Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 18:53:36 Player: UberDoot Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (328) 1640 Value Destroyed (15564) 15564 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (9554) 9554 TOTAL SCORE: 35838 Bonus ------- High Alert Combat Kills 6318 Follower Combat Kills 1959 Forged Quantum Companion 1000 Registered with UFD 300 Met Zhirov 300 Friendly Fire -323 Cogmind --------- Core Integrity 0/1600 Matter 328/550 Energy 440/440 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg > --- UTILITY (11) ----- Large Storage Unit Matter Compressor Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- Compact HERF Cannon Compact HERF Cannon Z-bomb Delivery System Quantum Companion > --- INVENTORY (15) --- Improved Antigrav System Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Surveybot 17 Chip Advanced Target Analyzer Advanced Target Analyzer Improved Cloaking Device Improved Utility Shielding Graphene Brace > --- WEAPON ----------- Gamma Rifle Phase Gun Z-bomb Delivery System Quantum Companion > --- INVENTORY -------- Quantum Reactor Improved Antigrav System Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon [Rating: 185] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Precision Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Z-bomb Delivery System Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . . . . . . 2 . . 1 Utility 9 | . . 1 1 1 . . . 2 . . . . 2 . . . 2 . Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 481 | 8 2 18 31 40 26 1 16 27 15 8 8 25 25 55 31 43 16 86 Power 53 | 2 1 1 3 . 3 . 1 2 4 1 . 3 3 5 2 7 3 12 Engine 10 | 2 1 1 2 . 1 . 1 1 . . . 1 . . . . . . Core 13 | . . . 1 . 2 . . 1 4 1 . 2 1 1 . . . . Reactor 30 | . . . . . . . . . . . . . 2 4 2 7 3 12 Propulsion 85 | 2 . 8 8 7 . . 1 4 1 . . . 2 7 4 7 6 28 Treads 32 | 2 . 1 5 2 . . . 2 . . . . 2 7 4 7 . . Leg 23 | . . 3 2 . . . . . . . . . . . . . . 18 Wheel 19 | . . 4 1 5 . . 1 2 1 . . . . . . . 1 4 Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 8 | . . . . . . . . . . . . . . . . . 5 3 Utility 180 | 2 . 4 9 11 13 1 8 10 4 2 5 10 11 28 19 16 3 24 Device 133 | 1 . 2 4 9 9 . 6 7 3 2 2 8 7 22 18 13 3 17 Storage 10 | 1 . 2 1 . . . . 1 . . 2 . . . . . . 3 Processor 8 | . . . . 1 . . . . 1 . . . 1 2 . 2 . 1 Hackware 2 | . . . 1 . . . . . . . . . 1 . . . . . Protection 27 | . . . 3 1 4 1 2 2 . . 1 2 2 4 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 1 5 11 22 10 . 6 11 6 5 3 12 9 15 6 13 4 22 Energy Gun 47 | 1 1 2 1 8 . . . 3 2 2 1 1 3 7 2 6 2 5 Energy Cannon 30 | . . 1 7 1 . . . 2 2 . . 2 1 1 2 3 1 7 Ballistic Gun 34 | 1 . . . . 7 . 4 5 2 . 2 5 3 4 . . . 1 Ballistic Cannon 14 | . . 2 . 8 1 . . . . 1 . 1 1 . . . . . Launcher 25 | . . . . . . . . 1 . 2 . 2 1 3 2 4 1 9 Special Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . Impact Weapon 10 | . . . 3 5 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 1 2 4 1 1 2 . . 4 1 1 1 . 6 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Parts Lost 125 | . 7 . 2 2 1 . . 1 . . . 2 2 8 13 10 25 52 Power 22 | . 2 . 1 . . . . . . . . . 1 . 2 4 3 9 Propulsion 36 | . 2 . . . . . . . . . . . . . 1 3 10 20 Utility 45 | . . . 1 2 1 . . 1 . . . 1 1 6 9 1 6 16 Weapon 22 | . 3 . . . . . . . . . . 1 . 2 1 2 6 7 Highest Loss Streak 21 | . 5 . 1 1 1 . . 1 . . . 1 1 2 10 4 21 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 76 88 99 99 83 80 78 81 82 81 65 81 85 88 80 87 48 57 Engine 4 | . 10 7 8 7 1 7 7 6 1 . . . . . . . . . Core 2 | . . . . . 4 . . 3 9 11 11 10 6 2 . . . . Reactor 1 | . . . . . . . . . . . . . 3 7 8 8 4 4 Treads 4 | . 21 1 14 14 . . . 2 . . . . 4 10 16 18 7 . Leg 1 | . . 17 3 . . . . . . . . . . . . . . 12 Wheel 10 | . . 8 18 15 15 15 15 7 11 11 11 11 7 . . . . . Device 13 | . 10 20 12 13 14 7 8 13 11 11 10 11 17 22 19 21 10 14 Storage 6 | . 11 10 9 7 7 7 7 5 5 5 5 5 5 5 4 4 1 2 Processor 7 | . . . . 6 7 7 7 5 10 11 11 11 10 15 11 12 8 8 Protection 5 | . . . 7 7 7 15 8 8 5 5 5 4 6 1 . . 1 2 Energy Gun 4 | . 10 11 7 13 . . . 1 4 4 . 3 6 12 10 12 4 2 Energy Cannon 1 | . . . 9 2 . . . . . . . 3 1 . 2 1 1 2 Ballistic Gun 7 | . 10 . . . 