Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.30 @ 11:10:07 Player: The Archmage Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1709) 1709 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3814 Bonus ------- None Cogmind --------- Core Integrity 467/550 Matter 300/300 Energy 257/265 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Trap Scanner Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Structural Scanner Improved Sensor Array Improved Terrain Scanner Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Trap Scanner Improved Signal Interpreter > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Structural Scanner Improved Sensor Array Improved Terrain Scanner Medium Armor Plating Shock Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Autogun Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 5 16 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 8 1 Treads . | . . . . Leg 11 | 2 . 8 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 3 6 2 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 11 | . 7 14 13 Power 3 | . 3 3 3 Propulsion 3 | . 1 4 4 Utility 2 | . . 3 3 Weapon 2 | . 1 2 . Tool/Special . | . . . . Unused Backups 20 | . . 7 13 Power 4 | . . . 4 Propulsion 6 | . . 2 4 Utility 6 | . . 1 5 Weapon 4 | . . 4 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 88 99 93 Engine 11 | . 14 11 9 Leg 35 | . 28 43 31 Device 4 | . . . 17 Storage 11 | . 14 11 9 Processor 8 | . 4 11 9 Energy Gun 9 | . 1 10 17 Ballistic Gun 13 | . 26 10 . Peak Build Rating 24 | 6 10 17 24 Average Rating 14 | 3 8 14 21 On Entrance 8 | . 6 10 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 13 31 33 37 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 9 15 15 Most Carried 15 | 3 12 15 15 Average Carried 11 | . 7 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 11 15 13 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1081 | 230 231 573 47 Remotely . | . . . . Salvage Created 2315 | . 251 1238 826 Parts 135 | . 23 75 37 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 11 21 13 Guns 42 | . 11 20 11 AOE 2 | . . 1 1 Classes Destroyed 9 | . 3 4 2 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 4 | . . 3 1 Operator 4 | . . 3 1 Watcher 9 | . 2 5 2 Swarmer 15 | . 9 3 3 Grunt 18 | . 2 10 6 Duelist 1 | . . 1 . Sentry 11 | . . 7 4 Best Kill Streak 6 | . 6 6 5 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . 19 93 61 Missed 53 | . 8 22 23 Hits 120 | . 11 71 38 Projectile 120 | . 11 71 38 Critical Strikes 4 | . . . 4 Damage Taken 1228 | . 72 667 489 Core 191 | . 6 102 83 Absorbed by Shields . | . . . . Ignored by Resistances 367 | . 24 203 140 Core Remaining (%) 90 | 100 97 74 . Volleys Fired 163 | . 23 90 50 Largest 2 | . 2 2 2 Hottest 100 | . 46 100 100 Shots Fired 313 | . 46 180 87 Gun 313 | . 46 180 87 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 166 | . 46 120 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 147 | . . 60 87 Robot Hit Streak 23 | . 7 23 16 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 236 | . 31 142 63 Core Hits 92 | . 14 49 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Corrupt 4 | . . 2 2 Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4353 | . 464 2259 1630 Guns 3785 | . 464 2217 1104 Cannons . | . . . . Explosions 529 | . . 37 492 Melee . | . . . . Ramming 39 | . . 5 34 Kinetic 1970 | . 464 1506 . Thermal 529 | . . 37 492 Explosive . | . . . . Electromagnetic 1815 | . . 711 1104 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . . 76 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 5 | . . 1 4 Kicked 5 | . . 1 4 Crushed . | . . . . Highest Temperature 198 | . 12 198 22 Average Temperature 46 | . 5 59 11 Received Heat Transfer 606 | . 12 324 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 8 | . . 2 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 650 | . . 50 600 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . 1 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 95 100 100 Level 1 1 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 214 | . 214 172 187 Initial 31 | . . 20 31 Average 78 | . 123 54 76 Influence Increases 1555 | . 377 700 478 Destroy 0b10 Robot/C 900 | . 220 420 260 Destroy 0b10 Robot/NC 100 | . 10 55 35 Destroy Leader 246 | . 34 136 76 Successful Hack 61 | . 35 26 . Disable Machine 54 | . . 18 36 Destroy Structure 29 | . 3 . 26 Lose Combat Pursuer 165 | . 75 45 45 Influence Decreases 1378 | . 320 670 388 Entered New Map 93 | . . 37 56 Time Decay 1075 | . 320 483 272 Lost Part 60 | . . . 60 Purge Threat 150 | . . 150 . Squads Dispatched 6 | . . 