20 24 35 39 44 44 51 49 43 43 51 45 45 51 69 71 84 93 99 107 106 144 144 109 Average Rating 68 | 5 7 8 17 20 18 20 30 36 41 42 48 46 43 42 45 42 44 45 60 64 70 85 90 83 105 127 117 93 On Entrance 51 | . 7 8 9 22 20 18 20 35 38 44 41 48 43 43 43 45 41 45 51 63 68 79 90 99 106 106 144 104 Avg Prop Armor Cover (%) 12 | 13 12 13 15 13 14 8 12 . 13 13 17 22 . . . . . . 14 16 7 2 2 9 . . 17 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 12 48 49 61 61 60 63 69 64 104 107 105 97 25 25 25 26 24 42 49 42 51 180 188 187 190 198 213 229 Greatest Support 225 | 16 16 32 32 12 10 20 91 91 91 28 28 28 25 25 25 25 25 25 32 32 105 180 180 178 178 225 225 168 Greatest Overweight (x) 19 | . 2 3 5 5 5 6 4 . 3 3 3 3 . 1 . 1 . 1 2 1 2 . 1 1 1 1 1 19 Average Overweight (x) 1 | . 1 2 3 4 5 3 1 . 2 3 3 1 . . . . . . . 1 . . . . 1 . . 6 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 25 25 25 25 15 15 15 15 15 15 15 15 15 30 30 30 30 30 30 30 Average Capacity 23 | 7 15 20 20 20 20 20 20 20 23 25 25 21 15 15 15 15 15 15 15 15 15 20 30 23 30 30 30 30 Most Carried 30 | 4 13 15 20 20 18 20 20 20 25 25 25 25 14 15 15 15 15 15 15 15 15 30 30 30 30 30 30 30 Average Carried 22 | 3 9 11 18 18 18 18 19 19 22 24 24 20 14 14 14 14 14 14 14 14 14 19 28 23 29 29 28 29 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 25 25 25 15 15 15 15 15 15 15 15 15 15 30 30 30 30 30 30 30 Final Carried 30 | 4 13 10 20 18 18 19 20 20 25 25 25 14 14 15 15 15 15 15 15 15 15 30 28 30 29 30 30 30 Class Distribution -------------------- 28% | Mutant 24% | Trapper-Mutant 13% | Bothacker-Mutant 11% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Hacker-Sprinter 4% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Sprinter | -7/Recycling Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Matter Collected 18826 | 340 153 1807 690 513 . 354 1251 724 373 329 564 334 . 81 114 121 31 20 655 . 1009 1500 1974 1221 269 972 1603 1824 Remotely 854 | 63 . . . . . . . . . . . . . . . . . . . . . . 352 174 . . 265 . Salvage Created 19239 | 191 167 397 1629 661 . 426 1678 929 459 462 294 . . . 162 162 . 94 642 . 648 1693 1411 605 620 1840 1623 2446 Parts 976 | 15 19 14 109 41 . 23 105 46 30 35 20 . . . 2 13 . 9 24 . 32 74 43 21 33 72 66 130 Haulers Intercepted 18 | . 1 . 6 . . . 5 . . . . . . . . 1 . . . . . . 1 . . 2 . 2 Recyclers Shooed 23 | . . 5 . 3 . 1 1 . 3 . . . . . 1 . . . . . . . 3 . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . . . . . . . . . . . 16 23 . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Combat Hostiles Destroyed 321 | . 5 1 30 37 . 11 25 17 5 14 6 . . . 1 7 . 1 7 . 16 23 19 9 18 22 25 22 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Guns 104 | . 5 1 24 7 . 4 21 13 5 1 2 . . . . . . . . . . . . 2 1 2 7 9 Cannons 88 | . . . 1 . . . . . . 11 3 . . . . . . 1 3 . 4 17 14 6 4 10 8 6 AOE 97 | . . . 5 30 . 6 4 4 . 2 . . . . . 7 . . 4 . 9 3 . 1 13 1 5 3 Classes Destroyed 23 | 3 4 . 2 3 . 2 1 1 . . . . . . . . . 2 . . . 1 . 1 . 1 1 1 Worker 24 | 2 1 1 2 1 . 1 2 . 4 . 2 . . . . . . . . . 1 . 1 . . 2 . 4 Builder 13 | . . . . . . 1 2 . . . 1 . . . . . . . . . 2 . . . . 2 . 5 Tunneler 10 | 3 . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 1 . 6 . . . 5 . . . . . . . . 1 . . . . . . 1 . . 2 . 2 Recycler 25 | 1 . 3 4 2 . 1 1 . 1 . . . . . 1 . . . 3 . 1 . 2 . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 1 . Watcher 20 | . . . 4 . . . 4 . 1 . . . . . 2 . . . 2 . . . 3 . . 1 1 2 Swarmer 78 | . 4 . 18 6 . 3 4 7 . 3 1 . . . . 4 . . 4 . 4 3 . . 10 . 6 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 98 | . 1 . 5 8 . 7 13 6 1 7 2 . . . . 3 . . . . 5 10 7 3 5 . 8 7 Brawler 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 . . . . . Duelist 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Sentry 32 | . . . 7 . . . 6 1 3 1 . . . . . . . . 1 . 1 2 . . 2 3 4 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . 1 . 1 1 2 . . . 1 . . . . . . 2 3 . 1 2 . 4 Programmer 44 | . . . . . . . . 2 . 2 1 . . . . . . . 2 . 6 3 7 . . 12 2 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Armor Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scientist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Elite 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 23 | 4 3 2 11 23 . 6 10 4 3 3 3 . . . 1 8 . 2 4 . 4 5 3 4 9 5 3 8 Combat Bots Only 23 | . 3 1 10 23 . 6 7 4 1 3 2 . . . 1 7 . 1 4 . 4 5 3 4 9 4 3 3 Max Kills in Single Turn 9 | 1 1 1 4 9 . 2 3 4 1 2 1 . . . 1 3 . 1 4 . 2 2 1 1 4 2 2 2 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . 4 9 . 2 3 4 . 2 . . . . . 3 . . 4 . 2 2 . 1 4 1 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . YI-UF0 (-10/Mines) CL-0N3 (-4/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Hostile Shots Fired 1989 | . 32 32 99 71 . 51 117 41 31 65 29 . . 18 26 18 . 13 64 . 76 180 149 50 56 205 232 334 Missed 556 | . 9 12 33 17 . 14 28 20 12 25 14 . . 7 11 12 . 1 31 . 22 50 36 17 20 41 49 75 Hits 1433 | . 23 20 66 54 . 37 89 21 19 40 15 . . 11 15 6 . 12 33 . 54 130 113 33 36 164 183 259 Melee 35 | . . . . 1 . . . 2 . . . . . . . . . . . . . 1 8 . . 12 11 . Projectile 1398 | . 23 20 66 53 . 37 89 19 19 40 15 . . 11 15 6 . 12 33 . 54 129 105 33 36 152 172 259 AOE 61 | . . 27 . 24 . . . . . . . . . . 1 . . . . . 4 . . 1 . 4 . . Critical Strikes 109 | . . . 4 . . 2 4 3 1 2 2 . . . 1 . . 1 3 . 1 6 13 1 4 13 18 30 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . Damage Taken 28471 | . 220 853 740 1402 . 519 1315 367 289 584 232 . . 162 185 93 . 194 761 . 1593 2231 2304 531 680 4161 3741 5314 Core 2988 | . 47 193 79 163 . 13 133 71 10 39 14 . . 37 85 22 . 26 177 . 235 166 178 64 79 451 288 418 Absorbed by Shields 976 | . . . 57 92 . 71 . . . . . . . . . . . . 27 . . . . . . . 36 693 Reduced by Siege Mode 677 | . . . . . . . . . . . . . . . . . . . . . 12 103 36 . 21 351 154 . Redirected to Shielding 87 | . . . 10 . . . 8 . 4 15 . . . . . . . . 50 . . . . . . . . . Ignored by Resistances 100 | . . . . . . . 42 . . . . . . . . . . . . . . 58 . . . . . . Regen/Repaired (Parts) 2893 | . 80 . . . . . 95 . 199 . 94 . . 7 20 . . . 86 . 679 . 936 . . 697 . . Core Remaining (%) 46 | 100 . 4 . . . 36 . . . 54 . . . . . . . 73 . . . . . . 10 . . . Volleys Fired 1491 | 15 29 40 96 43 . 39 118 73 31 40 18 7 . 4 7 4 . 9 18 8 42 170 174 78 18 102 170 138 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 . 1 1 1 . 1 1 1 1 2 2 2 2 2 2 2 Hottest 196 | 40 40 40 76 60 . 112 84 53 53 62 62 5 . 25 51 36 . 51 51 5 51 160 142 196 162 180 180 150 Shots Fired 2310 | 30 58 80 184 78 . 71 232 139 63 71 32 7 . 4 7 4 . 9 18 8 43 231 231 90 32 166 241 181 Gun 1300 | 30 58 80 180 62 . 57 229 138 63 39 15 . . 