17 11 14 14 11 10 . 5 4 1 . . . . Impact Weapon 1 | . . . . 1 4 7 2 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 4 Peak Build Rating 185 | 7 7 15 29 52 57 52 67 92 98 98 100 113 123 163 178 178 177 185 Average Rating 81 | 5 5 10 25 41 51 50 61 80 96 97 82 102 116 149 163 163 100 102 On Entrance 71 | . 7 . 15 29 50 52 49 64 91 98 98 100 104 116 149 152 156 32 Naked Turns 52 | . 42 10 . . . . . . . . . . . . . . . . Heaviest Build 137 | 14 14 35 64 76 80 80 82 101 100 98 96 108 116 113 137 126 123 101 Greatest Support 225 | 40 40 32 40 56 56 56 56 56 48 48 48 48 48 155 225 225 166 155 Greatest Overweight (x) 7 | . 3 3 2 5 1 1 1 3 3 2 1 2 5 5 . . 7 4 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 1 1 1 1 2 . . . . . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 7 11 17 20 20 20 20 20 20 20 20 20 20 20 20 20 12 6 Most Carried 20 | 8 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 Average Carried 17 | 4 6 8 16 19 19 19 17 19 19 20 19 18 19 19 17 18 9 4 Final Capacity 20 | 8 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 Final Carried 20 | 7 5 14 20 20 20 20 20 19 20 20 20 20 20 20 19 18 5 4 Class Distribution -------------------- 43% | Mutant 12% | Scavenger-Scrapper 10% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Gunner 4% | Scavenger-Gunner 3% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Tank | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Matter Collected 9547 | 285 33 234 305 498 484 236 432 307 479 263 393 591 110 1254 440 1051 503 1649 Remotely 1735 | . . . . . . . . . . . . . . 227 147 539 370 452 Salvage Created 14541 | 56 292 266 1376 759 249 140 . 526 412 237 388 631 812 2816 1720 1643 423 1795 Parts 644 | 6 16 13 69 35 15 4 . 38 10 10 1 32 33 114 79 80 18 71 Haulers Intercepted 6 | . . . 2 1 1 . . . . . . . 1 . 1 . . . Recyclers Shooed 5 | 1 1 1 . . . . . . . . . . 1 . . 1 . . Parts Field Recycled 50 | . . . . . . . 50 . . . . . . . . . . . Retrieved Matter 709 | . . . . . . . 709 . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . 73 11 1 22 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 264 | . 7 7 28 9 7 . . 12 4 8 . 14 7 47 26 36 15 37 Melee 22 | . . . . . . . . 1 . . . . . 3 2 1 1 14 Guns 108 | . 6 3 10 7 7 . . 6 4 3 . 6 5 27 8 11 5 . Cannons 63 | . . 4 17 1 . . . . . . . 4 1 8 9 9 4 6 AOE 64 | . 1 . . 1 . . . 5 . 5 . 4 1 7 6 14 5 15 Classes Destroyed 22 | 1 4 1 3 1 1 . . 1 . . . 4 . 4 1 . . 1 Worker 17 | . 1 . 1 4 . . . 1 . . . . 3 . 3 2 1 1 Builder 10 | . . . . . . . . 1 . . . . 1 . 4 3 1 . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . Hauler 6 | . . . 2 1 1 . . . . . . . 1 . 1 . . . Recycler 13 | . . . 2 2 . 2 . . . . . . 1 . . 2 1 3 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . Watcher 16 | . 1 1 . 3 . . . 1 . . . . 1 4 . 2 . 3 Swarmer 62 | . 3 . 9 . 3 . . 5 2 4 . 2 . 7 6 . 15 6 Saboteur 5 | . . . . . . . . . . . . . . 2 . 2 . 1 Grunt 103 | . 4 5 13 5 2 . . 2 2 4 . . 3 10 12 17 . 24 Brawler 9 | . . . 1 . . . . . . . . . . 2 1 3 . 2 Duelist 10 | . . . . . . . . . . . . . . 4 . 4 . 2 Protector 2 | . . . . . . . . . . . . . . 1 1 . . . Sentry 19 | . . 2 5 2 1 . . 1 . . . 1 1 5 1 . . . Specialist 7 | . . . . . . . . . . . . 3 . 4 . . . . Hunter 17 | . . . . . 1 . . . . . . 4 3 3 2 4 . . Programmer 27 | . . . . 2 . . . 4 . . . 2 . 9 2 6 . 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | 2 5 5 5 4 3 2 . 5 2 4 . 6 7 15 15 10 12 8 Combat Bots Only 14 | . 3 5 4 2 3 . . 5 2 4 . 6 4 14 8 8 9 8 Max Kills in Single Turn 7 | 1 1 1 1 2 1 1 . 5 1 2 . 2 3 2 4 7 5 6 Gunslinging 1 | . . . . . . . . . . . . 1 . 1 . . 1 . Exploded 5 | . 1 . . 1 . . . 5 . 2 . 1 1 2 3 5 3 5 Melee 1 | . . . . . . . . 1 . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Hostile Shots Fired 1986 | . 88 29 130 126 75 . . 44 22 30 . 91 120 167 215 180 283 386 Missed 587 | . 24 6 44 46 25 . . 14 5 9 . 30 37 47 46 58 100 96 Deflected 37 | . . . . . . . . . . . . 2 2 4 10 6 7 6 Damage Taken 26548 | . 695 331 1077 922 594 56 . 625 327 381 . 888 1710 2726 3275 2386 3886 6669 Core 3690 | . 111 43 153 37 110 . . 31 20 . . 125 102 201 248 175 731 1603 Absorbed by Shields 451 | . . . 