Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 21:57:34 Player: V1-Dll Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2117) 2117 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 6071 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 148/150 System Corruption 2% Temperature Cool (2) Movement Walking (170) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Experimental Sensor Array Improved Terrain Scan Processor Core Analyzer Advanced ECM Suite Improved Medium Armor Plating Corruption Screen Recalibrator Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Angular Momentum Engine Potential Leg Potential Leg Experimental Sensor Array Improved Terrain Scan Processor Core Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Corruption Screen Recalibrator Field Lobotomy Kit Great Axe [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 2 . Parts Attached 45 | 6 6 1 2 . 15 15 Power 5 | 1 2 . . . 1 1 Engine 5 | 1 2 . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 . 4 1 Treads 3 | 2 . . . . 1 . Leg 2 | . . . 2 . . . Wheel 4 | . . . . . 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . . . 4 9 Device 4 | . 1 . . . 2 1 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 7 | . . . . . 2 5 Artifact . | . . . . . . . Weapon 15 | 2 2 1 . . 6 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 2 . . . 6 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 14 | . 1 . . . 3 10 Power 3 | . 1 . . . 1 1 Propulsion 3 | . . . . . 1 2 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . 1 4 Highest Loss Streak 9 | . 1 . . . 2 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 2 13 20 18 17 15 16 Power 1 | . 1 3 2 2 1 . Propulsion 2 | 1 2 3 2 1 2 2 Utility 8 | . 6 8 7 7 8 10 Weapon 3 | . 2 5 6 5 2 1 Tool/Special . | . . . . . . . Unused Backups 33 | . 4 5 6 2 10 6 Power 4 | . 2 . 1 1 . . Propulsion 2 | . . . 2 . . . Utility 19 | . 1 3 2 . 7 6 Weapon 8 | . 1 2 1 1 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 100 84 79 Engine 11 | . 13 14 14 14 8 6 Treads 14 | . 27 28 16 . . . Leg 2 | . . . 11 28 1 . Wheel 5 | . . . . . 14 14 Device 10 | . 10 14 14 14 8 6 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 5 Protection 2 | . . . . . 7 7 Ballistic Gun 27 | . 27 23 28 28 32 28 Peak Build Rating 74 | 6 13 14 36 37 46 74 Average Rating 27 | 4 8 12 23 36 40 56 On Entrance 21 | . 6 13 14 36 37 41 Avg Prop Armor Cover (%) 8 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 90 | 11 55 55 55 55 68 90 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 18 | . 1 1 1 . 18 2 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 Average Carried 17 | 2 13 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 19 8 Class Distribution -------------------- 61% | Mutant 29% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2595 | 227 467 117 20 44 1002 718 Remotely . | . . . . . . . Salvage Created 2799 | . 609 52 . 87 1286 765 Parts 169 | . 33 4 . 4 72 56 Haulers Intercepted 7 | . 2 . . . 4 1 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored 2 | . . . . . 2 . Broken 2 | . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 13 2 . 2 18 11 Guns 46 | . 13 2 . 2 18 11 Classes Destroyed 16 | . 4 2 . . 7 3 Worker 6 | . . . . . 1 5 Builder 2 | . . . . . 1 1 Tunneler 2 | . . . . . 2 . Hauler 7 | . 2 . . . 4 1 Recycler 2 | . . . . . 2 . Watcher 9 | . 3 . . . 4 2 Swarmer 7 | . 3 . . . 4 . Grunt 18 | . 10 . . 2 2 4 Brawler 2 | . . . . . 2 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . . 1 Sentry 8 | . . 1 . . 6 1 Demolisher 1 | . . 1 . . . . Specialist 1 | . . . . . . 1 Hunter 3 | . . . . . 2 1 Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 3 1 . 2 7 4 Combat Bots Only 3 | . 3 1 . 2 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 483 | . 68 4 . 3 80 328 Missed 117 | . 12 . . . 23 82 Hits 366 | . 56 4 . 3 57 246 Melee 6 | . . . . . 6 . Projectile 360 | . 56 4 . 3 51 246 AOE 4 | . . 4 . . . . Critical Strikes 14 | . 2 . . . 4 8 Damage Taken 5381 | . 676 128 . 133 918 3526 Core 940 | . 139 27 . 15 58 701 Absorbed by Shields . | . . . . . . . Ignored by Resistances 222 | . . . . . . 222 Regen/Repaired (Parts) 304 | . 121 . . . . 183 Core Remaining (%) 72 | 100 . . . 27 89 . Volleys Fired 219 | . 69 5 . 4 82 59 Largest 4 | . 2 2 . 2 4 4 Hottest 101 | . 46 46 . 46 96 101 Shots Fired 607 | . 138 10 . 8 267 184 Gun 606 | . 138 10 . 8 267 183 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 606 | . 138 10 . 8 267 183 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 11 3 . 5 13 13 Robot Miss Streak 4 | . 3 2 . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 380 | . 96 6 . 6 167 105 Core Hits 152 | . 36 4 . 3 58 51 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 4 | . 1 . . . 1 2 Critical Strikes 6 | . 1 . . . 3 2 Destroy 6 | . 1 . . . 3 2 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6392 | . 1131 109 . 100 2819 2233 Guns 6378 | . 1117 109 . 100 2819 2233 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . 14 . . . . . Kinetic 6378 | . 1117 109 . 100 2819 2233 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 2 Average Corruption 2 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 26 1 Message Errors 8 | . . . . . 7 1 Matter Fused 7 | . . . . . 7 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 332 | . 40 . . 7 186 332 Average Temperature 62 | . 11 . . 4 41 110 Received Heat Transfer 1059 | . 351 . . 27 261 420 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 90 | 100 100 100 . 100 45 100 Level 1 9 | . . . . . 54 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 286 | . 81 30 . 50 286 176 Initial 124 | . . 9 . . . 124 Average 49 | . 20 1 . 8 193 32 Influence Increases 1692 | . 404 50 . 50 744 444 Destroy 0b10 Robot/C 980 | . 260 40 . 40 440 200 Destroy 0b10 Robot/NC 145 | . 25 . . . 70 50 Destroy Leader 302 | . 60 10 . 10 146 76 Allied During Kill 14 | . . . . . 14 . Successful Hack 95 | . 14 . . . 27 54 Select Force Hacks 30 | . . . . . 30 . Disable Machine 45 | . 15 . . . 15 15 Destroy Structure 6 | . . . . . 2 4 Lose Combat Pursuer 75 | . 30 . . . . 45 Influence Decreases 1575 | . 380 74 . 50 470 601 Entered New Map 165 | . . 15 . . . 150 Time Decay 1250 | . 370 59 . 50 420 351 Lost Part 140 | . 10 . . . 30 100 Lost Ally 20 | . . . . . 20 . Squads Dispatched 11 | . 2 . . . 5 4 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . . 3 Reinforcement 3 | . 2 . . . . 1 Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 24 2 . 2 31 33 Peak Tracking Total 13 | . 4 1 . 2 7 13 Tactical Retreats 4 | . 2 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . . 1 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 7 . 2 1 7 8 Terminals 15 | . 6 . . . 4 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 72 | . 23 . 2 1 22 24 Successful 44 | . 13 . 2 1 14 14 Failed 26 | . 9 . . . 7 10 Catastrophic 4 | . 2 . . . . 2 Database Lockouts 2 | . 1 . . . 1 . Manual 43 | . 19 . 1 . 14 9 Terminals 50 | . 21 . . . 14 15 Fabricators 3 | . . . . . . 3 Repair Stations 9 | . 2 . . . 2 5 Recycling Units 2 | . . . . . 2 . Scanalyzers 5 | . . . . . 4 1 Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . 2 1 3 2 Record 1 | . . . 1 . . . Robot Analysis 6 | . 3 . . . 2 1 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . . . 1 5 Scan Component 5 | . 1 . . . 1 3 Repair 3 | . 1 . . . . 2 Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 3 | . . . . . 2 1 Insert Component 1 | . . . . . 1 . Retrieve Study 2 | . . . . . 1 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 8 . . . 7 6 Terminals 20 | . 8 . . . 6 6 Botnet 10 | . 4 . . . 3 3 Skim 10 | . 4 . . . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 . . . 5 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 Parts Repaired 3 | . 1 . . . . 2 Time 130 | . 26 . . . . 104 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 2 . Highest-Rated Group 42 | . . 31 . 42 42 . Highest-Rated Ally 31 | . . 31 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 295 | . . . . . 295 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 5233 | . 1454 1184 486 275 387 1447 Sensors 1447 | . . . . . . 1447 Seismic 3786 | . 1454 1184 486 275 387 . Robot Analysis Total 6 | . 3 . . . 2 1 Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6606 | 90 1953 1184 486 275 1083 1535 Spaces Moved 3290 | 51 739 367 335 240 583 975 Core 4 | 3 . . . . 1 . Treads 1277 | 48 739 367 116 . 7 . Legs 469 | . . . 219 240 3 7 Wheels 1540 | . . . . . 572 968 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 90 90 90 105 Average Speed 154 | 153 225 240 142 90 119 110 Slowest Speed 950 | 160 240 240 240 90 950 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 97 71 70 70 55 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4437 | 60 900 663 347 292 821 1354 Wait 760 | . 55 280 . 43 111 271 Move 3284 | 50 738 366 334 239 582 975 Hop . | . . . . . . . Pick Up 56 | 4 22 5 3 3 11 8 Fast Attach 26 | 6 5 . 2 . 9 4 Attach 19 | . 2 . . . 5 12 Detach 3 | . . . . . 3 . Swap 9 | . . 2 . . 1 6 Drop 50 | . 8 5 8 3 17 9 Fire 219 | . 69 5 . 