4 . . . . . . . 20 20 41 7 11 132 114 Cannon 819 | . . . 1 . . 7 . . . 31 15 . . . 3 . . 9 16 . 25 206 176 48 21 153 77 31 Launcher 84 | . . . 3 16 . 7 3 1 . 1 . . . . . 4 . . 2 . 17 2 . 1 4 . 20 3 Special 107 | . . . . . . . . . . . 2 7 . . 4 . . . . 8 1 3 35 . . 2 12 33 Kinetic 1323 | 30 58 80 157 62 . 57 219 138 63 70 30 . . 4 3 . . 9 16 . 25 58 95 41 7 11 23 67 Thermal 567 | . . . . . . . 10 . . . . . . . . . . . . . . 168 71 38 . 104 141 35 Explosive 84 | . . . 3 16 . 7 3 1 . 1 . . . . . 4 . . 2 . 17 2 . 1 4 . 20 3 Electromagnetic 229 | . . . 24 . . 7 . . . . . . . . . . . . . . . . 30 10 21 49 45 43 Robot Hit Streak 47 | 7 9 7 19 18 . 9 23 23 33 10 7 4 . 2 3 3 . 7 10 12 18 23 16 2 6 20 47 24 Robot Miss Streak 7 | 1 4 5 4 3 . 2 5 2 3 6 4 1 . 2 1 . . 1 1 1 1 3 7 2 3 5 2 3 Penetration Max 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 2 Secondary Targets 15 | . . . 6 1 . . 3 3 . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1584 | 22 35 47 126 50 4 49 167 113 49 53 31 5 . 2 12 2 1 7 20 7 44 158 150 17 13 119 135 146 Core Hits 799 | 9 11 19 63 70 . 31 72 49 18 50 24 . . 1 . 12 . 3 10 . 30 64 58 12 27 50 57 59 Critical Kills 31 | . 1 . . . . 1 2 1 . . 1 . . . . . . . 4 . 5 2 1 2 1 3 3 4 Critical Parts Destroyed 38 | . . . . . . . 1 2 1 . 1 . . . 3 . . 4 5 . 7 . 7 2 . 2 . 3 Critical Strikes 89 | . 1 . . . . 1 4 3 1 . 2 . . . 3 . . 4 10 . 13 6 12 4 2 5 7 11 Burn 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 1 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Destroy 60 | . 1 . . . . 1 3 3 1 . . . . . 2 . . 4 8 . 10 . 7 4 1 5 3 7 Blast 10 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . 3 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Smash 8 | . . . . . . . . . . . 2 . . . 1 . . . 2 . 3 . . . . . . . Melee Attacks 263 | . . . . . 4 . . 6 . 41 15 . . 42 11 1 1 . 9 . 16 10 . 96 . . . 11 Impact 240 | . . . . . . . . . . 41 15 . . 42 11 1 . . 8 . 16 10 . 96 . . . . Slashing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 4 . . 1 . . 4 . . . 2 . 1 . 3 . 2 . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45293 | 265 368 397 2136 2550 . 1369 3117 1886 765 1064 735 . . 35 422 677 . 126 886 . 2407 5424 3797 1108 1816 3976 5008 4959 Guns 14793 | 265 368 397 1827 678 . 619 2832 1682 765 351 169 . . 35 . . . . . . . 471 118 74 37 57 1879 2169 Cannons 17205 | . . . 20 . . 113 . . . 569 184 . . . 36 . . 126 265 . 301 4409 3537 665 432 3561 1450 1537 Explosions 10829 | . . . 289 1872 . 637 285 204 . 144 . . . . . 677 . . 297 . 1574 507 49 369 1347 270 1679 629 Melee 2285 | . . . . . . . . . . . 382 . . . 386 . . . 324 . 532 37 . . . . . 624 Ramming 181 | . . . . . . . . . . . . . . . . . . . . . . . 93 . . 88 . . Kinetic 16022 | 265 368 397 1508 678 . 619 2652 1682 765 920 353 . . 35 36 . . 126 265 . 301 1321 1504 74 37 57 132 1927 Thermal 11702 | . . . 35 . . . 180 . . . . . . . . . . . . . . 3559 1605 470 69 2437 2650 697 Explosive 10548 | . . . 254 1872 . 637 285 204 . 144 . . . . . 677 . . 297 . 1574 507 . 369 1278 270 1551 629 Electromagnetic 4555 | . . . 339 . . 113 . . . . . . . . . . . . . . . . 595 195 432 1124 675 1082 Impact 1661 | . . . . . . . . . . . 382 . . . 386 . . . 324 . 532 37 . . . . . . Slashing 624 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 624 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 3 3 . . . . . 1 1 2 . . . . . . . 1 6 22 27 30 44 44 44 12 14 25 Average Corruption 22 | . 2 3 . . . . . 1 1 1 . . . . . . . 1 4 14 22 27 33 44 44 7 10 15 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 870 | . 3 7 . . . . . 5 11 6 . . . . . . . . 13 4 74 104 159 245 35 61 84 59 Message Errors 196 | . 3 . . . . . . 3 3 3 . . . . . . . . 3 1 18 24 35 53 9 11 19 11 Matter Fused 211 | . . 4 . . . . . 1 1 1 . . . . . . . . 4 2 27 25 34 52 8 18 20 14 Heat Flow Errors 99 | . . . . . . . . . . 1 . . . . . . . . 1 1 5 12 16 34 5 6 12 6 Energy Discharges 95 | . . 1 . . . . . . 1 . . . . . . . . . 2 . 6 11 17 32 2 5 8 10 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . 1 1 Parts Fused 10 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 3 1 2 . Data Loss (minor) 104 | . . . . . . . . 1 2 1 . . . . . . . . . . 8 10 19 30 5 12 5 11 Data Loss (major) 42 | . . 2 . . . . . . 1 . . . . . . . . . 1 . 5 6 6 14 . 2 3 2 Misfires 34 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 7 7 2 6 7 1 Alerts 20 | . . . . . . . . . 1 . . . . . . . . . 2 . 2 3 4 5 1 . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . . . 1 Weapon Failures 43 | . . . . . . . . . . . . . . . . . . . . . . 8 13 15 . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1974 | . . . 8 10 . 3 5 1 . 2 198 . . . 191 38 . . 229 . 289 161 219 . 108 72 29 411 Projectiles 756 | . . . . . . . . . . 2 . . . . . . . . . . . 147 219 . 34 72 17 265 Explosions 275 | . . . 8 10 . 3 5 1 . . . . . . . 38 . . 33 . 77 14 . . 74 . 12 . Melee 943 | . . . . . . . . . . . 198 . . . 191 . . . 196 . 212 . . . . . . 146 Knockbacks 64 | . . . . . . . . . . 11 4 . . . 5 . . 1 3 . 4 12 20 . . . . 4 Impact 11 | . . . . . . . . . . . 1 . . . 4 . . . 3 . 3 . . . . . . . Kinetic 49 | . . . . . . . . . . 11 3 . . . 1 . . 1 . . 1 10 19 . . . . 3 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Self-Inflicted Damage 530 | . . . 48 171 . 17 . . . . . . . . . 16 . . 76 . 19 . . . 93 45 45 . Shots 20 | . . . 2 5 . 2 . . . . . . . . . 1 . . 2 . 1 . . . 3 1 3 . Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 . . Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 6 . 89 20 . 188 119 9 13 229 31 . . 15 28 1 . 36 260 198 251 295 293 253 200 288 470 300 Average Temperature 75 | . 6 . 27 8 . 33 28 6 7 28 9 . . 7 8 1 . 18 132 106 92 103 80 83 63 69 94 106 Received Heat Transfer 5027 | . 30 . 228 84 . 312 621 108 81 207 72 . . 39 87 6 . . 24 . 162 414 339 183 198 279 850 703 Effects 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . 3 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . 1 4 3 1 1 5 4 . Total Turns 658 | . . . . . . . . . . . . . . . . . . . . . 13 75 39 3 12 450 66 . Longest Duration 235 | . . . . . . . . . . . . . . . . . . . . . 13 30 19 3 12 235 35 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . . . 1 . . . . 1 . . . 4 . . . 3 . 3 . 3 . . 8 4 4 Combat Hostiles 21 | . . . . . . 1 . . . . . . . . 1 . . . . . 2 . 3 . . 8 2 4 Parts Fried 52 | . . . . . . 1 . . . . 3 . . . 2 . . . 6 . 4 . 3 . 2 10 7 14 Impact Corruptions 26 | . . . . . . . . . . . 4 . . . 9 . . . 6 . 7 . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . 3 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 3 . Parts Melted 40 | . . . . . . . 1 . . . . . . . . . . . . . . 8 2 9 1 2 13 4 Heat Transferred 17364 | . . . . . . . 