4 . . . . . . . . . . . 335 . . 112 Reduced by Siege Mode 242 | . . . . . . . . . . . . . . 83 135 . 24 . Redirected to Shielding 277 | . . . . . . . . . . . . . . 41 . . . 236 Regen/Repaired (Parts) 782 | . . . . . . . 5 20 10 . . 20 . . . 311 416 . Core Remaining (%) 74 | 100 55 89 72 . . . 79 . . . . 82 . 73 . 67 49 . Volleys Fired 564 | 5 30 21 110 30 17 . 1 16 26 17 . 28 20 80 63 63 21 16 Largest 3 | 2 2 2 2 3 3 . 1 3 3 3 . 3 3 3 3 3 3 3 Hottest 328 | 60 60 100 128 190 84 . . 143 164 167 . 222 217 218 273 328 282 282 Shots Fired 1276 | 10 56 42 196 74 40 . 1 37 60 33 . 73 52 222 156 154 41 29 Gun 921 | 10 56 21 59 54 40 . . 32 53 29 . 55 48 215 92 118 31 8 Cannon 308 | . . 21 137 20 . . . 4 7 . . 12 1 1 57 29 7 12 Launcher 46 | . . . . . . . . 1 . 4 . 6 3 6 7 7 3 9 Special 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic 268 | 5 30 21 . 16 40 . . 25 38 23 . 36 17 17 . . . . Thermal 882 | . . 21 196 41 . . . 11 22 6 . 30 32 199 149 147 20 8 Explosive 46 | . . . . . . . . 1 . 4 . 6 3 6 7 7 3 9 Electromagnetic 79 | 5 26 . . 17 . . . . . . . 1 . . . . 18 12 Robot Hit Streak 24 | 9 13 16 17 13 16 . 2 11 11 3 . 17 7 24 19 14 11 4 Robot Miss Streak 8 | . 3 1 3 3 8 . . 3 4 3 . 4 6 4 4 5 4 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 25 | . 2 . . . 1 . . 1 3 . . 1 1 10 . 4 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . 1 1 1 . 1 1 . Autonomous 69 | . . . . . . . . . . . . 3 3 23 4 10 9 17 Shots Hit Robots 909 | 9 35 34 115 60 36 2 1 32 32 17 12 43 30 166 93 97 23 72 Core Hits 546 | 4 16 12 49 34 38 1 . 18 12 12 3 29 25 91 70 61 21 50 Critical Kills 11 | . . . 1 . . 1 . 2 . 1 . 1 1 2 1 1 . . Critical Parts Destroyed 12 | . . . . 1 . . . . . 2 . 1 . 4 2 2 . . Critical Strikes 41 | 1 1 2 2 3 . 1 . 2 2 3 . 5 1 8 3 3 . 4 Burn 4 | . . 2 1 . . . . . . . . 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 22 | . . . . . . . . 2 2 3 . 2 1 6 3 3 . . Blast 3 | . . . . 1 . . . . . . . 2 . . . . . . Corrupt 3 | 1 1 . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . 1 . 1 . . . . . . . . . . . . Melee Attacks 223 | . . . 6 19 7 4 . 30 7 6 16 2 5 20 12 6 3 80 Impact 36 | . . . 6 19 7 4 . . . . . . . . . . . . Slashing 187 | . . . . . . . . 30 7 6 16 2 5 20 12 6 3 80 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 4 . 2 . 3 . . . . 2 1 . 2 . 8 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 52778 | 93 437 563 2477 1974 696 107 . 1351 1284 970 1038 1699 1659 8551 6186 8451 3509 11733 Guns 15779 | 93 392 280 801 1093 696 . . 415 701 304 . 665 648 4760 1874 2336 537 184 Cannons 10814 | . . 283 1676 326 . . . . . . . 491 239 1996 1823 1398 853 1729 Explosions 18860 | . 45 . . 173 . . . 338 288 666 . 543 602 1339 2300 4531 2060 5975 Melee 7324 | . . . . 381 . 107 . 598 295 . 1038 . 170 456 189 186 59 3845 Ramming 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic 3753 | 29 148 283 . 271 696 . . 332 626 272 . 533 230 333 . . . . Thermal 16242 | . 45 280 2477 935 . . . 83 363 32 . 351 418 4427 3350 2902 395 184 Explosive 18354 | . . . . . . . . 338 . 666 . 543 602 1339 2300 4531 2060 5975 Electromagnetic 1207 | 64 244 . . 386 . . . . . . . . . . . . 257 256 Impact 488 | . . . . 381 . 107 . . . . . . . . . . . . Slashing 6836 | . . . . . . . . 598 295 . 1038 . 170 456 189 186 59 3845 Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 5897 | . . . . . . . . . . . . 272 239 1996 347 832 738 1473 Highest Corruption 22 | . . . . 3 3 3 . 6 6 6 6 6 1 4 13 22 10 5 Average Corruption 6 | . . . . 2 3 3 . 4 6 6 6 6 1 2 9 16 8 3 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 272 | . . . . 12 13 3 . 20 28 31 11 33 . 18 25 59 8 11 Message Errors 76 | . . . . 3 2 2 . 6 6 11 1 8 . 4 9 15 3 6 Matter Fused 51 | . . . . 4 3 . . 4 8 3 4 8 . 3 2 9 1 2 Heat Flow Errors 30 | . . . . . 2 . . . 2 5 3 2 . 3 3 9 1 . Energy Discharges 35 | . . . . 3 1 . . 7 2 2 1 4 . 3 2 9 1 . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . 2 . . Parts Fused 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Data Loss (minor) 30 | . . . . 2 1 . . 2 4 5 2 5 . 4 1 2 2 . Data Loss (major) 10 | . . . . . 2 1 . . 1 1 . 3 . . . 2 . . Misfires 13 | . . . . . 