Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.11 @ 20:30:35 Player: snuf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3465) 3465 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 8475 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 72 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 544/700 Matter 149/300 Energy 0/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Heavy Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Matter Filter Relay Coupler [Swarmer] (41) Relay Coupler [Cutter] (12) Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- Shock Rifle Gauss Rifle > --- INVENTORY (20) --- Compact Wheel High-capacity Matter Pod (164) Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (27) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (14) Improved Medium Laser Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Matter Filter Light Armor Plating Hardened Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Light Nuclear Core Improved Heavy Treads Wheel Compact Wheel High-capacity Matter Pod Hacking Suite Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Shock Rifle Improved Medium Laser Heavy Laser Gauss Rifle Mini Grenade Launcher Datajack [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . 2 1 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 94 | . 5 15 22 22 6 10 . 14 Power 10 | . 1 2 3 2 . 1 . 1 Engine 9 | . 1 2 3 2 . 1 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 17 | . 2 3 6 3 1 . . 2 Treads 10 | . 1 1 5 2 . . . 1 Leg . | . . . . . . . . . Wheel 7 | . 1 2 1 1 1 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | . 2 4 6 5 5 5 . 6 Device 14 | . 1 2 4 2 2 2 . 1 Storage 2 | . . . 1 . . 1 . . Processor 3 | . . . 1 1 1 . . . Hackware 4 | . . . . . . . . 4 Protection 10 | . 1 2 . 2 2 2 . 1 Artifact . | . . . . . . . . . Weapon 34 | . . 6 7 12 . 4 . 5 Energy Gun 17 | . . 4 6 6 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . . . 1 . 3 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 2 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . 5 . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 24 | . . 1 3 6 2 1 . 11 Power 6 | . . . 2 1 . 1 . 2 Propulsion 5 | . . . 1 1 . . . 3 Utility 9 | . . . . 3 2 . . 4 Weapon 4 | . . 1 . 1 . . . 2 Highest Loss Streak 11 | . . 1 1 3 1 1 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 93 99 95 88 89 92 90 Engine 8 | . 14 11 9 8 9 7 7 6 Treads 11 | . 11 12 17 11 9 7 7 7 Wheel 9 | . 7 9 9 12 8 7 7 6 Device 18 | . . 19 26 15 9 27 30 23 Storage 9 | . 14 11 9 9 9 7 7 7 Processor 4 | . . . 3 8 8 . . . Protection 11 | . 13 7 5 10 16 14 15 13 Energy Gun 10 | . . 20 17 10 18 1 . . Ballistic Gun 4 | . 28 . . 2 . 10 15 7 Slashing Weapon 2 | . . . . 5 . 2 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 12 13 27 37 43 44 75 74 72 Greatest Support 40 | 20 20 40 20 26 16 16 16 16 Greatest Overweight (x) 4 | . 1 2 2 2 2 4 4 4 Average Overweight (x) 1 | . . 1 1 1 2 3 4 3 Largest Inventory Capacity 20 | . 8 8 15 15 15 20 20 20 Average Capacity 13 | . 8 8 8 15 15 19 20 20 Most Carried 20 | . 8 8 8 15 15 18 18 20 Average Carried 12 | . 7 7 7 12 14 16 18 17 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 Final Carried 18 | 6 8 7 8 15 15 18 18 10 Class Distribution -------------------- 54% | Scavenger-Mutant 28% | Bothacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Matter Collected 1439 | 200 102 155 255 272 181 201 57 16 Remotely . | . . . . . . . . . Salvage Created 3946 | . 323 571 908 1000 599 329 114 102 Parts 219 | . 26 48 49 32 36 19 5 4 Haulers Intercepted 4 | . 1 . 1 . 1 . 1 . Recyclers Shooed 4 | . 2 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Combat Hostiles Destroyed 82 | . 8 21 21 13 9 5 1 4 Guns 66 | . 8 13 16 12 9 3 1 4 AOE 12 | . . 