4 82 59 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Discovered new exit (range 8) 1374 | -10/Materials | Discovered new exit (range 10) 1424 | -10/Materials | Central database locked down 1622 | -10/Materials | Repaired Lgt. Treads 2044 | -10/Materials | Entered Mines 2060 | -10/Mines | Assembled infested the area 2065 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2588 | -10/Mines | Discovered new exit (range 4) 2742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2807 | -10/Mines | Received a Mining Laser from a helpful Derelict 2960 | -10/Mines | Discovered new exit (range 15) 3096 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3219 | -10/Mines | Discovered new exit (range 5) 3228 | -10/Mines | Entered Exiles 3286 | -10/Exiles | Met 8R-AWN 3329 | -10/Exiles | Met EX-HEX 3394 | -10/Exiles | Met EX-BIN 3432 | -10/Exiles | Aligned with FarCom system 3435 | -10/Exiles | Given EX-Vault access code 3495 | -10/Exiles | Opened EX-Vault 3507 | -10/Exiles | Found Potential Leg 3511 | -10/Exiles | Found Potential Leg 3517 | -10/Exiles | Found XL Autogun Array 3522 | -10/Exiles | Found Field Lobotomy Kit 3540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3566 | -10/Exiles | Met EX-DEC 3570 | -10/Exiles | Learned location of Zion (-7) 3705 | -10/Exiles | Discovered new exit (range 10) 3714 | -10/Exiles | Stole three prototypes: Potential Leg, XL Autogun Array, Field Lobotomy Kit 3714 | -10/Exiles | Entered Mines 3720 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3737 | -9/Mines | Learned location of Storage (-7) 3823 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3825 | -9/Mines | Found Prototype Device 3965 | -9/Mines | Discovered new exit (range 6) 3989 | -9/Mines | Entered Materials 3989 | -8/Materials | Accompanied by 2 allies 3989 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3994 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4118 | -8/Materials | Garrison activated, responded to threat 4302 | -8/Materials | Build established: Skirmisher 4465 | -8/Materials | Garrison activated, responded to threat 4656 | -8/Materials | Central database locked down 4656 | -8/Materials | Identified Exp. Sensor Array 4912 | -8/Materials | Discovered new exit (range 15) 5072 | -8/Materials | Entered Factory 5072 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5074 | -7/Factory | FarCom data flow suspended 5162 | -7/Factory | Repaired Enh. Autogun 5207 | -7/Factory | Repaired Arm. Huge Wheel 5382 | -7/Factory | Build established: Tank 5589 | -7/Factory | Identified exit to Storage 5589 | -7/Factory | Identified exit to Lower Caves 5982 | -7/Factory | Build established: Skirmisher 6549 | -7/Factory | Cargo convoy interrupted 6587 | -7/Factory | Core integrity fell below 50% 6598 | -7/Factory | Core integrity fell below 20% 6607 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06594_ M-28 Smith repairs X-62 Marksman. 06594_ Slug penetrates Wall. 06596_ K-01 Serf collects debris. 06596_ Penetrated by Slug. 06597_ M-28 Smith repairs H-55 Commando. 06597_ Field Lobotomy Kit destroyed. 06597_ Penetrated by Slug. 06599_ K-01 Serf collects debris. 06599_ Slug penetrates M-28 Smith. 06600_ M-28 Smith repairs I-36 Angel. 06600_ Slug penetrates P-60 Hacker. 06602_ Penetrated by Slug. 06602_ R-06 Scavenger destroyed. 06602_ Penetrated by Slug. 06603_ K-01 Serf collects debris. 06603_ Penetrated by Slug. 06604_ M-28 Smith repairs X-57 Shotgunner. 06605_ Penetrated by Slug. 06606_ M-28 Smith repairs H-55 Commando. 06606_ K-01 Serf collects debris. 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""" # hm ;#############????????? | | ???????????? # xh mx;[ """ !#????????? | | ?????????????"" ; i *;[""F"" #????????? | | ?????????????"" # !!"" "" #????????? | | ?????????????"" # ; #????????? | | ????????????? ?# w # #????????? | | ???????????? ! ??# " # #????????? | | ????????????! ???# "%" # #????????? | | ?################### " # """"""" ####### #? | | ? "%" # """"""" / #? | | ?? " # """"""" ## #? | | ???""" "%" # """"""" #????? #? | | ???""" " # #????????? | | """ ##############????????? | | #?????????????????????? | | ?? """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Enh. Autogun | 25% | -7/Factory Arm. Huge Wheel | 74% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Sprinter Challenges ------------ None Game ------ Seed BehemothTrapWeb Manual? 0 Play Time 00:56:40 Cumulative 346.1 hours Start 2026.07.24 @ 20:59:38 End 2026.07.24 @ 21:57:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 127 Adventurer 74 Explorer 0 Win Type - Total 17 Types 14/0/0/3/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5b74fc-ff3f-49a3-92fb-37f5168e8a4a