1 . . 1 2 1 . 1 . . 4 1 . 2 Alerts 4 | . . . . . 1 . . . 1 . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 16 | . . . . . . . . . 1 2 . 2 . . 3 7 . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . Overflow Damage 4748 | . . . 46 287 . 10 . 158 204 . 210 . 133 492 229 860 707 1412 Projectiles 1019 | . . . 46 . . . . . . . . . 67 373 145 108 110 170 Explosions 2282 | . . . . 88 . . . 13 . . . . 21 51 56 688 568 797 Melee 1447 | . . . . 199 . 10 . 145 204 . 210 . 45 68 28 64 29 445 Knockbacks 4 | . . 1 . 2 . 1 . . . . . . . . . . . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . Kinetic 2 | . . 1 . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 652 | . 17 . . 130 . . . . . . . . . 77 88 170 . 170 Shots 9 | . 1 . . 3 . . . . . . . . . 1 2 1 . 1 Rammed 2 | . 1 . . 1 . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 1 1 . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | 20 88 267 357 256 256 . . 152 419 413 206 580 306 368 548 84 169 462 Average Temperature 112 | 13 34 125 93 82 73 . . 46 103 151 91 175 116 103 153 35 59 153 Received Heat Transfer 4344 | . 300 180 520 291 99 12 . 45 63 135 . 36 216 174 1145 165 18 945 Effects 26 | . . . 1 1 . . . . 2 . . 7 . 1 9 . . 5 Shutdowns 10 | . . . . . . . . . 1 . . 3 . . 4 . . 2 Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . . . . . Interference 4 | . . . . 1 . . . . . . . . . . 3 . . . Matter Decay 4 | . . . . . . . . . . . . 1 . . 1 . . 2 Short Circuit 3 | . . . . . . . . . 1 . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . 4 2 1 1 . Total Turns 271 | . . . . . . . . . . . . . . 189 60 3 19 . Longest Duration 161 | . . . . . . . . . . . . . . 161 40 3 19 . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 1 . . 5 . 1 . . . . . 1 . . . . 1 1 Impact Corruptions 6 | . . . . 5 . 1 . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . . . 1 1 1 . . Combat Hostiles 4 | . . . 1 . . . . . . . . . . 1 1 1 . . Parts Melted 44 | . . . 8 4 . . . . . . . 2 . 8 10 8 3 1 Heat Transferred 21037 | . . 814 4440 1657 . . . 111 511 50 . 648 555 5179 2965 3367 518 222 Parts Sabotaged 8 | . . . . . . . . . . . . . . 2 . 2 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped 15 | . . . . . . . . . . . . . . 8 . . . 7 Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Peak Influence 1613 | 10 337 399 825 518 467 129 . 687 . . . . 986 1613 1569 1527 1206 1135 Initial 858 | . 6 142 83 319 184 112 . . . . . . 302 455 846 798 858 720 Average 628 | 3 174 249 593 360 297 122 . 141 . . . . 575 856 1054 980 1048 935 Maximum Alert Level 5 | . 1 1 3 2 2 . . 2 . . . . 3 5 4 4 4 4 Low Security (%) 15 | 100 45 50 9 . 10 100 . 81 . . . . . . . . . . Level 1 21 | . 54 49 6 78 80 . . 7 . . . . 51 4 . . . . Level 2 15 | . . . 46 21 9 . . 10 . . . . 6 32 . . . . Level 3 37 | . . . 37 . . . . . . . . . 42 41 67 73 55 97 Level 4 9 | . . . . . . . . . . . . . . 20 32 26 44 2 Level 5 . | . . . . . . . . . . . . . . 1 . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 3 . 6 3 2 . . 7 . . . . 7 8 12 9 3 5 Investigation 13 | . 1 . 2 . 1 . . 2 . . . . 2 1 1 1 2 . Extermination 13 | . . . . 2 . . . 1 . . . . 1 4 1 2 1 1 Reinforcement 16 | . 2 . 2 1 1 . . . . . . . 2 1 5 2 . . Assault 18 | . . . . . . . . 1 . . . . 2 2 5 4 . 4 Garrison 5 | . . . 2 . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . 2 1 . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Distress Signals 22 | . 2 3 1 1 . . . 1 . . . . 6 2 2 . 2 2 Communications Jammed 86 | . . . . 28 4 . . 45 . . . . 5 4 . . . . Distress Signals 85 | . . . . 28 4 . . 44 . . . . 5 4 . . . . Times Spotted 451 | . 21 12 38 18 18 . . 19 31 12 . 16 22 62 41 49 31 61 Peak Tracking Total 12 | . 9 6 6 4 4 . . 5 12 5 . 4 11 6 8 10 10 8 Tactical Retreats 26 | . 4 1 5 2 . . . . 1 . . . . . 3 3 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Traps Triggered 8 | . 1 . 1 . 1 . . 1 . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . 5 5 5 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Machines Disabled 32 | . . . 1 4 2 . . 1 6 . . 1 4 5 2 5 . 1 Max in Single Turn 4 | . . . 1 4 1 . . . 4 . . 1 2 2 1 1 . 1 Garrison Access 5 | . . . 