Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 19:03:03 Player: Runia Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (18) 90 Value Destroyed (202) 202 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 8772 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 60/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Q-thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Biometal Medium Treads Medium Armor Plating Advanced Powered Armor [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . . . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 . . 1 . . . . . . . 2 Utility 9 | . . 2 . 2 1 1 . . 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 54 | 2 2 4 4 9 6 1 2 2 4 1 1 3 . 2 5 3 3 Power 7 | . . . . 1 1 . . . 2 . . 1 . . 1 . 1 Engine 3 | . . . . 1 1 . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 . . 1 . . 1 . 1 Propulsion 18 | 2 . 1 1 2 2 . 1 . . 1 1 1 . 1 2 2 1 Treads 3 | 2 . . . . . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 14 | . . 1 1 2 2 . . . . 1 1 1 . 1 2 2 . Utility 23 | . 2 2 1 6 3 . 1 2 2 . . 1 . 1 1 1 . Device 7 | . . 1 1 2 2 . . . 1 . . . . . . . . Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 9 | . 1 1 . 3 1 . . 1 1 . . . . . . 1 . Hackware 3 | . . . . 1 . . . . . . . . . 1 1 . . Protection 3 | . . . . . . . 1 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 6 | . . 1 2 . . 1 . . . . . . . . 1 . 1 Energy Gun 2 | . . . 1 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . 1 1 . . . 2 1 . 1 Parts Lost 35 | . . 6 2 1 . . 4 . . . 9 . 1 . 4 5 3 Power 6 | . . 1 1 . . . . . . . 1 . . . 2 . 1 Propulsion 12 | . . 2 . . . . 2 . . . 2 . . . 2 4 . Utility 11 | . . 1 . . . . 1 . . . 6 . 1 . . 1 1 Weapon 6 | . . 2 1 1 . . 1 . . . . . . . . . 1 Highest Loss Streak 9 | . . 4 2 1 . . 4 . . . 9 . 1 . 3 4 2 Average Slot Usage (%) 56 | . 88 67 57 69 71 79 75 52 57 57 46 31 30 30 41 28 14 Engine 4 | . 14 3 8 . 6 5 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 5 5 5 4 . 1 Treads 6 | . 28 14 . . . . . . . . . . . . . . . Flight 7 | . . . 8 8 18 23 20 11 10 10 8 10 10 12 15 6 . Device 4 | . . 5 6 8 13 17 15 11 10 10 7 . . . . . . Storage 3 | . 14 7 . . . . . . . . . . . . . . . Processor 15 | . 3 22 18 26 20 17 17 17 26 26 22 10 10 10 10 11 6 Hackware 3 | . . . . 7 6 5 5 5 5 5 4 . . 2 6 9 4 Energy Gun 8 | . 28 14 17 15 6 8 8 . . . . . . . . . . Naked Turns 35 | . . . . . . . . . . . . . . . . . 35 Heaviest Build 28 | 12 27 28 4 9 11 13 13 9 9 9 9 19 19 12 15 3 14 Greatest Support 40 | 40 40 40 5 10 22 22 22 12 12 12 12 20 20 26 26 18 14 Greatest Overweight (x) 1 | . . 1 . . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 13 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 7 8 5 5 5 5 5 5 5 5 5 3 1 5 5 3 3 Average Carried 3 | 4 3 6 4 4 4 4 4 4 4 5 4 1 1 2 2 1 . Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 4 4 4 5 4 5 5 5 5 5 1 1 4 1 2 . Class Distribution -------------------- 38% | Mutant 35% | Scout 8% | Skirmisher 8% | Sprinter 5% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Matter Collected 392 | 200 40 . 25 . . . . . . . 24 . . . 71 . 32 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 290 | . 167 5 46 13 . 27 . . . . . . . . . . 32 Parts 35 | . 21 5 6 1 . 2 . . . . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 9 | . . 4 3 . . 1 . . . . . . . . . . 1 Guns 2 | . . . 1 . . 1 . . . . . . . . . . . AOE 6 | . . 4 2 . . . . . . . . . . . . . . Classes Destroyed 6 | . 4 1 . 1 . . . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 4 | . 3 . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . Swarmer 9 | . . 4 3 . . 1 . . . . . . . . . . 1 Best Kill Streak 4 | . 3 4 4 1 . 1 . . . . . . . . . . 1 Combat Bots Only 4 | . . 4 3 . . 1 . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Damage Taken 5665 | . 117 772 317 120 19 28 59 18 . . 841 126 174 . 519 914 1641 Core 3587 | . 16 300 131 54 19 28 . 18 . . 579 58 41 . 189 688 1466 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 93 25 76 92 97 . . 95 . . . . . . 21 47 . Volleys Fired 32 | . 11 6 6 6 . 3 . . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 . . . . . . . . . . . Hottest 100 | . 100 100 60 60 . 70 . . . . . . . . . . . Shots Fired 58 | . 22 7 11 12 . 6 . . . . . . . . . . . Gun 54 | . 22 4 10 12 . 6 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . 3 1 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 51 | . 22 4 10 12 . 3 . . . . . . . . . . . Explosive 4 | . . 3 1 . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 7 | . 3 4 4 7 . 1 . . . . . . . . . . . Robot Miss Streak 2 | . 2 1 2 2 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 37 | . 12 3 8 7 . 3 . . . . . . . . . . 4 Core Hits 27 | . 8 5 8 4 . 2 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 926 | . 148 302 235 52 . 29 . . . . . . . . . . 160 Guns 313 | . 148 24 60 52 . 29 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 446 | . . 271 175 . . . . . . . . . . . . . . Melee 128 | . . . . . . . . . . . . . . . . . 128 Ramming 39 | . . 7 . . . . . . . . . . . . . . 32 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 313 | . 148 24 60 52 . 29 . . . . . . . . . . . Explosive 446 | . . 271 175 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 128 | . . . . . . . . . . . . . . . . . 128 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 3 . 1 . . . . . 5 7 7 7 7 7 4 . Average Corruption 5 | . . 1 . 1 . . . . . 5 5 7 7 7 7 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 23 | . . 1 . . . . . . . 2 4 5 2 1 7 1 . Message Errors 6 | . . . . . . . . . . . . 3 . 1 2 . . Matter Fused 2 | . . . . . . . . . . . 1 . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . Energy Discharges 4 | . . . . . . . . . . 1 1 . 1 . 1 . . Data Loss (minor) 7 | . . . . . . . . . . 1 2 1 1 . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 93 | . . 20 45 . . . . . . . . . . . . . 28 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 65 | . . 20 45 . . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . . . . . . . 28 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . 18 41 . . . . . . . . . . . . . 15 Shots 2 | . . 1 1 . . . . . . . . . . . . . . Rammed 7 | . . 1 . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . 1 . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 117 | . 117 15 17 . . 18 . . . . . 113 . . . . . Average Temperature 35 | . 40 10 7 . . 10 . . . . . 51 . . . . . Received Heat Transfer 936 | . . 363 153 36 9 . . 9 . . . 45 18 . 69 18 216 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . 1 . . . . . . . . . . . Heat Transferred 1110 | . 444 74 259 222 . 111 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Peak Influence 304 | . 71 304 127 107 136 146 66 198 111 68 122 . . . . 167 267 Initial 96 | . . . 50 53 46 66 51 18 96 38 47 . . . . 43 87 Average 66 | . 26 42 51 82 76 101 46 116 108 49 56 . . . . 94 142 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 88 100 100 100 100 100 100 100 100 100 . . . . 100 80 Level 1 3 | . . 11 . . . . . . . . . . . . . . 19 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 2 1 . . . . 1 . . 3 . 1 . . 2 2 Investigation 4 | . . . 1 . . . . 1 . . 1 . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 2 . . . . . . . . 2 . . . . 2 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Distress Signals 3 | . . 2 . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 6 24 15 1 5 4 8 12 1 5 21 5 11 . 14 17 24 Peak Tracking Total 17 | . 3 11 10 1 6 4 6 5 1 5 17 6 15 . 