Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 13:38:43 Player: Infomantis Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (77) 385 Value Destroyed (2583) 2583 Prototype IDs (30) 600 Alien Tech Used (14) 2800 Bonus (43133) 43133 TOTAL SCORE: 58001 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 320 Follower Combat Kills 1195 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7550 Entered DSFs 500 Registered with UFD 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -332 Cogmind --------- Core Integrity 833/1375 Matter 256/900 Energy 1928/1930 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Cooled Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (13) --- Advanced Heat Sink Nanoactuators Advanced Drone Bay Sigix Sheargun Matter Neutralizer Sigix Shearcannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Advanced Heat Sink Nanoactuators Advanced Hardlight Generator Transdimensional Reconstructor Supercharged TR Sigix Sheargun Sigix Sheargun Matter Neutralizer Core Cannon Micro-nuke Launcher Sigix Broadsword [Rating: 252] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Heavy EM Shotgun Energy Cannon Sigix Shearcannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 4 2 . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . . . . 1 . . . 1 1 . 1 2 . 2 . . . . . Utility 8 | . . . 1 . 1 . . . 2 1 . 1 . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 122 | 7 3 3 9 . 3 3 1 10 18 1 15 9 12 6 3 4 9 6 . . Power 14 | 1 2 . . . . 1 . . 3 1 2 . 1 1 1 . . 1 . . Engine 4 | 1 1 . . . . . . . 2 . . . . . . . . . . . Core 8 | . 1 . . . . 1 . . 1 1 2 . 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 33 | 2 . 1 1 . 1 . 1 2 4 . 6 4 4 4 1 1 1 . . . Treads 8 | 2 . 1 1 . 1 . 1 1 1 . . . . . . . . . . . Leg 8 | . . . . . . . . . 2 . 6 . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 1 . . 4 4 4 1 1 1 . . . Utility 46 | 2 1 1 2 . 2 2 . 5 4 . 4 5 5 . 1 2 5 5 . . Device 20 | 1 . 1 1 . . 1 . 1 2 . 2 4 1 . . . 4 2 . . Storage 5 | 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . Processor 6 | . . . . . 1 . . . 1 . . 1 . . . . 1 2 . . Hackware 4 | . . . . . . . . . . . . . 2 . 1 . . 1 . . Protection 10 | . . . . . 1 1 . 3 1 . 2 . 1 . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . . Weapon 29 | 2 . 1 6 . . . . 3 7 . 3 . 2 1 . 1 3 . . . Energy Gun 7 | . . . 3 . . . . 1 2 . 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . Ballistic Gun 7 | 2 . 1 2 . . . . 1 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 3 . 1 . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . 2 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . . . . . 3 . . 1 . 5 . 3 2 . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . . . System Corruption 6 | . . . . . . . . . . . 6 . . . . . . . . . Parts Lost 28 | . . . . . . . . 1 8 . 14 . 1 . 1 1 2 . . . Power 5 | . . . . . . . . . 2 . 2 . . . 1 . . . . . Propulsion 6 | . . . . . . . . . 3 . 2 . . . . . 1 . . . Utility 13 | . . . . . . . . 1 2 . 7 . 1 . . 1 1 . . . Weapon 4 | . . . . . . . . . 1 . 3 . . . . . . . . . Highest Loss Streak 5 | . . . . . . . . 1 4 . 5 . 1 . 1 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 9 14 14 15 14 14 15 15 14 15 13 14 12 10 10 9 9 10 8 7 Power 1 | . 2 3 2 1 1 1 1 1 1 . . 2 1 1 . . . . . . Propulsion 1 | . 1 2 2 3 3 2 2 1 . 2 2 3 . 1 . . . . . . Utility 4 | . 3 4 5 5 5 5 7 6 4 4 3 3 5 5 5 4 2 2 3 2 Weapon 4 | 1 2 4 3 4 4 4 4 4 6 8 5 5 4 3 3 3 4 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 5 4 1 . 2 . 2 2 . . . 4 1 1 2 3 1 . 3 Power 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Utility 13 | . 1 1 1 . . 1 . 1 . . . . 2 . 1 2 1 . . 2 Weapon 8 | . . 3 1 . . 1 . 1 . . . . 1 . . . . . . 1 Tool/Special 5 | . . 1 . . . . . . 1 . . . 1 . . . 2 . . . Average Slot Usage (%) 92 | . 100 100 99 100 90 99 100 99 88 64 74 61 85 90 90 90 79 71 63 72 Engine 1 | . 10 . . . . . . . 4 9 2 . . . . . . . . . Core 7 | . 3 14 11 11 9 9 9 9 6 1 6 7 8 8 4 4 2 . . . Treads 17 | . 28 28 22 22 21 27 27 26 9 . . . . . . . . . . . Leg 1 | . . . . . . . . . 2 11 16 10 . . . . 2 9 9 9 Flight 4 | . . . . . . . . . . . . 14 29 28 33 34 22 . . . Device 16 | . 14 14 22 22 18 21 27 18 12 11 9 10 18 14 13 13 11 9 . 9 Storage 8 | . 14 14 11 11 9 9 9 9 6 5 5 5 4 4 4 4 5 9 9 9 Processor 2 | . . . . . 6 . . . 5 5 5 6 4 4 4 4 5 26 27 27 Protection 4 | . . . . . . 5 . 7 12 5 6 2 2 4 4 4 4 . . . Energy Gun 5 | . . . 10 11 9 7 9 8 4 5 4 . . . . . . . . . Ballistic Gun 14 | . 