1 . . . . 1 . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Machines Accessed 73 | . 1 5 7 3 4 6 5 7 3 1 9 . 4 5 3 4 3 3 Terminals 34 | . 1 4 5 2 4 4 . 3 . . . . 2 3 2 3 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . 1 . . . 1 . . . . . 1 . . 1 . Recycling Units 4 | . . . 1 . . . . 1 . . . . 2 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . . . 2 . . . . . . 1 1 2 2 Total Hacks 230 | . 2 19 20 8 7 34 29 13 5 1 48 . 10 9 5 8 7 5 Successful 149 | . 1 9 5 5 3 27 29 4 5 1 48 . 6 3 . 2 1 . Failed 81 | . 1 10 15 3 4 7 . 9 . . . . 4 6 5 6 6 5 Catastrophic 23 | . . 2 6 . 1 1 . 5 . . . . . . 3 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 50 | . 1 7 14 2 3 5 . 4 . . . 1 4 4 2 3 . . Terminals 85 | . 2 15 16 5 7 9 . 7 . . . . 7 5 3 7 . 2 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations 8 | . . . . 3 . . . 1 . . . . . 2 . . 2 . Recycling Units 6 | . . . 2 . . . . 1 . . . . 3 . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . Garrison Access 17 | . . . 2 . . . . 4 . . . . . . 2 1 5 3 Terminal Hacks 126 | . . 4 2 3 2 25 29 3 5 1 48 . 2 1 . 1 . . Record 92 | . . . . . . 24 28 . 3 . 36 . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . 1 . 1 . 2 1 . . . 1 . . . . Branch Access Points 4 | . . 1 1 1 . . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . 1 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Release Object 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 . Scan Component 2 | . . . . 1 . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 1 1 1 1 2 . 1 . . . . 3 . . . . . Terminals 8 | . 1 1 1 1 1 2 . . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . . 1 1 1 1 2 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 5 6 3 3 4 . 6 . . . . 3 3 3 3 3 3 Full Trace Events 9 | . . 1 1 . 1 . . 1 . . . . . 1 1 1 2 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 . . . . . . 1 . . 2 Machine Destruction 6 | . . . . . . . . 3 . . . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 3 1 . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Total Allies 25 | . . . . . . . 6 5 . . . . 10 3 1 . . . Largest Group 10 | . . . . . . . 6 8 8 1 1 1 10 3 1 . . . Highest-Rated Group 479 | . . . . . . . 319 409 411 77 77 77 479 168 64 . . . Highest-Rated Ally 81 | . . . . . . . 81 81 77 77 77 77 50 56 64 . . . Total Orders 12 | . . . . . 10 . . . . . . . . 1 1 . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . EXPLORE 6 | . . . . . 6 . . . . . . . . . . . . . RETURN 5 | . . . . . 3 . . . . . . . . 1 1 . . . Ally Attacks 379 | . . . . . . . . 98 57 8 . 7 125 66 18 . . . Total Damage 9444 | . . . . . . . . 2173 1194 463 . 310 2924 2053 327 . . . Kills 57 | . . . . . . . . 10 18 4 . 2 15 7 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . . . . Drone Launches 11 | . . . . . 5 . . . . . . . . 2 4 . . . Drone Recoveries 6 | . . . . . 2 . . . . . . . . 2 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Turns Passed 21824 | 121 230 503 1664 1230 710 199 6927 1059 1150 978 298 1074 531 1571 803 1164 318 1294 Spaces Moved 14566 | 56 133 280 665 663 372 154 5703 632 1067 899 251 786 350 583 351 511 373 737 Core 312 | 2 85 18 . . . . . . . . . . . . . . 140 67 Treads 1868 | 54 48 . 307 30 . . . . . . . . . 516 351 511 51 . Legs 743 | . . 116 . . . . . . . . . . . . . . . 627 Wheels 11465 | . . 146 358 633 372 154 5703 632 1067 899 251 786 350 67 . . 5 42 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 177 | . . . . . . . . . . . . . . . . . 177 . Fastest Speed 34 | 50 50 50 105 115 115 115 115 97 97 97 97 97 97 120 150 150 34 50 Average Speed 118 | 156 93 129 168 129 115 115 115 125 97 97 97 106 111 149 152 151 61 120 Slowest Speed 330 | 160 200 330 240 250 115 115 115 145 145 109 97 109 120 250 156 155 232 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 39 24 50 16 72 31 94 14 94 85 62 70 12 36 13 63 19 18 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 . . . . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 13 | . . . . . . . 4 . 4 2 . 3 . . . . . . Spaces Dug 89 | . . . 11 12 2 2 . 17 6 6 . . 4 6 12 7 2 2 Terrain Destroyed 625 | . 4 . 17 57 2 2 . 