6 10 11 Tactical Retreats 22 | . . 5 1 . 2 1 1 3 . . 2 . . . 2 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Traps Triggered 11 | . . 2 . 1 1 1 . . 1 . 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Machines Accessed 26 | . . 2 2 4 1 . . 3 . . 7 1 . 4 . 2 . Terminals 10 | . . 1 1 1 . . . . . . 5 1 . . . 1 . Fabricators 2 | . . . . 1 . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . 1 . . . . . . Total Hacks 76 | . . 4 7 15 1 . . 6 . . 18 1 . 17 . 7 . Successful 48 | . . 1 3 10 1 . . 2 . . 9 1 . 17 . 4 . Failed 28 | . . 3 4 5 . . . 4 . . 9 . . . . 3 . Catastrophic 6 | . . 1 . 1 . . . 1 . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . . 1 . 3 . . . . . . 5 . . . . . . Terminals 29 | . . 3 4 4 . . . . . . 13 1 . . . 4 . Fabricators 9 | . . . . 5 . . . . . . 4 . . . . . . Repair Stations 5 | . . . 3 . . . . 2 . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . . . . . . . . 3 . Scanalyzers 5 | . . 1 . 4 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 4 . . 1 . . . . . . Terminal Hacks 28 | . . . 2 1 . . . . . . 5 1 . 17 . 2 . Record 6 | . . . . . . . . . . . . 1 . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 4 . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . 1 . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . 2 . . . . . . 2 . . . . . . Load Schematic 2 | . . . . 1 . . . . . . 1 . . . . . . Build 2 | . . . . 1 . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Matter 3 | . . . . 2 . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . . . . . . Seal Access 3 | . . . . . 1 . . 1 . . 1 . . . . . . Unauthorized Hacks 3 | . . 1 . 1 . . . . . . 1 . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . . . . . . . Botnet 2 | . . 1 . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 2 4 . . . 3 . . 6 . . . . 2 . Full Trace Events 4 | . . 1 1 . . . . 1 . . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . . . . 4 . . . Parts Built 2 | . . . . 1 . . . . . . 1 . . . . . . Matter 372 | . . . . 186 . . . . . . 186 . . . . . . Time 98 | . . . . 49 . . . . . . 49 . . . . . . Total Part Build Rating 4 | . . . . 2 . . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . 2 . Patrols 1 | . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Turns Passed 2721 | 5 417 403 100 182 108 61 86 153 86 73 211 176 68 57 229 152 154 Spaces Moved 4519 | 1 235 385 188 254 270 121 143 305 93 122 464 378 183 140 574 417 246 Core 421 | . . 199 . . . . . . . . 26 . . . . 23 173 Treads 398 | 1 235 162 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 73 | . . . . . . . . . . . . . . . . . 73 Flight 3627 | . . 24 188 254 270 121 143 305 93 122 438 378 183 140 574 394 . Fastest Speed 29 | 160 160 40 40 37 31 31 31 37 37 37 37 37 37 32 29 29 50 Average Speed 48 | 160 160 96 40 39 34 31 32 37 37 37 38 37 37 34 30 34 52 Slowest Speed 260 | 160 160 260 40 40 37 31 37 37 37 37 100 37 37 37 104 50 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . 2 . . . . 1 . . 1 . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 35 | 2 46 54 26 11 13 4 82 14 4 88 14 63 41 60 79 18 13 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . Known Exits Taken 11 | . . 1 1 1 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 37 | . . 28 9 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 37 | . . 28 9 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Res Res Total 4981 | 6 255 409 199 322 282 138 182 343 145 149 494 413 182 147 625 425 265 Wait 318 | . . 9 . 46 4 13 32 37 43 25 27 33 . . 43 3 3 Move 4494 | . 234 384 183 253 269 121 142 302 93 121 461 377 182 139 573 414 246 Hop 5 | . . . 2 . . . . 1 . . 1 . . . . 1 . Pick Up 38 | . 7 3 2 5 2 . 2 . 2 . 2 . . 5 3 4 1 Fast Attach 15 | . . . . 3 5 . 2 1 2 1 . . . 