28 28 21 22 18 18 18 17 10 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 3 9 8 8 6 6 . . Peak Build Rating 252 | 8 11 20 33 33 35 40 40 44 66 56 75 91 127 143 165 176 229 252 239 239 Average Rating 60 | 5 9 12 30 33 34 36 40 38 50 53 62 72 114 130 161 167 183 250 236 236 On Entrance 87 | . 8 11 15 33 33 35 40 40 44 52 56 52 91 127 143 163 172 229 249 239 Avg Prop Armor Cover (%) 7 | . . . . . . . . 11 6 14 10 8 . . . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 30 30 37 37 40 44 43 55 66 47 69 49 45 58 58 65 72 53 39 38 Greatest Support 88 | 40 40 42 42 42 62 62 62 62 60 16 88 80 63 64 84 80 83 60 60 60 Greatest Overweight (x) 4 | . . . . . . . . 3 4 2 4 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . 2 2 1 . . . . . . . . . Largest Inventory Capacity 16 | 8 15 15 15 15 15 15 16 16 16 16 16 16 16 11 11 11 13 13 13 13 Average Capacity 14 | 7 11 15 15 15 15 15 15 16 16 16 16 16 12 11 11 11 12 13 13 13 Most Carried 16 | 7 14 15 15 15 15 15 15 16 16 16 16 16 16 11 11 11 13 13 10 9 Average Carried 13 | 3 9 14 14 14 13 14 15 15 15 16 14 15 12 10 9 10 11 12 9 9 Final Capacity 16 | 8 15 15 15 15 15 15 16 16 16 16 16 16 11 11 11 11 13 13 13 13 Final Carried 16 | 7 14 15 15 15 12 15 15 14 16 16 14 16 11 11 9 11 13 11 9 9 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Mutant 19% | Tank 5% | Hacker-Sprinter 5% | Scavenger-Tank 5% | Alien-Sigix 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 3210 | 336 157 90 60 103 . 249 60 308 394 . 329 . 205 106 225 28 451 109 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3798 | 158 233 48 111 158 . 326 60 649 259 . 541 . 205 . 149 105 334 176 . 286 Parts 188 | 15 26 7 7 7 . 20 5 28 7 . 14 . 10 . . . 14 15 . 13 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 56 | . 9 3 2 4 . 8 1 12 6 . 6 . . . . . 3 . . 2 Guns 35 | . 9 3 2 4 . 7 1 5 3 . 1 . . . . . . . . . Cannons 6 | . . . . . . . . . . . 1 . . . . . 3 . . 2 AOE 10 | . . . . . . . . 7 3 . . . . . . . . . . . Classes Destroyed 24 | 2 3 . 1 1 . . . 7 1 . 4 . 1 . . 1 3 . . . Builder 4 | . . . . . . . . . . . . . 1 . . . . 3 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycler 5 | 1 . . . 1 . . . . . . . . 1 . 1 . . 1 . . Operator 4 | . 1 . . . . 1 . . . . . . 1 . . 1 . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . 2 . . . Swarmer 19 | . 6 3 . 3 . 3 . . 4 . . . . . . . . . . . Grunt 8 | . 3 . . . . 4 . . 1 . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 5 | . . . 2 . . 1 1 . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . . Bolteater 3 | . . . . . . . . 3 . . . . . . . . . . . . Federalist 1 | . . . . . . . . 1 . . . . . . . . . . . . Explorer 2 | . . . . . . . . 2 . . . . . . . . . . . . Guru 2 | . . . . . . . . 2 . . . . . . . . . . . . Scrapper 2 | . . . . . . . . 2 . . . . . . . . . . . . Elite 1 | . . . . . . . . 1 . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 2 3 . 4 1 11 4 . 3 . 1 . 1 1 3 4 . 2 Combat Bots Only 11 | . 3 3 2 3 . 3 1 11 4 . 3 . . . . . 3 . . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 2 1 . 1 . 1 . 1 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Triborg (-8/Scraptown) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 758 | . 32 23 6 6 . 30 2 116 65 . 155 14 1 18 17 37 185 19 16 16 Missed 278 | . 10 5 . 4 . 9 1 26 22 . 41 12 1 13 10 19 85 11 3 6 Hits 480 | . 22 18 6 2 . 21 1 90 43 . 114 2 . 5 7 18 100 8 13 10 Melee 55 | . . . . . . . . 48 . . 2 . . . . . 5 . . . Projectile 425 | . 22 18 6 2 . 21 1 42 43 . 112 2 . 5 7 18 95 8 13 10 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 26 | . . 1 1 . . 1 . 4 2 . 6 . . . . 1 10 . . . Part Disruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . Damage Taken 7952 | . 211 180 90 15 . 298 13 1037 881 . 2180 38 66 71 218 467 1359 277 360 191 Core 1334 | . 14 31 62 8 . 52 . 87 . . 375 17 . 8 25 63 311 90 118 73 Absorbed by Shields 6 | . . . . . . . . . . . . . . . 6 . . . . . Redirected to Shielding 101 | . . . . . . . . . . . 101 . . . . . . . . . Ignored by Resistances 2288 | . . . . . . . . 35 22 . 190 . . . . . 1200 284 364 193 Regen/Repaired (Parts) 278 | . . . . . . 47 . . . . . . . . . 224 . 7 . . Core Remaining (%) 81 | 100 . 84 . 94 . . . 73 100 . 51 98 . 99 . . 56 . . 60 Volleys Fired 177 | 11 22 9 2 7 . 21 2 32 26 . 30 . . . . 3 8 1 . 3 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 . . . . 1 1 1 . 1 Hottest 300 | 40 40 40 108 96 . 96 96 123 113 . 170 . . . . 