407 . . . . . . . . . . . . . . 5672 2250 700 50 2422 4363 1500 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Maximum Alert Level 5 | . . . 2 1 . 1 1 2 1 2 1 . . 3 3 2 1 . 1 . 1 4 3 . . 1 5 4 Low Security (%) 41 | 100 100 100 40 60 . 88 95 19 70 33 37 100 100 6 . . . . 62 100 68 1 . . . 63 2 . Level 1 25 | . . . 47 39 . 11 4 37 29 36 62 . . 28 . 64 100 . 37 . 31 39 7 . . 36 15 . Level 2 15 | . . . 12 . . . . 42 . 30 . . . 20 78 36 . . . . . 21 70 . . . 15 . Level 3 12 | . . . . . . . . . . . . . . 44 21 . . . . . . 30 21 . . . 31 76 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 20 23 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1878 | 10 90 5 422 268 . 231 251 616 300 489 274 50 . 1086 734 589 342 . 370 97 282 1216 746 . . 251 1878 1340 Initial 985 | . . . . 157 . . 26 3 300 . 256 50 . . 569 319 219 . . 97 18 194 638 . . 160 165 985 Average 357 | 2 25 . 235 190 . 103 48 367 162 258 206 11 . 640 608 403 278 . 160 63 135 587 567 . . 123 934 1027 Influence Increases 14931 | 30 152 25 920 492 . 401 828 683 192 489 239 44 . 1206 396 305 179 . 831 . 793 1132 910 333 442 719 1923 1267 Destroy 0b10 Robot/C 6920 | . 100 . 600 340 . 220 500 360 100 280 120 . . 500 120 160 . . 140 . 320 500 480 200 380 340 600 560 Destroy 0b10 Robot/NC 705 | 30 15 25 85 25 . 20 80 25 30 5 20 . . . 15 5 . . 25 . 25 35 40 . . 40 30 130 Destroy Leader 1148 | . 22 . 160 50 . 40 128 30 42 20 30 . . 20 34 12 . . 34 . 70 30 108 30 40 84 30 134 Allied During Kill 637 | . . . . 4 . . . 1 . . . . . 265 45 17 . . . . . 7 20 58 7 . 76 137 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 10 . . . 10 . . . . . . 10 . . Successful Hack 585 | . . . 12 . . . 59 26 20 10 50 . . 15 93 . 29 . 78 . 59 . 60 . . 26 36 12 Select Force Hacks 200 | . . . . . . 50 . . . . . . . . . . 150 . . . . . . . . . . . Disable Machine 795 | . . . 45 . . 45 . 30 . . 15 . . . . 30 . . 15 . 105 30 75 . . 135 120 150 Anti-Garrison Action 1400 | . . . . . . . . 100 . 100 . . . 200 . . . . . . . 350 . . . . 650 . Destroy Structure 1341 | . . . 18 73 . 26 31 51 . 74 4 44 . 161 4 36 . . 34 . 184 60 82 . . 84 261 114 Partial Spotted 225 | . . . . . . . . . . . . . . 15 45 30 . . 120 . . . . . . . 15 . Lose Combat Pursuer 945 | . 15 . . . . . 30 60 . . . . . 30 30 15 . . 375 . 30 120 45 45 15 . 105 30 Influence Decreases 13601 | 30 152 25 516 757 139 334 890 72 808 . 585 187 . 120 779 444 515 228 552 252 542 194 1392 1067 187 738 281 1815 Entered New Map 4730 | . . . . 247 139 . 41 2 316 . 233 93 . . 517 384 345 228 . 182 9 84 578 273 . 95 71 893 Time Decay 6610 | 30 152 25 486 440 . 284 503 . 398 . 342 94 . . 222 30 170 . 282 70 459 . 684 694 157 586 . 502 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . Lost Part 961 | . . . 30 70 . 50 50 10 . . 10 . . 20 . . . . 50 . 64 70 50 10 10 57 150 260 Lost Ally 710 | . . . . . . . . 60 . . . . . 100 40 30 . . 20 . 10 40 80 90 20 . 60 160 Purge Threat 390 | . . . . . . . 296 . 94 . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . 2 . . 1 2 . 1 . 3 . . . 3 2 . . 6 . 9 . 8 . 1 8 . 7 Investigation 16 | . . . . . . 1 2 . . . 1 . . . 2 . . . 4 . 2 . 2 . . 2 . . Extermination 16 | . . . . . . . . . . . 1 . . . 1 . . . 2 . 2 . 3 . . 5 . 2 Reinforcement 16 | . 1 . 2 . . . . . 1 . 1 . . . . 2 . . . . 3 . 1 . . 1 . 4 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Distress Signals 20 | . 1 . 6 . . . 4 . 2 . . . . . 2 . . . 1 . . . . . . 1 . 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 555 | . 10 1 43 36 . 11 37 20 11 14 8 4 . 17 23 11 . 2 35 6 21 31 51 17 19 29 51 47 Peak Tracking Total 18 | . 4 1 8 18 . 6 6 4 4 4 2 2 . 5 7 7 . 3 9 3 4 6 8 5 9 5 10 6 Tactical Retreats 39 | . 1 . . . . . 2 3 . . . . . 1 1 1 . . 8 . 2 7 2 3 1 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Traps Triggered 20 | . 2 . . . . . . . . 2 1 . . 6 . 1 . . 3 . . 1 . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . 7 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . . . . . . . . . . . . 5 . . . 14 . . . . . . 1 . . Reused 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . Traps Extracted 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . Most Traps Carried 12 | . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 12 12 12 12 12 12 12 12 12 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Machines Disabled 75 | . . . 3 . . 3 . 5 . 2 1 . . 4 . 2 . . 1 . 7 5 5 4 . 9 14 10 Max in Single Turn 4 | . . . 1 . . 1 . 2 . 1 1 . . 1 . 1 . . 1 . 4 1 1 1 . 4 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 . . Garrison Relay 16 | . . . . . . . . 1 . 2 . . . 4 . . . . . . . 3 . . . . 6 . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Machines Accessed 136 | . 5 . 8 . 1 1 16 3 9 1 7 . 1 3 13 2 11 . 16 . 9 . 14 . . 8 3 5 Terminals 75 | . 4 . 6 . . 1 11 3 6 1 5 . . 3 4 2 5 . 9 . 3 . 5 . . 3 3 1 Fabricators 11 | . . . . . . . . . . . 2 . . . 2 . . . 2 . . . 3 . . 1 . 1 Repair Stations 14 | . 1 . . . . . 2 . 1 . . . . . 1 . . . 3 . 2 . 2 . . 2 . . Recycling Units 11 | . . . . . . . . . . . . . . . 1 . 6 . . . 1 . 1 . . . . 2 Scanalyzers 13 | . . . 2 . . . 2 . 1 . . . . . 2 . . . 2 . 2 . 1 . . . . 1 Garrison Access 11 | . . . . . . . 1 . 1 . . . 1 . 3 . . . . . 1 . 2 . . 2 . . Total Hacks 462 | . 12 . 27 . 4 4 67 7 33 2 15 . 2 5 28 4 34 . 64 . 28 . 76 . . 21 8 21 Successful 274 | . 4 . 20 . 4 2 44 2 18 1 7 . 1 2 19 . 23 . 35 . 17 . 53 . . 7 3 12 Failed 185 | . 8 . 7 . . 1 22 5 14 1 8 . 1 3 9 4 11 . 29 . 11 . 23 . . 14 5 9 Catastrophic 21 | . . . . . . . 4 1 4 1 1 . . . 1 . . . 2 . . . 3 . . 1 2 1 Database Lockouts 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 204 | . 5 . 14 . . 4 32 3 17 1 7 . 1 3 7 1 22 . 31 . 5 . 31 . . 8 4 8 Terminals 261 | . 9 . 22 . . 4 50 7 21 2 10 . . 5 12 4 18 . 37 . 9 . 36 . . 6 8 1 Fabricators 43 | . . . . . . . . . . . 5 . . . 4 . . . 10 . . . 17 . . 2 . 5 Repair Stations 44 | . 3 . . . . . 4 . 5 . . . . . 2 . . . 6 . 6 . 9 . . 9 . . Recycling Units 33 | . . . . . . . . . . . . . . . 2 . 16 . . . 2 . 4 . . . . 9 Scanalyzers 56 | . . . 5 . . . 8 . 5 . . . . . 4 . . . 11 . 10 . 7 . . . . 6 Garrison Access 21 | . . . . . . . 5 . 2 . . . 2 . 4 . . . . . 1 . 3 . . 4 . . Terminal Hacks 85 | . 2 . 8 . 4 1 17 2 5 1 2 . . 2 5 . 3 . 11 . 4 . 14 . . 1 3 . Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 8 | . 1 . . . . . . . . . 2 . . . . . 2 . 1 . . . 2 . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 1 . 2 . . . 1 . . . . . . . 1 . . . 3 . 1 . 2 . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 6 | . . . . . . . 2 . 1 . . . . . 1 . . . 1 . . . 1 . . . . . Registered Components 6 | . . . 1 . . . 1 . 1 . . . . . 1 . . . 1 . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 22 | . . . . . . . . . . . 3 . . . 2 . . . 4 . . . 9 . . . . 4 Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Load Schematic 11 | . . . . . . . . . . . 1 . . . 1 . . . 3 . . . 4 . . . . 2 Build 9 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 4 . . . . 2 Repair Station Hacks 28 | . 2 . . . . . 4 . 4 . . . . . 2 . . . 3 . 5 . 6 . . 2 . . Scan Component 14 | . 1 . . . . . 2 . 2 . . . . . 1 . . . 1 . 3 . 3 . . 1 . . Repair 13 | . 1 . . . . . 2 . 2 . . . . . 1 . . . 1 . 2 . 3 . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 12 | . . . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . 2 Report Inventory 9 | . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . . . 2 Retrieve Components 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Scanalyzer 41 | . . . 5 . . . 8 . 5 . . . . . 2 . . . 6 . 5 . 7 . . . . 3 Insert Component 14 | . . . 2 . . . 2 . 1 . . . . . . . . . 2 . 3 . 3 . . . . 1 Analyze 16 | . . . 2 . . . 2 . 3 . . . . . . . . . 3 . 2 . 3 . . . . 1 Retrieve Study 11 | . . . 1 . . . 4 . 1 . . . . . 2 . . . 1 . . . 1 . . . . 1 Garrison Access Hacks 14 | . . . . . . . 1 . 1 . . . 1 . 4 . . . . . 1 . 3 . . 3 . . Unlock Access 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . Seal Access 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 . . Coupler Status 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Unauthorized Hacks 72 | . . . 7 . . 1 14 . 3 . 2 . . . 4 . 12 . 11 . 2 . 12 . . 1 . 3 Terminals 44 | . . . 7 . . 1 11 . 3 . 1 . . . 1 . 7 . 7 . 1 . 5 . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . Botnet 12 | . . . 2 . . . 2 . 2 . 1 . . . . . 2 . 1 . 1 . 1 . . . . . Operators 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Skim 20 | . . . 5 . . . 5 . . . . . . . . . 5 . 3 . . . 2 . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Search 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 1 . . . 1 . . . 3 . . . 5 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recompile 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 13 | . . . . . . . . . . . . . . . 2 . 5 . . . 1 . 2 . . . . 3 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Mask 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 Tunnel 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 120 | . 4 . 8 . . 1 15 3 8 1 7 . 1 3 9 3 7 . 16 . 9 . 10 . . 8 3 4 Full Trace Events 9 | . 1 . . . . . . . . . 1 . . . 1 . 1 . . . 2 . 1 . . 1 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 54 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 53 . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Part Schematics Acquired 36 | . 1 . 2 . . . 2 . 1 . 2 . . . . . 2 . 11 1 6 2 5 . . . . 1 Parts Built 10 | . . . . . . . . . . . 2 . . . 2 . . . 1 . . . 5 . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Time 519 | . . . . . . . . . . . 42 . . . 53 . . . 42 . . . 382 . . . . . Total Part Build Rating 66 | . . . . . . . . . . . 8 . . . 12 . . . 4 . . . 42 . . . . . Part Studies Acquired 11 | . . . 1 . . . 4 . 1 . . . . . 2 . . . 1 . . . 1 . . . . 1 Parts Repaired 13 | . 1 . . . . . 2 . 2 . . . . . 1 . . . 1 . 2 . 3 . . 1 . . Time 626 | . 26 . . . . . 82 . 82 . . . . . 60 . . . 22 . 79 . 238 . . 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . . Parts Scanalyzed 13 | . . . 2 . . . 2 . 1 . . . . . . . . . 2 . 2 . 3 . . . . 1 Part Schematics Acquired 12 | . . . 2 . . . 2 . 1 . . . . . . . . . 2 . 1 . 3 . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Used RIF Installer 5 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . 1 . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 66 | . . . . . 4 . . 3 . . 1 6 . . 2 . 1 . 1 6 1 . 19 . . 2 8 12 Non-combat 22 | . . . . . 3 . . . . . 1 . . . . . 1 . 1 . 1 . 11 . . 1 . 3 Combat 44 | . . . . . 1 . . 3 . . . 6 . . 2 . . . . 6 . . 8 . . 1 8 9 Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 77 | . . . . . 4 . . 3 . . 1 6 . . 2 . 1 . 1 7 1 . 24 . . 2 8 17 parse_system 7 | . . . . . 4 . . . . . . . . . . . . . . 1 . . 2 . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_parts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . ignore_targets 12 | . . . . . . . . . . . . 6 . . . . . . . 6 . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . 1 1 amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . disable_weapons 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 reboot_system 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 overwrite_iff 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 4 3 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_low 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . formatsys_high 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 3 . . . . 2 Relay Couplers Released 80 | . . . . . . . . 4 . 10 . . . 15 . . . . . . . 13 3 . . 2 29 4 Machine Destruction 72 | . . . . . . . . 4 . 10 . . . 15 . . . . . . . 13 3 . . 2 25 . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Attached 23 | . . . . . . . . 1 . . 1 . . 2 . . . . . 1 . 1 7 . . 1 4 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 6 . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Total Allies 69 | . . . . 1 . . 2 2 . . 1 18 . 2 2 . . . 2 . 2 2 9 6 . . 11 9 Largest Group 18 | . . . . 1 1 . 2 2 . . 1 18 10 11 5 2 . . 1 . 2 2 3 6 2 . 6 6 Highest-Rated Group 444 | . . . . 31 31 . 32 32 . . 23 444 310 399 209 54 . . 26 . 36 175 90 192 75 . 288 288 Highest-Rated Ally 95 | . . . . 31 31 . 16 16 . . 23 35 35 62 62 29 . . 26 . 26 95 49 49 49 . 49 82 Total Orders 11 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 8 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . AID 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . Ally Attacks 538 | . . . . . . . . 16 . . . 106 . 116 22 14 . . . . . 10 30 93 7 . 33 91 Total Damage 14570 | . . . . . . . . 195 . . . 4053 . 2464 723 146 . . . . . 521 616 1694 181 . 568 3409 Kills 86 | . . . . . . . . 1 . . . 14 . 26 5 1 . . . . . 2 5 9 1 . 5 17 Allies Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Active Infowar (turns) 9610 | 13 479 299 . . . 229 24 . . . . . . . . 65 348 74 426 54 1355 6 1338 2250 . 858 937 855 Sensors 4419 | . . . . . . . . . . . . . . . . 65 348 74 426 54 1354 5 1338 230 . 525 . . Zeronet 469 | . . . . . . . . . . . . . . . . . . . . . . . . . . 288 181 . Terrain 253 | . . . . . . 229 24 . . . . . . . . . . . . . . . . . . . . . Structural 2298 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2125 . . . 172 Seismic 791 | 13 479 299 . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 2087 | . . . . . . . . . . . . . . . . . . . . . . . . . . 386 846 855 Robot Analysis Total 101 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 98 . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Turns Passed 31767 | 156 479 734 1630 1088 333 754 1854 1023 1026 1018 769 391 23 676 464 75 350 353 667 153 1563 1813 2728 4523 700 2965 2101 1358 Spaces Moved 18645 | 102 304 372 801 606 210 326 931 490 465 509 419 346 22 1158 1327 177 524 702 1438 110 712 751 1114 2217 265 986 855 406 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6952 | . . . 2 . . . 432 490 127 . . . . . . . . . 1 . 426 751 1114 1377 265 986 855 126 Legs 58 | . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . Wheels 5368 | 92 304 372 799 606 210 326 499 . 338 509 419 179 . . . . . . 39 110 286 . . . . . . 280 Hover 786 | . . . . . . . . . . . . . . . . . . . 4 . . . . 782 . . . . Flight 5471 | . . . . . . . . . . . . 167 22 1158 1327 177 524 702 1394 . . . . . . . . . Fastest Speed 23 | 50 100 115 115 150 155 110 95 156 130 145 145 23 23 23 23 23 23 23 23 115 115 145 155 60 235 145 145 145 Average Speed 118 | 95 117 132 148 153 155 125 130 156 156 145 145 90 23 23 23 23 23 26 26 115 164 155 180 168 235 151 166 212 Slowest Speed 355 | 100 130 145 320 165 155 170 156 156 305 145 145 169 23 96 23 93 23 93 200 115 240 160 232 235 235 240 241 355 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . 5 1 3 . 6 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 5 49 57 73 94 63 76 72 60 53 45 11 89 1 91 29 42 83 53 36 79 19 65 31 95 37 16 98 13 Regions Visited 28 Branch Regions 9 Pre-discovered Areas 11 | . . . 1 2 1 . 2 . . . . . . . . . 5 . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 . 1 . . . 1 . 1 1 1 1 . . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . 2 . . . . Spaces Dug 218 | . . . 4 71 . 9 30 . . 21 4 . . 14 3 . . . 9 . 5 2 12 11 . 9 9 5 Terrain Destroyed 872 | . . . 12 104 . 42 31 73 . 30 4 . . 14 3 39 . . 16 . 109 10 43 34 61 50 151 46 Melee 56 | . . . . . . . . . . 21 4 . . 14 3 . . . 2 . 5 2 . 1 . . . 4 Projectile 99 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 38 21 . 14 13 11 AOE 713 | . . . 12 104 . 42 30 73 . 8 . . . . . 39 . . 14 . 103 8 4 11 61 36 138 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Scr Fac Was Fac Gar Fac Upp Upp Fac Gar Fac Total 25648 | 131 371 547 1069 678 215 603 1361 639 717 643 537 424 39 1487 1461 204 752 863 1692 133 1028 1129 1595 2709 313 2280 1318 710 Wait 3561 | 1 27 119 89 7 . 218 182 27 184 18 28 42 18 157 97 10 217 143 133 3 207 101 172 173 13 1042 106 27 Move 18593 | 101 303 371 800 605 209 325 930 489 464 508 419 345 21 1157 1318 174 517 701 1426 109 712 750 1113 2216 264 986 854 406 Hop 13 | . . . . . . . . . . . . . . . 3 1 3 . 6 . . . . . . . . . Pick Up 348 | 5 8 5 28 5 . 6 27 16 10 2 17 11 . 3 5 2 4 4 14 1 11 22 31 32 2 20 36 21 Fast Attach 219 | 7 . . 5 . . 2 21 . 6 . 4 2 . 3 2 1 3 . 10 3 8 26 18 26 2 21 21 28 Attach 160 | 1 1 7 6 7 . 4 5 2 1 . 2 3 . 1 2 3 1 2 15 1 10 6 11 8 5 11 24 21 Detach 43 | . . . . . . . . . . . . . . 1 2 4 . . 11 1 4 2 1 4 2 1 7 3 Swap 337 | . 3 4 18 11 2 6 25 10 7 16 13 1 . 3 5 1 . 1 14 2 8 12 42 21 3 52 24 33 Drop 392 | 1 . 1 27 . . 3 53 16 14 2 21 13 . 5 9 3 6 3 15 5 9 30 29 33 4 31 37 22 Fire 1491 | 15 29 40 96 43 . 39 118 73 31 40 18 7 . 4 7 4 . 9 18 8 42 170 174 78 18 102 170 138 Melee 263 | . . . . . 4 . . 6 . 41 15 . . 42 11 1 1 . 9 . 16 10 . 96 . . . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 . . Escape Stasis 131 | . . . . . . . . . . 16 . . . 111 . . . . 2 . . . . . . . 2 . Rewire 60 | . . . . . . . . . . . . . . . . . . . . . 1 . . 22 . . 37 . Trap 26 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . 7 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 445 | -10/Materials | Repaired Lgt. Treads 475 | -10/Materials | Discovered new exit (range 13) 617 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Entered Mines 704 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 951 | -10/Mines | Core integrity fell below 50% 967 | -10/Mines | Core integrity fell below 20% 967 | -10/Mines | Destroyed YI-UF0 991 | -10/Mines | Lost 7 parts (2p2n1u2w) 1191 | -10/Mines | Found Prototype Storage 1193 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1323 | -10/Mines | Discovered new exit (range 15) 1370 | -10/Mines | Entered Materials 1370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -9/Materials | Identified exit to Mines 1861 | -9/Materials | Build established: Scavenger-Mutant 2057 | -9/Materials | Destroyed 10 combat bots 2164 | -9/Materials | Learned Storage emergency access door positions 2239 | -9/Materials | Identified exit to Materials 2306 | -9/Materials | Learned Storage garrison access intel 2365 | -9/Materials | Loaded intel: 15 trap records 2487 | -9/Materials | Learned location of Recycling (-7) 2528 | -9/Materials | Learned Storage stockpile data 2635 | -9/Materials | Learned Storage interactive machine intel 2678 | -9/Materials | Build established: Mutant 3000 | -9/Materials | Entered Mines 3001 | -9/Mines | Assembled infested the area 3038 | -9/Mines | Destroyed 23 combat bots 3098 | -9/Mines | Core integrity fell below 50% 3130 | -9/Mines | Lost 5 parts (1p2n1u1w) 3245 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3245 | -9/Mines | Discovered new exit (range 5) 3395 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3694 | -9/Mines | Escorted by a lone wolf Derelict 4088 | -9/Mines | Entered Exiles 4088 | -9/Exiles | Accompanied by 1 ally 4109 | -9/Exiles | Discovered new exit (range 15) 4130 | -9/Exiles | Met 8R-AWN 4160 | -9/Exiles | Met EX-HEX 4217 | -9/Exiles | Met EX-DEC 4260 | -9/Exiles | Learned location of Zion (-7) 4301 | -9/Exiles | Met EX-BIN 4408 | -9/Exiles | Discovered new exit (range 10) 4421 | -9/Exiles | Entered Mines 4674 | -8/Mines | Discovered exit to Materials (range 10) 4730 | -8/Mines | Central database locked down 5043 | -8/Mines | Build established: Scavenger-Mutant 5175 | -8/Mines | Entered Materials 5175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5291 | -8/Materials | Lost 4 parts (1p2n1w) 5818 | -8/Materials | Discovered new exit (range 16) 5831 | -8/Materials | Identified exit to Factory 5900 | -8/Materials | Learned Factory trap positions 5907 | -8/Materials | Repaired Gauss Rifle 5960 | -8/Materials | Learned location of 1 exit from Extension 6012 | -8/Materials | Learned location of Lower Caves (-6) 6041 | -8/Materials | Destroyed 7 combat bots 6052 | -8/Materials | Learned 2 Lower Caves zone layouts 6123 | -8/Materials | Learned location of Lower Caves (-7) 6172 | -8/Materials | Learned location of 1 exit from Storage 6230 | -8/Materials | Learned 4 Factory zone layouts 6399 | -8/Materials | Build established: Mutant 6929 | -8/Materials | Repaired Adv. Treads 6959 | -8/Materials | Identified exit to Garrison 6965 | -8/Materials | Central database locked down 7029 | -8/Materials | Entered Garrison 7029 | -8/Garrison | Accompanied by 2 allies 7054 | -8/Garrison | Phase Generator disabled 7225 | -8/Garrison | Discovered new exit (range 41) 7225 | -8/Garrison | Discovered new exit (range 57) 7225 | -8/Garrison | Discovered new exit (range 75) 7232 | -8/Garrison | Garrison Relay disabled 7257 | -8/Garrison | Triggered checkpoint 7329 | -8/Garrison | Installed Relay Interface Framework 7695 | -8/Garrison | Triggered checkpoint 7775 | -8/Garrison | Triggered checkpoint 7775 | -8/Garrison | Triggered checkpoint 8052 | -8/Garrison | Entered Materials 8527 | -8/Materials | Discovered exit to Factory (range 15) 8768 | -8/Materials | Discovered exit to Factory (range 11) 8904 | -8/Materials | Repaired Arm. Huge Wheel 8949 | -8/Materials | Repaired Imp. Light Armor Plating? 