3 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 30 20 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 6 8 3 Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 51 | . 19 21 11 Successful 28 | . 8 16 4 Failed 23 | . 11 5 7 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 45 | . 19 19 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 2 4 Garrison Access . | . . . . Terminal Hacks 20 | . 8 12 . Prototype ID Bank 5 | . 2 3 . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 3 | . 1 2 . Disarm Traps 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 3 | . 1 2 . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 2 4 Retrieve Study 6 | . . 2 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 6 3 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 6 | . . 2 4 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 592 | . . . 592 Traps 592 | . . . 592 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2587 | 66 789 1140 592 Spaces Moved 1559 | 48 502 735 274 Core 13 | 13 . . . Treads . | . . . . Legs 1546 | 35 502 735 274 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 122 | 113 134 107 145 Slowest Speed 190 | 120 190 120 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 75 80 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 24 | . 1 . 23 Melee 1 | . 1 . . Projectile . | . . . . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1930 | 59 581 910 380 Wait 99 | . 32 32 35 Move 1556 | 47 501 734 274 Hop . | . . . . Pick Up 44 | 6 14 17 7 Fast Attach 2 | . 1 1 . Attach 19 | 6 3 4 6 Detach . | . . . . Swap 16 | . 2 12 2 Drop 25 | . 4 19 2 Fire 163 | . 23 90 50 Melee 1 | . 1 . . Ram . | . . . . Kick 5 | . . 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Identified exit to Mines 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Propulsion x2 1173 | -9/Materials | Discovered new exit (range 15) 1188 | -9/Materials | Identified exit to Materials 1300 | -9/Materials | Discovered new exit (range 14) 1343 | -9/Materials | Identified exit to Mines 1635 | -9/Materials | Discovered exit to Materials (range 15) 1674 | -9/Materials | Build established: Scavenger-Mutant 1909 | -9/Materials | Discovered exit to Materials (range 16) 1966 | -9/Materials | Discovered exit to Mines (range 10) 1996 | -9/Materials | Entered another Materials area 1996 | -8/Materials | Evolved 2 slots: Utility x2 2588 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Chain reaction triggered in Lgt. Nuclear Core. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-47 Trooper misfires. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Shock Rifle+ destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | T#??????????# #???????????????????????????? | | "#??????????# #???????????????????????????? | | #??????????# #???????????????????????????? | | #+##+##??????????# #???????????????????????????? | | # #####???????# #???????????????????????????? | | # # ######### =%#???????????????????????????? | | # # % #???????????????????????????? | | # # ######### #??########?????????????????? | | # ##???????# #? #?????????????????? | | # #????????# #? #?????????????????? | | % !##???????# # !!! #?????????????????? | | #######+#####????# # !!! #?????????????????? | | ## %[|]]#????# + !!! #?????????????????? | | ?## " |]]#????# # #?????????????????? | | ??# """ |]]#????# # % #?????????????????? | | ??# #????# #? !#?????????????????? | | ??###########????# ###g#######?????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # = #??????????????????? | | ?????????????????# #*% #??????????????????? | | ?????????????????# *# [*@ #??????????????????? | | ?????????#+####### %###u############????????????? | | ?????? % = !=u ^ ?????????? | | ?????? = =% ^ = #?????????????? | | ?????? " #?????????????? | | ??????################# T ###?????????????? | | ??????????????????????# " ^ #???????????????? | | ??????????????????????#^ ^ #???????????????? | | ??????????????????????# ^ #???????????????? | | ??????????????????????# %""" #???????????????? | | ??????????????????????# ^"""" ! #???????????????? | | ??????????????????????# """" #???????????????? | | ?????????????????????? ? !#???????????????? | | ?????????????????????? ??? #???????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????####+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Shock Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedPersonalCore Manual? 0 Play Time 00:20:10 Cumulative 44.7 hours Start 2026.06.30 @ 10:50:36 End 2026.06.30 @ 11:10:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 0 Adventurer 98 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 28 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5af25f1d-6850-4397-80a1-6236b945799c