105 300 300 . 300 Shots Fired 375 | 22 44 18 6 21 . 61 6 61 55 . 66 . . . . 3 8 1 . 3 Gun 315 | 22 44 18 6 21 . 61 6 55 47 . 35 . . . . . . . . . Cannon 51 | . . . . . . . . . 5 . 31 . . . . 3 8 1 . 3 Launcher 9 | . . . . . . . . 6 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 247 | 22 44 18 4 14 . 42 4 40 41 . 18 . . . . . . . . . Thermal 24 | . . . 2 . . . . . . . 13 . . . . 3 2 1 . 3 Explosive 9 | . . . . . . . . 6 3 . . . . . . . . . . . Electromagnetic 89 | . . . . 7 . 19 2 15 11 . 35 . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 19 | 4 9 2 2 4 . 10 11 16 10 . 19 . . . . . 14 . . 8 Robot Miss Streak 4 | 1 2 2 1 3 . 4 . 1 3 . 2 . . . . . 2 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 265 | 14 25 8 4 13 . 46 5 42 29 . 55 . 4 . 2 4 7 4 . 3 Core Hits 138 | 7 15 4 4 6 . 15 2 31 19 . 22 . 2 . . . 7 2 . 2 Critical Kills 3 | 1 . . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Critical Strikes 6 | 1 . . . . . . . 2 . . . . . . . . 2 . . 1 Destroy 4 | 1 . . . . . . . 2 . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 55 | . . . 1 . . 4 . 3 1 . . 1 5 . 2 12 17 9 . . Impact 32 | . . . 1 . . 4 . 3 . . . 1 2 . 1 10 10 . . . Slashing 23 | . . . . . . . . . 1 . . . 3 . 1 2 7 9 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 . . . . . . 2 . 2 2 1 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 1 1 . . . . Damage Inflicted 10967 | 162 338 108 60 177 . 876 81 1293 1337 . 1468 . 344 . 186 421 1853 1263 . 1000 Guns 3505 | 162 330 99 60 177 . 764 81 626 523 . 683 . . . . . . . . . Cannons 3188 | . . . . . . . . . . . 641 . . . . . 1547 . . 1000 Explosions 1603 | . . . . . . . . 667 814 . 122 . . . . . . . . . Melee 2513 | . . . . . . 111 . . . . . . 344 . 186 421 191 1260 . . Ramming 158 | . 8 9 . . . 1 . . . . 22 . . . . . 115 3 . . Kinetic 2567 | 162 330 99 44 121 . 457 58 464 341 . 491 . . . . . . . . . Thermal 1521 | . . . 16 . . . . 180 53 . 272 . . . . . . . . 1000 Explosive 1248 | . . . . . . . . 487 761 . . . . . . . . . . . Electromagnetic 1413 | . . . . 56 . 307 23 162 182 . 683 . . . . . . . . . Impact 853 | . . . . . . 111 . . . . . . 136 . 64 351 191 . . . Slashing 3207 | . . . . . . . . . . . . . 208 . 122 70 1547 1260 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 3 . . 8 . . 1 1 1 2 . . . Average Corruption 2 | . . . . . . . . 2 . . 6 . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 3 . . 5 . . . . 1 2 . . . Message Errors 4 | . . . . . . . . 2 . . 2 . . . . . . . . . Matter Fused 4 | . . . . . . . . 1 . . 1 . . . . 1 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1452 | . . . . . . . . 10 35 . . . 109 . 86 241 185 546 . 240 Projectiles 276 | . . . . . . . . . . . . . . . . . 36 . . 240 Explosions 45 | . . . . . . . . 10 35 . . . . . . . . . . . Melee 1131 | . . . . . . . . . . . . . 109 . 86 241 149 546 . . Knockbacks 2 | . . . . . . . . . . . . . . . . 1 1 . . . Impact 2 | . . . . . . . . . . . . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . . 163 45 . . . . . . . . . . . Shots 6 | . . . . . . . . 5 1 . . . . . . . . . . . Rammed 5 | . 3 1 . . . 1 . . . . . . . . . . . . . . Targets Rammed 18 | . 3 1 . . . 1 . . . . 5 . . . . . 7 1 . . Kicked 13 | . . . . . . . . . . . 5 . . . . . 7 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . . 4 . . . 25 . 47 100 . 97 . 158 6 285 112 277 34 . . Average Temperature 66 | . . 3 . . . 10 . 19 35 . 24 . 67 6 101 48 73 25 . . Received Heat Transfer 1052 | . 54 15 45 . . 144 . 197 66 . 360 . . 9 9 27 117 9 . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . 4 . . . . 2 . . . . Combat Hostiles 5 | . . . . . . 1 . . . . 4 . . . . . . . . . Parts Fried 18 | . . . . . . 4 . . . . 7 . . . 2 4 1 . . . Impact Corruptions 14 | . . . . . . . . . . . . . 1 . 1 8 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 4 . . . . . . . . . . . . Heat Transferred 533 | . . . 37 . . . . 124 50 . 322 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 1 . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 . . . . . . . . . . . . . 2 2 5 5 4 . Low Security (%) 84 | 100 98 100 100 100 100 100 100 . 100 100 100 100 100 100 60 . . . . . Level 1 5 | . 1 . . . . . . . . . . . . . 22 55 57 . . . Level 2 2 | . . . . . . . . . . . . . . . 17 44 18 . . . Level 3 . | . . . . . . . . . . . . . . . . . . 5 . . Level 4 1 | . . . . . . . . . . . . . . . . . . 24 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . 23 70 . . Peak Influence 1771 | 10 202 127 60 85 . 