8995 | -8/Materials | Central database locked down 9065 | -8/Materials | Identified exit to Garrison 9078 | -8/Materials | Entered Garrison 9092 | -8/Garrison | Expanded RIF knowledge: Command Fork 9338 | -8/Garrison | Triggered checkpoint 9388 | -8/Garrison | Garrison Relay disabled 9470 | -8/Garrison | Triggered checkpoint 9473 | -8/Garrison | Triggered checkpoint 9574 | -8/Garrison | Discovered exit to Factory (range 9) 9656 | -8/Garrison | Triggered checkpoint 9786 | -8/Garrison | Garrison Relay disabled 9992 | -8/Garrison | Discovered exit to Factory (range 75) 9992 | -8/Garrison | Discovered exit to Factory (range 52) 9992 | -8/Garrison | Discovered exit to Factory (range 10) 10096 | -8/Garrison | Entered Factory 10096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10098 | -7/Factory | Loaded intel: 107 trap records 10170 | -7/Factory | Discovered new exit (range 7) 10282 | -7/Factory | Build established: Hacker-Mutant 10405 | -7/Factory | Fabricated Arm. Huge Wheel? 10620 | -7/Factory | Discovered new exit (range 9) 10865 | -7/Factory | Sucked down chute 10865 | -7/Factory | Entered Waste 10881 | -7/Waste | Spotted C-40 Crusher 10899 | -7/Waste | Spotted C-40 Crusher 10899 | -7/Waste | Spotted C-40 Crusher 10902 | -7/Waste | Spotted C-40 Crusher 10915 | -7/Waste | 1 allies followed down the chute 10960 | -7/Waste | Spotted C-40 Crusher 11013 | -7/Waste | Spotted C-40 Crusher 11049 | -7/Waste | Warlord forces began an assault 11075 | -7/Waste | Allies destroyed C-40 Crusher 11079 | -7/Waste | Discovered new exit (range 10) 11104 | -7/Waste | Lost 6 allies 11198 | -7/Waste | Allies destroyed C-40 Crusher 11201 | -7/Waste | Allies destroyed C-40 Crusher 11256 | -7/Waste | Entered Factory 11256 | -7/Factory | Accompanied by 10 allies 11260 | -7/Factory | Identified exit to Garrison 11279 | -7/Factory | Entered Garrison 11279 | -7/Garrison | Accompanied by 10 allies 11282 | -7/Garrison | Expanded RIF knowledge: Program Shield 11287 | -7/Garrison | Triggered checkpoint 11290 | -7/Garrison | Found embedded Infiltrators 11293 | -7/Garrison | P-60 Hacker assimilated allied AO-0FL(d) 11353 | -7/Garrison | Garrison Relay disabled 11355 | -7/Garrison | Lost 3 allies 11436 | -7/Garrison | Build established: Hacker-Sprinter 11535 | -7/Garrison | Triggered checkpoint 11564 | -7/Garrison | Triggered checkpoint 11597 | -7/Garrison | Triggered checkpoint 11607 | -7/Garrison | Discovered new exit (range 3) 11647 | -7/Garrison | Triggered checkpoint 11677 | -7/Garrison | Garrison Relay disabled 11715 | -7/Garrison | Triggered checkpoint 11758 | -7/Garrison | Discovered new exit (range 3) 11789 | -7/Garrison | Garrison Relay disabled 11865 | -7/Garrison | Garrison Relay disabled 11874 | -7/Garrison | Discovered new exit (range 13) 11955 | -7/Garrison | Entered Factory 11955 | -7/Factory | Accompanied by 5 allies 12103 | -7/Factory | Fabricated Hyp. Gauss Cannon? 12133 | -7/Factory | Identified exit to Storage 12133 | -7/Factory | Identified exit to Lower Caves 12369 | -7/Factory | Lost 3 allies 12413 | -7/Factory | Repaired Imp. VTOL Module? 12419 | -7/Factory | Entered Storage 12419 | -7/Storage | Accompanied by 2 allies 12420 | -7/Storage | Identified exit to Recycling 12421 | -7/Storage | Identified exit to Factory 12424 | -7/Storage | Loaded intel: 13 interactive machine locations 12494 | -7/Storage | Used back door to open Recycling access 12494 | -7/Storage | Entered Recycling 12496 | -7/Recycling | Destroyed 7 combat bots 12628 | -7/Recycling | Discovered new exit (range 15) 12646 | -7/Recycling | Scanned before Scraplab entrance 12650 | -7/Recycling | Entered Scraplab 12651 | -7/Recycling | Discovered new exit (range 2) 12651 | -7/Recycling | Identified exit to Scraptown 12668 | -7/Recycling | Learned Factory garrison access intel 12776 | -7/Recycling | Learned location of 2 exits from Upper Caves 12777 | -7/Recycling | Learned 2 Lower Caves zone layouts 12778 | -7/Recycling | Learned 2 Lower Caves zone layouts 12781 | -7/Recycling | Learned 2 Upper Caves zone layouts 12793 | -7/Recycling | Learned location of 2 exits from Lower Caves 12844 | -7/Recycling | Entered Scraptown 12871 | -7/Scraptown | Visited Cyclists 12874 | -7/Scraptown | Visited Spacefarers 12883 | -7/Scraptown | Visited The Evicted 12894 | -7/Scraptown | Turned away by UFD registrar 12898 | -7/Scraptown | Visited Assassins FH 12955 | -7/Scraptown | Build established: Sprinter 12974 | -7/Scraptown | Visited Artisan Demo Area 12988 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13014 | -7/Scraptown | Discovered new exit (range 11) 13044 | -7/Scraptown | Identified exit to Factory 13178 | -7/Scraptown | Attacked by Scraptown defenders 13197 | -7/Scraptown | Entered Factory 13197 | -5/Factory | Evolved 4 slots: Utility x4 13198 | -5/Factory | Identified exit to Upper Caves 13199 | -5/Factory | Loaded intel: 4 garrison access locations 13256 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 13335 | -5/Factory | Spotted B-75 Beast 13473 | -5/Factory | Repaired Hvy. Rocket Launcher? 13497 | -5/Factory | Search patrols dispatched 13538 | -5/Factory | Build established: Hacker-Sprinter 13673 | -5/Factory | Discovered new exit (range 11) 13676 | -5/Factory | Identified exit to Factory 13716 | -5/Factory | Discovered exit to Upper Caves (range 16) 13724 | -5/Factory | Fabricated Deep Structural Scanner? 