7 3 . . 2 . . Classes Destroyed 12 | . 4 3 2 2 . . . 1 Builder 3 | . . . 2 . . 1 . . Hauler 4 | . 1 . 1 . 1 . 1 . Recycler 5 | . 1 . 2 . 1 1 . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . . 1 . . 1 . . . Watcher 3 | . . . 1 . 1 1 . . Swarmer 36 | . 6 11 11 3 2 . . 3 Cutter 1 | . . . . . . . . 1 Grunt 29 | . 2 6 7 4 5 4 1 . Brawler 2 | . . . . 2 . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 12 | . . 4 3 3 2 . . . Best Kill Streak 6 | . 6 4 5 3 5 3 2 4 Combat Bots Only 6 | . 6 4 4 3 3 3 1 4 Max Kills in Single Turn 4 | . 1 4 2 2 1 2 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . . 4 2 . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Damage Taken 4158 | . 155 514 863 600 438 498 117 973 Core 537 | . 41 61 74 122 83 81 13 62 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 9 | . 9 . . . . . . . Regen/Repaired (Parts) 20 | . . . . . 20 . . . Core Remaining (%) 79 | 100 83 84 . . 49 . . . Volleys Fired 248 | . 31 34 61 41 46 21 3 11 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 112 | . 40 112 112 112 112 56 56 78 Shots Fired 486 | . 62 66 120 77 91 42 6 22 Gun 482 | . 62 64 118 77 91 42 6 22 Cannon . | . . . . . . . . . Launcher 4 | . . 2 2 . . . . . Special . | . . . . . . . . . Kinetic 146 | . 62 . . 16 . 42 6 20 Thermal 334 | . . 64 118 61 91 . . . Explosive 4 | . . 2 2 . . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 22 | . 7 22 13 14 12 12 8 9 Robot Miss Streak 5 | . 3 2 3 4 5 1 . 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 344 | . 37 45 83 70 61 29 6 13 Core Hits 158 | . 17 27 38 29 24 14 3 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 26 | . . 4 9 4 8 1 . . Burn 24 | . . 4 9 3 8 . . . Destroy 1 | . . . . . . 1 . . Sever 1 | . . . . 1 . . . . Melee Attacks 149 | . . . . 90 . 1 . 58 Impact . | . . . . . . . . . Slashing 142 | . . . . 90 . 1 . 51 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7209 | . 301 1098 1614 1790 1078 987 122 219 Guns 5460 | . 301 733 1454 947 1078 606 122 219 Cannons . | . . . . . . . . . Explosions 906 | . . 365 160 . . 381 . . Melee 843 | . . . . 843 . . . . Ramming . | . . . . . . . . . Kinetic 1415 | . 301 . . 185 . 606 122 201 Thermal 4408 | . . 733 1454 762 1078 381 . . Explosive 525 | . . 365 160 . . . . . Electromagnetic 18 | . . . . . . . . 18 Impact . | . . . . . . . . . Slashing 843 | . . . . 843 . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . 5 Average Corruption 5 | . . . . 5 5 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . 7 17 . . 3 Message Errors 6 | . . . . 4 2 . . . Matter Fused 8 | . . . . 2 5 . . 1 Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 5 | . . . . 1 3 . . 1 Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 3 | . . . . . 2 . . 1 Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . 3 . . 4 . . Projectiles . | . . . . . . . . . Explosions 7 | . . . 3 . . 4 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 247 | . . 8 45 . . 194 . . Shots 5 | . . 1 2 . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 6 57 15 63 267 . . . Average Temperature 49 | . 6 13 4 24 68 . . . Received Heat Transfer 1011 | . 24 132 315 189 207 144 . . Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . 1 2 1 1 . . . Combat Hostiles 4 | . . 1 2 1 . . . . Parts Melted 27 | . . 2 12 7 6 . . . Heat Transferred 10782 | . . 1887 3848 1887 2960 200 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Peak Influence 1043 | . 236 746 729 1043 663 289 173 201 Initial 508 | . . 105 230 473 508 264 131 112 Average 474 | . 126 410 460 812 535 182 142 155 Maximum Alert Level 3 | . 1 3 3 3 2 1 . 1 Low Security (%) 23 | . 93 6 . . . 50 100 99 Level 1 20 | . 6 43 41 . 11 49 . . Level 2 35 | . . 46 48 30 88 . . . Level 3 21 | . . 