85 45 . 171 16 77 73 38 44 545 577 1771 1693 1100 . Initial 1100 | . . 67 . . . . . . . 16 . 29 33 . . 306 318 1100 1100 . Average 172 | 1 117 31 15 12 . 44 10 . 78 2 34 24 15 11 153 440 690 1444 1100 . Influence Increases 4142 | 30 366 70 90 90 . 252 55 . 399 . 182 113 54 82 600 351 723 618 . 67 Destroy 0b10 Robot/C 1060 | . 180 60 40 60 . 160 20 . 120 . 120 . . 40 . 20 60 180 . . Destroy 0b10 Robot/NC 105 | 30 5 . . 5 . 5 . . 5 . . . 15 . 5 5 10 20 . . Destroy Leader 204 | . 40 10 20 10 . 40 . . 22 . 20 . . . . . 2 40 . . Allied During Kill 45 | . . . . . . 2 1 . . . . . . 5 . . . 37 . . Successful Hack 194 | . 7 . 15 . . 15 4 . . . . 8 24 18 . 74 2 27 . . Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . . . Disable Machine 360 | . . . 15 15 . 30 . . 30 . 30 15 15 . . 105 105 . . . Destroy Structure 241 | . 2 . . . . . . . 35 . 12 . . 4 . 12 65 44 . 67 Partial Spotted 150 | . . . . . . . . . . . . 45 . 15 45 30 15 . . . Lose Combat Pursuer 1035 | . . . . . . . . . 45 . . 45 . . 300 105 270 270 . . Miscellaneous 688 | . 102 . . . . . . . 142 . . . . . 250 . 194 . . . Influence Decreases 5645 | 30 192 244 90 90 . 251 56 . 366 33 125 107 117 82 55 329 499 1289 590 1100 Entered New Map 3070 | . . 107 . . . . 1 . . 17 . 28 30 . . 239 249 709 590 1100 Time Decay 1660 | 30 192 137 90 90 . 251 55 . 286 16 . 79 77 62 45 80 130 40 . . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . Lost Part 255 | . . . . . . . . . 80 . 125 . 10 . 10 10 20 . . . Lost Ally 560 | . . . . . . . . . . . . . . 20 . . . 540 . . Squads Dispatched 53 | . 2 1 1 . . 3 1 . 4 . 2 4 . 2 1 2 10 20 . . Investigation 4 | . 1 1 . . . . . . . . . 1 . . . . . 1 . . Extermination 6 | . . . . . . . . . 1 . . . . . 1 2 1 1 . . Reinforcement 18 | . 1 . 1 . . 2 . . 3 . 2 3 . . . . 3 3 . . Assault 21 | . . . . . . . 1 . . . . . . 2 . . 6 12 . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 14 | . . . . . . 1 . . 1 . . 1 1 1 4 . 3 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 13 5 2 4 . 12 1 32 11 . 15 11 3 16 25 31 66 21 1 4 Peak Tracking Total 33 | . 4 3 2 2 . 4 . 13 4 . 8 12 2 10 24 15 33 10 1 4 Tactical Retreats 24 | . . . . . . . . . 2 . . 1 . . 4 3 8 6 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 8 | . . . . . . . . . . . . . 3 . 1 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 31 | . . . 1 1 . 2 . 7 2 . 2 1 1 . . 7 7 . . . Max in Single Turn 1 | . . . 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 46 | . 2 1 2 . . 7 4 3 . 2 . 3 8 5 1 4 3 1 . . Terminals 32 | . 1 . 2 . . 5 3 . . 2 . 2 5 5 1 2 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Total Hacks 99 | . 3 1 6 . . 15 14 7 . 2 . 9 16 11 2 8 3 2 . . Successful 50 | . 2 1 2 . . 8 8 7 . 1 . 4 5 2 1 5 3 1 . . Failed 49 | . 1 . 4 . . 7 6 . . 1 . 5 11 9 1 3 . 1 . . Catastrophic 8 | . . . . . . 1 1 . . . . 1 5 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 3 . 6 . . 4 9 . . 1 . . 2 3 2 1 . 1 . . Terminals 70 | . 1 . 6 . . 10 13 . . 2 . 7 9 11 2 4 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Recycling Units 5 | . 2 . . . . . 1 . . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 4 . . 2 . . . . Garrison Access 6 | . . . . . . 3 . . . . . . 3 . . . . . . . Terminal Hacks 31 | . 1 1 2 . . 5 1 7 . 1 . 2 3 1 1 2 3 1 . . Record 5 | . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . Open Door 7 | . . 1 . . . 2 . 1 . . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . 1 . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Maintenance Status 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Repair 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 1 . . . . . 7 . . . . . . 1 . 1 . . . . Terminals 7 | . . . . . . . 6 . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . Botnet 3 | . . . . . . . 3 . . . . . . . . . . . . . Skim 3 | . . . . . . . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Used 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Hacking Detections 29 | . 1 . 2 . . 5 3 . . 1 . 1 6 5 . 4 . 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Time 42 | . . . . . . 26 . . . . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 62 | . . . . . . . . 1 . . . 4 . 2 . 4 . 51 . . Largest Group 15 | . . . . . . . . 1 . . . 4 . 2 . 4 . 15 . . Highest-Rated Group 464 | . . . . . . . . 464 . . . 224 . 172 . 120 . 219 . . Highest-Rated Ally 464 | . . . . . . . . 464 . . . 56 . 146 . 30 . 58 . . Total Orders 5 | . . . . . . 