23 40 61 . 99 37 74 81 92 18 18 Melee 63 | . . . 6 11 2 2 . 13 3 6 . . 3 5 8 . 2 2 Projectile 163 | . . . 11 4 . . . 8 24 3 . 46 3 17 27 20 . . AOE 399 | . 4 . . 42 . . . 2 13 52 . 53 31 52 46 72 16 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Total 17949 | 77 190 379 1001 939 608 170 6090 837 1144 970 288 988 444 1141 510 769 422 982 Wait 1509 | 2 18 31 141 127 145 5 281 93 13 38 4 120 9 295 28 108 2 49 Move 14549 | 55 133 279 664 662 371 153 5702 631 1066 898 250 785 349 582 350 510 372 737 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 218 | 7 3 16 21 23 14 1 41 8 5 . 2 6 12 25 13 15 3 3 Fast Attach 230 | 6 . 10 8 10 12 1 7 13 4 2 9 13 11 23 5 15 7 74 Attach 96 | 1 2 6 4 9 2 . 6 7 2 . . 2 5 12 11 14 7 6 Detach 71 | . 1 5 3 3 3 2 4 7 2 . . 5 6 13 2 11 . 4 Swap 156 | 1 . 2 19 21 12 . 3 7 9 6 . 10 9 20 15 14 2 6 Drop 286 | . 3 9 24 34 25 4 45 17 9 3 11 17 18 33 7 13 5 9 Fire 564 | 5 30 21 110 30 17 . 1 16 26 17 . 28 20 80 63 63 21 16 Melee 217 | . . . 6 19 7 4 . 30 7 6 12 2 5 20 12 6 3 78 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . . 38 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Lost 5 parts (1p2n2w) 345 | -10/Materials | Discovered new exit (range 13) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 356 | -9/Materials | Identified exit to Mines 820 | -9/Materials | Discovered new exit (range 4) 828 | -9/Materials | Build established: Scavenger-Mutant 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -8/Materials | Garrison activated, responded to threat 2307 | -8/Materials | Build established: Mutant 2478 | -8/Materials | Discovered new exit (range 16) 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2806 | -7/Factory | Build established: Gunner 3164 | -7/Factory | Identified exit to Storage 3164 | -7/Factory | Identified exit to Lower Caves 3749 | -7/Factory | Entered Storage 4148 | -7/Storage | Met 01-MTF 4429 | -7/Storage | Discovered new exit (range 4) 4459 | -7/Storage | Entered Recycling 4459 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4460 | -7/Recycling | Met a Zionite searching for Scraptown 4604 | -7/Recycling | Scanned before Scraplab entrance 4641 | -7/Recycling | Entered Scraplab 4649 | -7/Recycling | Build established: Mutant 4654 | -7/Recycling | Discovered new exit (range 3) 4658 | -7/Recycling | Entered Scraptown 4658 | -7/Scraptown | System corruption cleaned by C-Scrubber 5106 | -7/Scraptown | Discovered new exit (range 5) 5246 | -7/Scraptown | Visited SPCMW 5271 | -7/Scraptown | Visited Red Mages 5327 | -7/Scraptown | Visited Shadow of the Wyrm 5665 | -7/Scraptown | Visited The Evicted 5693 | -7/Scraptown | Visited Science Testing Area 5754 | -7/Scraptown | Visited UFD Registry 5765 | -7/Scraptown | Registered with UFD as "Fiberrider" 5802 | -7/Scraptown | Visited Botcube Research 5848 | -7/Scraptown | Visited Cartography Club 5867 | -7/Scraptown | Found Surveybot 17 Chip 6008 | -7/Scraptown | Visited Sword Containment 6048 | -7/Scraptown | Visited A0-MCA Data Center 6152 | -7/Scraptown | Visited Scrapoid Pod Storage 6174 | -7/Scraptown | Visited Junk Repository 6267 | -7/Scraptown | Visited Derelict Rescue Squad 7026 | -7/Scraptown | Given an A+ rating by A0-MCA 7031 | -7/Scraptown | Found A0-MCA's Component Scanner 7221 | -7/Scraptown | Visited Scrap Suit Storage 7251 | -7/Scraptown | Visited Abandonware Association 7424 | -7/Scraptown | Visited Junk Repository 7515 | -7/Scraptown | Found DRS Beacon 7599 | -7/Scraptown | Found Scrap Suit 7603 | -7/Scraptown | Found Scrap Suit 7754 | -7/Scraptown | Discovered new exit (range 3) 7967 | -7/Scraptown | Found Lrg. Botcube 8177 | -7/Scraptown | Visited Cave Peace 9628 | -7/Scraptown | Lrg. Botcube activated 9660 | -7/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns, 2 cannons. 9774 | -7/Scraptown | Found Scrapoid Pod 11060 | -7/Scraptown | Visited Assassins FH 11172 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 11308 | -7/Scraptown | Found Scrap Suit 11585 | -7/Scraptown | Entered Factory 11585 | -5/Factory | Accompanied by 6 allies 11585 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11824 | -5/Factory | Discovered new exit (range 5) 11954 | -5/Factory | Build established: Tank 12196 | -5/Factory | Identified exit to Upper Caves 12427 | -5/Factory | Discovered new exit (range 5) 12440 | -5/Factory | Lost 3 allies 12562 | -5/Factory | Scrapoids reinforcements arrived? 