1 . . . Attach 38 | 2 2 4 3 4 1 1 . 1 2 . 1 3 . 2 6 3 3 Detach 6 | . . 1 1 1 . . 1 1 . 1 . . . . . . . Swap 3 | . . . 1 2 . . . . . . . . . . . . . Drop 20 | 4 1 1 1 2 1 . 3 . 3 1 2 . . . . . 1 Fire 32 | . 11 6 6 6 . 3 . . . . . . . . . . . Melee 5 | . . . . . . . . . . . . . . . . . 5 Ram 6 | . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 8) 334 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 10) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Utility x2 727 | -9/Materials | Lost 4 parts (2n2w) 802 | -9/Materials | Discovered new exit (range 7) 809 | -9/Materials | Identified exit to Storage 812 | -9/Materials | Core integrity fell below 50% 824 | -9/Materials | Discovered new exit (range 5) 825 | -9/Materials | Identified exit to Materials 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Propulsion x2 919 | -8/Materials | Discovered new exit (range 16) 925 | -8/Materials | Identified exit to Factory 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Utility x2 1060 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1098 | -7/Factory | Discovered new exit (range 11) 1108 | -7/Factory | Identified exit to Factory 1108 | -7/Factory | Entered another Factory area 1108 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1182 | -6/Factory | Build established: Scout 1213 | -6/Factory | Discovered new exit (range 11) 1216 | -6/Factory | Identified exit to Factory 1216 | -6/Factory | Entered another Factory area 1216 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -5/Factory | Sucked down chute 1277 | -5/Factory | Entered Waste 1278 | -5/Waste | Spotted C-40 Crusher 1279 | -5/Waste | Spotted C-40 Crusher 1281 | -5/Waste | Found Prototype Device 1315 | -5/Waste | Spotted C-40 Crusher 1325 | -5/Waste | Spotted C-40 Crusher 1332 | -5/Waste | Spotted C-40 Crusher 1336 | -5/Waste | Spotted C-40 Crusher 1344 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1355 | -5/Waste | Found Broken Adv. Powered Armor 1359 | -5/Waste | Discovered new exit (range 11) 1362 | -5/Waste | Identified exit to Factory 1363 | -5/Waste | Entered Factory 1375 | -5/Factory | Lost 4 parts (2n1u1w) 1512 | -5/Factory | Discovered new exit (range 9) 1515 | -5/Factory | Identified exit to Factory 1516 | -5/Factory | Entered another Factory area 1516 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -4/Factory | Identified Exp. Focal Shield 1602 | -4/Factory | Sucked down chute 1602 | -4/Factory | Entered Waste 1605 | -4/Waste | Spotted C-40 Crusher 1617 | -4/Waste | EMP discharged 1620 | -4/Waste | Spotted C-40 Crusher 1621 | -4/Waste | Spotted C-40 Crusher 1621 | -4/Waste | Spotted C-40 Crusher 1622 | -4/Waste | Discovered new exit (range 18) 1623 | -4/Waste | Spotted C-40 Crusher 1674 | -4/Waste | Identified exit to Factory 1675 | -4/Waste | Entered Factory 1715 | -4/Factory | Fabricated Imp. Flight Unit (x1) 1880 | -4/Factory | Discovered new exit (range 10) 1882 | -4/Factory | Lost 9 parts (1p2n6u) 1883 | -4/Factory | Identified exit to Upper Caves 1886 | -4/Factory | Core integrity fell below 50% 1886 | -4/Factory | Entered Upper Caves 1963 | -4/Upper Caves | Spotted B-86 Titan 2055 | -4/Upper Caves | Discovered new exit (range 14) 2060 | -4/Upper Caves | Identified exit to Upper Caves 2062 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2062 | -4/Upper Caves | Entered another Upper Caves area 2110 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2119 | -4/Upper Caves | Build established: Mutant 2125 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2128 | -4/Upper Caves | Discovered new exit (range 4) 2129 | -4/Upper Caves | Identified exit to Zhirov 2130 | -4/Upper Caves | Entered Zhirov 2130 | -4/Zhirov | Discovered new exit (range 3) 2137 | -4/Zhirov | Met Zhirov 2146 | -4/Zhirov | Found Alien Artifact 2151 | -4/Zhirov | Found Alien Artifact 2152 | -4/Zhirov | Identified Integrated Dissipator 2152 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2175 | -4/Zhirov | Learned location of Quarantine (-3) 2175 | -4/Zhirov | Learned location of Testing (-2) 2175 | -4/Zhirov | Learned location of Command (-1) 2178 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2187 | -4/Zhirov | Identified exit to Proximity Caves 2187 | -4/Zhirov | Entered Proximity Caves 2290 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2298 | -3/Proximity Caves | Identified Transdimensional Reconstructor 2298 | -3/Proximity Caves | Warped through subspace 2328 | -3/Proximity Caves | Lost 3 parts (1p2n) 2414 | -3/Proximity Caves | Discovered new exit (range 7) 2416 | -3/Proximity Caves | Identified exit to Research 2416 | -3/Proximity Caves | Entered Research 2416 | -3/Research | Evolved 2 slots: Utility x2 2507 | -3/Research | Lost 4 parts (3n1u) 2564 | -3/Research | Core integrity fell below 50% 2567 | -3/Research | Discovered new exit (range 5) 2568 | -3/Research | Identified exit to Research 2568 | -3/Research | Entered another Research area 2568 | -2/Research | Evolved 2 slots: Propulsion x2 2617 | -2/Research | Spotted B-90 Cyclops 2677 | -2/Research | Core integrity fell below 50% 2718 | -2/Research | Core integrity fell below 20% 2722 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- S-43 Plague system corrupted by crushing effect. S-43 Plague IFF system glitched. S-43 Plague system terminally corrupted. Unknown Flight Unit fried. Destroyed Unknown Flight Unit. S-43 Plague system corrupted by crushing effect. Mak. Hammer destroyed. Acquired 32 matter. S-43 Plague misfires. Slammed into S-43 Plague. Slammed into K-01 Serf. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Triggered Segregator Trap. Arcs of energy rise from the floor. Broken Adv. Signal Interpreter blown off. System Shield blown off. Adv. Signal Interpreter blown off. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? !???????????????????? | | ???????????????????????w ????????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ????????????? | | ???????????????????????# ????????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? R ??????????? | | ???????????????????????? #???????????? | | ????????????????????????# #??????###### | | ????????????????????????# g #??????# | | ??????????????#########?# g g g #??????# | | ??????????????# ?#@ #??????# | | ??????????????# || # #?????????###### | | ??????????????# || # ^ #??????????????? | | ??????????????# | + #??????????????? | | ??????????????# # +??????????????# | | ??????????????# # #??????????????# | | ??????????????# ""T"" ?## #??????????????# | | ??????????????# """"" ??# #??????????????# | | ?????????????????#####???# #??????????????# | | ?????????????##########??# k##?????????????# | | ?????????????# ] ??#s #?????????????# | | ?????????????# ?#s #?????????????# | | ?????????????# ?# +?????????????# | | ?????????????# # #?????????????# | | ?????????????# ! # #?????????????# | | ?????????????# + #?????????????# | | ?????????????# # #?????????????# | | ?????????????############# #??#########??# | | ??????????????????# [[! #### | #### | | ??????????????????# [!! #? # | | ?????????#######??# [! #? """ # | | ?????????# ?# #?? """ ?# | | ?????????# ?# #?? """ ?# | | ?????????# # #??? ??# | | ?????????# # #####+###### #??? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralFrostCasing Manual? 0 Play Time 00:33:49 Cumulative 229.7 hours Start 2021.07.09 @ 18:30:55 End 2021.07.09 @ 19:03:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a4d4ec1-3bb3-43b1-9f54-d3a62589d16c