2 2 . . . . . . . . 1 . . . . STAY 2 | . . . . . . . 1 . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 214 | . . . . . . . . 73 . . . 1 . 6 . . . 134 . . Total Damage 8245 | . . . . . . . . 5040 . . . 31 . 407 . . . 2767 . . Kills 52 | . . . . . . . . 40 . . . . . 2 . . . 10 . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 298 | . 20 . 5 20 . . . 25 5 . 15 10 10 . . 22 84 32 40 10 Average Entertainment 23 | . 13 2 5 12 11 5 2 23 16 8 18 26 20 10 5 11 31 90 93 63 Good Acts 72 | . 3 1 3 2 . 1 3 . 6 . 4 2 5 2 2 4 19 15 . . Bad Acts 40 | . 2 1 . 2 . 1 1 . 3 . 1 4 . 8 3 5 8 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 5806 | 73 566 591 287 617 15 554 281 809 653 194 120 122 177 167 145 173 262 . . . Sensors 1930 | . . 2 . . . . . . 653 194 120 38 177 167 145 172 262 . . . Seismic 4814 | 73 566 589 287 617 15 554 281 809 . . . 122 177 167 144 167 246 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches 14 | . . . . . . 14 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 7767 | 202 566 594 287 617 15 554 281 1944 735 194 248 182 177 167 145 173 361 311 4 10 Spaces Moved 7915 | 91 297 348 167 373 8 233 166 1179 399 149 84 347 601 545 604 563 934 815 5 7 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 2849 | 89 297 348 167 373 8 233 166 1098 70 . . . . . . . . . . . Legs 1085 | . . . . . . . . . . . 31 51 . . . . 176 815 5 7 Wheels 612 | . . . . . . . . 81 329 149 53 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3367 | . . . . . . . . . . . . 296 601 545 604 563 758 . . . Fastest Speed 7 | 50 160 152 152 152 152 155 155 130 130 130 120 24 17 22 8 8 7 30 30 30 Average Speed 79 | 157 160 157 152 152 152 155 155 154 149 130 135 39 18 22 14 15 19 30 30 30 Slowest Speed 240 | 160 160 160 152 152 155 155 155 160 240 130 190 120 23 28 15 19 89 30 30 30 Overloaded Moves 69 | . . . . . . . . . . . . . . . 21 35 13 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . 2 2 8 7 9 8 . . . Potential Cave-ins 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 31 | 5 43 54 14 46 2 54 18 90 14 4 57 14 21 54 23 61 63 28 1 1 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . 1 . . . . . 3 . . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . 6 3 . . . . . . 4 5 11 . . Terrain Destroyed 126 | . . . . . . . . 40 37 . 6 . . . . 4 13 11 . 15 Melee 12 | . . . . . . . . . . . . . . . . 2 5 5 . . Projectile 46 | . . . . . . . . 10 5 . . . . . . 2 8 6 . 15 AOE 68 | . . . . . . . . 30 32 . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Total 8913 | 124 342 383 197 409 11 377 186 1249 495 150 150 388 659 579 649 619 1066 864 6 10 Wait 348 | 9 10 3 2 28 . 97 17 9 22 . 2 15 11 14 40 21 37 11 . . Move 7826 | 90 296 347 166 372 7 232 165 1178 398 148 83 342 596 529 589 546 918 814 4 6 Hop 33 | . . . . . . . . . . . . 2 2 7 7 7 8 . . . Pick Up 100 | 7 6 8 6 1 . 5 . 5 10 . 4 7 8 3 3 7 14 6 . . Fast Attach 96 | 7 . 2 1 . . 1 . 2 9 . 12 8 8 9 . 6 26 5 . . Attach 46 | . . 1 2 . 3 . . 3 7 . 8 1 4 . 3 3 5 5 1 . Detach 10 | . . 1 . . . . . . 4 . . . 1 . . . 2 2 . . Swap 57 | . 3 1 7 . . 5 1 11 6 1 6 2 2 . 2 3 4 1 1 1 Drop 124 | . 2 10 10 1 1 4 1 6 12 1 . 10 16 10 1 9 21 9 . . Fire 177 | 11 22 9 2 7 . 21 2 32 26 . 30 . . . . 3 8 1 . 3 Melee 53 | . . . 1 . . 4 . 3 1 . . 1 5 . 1 11 17 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . 5 . . . . . 6 1 . . Crush 5 | . 3 1 . . . 1 . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 6 . 3 3 . . . . Rewire 7 | . . . . . . . . . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 203 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Prayed at D.C.S.S. Altar Unit 294 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 488 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 535 | -10/Materials | Discovered new exit (range 4) 721 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Entered Mines 971 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 975 | -10/Mines | Found Prototype Device 975 | -10/Mines | Identified Exp. Sensor Array 992 | -10/Mines | Discovered new exit (range 10) 1038 | -10/Mines | Discovered new exit (range 8) 1120 | -10/Mines | Met a Derelict shopkeep closing up shop 1159 | -10/Mines | X0-1V1 activates XOMVISION 1279 | -10/Mines | Learned 4 Materials zone layouts 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -9/Materials | Identified exit to Materials 1423 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1430 | -9/Materials | Identified exit