13797 | -5/Factory | Search patrols dispatched 13801 | -5/Factory | Lost 3 parts (3n) 13864 | -5/Factory | Sucked down chute 13864 | -5/Factory | Entered Waste 13875 | -5/Waste | Spotted C-40 Crusher 13879 | -5/Waste | EMP discharged 13879 | -5/Waste | System corruption reached 10% 13897 | -5/Waste | Spotted C-40 Crusher 13915 | -5/Waste | Spotted C-40 Crusher 13916 | -5/Waste | Spotted C-40 Crusher 13917 | -5/Waste | Spotted C-40 Crusher 13942 | -5/Waste | Spotted C-40 Crusher 13979 | -5/Waste | EMP discharged 13980 | -5/Waste | Build established: Hacker-Mutant 13988 | -5/Waste | Discovered new exit (range 13) 14016 | -5/Waste | Identified exit to Factory 14017 | -5/Waste | Entered Factory 14235 | -5/Factory | Discovered exit to Factory (range 15) 14728 | -5/Factory | Crushed by falling debris 14759 | -5/Factory | Lost 3 parts (2n1u) 14966 | -5/Factory | Repaired Broken Biometal Heavy Treads? 15025 | -5/Factory | Repaired Smartbomb Launcher 15454 | -5/Factory | Garrison activated, responded to threat 15580 | -5/Factory | Identified exit to Garrison 15580 | -5/Factory | Entered Garrison 15656 | -5/Garrison | Found embedded Infiltrators 15670 | -5/Garrison | Triggered checkpoint 15712 | -5/Garrison | Garrison Relay disabled 15855 | -5/Garrison | Spotted B-75 Beast 15885 | -5/Garrison | Attached CPS modules to 86-572(x). 15926 | -5/Garrison | Attached CPS modules to B-75 Beast. 15941 | -5/Garrison | Destroyed B-75 Beast 15995 | -5/Garrison | Core integrity fell below 50% 16025 | -5/Garrison | Lost 7 parts (1p2n2u2w) 16164 | -5/Garrison | Triggered checkpoint 16275 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 16296 | -5/Garrison | Triggered checkpoint 16349 | -5/Garrison | Garrison Relay disabled 16381 | -5/Garrison | Build established: Scavenger-Mutant 16400 | -5/Garrison | Discovered new exit (range 10) 16496 | -5/Garrison | Triggered checkpoint 16543 | -5/Garrison | Found Heavy Servo Lattice 16606 | -5/Garrison | Triggered checkpoint 16702 | -5/Garrison | Attached CPS modules to A-27 Freighter. 16900 | -5/Garrison | Discovered new exit (range 12) 16916 | -5/Garrison | Identified exit to Factory 16968 | -5/Garrison | Triggered checkpoint 17031 | -5/Garrison | System corruption reached 30% 17154 | -5/Garrison | Garrison Relay disabled 17393 | -5/Garrison | Entered Factory 17474 | -5/Factory | Build established: Bothacker-Mutant 18052 | -5/Factory | Repaired Biometal Heavy Treads 18192 | -5/Factory | Repaired Broken Quantum Shading Machine? 18364 | -5/Factory | Fabricated Adv. Hacking Suite? 18593 | -5/Factory | First assault squad dispatched 18849 | -5/Factory | Fabricated Quantum Reactor (x2) 18863 | -5/Factory | Repaired Smartbomb Launcher? 18881 | -5/Factory | Discovered exit to Factory (range 16) 19575 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 19673 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 20121 | -5/Factory | Entered Upper Caves 20121 | -5/Upper Caves | Accompanied by 2 allies 20122 | -5/Upper Caves | Identified exit to Upper Caves 20197 | -5/Upper Caves | Build established: Trapper-Mutant 20337 | -5/Upper Caves | Attacked by a faux Warlord 20802 | -5/Upper Caves | Learned Factory emergency access door positions 21200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21203 | -5/Upper Caves | Core integrity fell below 20% 21763 | -5/Upper Caves | Entered a destroyed Warlord outpost 21816 | -5/Upper Caves | Learned Factory stockpile data 23171 | -5/Upper Caves | Build established: Mutant 24352 | -5/Upper Caves | Build established: Trapper-Mutant 24644 | -5/Upper Caves | Entered another Upper Caves area 24644 | -5/Upper Caves | Accompanied by 2 allies 25036 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25277 | -5/Upper Caves | Destroyed 9 combat bots 25344 | -5/Upper Caves | Entered Factory 25344 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25440 | -4/Factory | Repaired Biometal Heavy Treads? 25694 | -4/Factory | Identified exit to Upper Caves 25906 | -4/Factory | Unchained authorized (CL-0N3) 26603 | -4/Factory | K-01 Serf reconstituted as Thunder 26603 | -4/Factory | Spotted Thunder 26631 | -4/Factory | Destroyed Thunder 26631 | -4/Factory | Thunder reconstituted as CL-0N3 26871 | -4/Factory | P-70 Sage reconstituted as Immortal 26871 | -4/Factory | Spotted Immortal 26879 | -4/Factory | System corruption reached 10% 26898 | -4/Factory | Destroyed Immortal 26898 | -4/Factory | Immortal reconstituted as CL-0N3 27375 | -4/Factory | W-44 Eye reconstituted as S7 Guard 27388 | -4/Factory | Spotted S7 Guard 27392 | -4/Factory | Destroyed S7 Guard 27392 | -4/Factory | S7 Guard reconstituted as CL-0N3 27928 | -4/Factory | K-01 Serf reconstituted as Armor Guard 27928 | -4/Factory | Spotted Armor Guard 27978 | -4/Factory | Destroyed Armor Guard 27978 | -4/Factory | Armor Guard reconstituted as CL-0N3 28015 | -4/Factory | Destroyed CL-0N3 28017 | -4/Factory | Extracted schematics, analyses from CL-0N3's data core 28020 | -4/Factory | Found Prototype Device 28021 | -4/Factory | Identified Zeronet Interface 28309 | -4/Factory | Identified exit to Garrison 28309 | -4/Factory | Entered Garrison 28342 | -4/Garrison | Learned Factory security intel 28357 | -4/Garrison | Triggered checkpoint 28394 | -4/Garrison | Garrison Relay disabled 28628 | -4/Garrison | Spotted B-86 Titan 28674 | -4/Garrison | Lost 4 parts (2p2w) 28705 | -4/Garrison | Triggered checkpoint 28745 | -4/Garrison | Core integrity fell below 50% 28760 | -4/Garrison | Lost 3 parts (1p2n) 28845 | -4/Garrison | Destroyed B-86 Titan 28891 | -4/Garrison | Heavy support dispatched to Factory 28993 | -4/Garrison | Triggered checkpoint 29037 | -4/Garrison | Heavy support dispatched to Factory 29076 | -4/Garrison | Garrison Relay disabled 29154 | -4/Garrison | H-XX Assembler disabled 29340 | -4/Garrison | Build established: Bothacker-Mutant 29361 | -4/Garrison | Discovered new exit (range 10) 29482 | -4/Garrison | Identified exit to Factory 29667 | -4/Garrison | Triggered checkpoint 29692 | -4/Garrison | Garrison Relay disabled 29729 | -4/Garrison | Discovered exit to Factory (range 13) 29875 | -4/Garrison | Triggered checkpoint 29984 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 30060 | -4/Garrison | Discovered exit to Factory (range 10) 30070 | -4/Garrison | Triggered checkpoint 30085 | -4/Garrison | Garrison Relay disabled 30095 | -4/Garrison | Triggered checkpoint 30117 | -4/Garrison | Garrison Relay disabled 30292 | -4/Garrison | Garrison Relay disabled 30297 | -4/Garrison | Build established: Botlord-Mutant 30410 | -4/Garrison | Entered Factory 30410 | -4/Factory | Accompanied by 5 allies 31037 | -4/Factory | Lost 3 allies 31362 | -4/Factory | Core integrity fell below 20% 31414 | -4/Factory | Lost 18 parts (2p8n5u3w) 31625 | -4/Factory | Fabricated P-80 Master? 31660 | -4/Factory | First assault squad dispatched 31768 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 31748_ U-05 Engineer lays Concrete. 31749_ System corrupted: Matter fused (-7). 