3 9 69 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 3 1 . . 2 1 . Investigation 2 | . 1 1 . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . 1 . . . 1 1 . Assault 1 | . . 1 . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Distress Signals 9 | . 1 4 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 11 30 30 20 22 8 2 8 Peak Tracking Total 7 | . 5 6 5 5 5 5 1 7 Tactical Retreats 12 | . . 2 1 2 6 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Traps Triggered 4 | . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Machines Disabled 12 | . . 1 . 3 1 6 . 1 Max in Single Turn 5 | . . 1 . 1 1 5 . 1 Garrison Relay 4 | . . . . 3 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Machines Accessed 18 | . 1 2 5 1 7 1 1 . Terminals 15 | . 1 2 4 1 6 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 38 | . 3 5 11 1 13 4 1 . Successful 18 | . 2 1 5 1 5 3 1 . Failed 20 | . 1 4 6 . 8 1 . . Catastrophic 5 | . . . . . 4 1 . . Database Lockouts . | . . . . . . . . . Manual 15 | . 2 2 3 . 5 3 . . Terminals 32 | . 3 5 9 1 10 4 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 2 . . . 1 . Terminal Hacks 10 | . 1 . 4 1 3 1 . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 1 . . Locate Traps 3 | . . . 2 . 1 . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . Unlock Access 2 | . . . 1 . . . 1 . Unauthorized Hacks 4 | . 1 1 . . . 2 . . Terminals 4 | . 1 1 . . . 2 . . Botnet 2 | . 1 . . . . 1 . . Disrupt 1 | . . 1 . . . . . . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 2 4 1 7 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . 2 Relay Couplers Released 14 | . . . . 9 . . . 5 Machine Destruction 14 | . . . . 9 . . . 5 Attached 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Total Allies 4 | . . . . 2 . . . 2 Largest Group 2 | . . . . 2 . . . 2 Highest-Rated Group 50 | . . . . 50 . . . 41 Highest-Rated Ally 25 | . . . . 25 . . . 22 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 15 . . . 3 Total Damage 439 | . . . . 423 . . . 16 Kills 2 | . . . . 2 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Turns Passed 4210 | . 254 416 724 1153 658 582 66 357 Spaces Moved 1960 | 1 143 205 304 560 317 306 29 95 Core . | . . . . . . . . . Treads 73 | . 14 5 52 2 . . . . Legs 40 | 1 39 . . . . . . . Wheels 1847 | . 90 200 252 558 317 306 29 95 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 95 80 115 105 130 130 160 145 Average Speed 129 | 120 108 105 137 118 130 155 160 159 Slowest Speed 240 | 120 160 160 240 240 130 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 1 29 29 31 54 35 10 11 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 32 | . . . . 22 . 1 . 9 Terrain Destroyed 116 | . . 11 13 22 . 60 . 10 Melee 32 | . . . . 22 . 1 . 9 Projectile 2 | . . . . . . 1 . 1 AOE 82 | . . 11 13 . . 58 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Gar Total 2936 | . 193 340 494 834 470 365 43 197 Wait 361 | . 3 66 75 80 97 18 9 13 Move 1954 | . 142 204 304 559 316 305 29 95 Hop . | . . . . . . . . . Pick Up 49 | . 6 6 13 14 1 5 1 3 Fast Attach 38 | . 3 8 5 6 6 7 . 3 Attach 23 | . . 4 7 3 . 1 . 8 Detach 4 | . . 1 1 1 1 . . . Swap 34 | . 2 4 10 13 . 2 . 3 Drop 60 | . 6 13 18 11 3 5 1 3 Fire 248 | . 31 34 61 41 46 21 3 11 Melee 149 | . . . . 90 . 1 . 