to Mines 1650 | -9/Materials | Entered Mines 1651 | -9/Mines | Discovered exit to Materials (range 5) 1750 | -9/Mines | Learned location of Storage (-8) 1787 | -9/Mines | Build established: Scavenger-Gunner 1825 | -9/Mines | X0-1V1 activates XOMVISION 1907 | -9/Mines | Core integrity restored by X0-1V1 (+55) 1950 | -9/Mines | Assembled infested the area 1955 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2267 | -9/Mines | Entered Materials 2267 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2267 | -8/Materials | Discovered new exit (range 7) 2278 | -8/Materials | Identified exit to Storage 2282 | -8/Materials | Entered Storage 2316 | -8/Storage | Garrison activated, responded to threat 2387 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 18) 2482 | -8/Storage | Repaired Lgt. Armor Plating 2573 | -8/Storage | Identified exit to Recycling 2704 | -8/Storage | Used back door to open Recycling access 2713 | -8/Storage | X0-1V1 foreshadows a heat wave 2836 | -8/Storage | Entered Recycling 2836 | -8/Recycling | Accompanied by 12 allies 2891 | -8/Recycling | Identified exit to Factory 2891 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 2971 | -8/Recycling | Scanned before Scraplab entrance 3012 | -8/Recycling | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3052 | -8/Recycling | Identified exit to Scraptown 3052 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 3096 | -8/Recycling | Entered Scraplab 3117 | -8/Recycling | Entered Scraptown 3117 | -8/Scraptown | Accompanied by 12 allies 3522 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3553 | -8/Scraptown | Discovered exit to Factory (range 5) 3663 | -8/Scraptown | Visited Cyclists 3694 | -8/Scraptown | Visited CR-KLE's Repair Center 3703 | -8/Scraptown | Visited Red Mages 3725 | -8/Scraptown | Visited Comm Corps 3783 | -8/Scraptown | Visited UFD Registry 3783 | -8/Scraptown | Registered with UFD as "Shortbomber" 3814 | -8/Scraptown | Visited Fellowship of the Rings 3904 | -8/Scraptown | Visited Modified Component R&D 3971 | -8/Scraptown | Visited Junk Repository 4025 | -8/Scraptown | Visited Junk Repository 4056 | -8/Scraptown | Visited Science Guys 4100 | -8/Scraptown | Visited Sword Containment 4145 | -8/Scraptown | Visited Supply Room 4175 | -8/Scraptown | Visited Abandonware Association 4192 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 4234 | -8/Scraptown | Build established: Tank 4373 | -8/Scraptown | Visited Curators Association 4426 | -8/Scraptown | Visited Botcube Research 4434 | -8/Scraptown | Found Botcube 4460 | -8/Scraptown | Visited Chapter 10 4584 | -8/Scraptown | Discovered exit to Factory (range 3) 4689 | -8/Scraptown | Found Prototype Slashing Weapon 4803 | -8/Scraptown | Visited Shadow of the Wyrm 4823 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 4823 | -8/Scraptown | Attacked by Scraptown defenders 4843 | -8/Scraptown | Allies destroyed Triborg 4862 | -8/Scraptown | Lost 12 allies 4970 | -8/Scraptown | Destroyed 11 combat bots 5061 | -8/Scraptown | Entered Factory 5061 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5061 | -6/Factory | Identified Companion Sword 5266 | -6/Factory | X0-1V1 sent you into danger 5275 | -6/Factory | X0-1V1 whisked you away to safety 5315 | -6/Factory | Identified exit to Factory 5315 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 5428 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5518 | -6/Factory | X0-1V1 activates XOMVISION 5733 | -6/Factory | Discovered exit to Factory (range 15) 5796 | -6/Factory | Entered another Factory area 5796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5820 | -5/Factory | Lost 4 parts (1p1n1u1w) 5957 | -5/Factory | Discovered new exit (range 6) 5963 | -5/Factory | Identified exit to Factory 5990 | -5/Factory | Identified exit to DSF 5990 | -5/Factory | Entered DSF 6046 | -5/DSF | Additional patrols routed to DSF 6072 | -5/DSF | X0-1V1 downgraded hostiles (x1) 6085 | -5/DSF | Sensors blinded by X0-1V1 6111 | -5/DSF | Lost 5 parts (2p3u) 6122 | -5/DSF | Discovered exit to Factory (range 18) 6212 | -5/DSF | Lost 4 parts (3u1w) 6238 | -5/DSF | Entered Factory 6238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6254 | -4/Factory | Lost 5 parts (2n1u2w) 6312 | -4/Factory | X0-1V1 enhanced Transport squad support 6334 | -4/Factory | Sensors blinded by X0-1V1 6341 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 6349 | -4/Factory | Identified exit to Research 6387 | -4/Factory | X0-1V1 sent you to a vault 6420 | -4/Factory | Entered Research 6420 | -3/Research | Evolved 2 slots: Propulsion x2 6530 | -3/Research | Identified exit to Research 6557 | -3/Research | Identified exit to Armory 6557 | -3/Research | Identified exit to Testing 6591 | -3/Research | X0-1V1 released a cloud of subatomizers 6597 | -3/Research | Entered Testing 6640 | -3/Testing | Rewired PG-MN9IRSUM3R 6687 | -3/Testing | Sensors blinded by X0-1V1 6719 | -3/Testing | X0-1V1 sent you to a vault 6720 | -3/Testing | Found Prototype Slashing Weapon 6720 | -3/Testing | Identified Hvy. Scimitar of Distortion 6724 | -3/Testing | X0-1V1 announced a LAN party 6751 | -3/Testing | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6760 | -3/Testing | Discovered exit to Research (range 13) 6764 | -3/Testing | Entered Research 6764 | -2/Research | Evolved 2 slots: Propulsion x2 6776 | -2/Research | Discovered new exit (range 8) 6777 | -2/Research | Identified exit to Access 6851 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 6854 | -2/Research | Build established: Hacker-Sprinter 6867 | -2/Research | Identified exit to Quarantine 6868 | -2/Research | X0-1V1 enhanced Transport squad support 6909 | -2/Research | Entered Quarantine 6929 | -2/Quarantine | Repaired Lyr. Medium Armor Plating 6937 | -2/Quarantine | Found Alien Artifact 6937 | -2/Quarantine | Identified Phase Redirector 6948 | -2/Quarantine | Found Alien Slashing Weapon 6976 | -2/Quarantine | Found Alien Energy Cannon 6988 | -2/Quarantine | X0-1V1 announced a LAN party 6997 | -2/Quarantine | X0-1V1 sent you to a vault 7008 | -2/Quarantine | X0-1V1 downgraded hostiles (x1) 7011 | -2/Quarantine | Found Alien Artifact 7011 | -2/Quarantine | Identified Core Reset Matrix 7011 | -2/Quarantine | Identified Sigix Broadsword 7011 | -2/Quarantine | Identified Core Cannon 7011 | -2/Quarantine | Used Core Reset Matrix 7014 | -2/Quarantine | X0-1V1 sent you into danger 7015 | -2/Quarantine | Detected hypermatrix surge 7015 | -2/Quarantine | Sensed 13 artifacts in vicinity 7029 | -2/Quarantine | Found Transdimensional Reconstructor 7037 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7037 | -2/Quarantine | Warped through subspace 7043 | -2/Quarantine | Found Terrabomb 7054 | -2/Quarantine | Found Subatomic Replicator 7056 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 19) 7064 | -2/Quarantine | Spotted Fortress 7080 | -2/Quarantine | Discovered new exit (range 6) 7080 | -2/Quarantine | Discovered new exit (range 7) 7081 | -2/Quarantine | Identified exit to Section 7 7082 | -2/Quarantine | Identified exit to Protoforge 7082 | -2/Quarantine | Entered Section 7 7083 | -2/Section 7 | Detected hypermatrix surge 7083 | -2/Section 7 | Sensed 24 artifacts in vicinity 7104 | -2/Section 7 | Spotted S7 Guard 7115 | -2/Section 7 | Found Integrated Reactor 7115 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7122 | -2/Section 7 | X0-1V1 announced a LAN party 7123 | -2/Section 7 | Found Integrated Reactor 7123 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7136 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 7165 | -2/Section 7 | Spotted Alpha 7 7166 | -2/Section 7 | Spotted Alpha 7 7170 | -2/Section 7 | Spotted B-99 Colossus 7184 | -2/Section 7 | Found LRC Energy Well 7184 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7186 | -2/Section 7 | Found LRC Storage 7186 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7205 | -2/Section 7 | Found Integrated Reactor 7205 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7206 | -2/Section 7 | Found Integrated Reactor 7206 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7208 | -2/Section 7 | Found Integrated Reactor 7208 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7223 | -2/Section 7 | Found Integrated Reactor 7223 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7272 | -2/Section 7 | Found Transdimensional Reconstructor 7275 | -2/Section 7 | Used Subatomic Replicator to create Supercharged TR 7279 | -2/Section 7 | Found Terrabomb 7284 | -2/Section 7 | X0-1V1 opened Sealed Heavy Doors 7308 | -2/Section 7 | Spotted Striker 7308 | -2/Section 7 | Spotted Striker 7312 | -2/Section 7 | Found Sigix Shearcannon 7332 | -2/Section 7 | Search patrols dispatched 7334 | -2/Section 7 | Spotted Striker 7344 | -2/Section 7 | Integrated with Sigix Exoskeleton 7350 