31749_ U-05 Engineer lays Concrete. 31752_ Wheel+ destroyed. 31752_ Penetrated by Slug. 31752_ Slug penetrates Wall. 31753_ U-05 Engineer lays Concrete. 31756_ Dropped Gamma Rifle. 31758_ Acquired Gamma Rifle. 31759_ G-73 Enforcer destroyed. 31759_ K-01 Serf destroyed. 31763_ K-01 Serf collects debris. 31763_ G-67 Veteran destroyed. 31766_ NSMPU>&A=><7,Y=ROEMXV/ H9<,8 31767_ K-01 Serf collects debris. 31767_ M-36 Artificer fits Backup Power VII on K-01 Serf. 31767_ Acquired Gamma Rifle. 31768_ U-05 Engineer lays Concrete. 31768_ Penetrated by Slug. 31768_ Adv. Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????? ? | | ?????????????????????????????""?????????? ? | | ??????????????????????????? ?????????? ?? | | ??????????????????##################+#### ?? | | ?????????????????? # %]] ??? | | ??????????????????? # ]] ???? | | ???????????????????""" # ] ???? | | ?????????????????? """ " " ???? | | ?????????????????? """ " u ????? | | ?????????????????? " ?? | | ?????????????????? ] %h u ??? | | ??????????????????? [ ???? | | ????????????????????# #####/ =h [ #? | | ??????????????????????# @ b % #? | | ??????????????????????# #? | | ?????????????????????## #? | | ?????????????????????# = ??? | | ?????????????????????#T % = ??? | | ?????????????????????## =* " ?? | | ??????????????????????# * * """ | | ????????????????? ????# == k########"""""""### | | ?????????????????""???# #= ##????? | | ?????????????????""" ?# #=! ##????? | | ?????????????????""" # k # !! #?????? | | ????????????????"""" + ! + == #?????? | | ?????????????? #! #* #?????? | | ??????????????" """" ?# !%% # #?????? | | ????????????????"""" ?#== %# #?????? | | ????###### """??"""" #*%%m %# #?????? | | ????###### """?????" #]!!% # #?????? | | ????###### ????????#!!= % # #?????? | | #######################% % %# #?????? | | ####### #% # #?????? | | ####### +%% ##############?????? | | ####### """" """" # #??????????????????? | | ###### """" """" #% #??????????????????? | | ###### """" """" # % % #??????????????????? | | + # """" """" # % #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 39 Energy Capacity 1150 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 EM Shielding 3 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 60 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Utility Shielding | -7/Recycling | Hacked Med. Armored Exoskeleton | -7/Recycling | Hacked Deep Structural Scanner | -5/Factory | Extrapolated CPS Tube | -5/Factory | Scanalyzed Imp. VTOL Module | -5/Factory | Scanalyzed Mak. Power Source | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Adv. Hacking Suite | -5/Factory | Hacked Mak. Transmission Jammer | -5/Factory | Extrapolated Mak. Flight Unit | -5/Factory | Extrapolated Mak. Light Armor Plating | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Waste | Extrapolated 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Biometal Heavy Treads | -5/Factory | Scanalyzed Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Imp. Arc Thrower | -5/Garrison | Extrapolated Beamcaster | -5/Garrison | Extrapolated Graphene Brace | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Heavy Servo Lattice | -5/Factory | Scanalyzed Hyb. Fission Core | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Hacked Hyp. Coil Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Recycling | Hacked K-01 Serf | -4/Factory | Archive T-07 Excavator | -4/Factory | Archive A-02 Transporter | -4/Factory | Archive A-15 Conveyor | -4/Factory | Archive R-06 Scavenger | -4/Factory | Archive R-10 Processor | -4/Factory | Archive M-14 Sweeper | -4/Factory | Archive M-22 Extractor | -4/Factory | Archive M-30 Cleanser | -4/Factory | Archive M-13 Machinist | -4/Factory | Archive M-28 Smith | -4/Factory | Archive M-36 Artificer | -4/Factory | Archive O-16 Technician | -4/Factory | Archive O-24 Administrator | -4/Factory | Archive O-32 Director | -4/Factory | Archive W-16 Scout | -4/Factory | Archive W-25 Informer | -4/Factory | Archive W-44 Eye | -4/Factory | Archive S-10 Pest | -4/Factory | Archive S-27 Virus | -4/Factory | Archive S-43 Plague | -4/Factory | Archive G-34 Mercenary | -4/Factory | Archive G-47 Trooper | -4/Factory | Archive G-50 Soldier | -4/Factory | Archive G-67 Veteran | -4/Factory | Archive G-73 Enforcer | -4/Factory | Archive B-36 Bruiser | -4/Factory | Archive B-48 Gladiator | -4/Factory | Archive B-60 Warrior | -4/Factory | Archive B-74 Champion | -4/Factory | Archive L-31 Rogue | -4/Factory | Archive L-41 Fighter | -4/Factory | Archive L-61 Swordsman | -4/Factory | Archive Y-45 Defender | -4/Factory | Archive Y-54 Guardian | -4/Factory | Archive Y-64 Sentinel | -4/Factory | Archive Y-72 Warden | -4/Factory | Archive D-53 Grenadier | -4/Factory | Archive D-63 Destroyer | -4/Factory | Archive D-83 Annihilator | -4/Factory | Archive X-57 Shotgunner | -4/Factory | Archive X-62 Marksman | -4/Factory | Archive X-67 Chaingunner | -4/Factory | Archive X-72 Disruptor | -4/Factory | Archive X-77 Beamer | -4/Factory | Archive X-82 Rainmaker | -4/Factory | Archive X-87 Electro | -4/Factory | Archive H-55 Commando | -4/Factory | Archive H-66 Slayer | -4/Factory | Archive H-77 Assassin | -4/Factory | Archive H-88 Terminator | -4/Factory | Archive P-70 Sage | -4/Factory | Archive P-80 Master | -4/Factory | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded Deep Structural Scanner | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Quantum Reactor | x2 | -5/Factory | Preloaded Biometal Heavy Treads | x1 | -5/Factory | Authchip Biometal Heavy Treads | x1 | -5/Factory P-80 Master | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 42% | -10/Materials Gauss Rifle | 67% | -8/Materials Adv. Treads | 70% | -8/Materials Arm. Huge Wheel | 54% | -8/Materials Imp. Light Armor Plating | 53% | -8/Materials Imp. VTOL Module | 60% | -7/Factory Hvy. Rocket Launcher | 20% | -5/Factory Biometal Heavy Treads | 10% | -5/Factory | Broken Smartbomb Launcher | 6% | -5/Factory Biometal Heavy Treads | 4% | -5/Factory Quantum Shading Machine | 63% | -5/Factory | Broken Smartbomb Launcher | 50% | -5/Factory Biometal Heavy Treads | 18% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Mace | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Hyb. Fission Core | -5/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonBiomechanicalBlade Manual? 0 Play Time 07:35:28 Cumulative 1192.5 hours Start 2025.12.25 @ 23:26:55 End 2026.01.02 @ 01:14:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 410 Adventurer 4 Explorer 1 Win Type - Total 25 Types 13/5/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef8bcf56-6d81-407e-adcd-b49d91427102