58 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 625 | -9/Materials | Discovered new exit (range 13) 655 | -9/Materials | First assault squad dispatched 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -8/Materials | Build established: Scavenger-Mutant 1266 | -8/Materials | Garrison activated, responded to threat 1369 | -8/Materials | Discovered new exit (range 14) 1395 | -8/Materials | Identified exit to Garrison 1395 | -8/Materials | Entered Garrison 1628 | -8/Garrison | Triggered checkpoint 1743 | -8/Garrison | Lost 3 parts (1n1u1w) 1788 | -8/Garrison | Rescued a captive Derelict 1798 | -8/Garrison | Rescued a captive Derelict 1837 | -8/Garrison | Garrison Relay disabled 1928 | -8/Garrison | Triggered checkpoint 2043 | -8/Garrison | Garrison Relay disabled 2096 | -8/Garrison | Garrison Relay disabled 2141 | -8/Garrison | Discovered new exit (range 15) 2380 | -8/Garrison | Triggered checkpoint 2460 | -8/Garrison | Installed Relay Interface Framework 2548 | -8/Garrison | Entered Materials 2725 | -8/Materials | Repaired Com. Wheel 2765 | -8/Materials | Build established: Bothacker-Mutant 3142 | -8/Materials | Core integrity fell below 50% 3178 | -8/Materials | Discovered new exit (range 15) 3206 | -8/Materials | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Utility x2 3443 | -7/Factory | Discovered new exit (range 14) 3459 | -7/Factory | Build established: Scavenger-Mutant 3539 | -7/Factory | Discovered new exit (range 6) 3591 | -7/Factory | Discovered new exit (range 15) 3788 | -7/Factory | Entered Storage 3829 | -7/Storage | Build established: Bothacker-Mutant 3854 | -7/Storage | Identified exit to Garrison 3854 | -7/Storage | Entered Garrison 3981 | -7/Garrison | Garrison Relay disabled 4211 | -7/Garrison | Self-destructed Last Messages --------------- 04185_ Com. Wheel destroyed. 04186_ Imp. Heavy Treads destroyed. 04188_ Slug penetrates Wall. 04188_ Slug penetrates S-27 Virus. 04188_ S-27 Virus destroyed. 04191_ Slug penetrates Wall. 04194_ Hrd. Medium Armor Plating destroyed. 04195_ Wall collapses. 04195_ Slug penetrates S-27 Virus. 04195_ S-27 Virus destroyed. 04196_ System corrupted: Substantial component data lost. 04197_ Lgt. Nuclear Core destroyed. 04198_ Slug penetrates H-55 Commando. 04200_ Penetrated by Slug. 04201_ Slug penetrates Wall. 04203_ Penetrated by Slug. 04203_ Gauss Rifle destroyed. 04203_ Imp. Heat Sink destroyed. 04206_ Wheel destroyed. 04209_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######"""#??????????????????????? | | ??????######???### #????????????????????? | | ?????## ##??#"# ########??????????????????????? | | ?????#" "#??#" ["#????????????????????????????? | | ?????## ##??# !!##?????? ?????????????????????? | | ??????### #???#"! #??????? ?????????????????????? | | ????????# #???#"# #??????? ?????????????????????? | | ????????# #???###"##### #? ?????????????????????? | | ????????# #?????# #? ?????????????????????? | | ????????# #???### #######? #????????????????????? | | ????????# #####"#"######## ######???????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????#####"#"###"## ###+####?????????????????? | | ????????????#####?#### "## #????????????????????? | | ?????????????????????# ### ####?????????????????? | | ?????????????????????# ###h #?????????????????? | | ?????????????????????# %%#;%####?????????????????? | | ?????????????????????# =%@!=#????????????????????? | | ?????????????????????# /###[#????????????????????? | | ?????????????????????# #?#%#???? ##""""##???????? | | ?????????????????????# ###*### ????? | | ?????????????????????# /=* ????? | | ?????????????????????# ????? | | ?????????????????????########## ## ##???????? | | ??????????????????????????????? #?????#????????? | | ???????????????????????????????? ?????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????? #????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Relay Coupler Types 3 Relay Coupler Value 66 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFortressReconstructor Manual? 0 Play Time 01:10:50 Cumulative 213.2 hours Start 2022.07.11 @ 14:57:33 End 2022.07.11 @ 20:30:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3dc7353-c6b9-4758-ab2d-1facbee6de8d