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (considerable) 7356 | -2/Section 7 | Spotted Executioner 7360 | -2/Section 7 | Spotted Executioner 7366 | -2/Section 7 | Destroyed Executioner 7372 | -2/Section 7 | Destroyed Executioner 7374 | -2/Section 7 | Found Prototype Processor 7374 | -2/Section 7 | Identified Exp. Core Analyzer 7378 | -2/Section 7 | Found Exp. Targeting Computer 7380 | -2/Section 7 | Found Exp. Core Analyzer 7423 | -2/Section 7 | Spotted S7 Guard 7443 | -2/Section 7 | Entered Access 7443 | -1/Access | Evolved 2 slots: Utility x2 7448 | -1/Access | Emitted hypermatrix ping 7453 | -1/Access | Assembled emerged from beneath the floor 7464 | -1/Access | Assembled emerged from beneath the floor 7472 | -1/Access | X0-1V1 destroyed Energy Cycler 7472 | -1/Access | Energy Cycler disabled 7481 | -1/Access | Identified exit to Surface 7517 | -1/Access | Assembled emerged from beneath the floor 7533 | -1/Access | Garrison activated, responded to threat 7546 | -1/Access | Assembled emerged from beneath the floor 7595 | -1/Access | X0-1V1 sent you to a vault 7608 | -1/Access | X0-1V1 turns hostiles against one another 7615 | -1/Access | Assembled emerged from beneath the floor 7632 | -1/Access | Identified exit to Command 7632 | -1/Access | X0-1V1 revealed exit location to -1/Command 7639 | -1/Access | Build established: Alien-Sigix 7640 | -1/Access | Spotted B-99 Colossus 7666 | -1/Access | Assembled emerged from beneath the floor 7674 | -1/Access | X0-1V1 downgraded hostiles (x1) 7704 | -1/Access | Assembled emerged from beneath the floor 7721 | -1/Access | Spotted B-99 Colossus 7733 | -1/Access | Spotted Striker 7754 | -1/Access | Entered Command 7754 | -1/Command | Accompanied by 1 ally 7754 | -1/Command | Spotted B-99 Colossus 7754 | -1/Command | Warped through subspace to slip node 7754 | -1/Command | Discovered new exit (range 5) 7758 | -1/Command | Entered Access_0 7759 | -1/Access_0 | Sensed 3 artifacts in vicinity 7760 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 7760 | -1/Access_0 | Met Architect 7760 | -1/Access_0 | Destroyed A8 7762 | -1/Access_0 | Destroyed Architect 7763 | -1/Access_0 | Architect triggered a singularity event 7764 | -1/Access_0 | Warped through subspace to slip node 7764 | -1/Access_0 | Discovered exit to Surface (range 8) 7768 | *** | Escaped singularity! Last Messages --------------- 07760_ Beam penetrates Wall. 07761_ Penetrated by Quantum Shear. 07761_ Quantum Shear penetrates Wall. 07761_ Penetrated by Quantum Shear. 07762_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 07762_ Beam penetrates Architect. 07762_ Architect: "If I can't win, no one wins!" [Achievement: Blink Of An Eye] [Achievement: What Happened At The End There] 07762_ Architect destroyed. 07762_ Beam penetrates Wall. 07763_ A0_COM: Initiating irreversible singularity event. Goodbye. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07764_ A0_COM: 10. 07764_ Warped through subspace, drawn to slip node. 07764_ EXIT=FOUND: SURFACE 07765_ A0_COM: 9. 07766_ A0_COM: 8. 07767_ A0_COM: 7. 07768_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 125 Energy Capacity 1930 Matter Stores 321 Matter Capacity 900 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 70 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 66 Evasion (%) 78 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 34 Item Schematics ----------------- Hds. Centrium Wheel | -2/Quarantine | Archive Exp. Targeting Computer | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Adv. Dynamic Insulation System | -2/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 47% | -8/Storage Lyr. Medium Armor Plating | 32% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Integrated Reactor LRC Energy Well LRC Storage Subatomic Replicator Core Cannon Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Sigix Broadsword Supercharged TR Transdimensional Reconstructor Achievements -------------- Blink Of An Eye Integration Complete Sacrificial Teamwork What Happened At The End There Challenges ------------ None Game ------ Seed XenonPiercelightDriver Manual? 0 Play Time 01:53:21 Cumulative 700.5 hours Start 2026.08.29 @ 22:25:23 End 2026.08.30 @ 13:38:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 368 Adventurer 7 Explorer 18 Win Type 6 Total 70 Types 44/3/9/2/2/1/3/4/0/2 Lore% 96 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab13a342-f090-42bd-b97a-83b7d954abf4