12644 | -5/Factory | Entered Upper Caves 12644 | -5/Upper Caves | Accompanied by 8 allies 12650 | -5/Upper Caves | Activated DRS Beacon 12812 | -5/Upper Caves | Found DCF Scrap (14 items) 12826 | -5/Upper Caves | Learned location of Warlord (-4) 12858 | -5/Upper Caves | Build established: Commander-Scrapper 12945 | -5/Upper Caves | Learned Factory garrison access intel 12945 | -5/Upper Caves | Learned Armory garrison access intel 12990 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13049 | -5/Upper Caves | Discovered new exit (range 18) 13305 | -5/Upper Caves | Build established: Scavenger-Scrapper 13680 | -5/Upper Caves | Lost 4 allies 13794 | -5/Upper Caves | Entered another Upper Caves area 13794 | -5/Upper Caves | Accompanied by 1 ally 14095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14252 | -5/Upper Caves | Discovered new exit (range 10) 14544 | -5/Upper Caves | Discovered new exit (range 16) 14772 | -5/Upper Caves | Entered Zhirov 14772 | -5/Zhirov | Accompanied by 1 ally 14772 | -5/Zhirov | Discovered new exit (range 4) 14792 | -5/Zhirov | Met Zhirov 14809 | -5/Zhirov | Learned location of Quarantine (-2) 14809 | -5/Zhirov | Learned location of Testing (-3) 14809 | -5/Zhirov | Learned location of Command (-1) 14832 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14852 | -5/Zhirov | Found Alien Artifact 14852 | -5/Zhirov | Identified Integrated Reactor 14852 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14869 | -5/Zhirov | Found Alien Artifact 15070 | -5/Zhirov | Entered Proximity Caves 15070 | -4/Proximity Caves | Accompanied by 1 ally 15071 | -4/Proximity Caves | Forged Quantum Companion 15077 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15086 | -4/Proximity Caves | Found Prototype Special Weapon 15086 | -4/Proximity Caves | Identified Molecular Deconstructor 15217 | -4/Proximity Caves | Spotter reported a threat 15242 | -4/Proximity Caves | Spotter reported a threat 15256 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15575 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 15578 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15769 | -4/Proximity Caves | Spotted B-86 Titan 15835 | -4/Proximity Caves | Discovered new exit (range 19) 16144 | -4/Proximity Caves | Build established: Derelict-Skirmisher 16144 | -4/Proximity Caves | Entered Factory 16144 | -4/Factory | Evolved 2 slots: Utility x2 16145 | -4/Factory | Identified exit to Armory 16146 | -4/Factory | Loaded intel: 4 garrison access locations 16297 | -4/Factory | Scrapoid reinforcements arrived 16396 | -4/Factory | Scrapoid reinforcements arrived 16504 | -4/Factory | Lost 4 allies 16571 | -4/Factory | Lost 4 allies 16644 | -4/Factory | First assault squad dispatched 16675 | -4/Factory | Entered Armory 16860 | -4/Armory | Found Adv. Force Booster 16922 | -4/Armory | Found Fusion Bomb Launcher 16924 | -4/Armory | Found Fusion Bomb Launcher 16978 | -4/Armory | Build established: Scavenger-Assassin 17650 | -4/Armory | Found Prototype Processor 17650 | -4/Armory | Identified Exp. Targeting Computer 17657 | -4/Armory | Found Exp. Targeting Computer 17796 | -4/Armory | Build established: Scavenger-Skirmisher 17925 | -4/Armory | First assault squad dispatched 18012 | -4/Armory | Fabricated Assault Drone Bay (x1) 18134 | -4/Armory | Discovered new exit (range 4) 18141 | -4/Armory | Identified exit to Research 18181 | -4/Armory | Destroyed 14 combat bots 18246 | -4/Armory | Entered Research 18246 | -3/Research | Evolved 2 slots: Propulsion x2 18496 | -3/Research | First assault squad dispatched 18859 | -3/Research | Spotted B-86 Titan 18860 | -3/Research | System corruption reached 10% 18908 | -3/Research | Discovered new exit (range 14) 18926 | -3/Research | Destroyed B-86 Titan 18950 | -3/Research | Destroyed 8 combat bots 18991 | -3/Research | Lost 10 parts (2p1n6u1w) 19029 | -3/Research | Identified exit to Testing 19049 | -3/Research | Entered Testing 19151 | -3/Testing | Found Prototype Processor 19151 | -3/Testing | Identified Spectral Analyzer 19538 | -3/Testing | Found Prototype Launcher 19538 | -3/Testing | Identified Z-bomb Delivery System 19549 | -3/Testing | First assault squad dispatched 19818 | -3/Testing | Lost 4 parts (2p1u1w) 19888 | -3/Testing | Destroyed 8 combat bots 20057 | -3/Testing | Found Prototype Protection 20057 | -3/Testing | Identified SHELL Armor 20164 | -3/Testing | Destroyed 7 combat bots 20193 | -3/Testing | Discovered new exit (range 11) 20213 | -3/Testing | Entered Research 20213 | -2/Research | Evolved 2 slots: Utility x2 20354 | -2/Research | Destroyed 9 combat bots 20424 | -2/Research | System corruption reached 10% 20454 | -2/Research | Lost 21 parts (3p9n5u4w) 20468 | -2/Research | Core integrity fell below 50% 20524 | -2/Research | Discovered new exit (range 16) 20531 | -2/Research | Entered Access 20531 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 20716 | -1/Access | Build established: Mutant 20947 | -1/Access | Lost 8 parts (1p4n3u) 20989 | -1/Access | Destroyed 8 combat bots 20995 | -1/Access | Lost 6 parts (1p2n1u2w) 21031 | -1/Access | First assault squad dispatched 21072 | -1/Access | Build established: Scavenger-Mutant 21194 | -1/Access | Lost 10 parts (2p4n2u2w) 21475 | -1/Access | Core integrity fell below 50% 21517 | -1/Access | Core integrity fell below 20% 21524 | -1/Access | Lost 19 parts (3p6n7u3w) 21818 | -1/Access | Spotted B-99 Colossus 21825 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- misfires. 21817_ Transmission Jammer destroyed. 21818_ Penetrated by Slug. 21821_ Propulsion Shielding destroyed. 21821_ Penetrated by Slug. 21821_ Lgt. Quantum Reactor destroyed. 21821_ Penetrated by Slug. 21821_ Acquired 4 matter. 21822_ Myomer Leg destroyed. Quantum Companion releases a shadow of itself that zips off towards S-43 Plague. 21824_ Destroyed Lgt. Antimatter Reactor. 21825_ K-01 Serf cleans the Sealed Freight Elevator. 21825_ Slug penetrates Sealed Freight Elevator. 21825_ Penetrated by Slug. 21825_ Slug penetrates Sealed Freight Elevator. 21825_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????### ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ??????????????? ????????"" """?????????????????? | | ???????????? ???""" """"????????????????? | | ???????????? """"" """"" ???#??????????? | | ???????????? """"" """"" #??????????? | | ??????????? s s """"" """"" #??????????? | | ??????????? k s """"" """"" #??????????? | | ?????????? s s % #??????????? | | ?????????? s #??????????? | | ?????????? k @ ??????? | | ???????????????""" """""% """"" ??????? | | ????????????????"" """"" % """"" ??????????????? | | ????????????????"" """"" """""??A???????????? | | ????????????????"" """"" """"" !!?? ? | | ???????????????""" k""""" """"" !! | | ???????????? """"" """"" """"" !! | | ??????????? u k | | ??????????? | | ??????????? u | | ????????????? ###"" ""### k | | ????????????? ??#""R""??# | | ????????????? ??? ""????# u | | ????????????? ?????????## """"" """"" """"" | | ??????#######/######???# """"" """"" """"" | | ??????# #???# """"" """"" """"" | | ??????#!!! #???# """"" """"" """"" | | ??????#!!! " #???# """"" """"" """"" | | ??????#! ! """ #???# | | ??????# """#???# | | ??????# " #???# % | | ??????# #???# ##########+####### | | ??????# #???# ## # | | ??????# #???# ## # | | ??????# #???# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 75 Energy Capacity 1030 Matter Stores 458 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 Jamming Range 12 Cloak Strength 3 Power Amplification 60 Base Temperature (-) 200 Armor Coverage 1800 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Hard Hitter More Power To You Oh No You Don't! Sunderer The Science Guy Challenges ------------ None Game ------ Seed StealthGravmagSheargun Manual? 0 Play Time 05:28:24 Cumulative 76.6 hours Start 2024.08.19 @ 16:12:10 End 2024.11.04 @ 18:53:36 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d6e235f-86cd-4409-877c-4b37d6c9493f