Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 12:53:55 Player: JP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1618) 1618 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 5576 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 92/700 Matter 162/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Hovering (116) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Gravmag System Gravmag System Gravmag System Gravmag System EM Pulse Gun Heavy EM Shotgun Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit EM Pulse Gun Heavy EM Shotgun Missile Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . 2 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 58 | 2 8 3 . 18 22 . . 5 Power 9 | . 2 1 . 3 2 . . 1 Engine 7 | . 2 1 . 1 2 . . 1 Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 14 | 1 1 2 . 2 5 . . 3 Treads . | . . . . . . . . . Leg 11 | 1 1 2 . 2 5 . . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 15 | . 2 . . 4 8 . . 1 Device 9 | . . . . 3 6 . . . Storage 2 | . 1 . . . . . . 1 Processor 3 | . . . . 1 2 . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 1 3 . . 9 7 . . . Energy Gun 11 | . 1 . . 7 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . 2 4 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . . Parts Lost 14 | . . . . 5 8 1 . . Power 1 | . . . . . 1 . . . Propulsion 7 | . . . . 3 4 . . . Utility 4 | . . . . 1 2 1 . . Weapon 2 | . . . . 1 1 . . . Highest Loss Streak 6 | . . . . 2 6 1 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 88 68 88 91 84 7 . 24 Engine 7 | . 13 4 11 5 6 1 . 3 Leg 21 | . 27 19 33 25 19 1 . . Device 10 | . . . . 19 13 4 . . Storage 7 | . 9 11 11 9 6 . . 4 Processor 7 | . . . . 4 17 . . . Protection 3 | . 8 11 11 4 . . . . Energy Gun 12 | . 8 . . 12 19 . . . Ballistic Gun 7 | . 19 22 22 4 . . . . Naked Turns 110 | . . . . . 59 31 6 14 Heaviest Build 32 | 1 20 19 19 30 32 10 . 29 Greatest Support 36 | 10 20 30 30 36 36 10 3 27 Greatest Overweight (x) 4 | . . 1 . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 5 5 15 Average Capacity 9 | 5 8 10 10 10 9 5 5 11 Most Carried 10 | 5 6 10 7 10 10 5 5 7 Average Carried 7 | 4 3 7 7 9 8 4 5 6 Final Capacity 15 | 5 10 10 10 10 5 5 5 15 Final Carried 9 | 5 6 7 7 9 5 5 5 7 Class Distribution -------------------- 48% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Skirmisher 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Matter Collected 839 | 221 86 12 . 297 223 . . . Remotely . | . . . . . . . . . Salvage Created 1625 | . 99 50 . 673 803 . . . Parts 100 | . 9 2 . 56 33 . . . Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 38 | . 4 1 . 16 17 . . . Guns 25 | . 4 1 . 10 10 . . . AOE 12 | . . . . 6 6 . . . Classes Destroyed 12 | . 3 1 . 3 5 . . . Worker 4 | . . . . . 4 . . . Builder 3 | . . . . 3 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . . 1 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 7 | . 3 . . 4 . . . . Grunt 20 | . 1 . . 10 9 . . . Duelist 1 | . . . . . 1 . . . Protector 2 | . . . . . 2 . . . Sentry 5 | . . 1 . 2 2 . . . Specialist 1 | . . . . . 1 . . . Programmer 2 | . . . . . 2 . . . Best Kill Streak 8 | . 4 1 . 6 8 . . . Combat Bots Only 4 | . 3 1 . 4 4 . . . Max Kills in Single Turn 5 | . 1 1 . 4 5 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Hostile Shots Fired 253 | . 12 15 . 67 143 6 . 10 Missed 98 | . 3 8 . 16 66 1 . 4 Damage Taken 2535 | . 97 87 40 793 1098 262 . 158 Core 863 | . 29 22 32 172 303 262 . 43 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 41 | . 6 4 8 23 . . . . Regen/Repaired (Parts) 48 | . . 48 . . . . . . Core Remaining (%) 85 | 100 88 . 86 68 . . . . Volleys Fired 105 | 1 13 3 . 55 33 . . . Largest 3 | 1 2 2 . 2 3 . . . Hottest 183 | 20 60 40 . 111 183 . . . Shots Fired 216 | 1 18 6 . 96 95 . . . Gun 205 | 1 18 6 . 89 91 . . . Cannon . | . . . . . . . . . Launcher 11 | . . . . 7 4 . . . Special . | . . . . . . . . . Kinetic 66 | 1 9 6 . 50 . . . . Thermal 112 | . . . . 21 91 . . . Explosive 11 | . . . . 7 4 . . . Electromagnetic 27 | . 9 . . 18 . . . . Robot Hit Streak 28 | . 5 10 . 14 28 . . . Robot Miss Streak 3 | . 1 . . 3 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 161 | . 10 5 . 69 77 . . . Core Hits 103 | . 6 2 . 43 52 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . . . 2 9 . . . Burn 11 | . . . . 2 9 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5281 | . 140 55 . 1768 3306 12 . . Guns 2502 | . 118 55 . 910 1419 . . . Cannons . | . . . . . . . . . Explosions 2745 | . . . . 858 1887 . . . Melee . | . . . . . . . . . Ramming 34 | . 22 . . . . 12 . . Kinetic 464 | . 58 55 . 351 . . . . Thermal 2074 | . . . . 283 1791 . . . Explosive 2329 | . . . . 814 1515 . . . Electromagnetic 380 | . 60 . . 320 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 Average Corruption 1 | . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . 1 2 . 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . 21 49 . . . Projectiles . | . . . . . . . . . Explosions 70 | . . . . 21 49 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 65 | . . . . 59 . 6 . . Shots 2 | . . . . 2 . . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 4 | . 3 . . . . 1 . . Kicked 3 | . 3 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 522 | . 12 6 . 63 522 157 . . Average Temperature 107 | . 6 5 . 20 145 89 . . Received Heat Transfer 615 | . 30 27 . 405 153 . . . Effects 8 | . . . . . 8 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 6 | . . . . . 6 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 19 | . . . . . 19 . . . Heat Transferred 4135 | . . . . 716 3419 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Peak Influence 501 | . 155 72 27 366 501 146 95 85 Initial 165 | . . . 27 10 165 146 95 70 Average 186 | . 70 54 27 159 315 142 95 77 Maximum Alert Level 2 | . . . . 1 2 . . . Low Security (%) 53 | 100 100 100 100 62 3 100 100 100 Level 1 43 | . . . . 37 87 . . . Level 2 3 | . . . . . 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . 2 2 . . 1 Investigation 2 | . . . . 1 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 3 | . 1 . . 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Distress Signals 4 | . 1 . . 2 1 . . . Communications Jammed 18 | . . . . . 18 . . . Distress Signals 18 | . . . . . 18 . . . Times Spotted 76 | . 7 5 . 23 32 6 . 3 Peak Tracking Total 12 | . 3 6 . 6 12 6 . 3 Tactical Retreats 9 | . 1 1 . 3 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Machines Disabled 3 | . 1 . . . 2 . . . Max in Single Turn 2 | . 1 . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Machines Accessed 16 | . 4 2 . 4 5 . 1 . Terminals 10 | . 3 1 . 2 3 . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 41 | . 12 8 . 10 10 . 1 . Successful 18 | . 7 5 . 3 2 . 1 . Failed 23 | . 5 3 . 7 8 . . . Catastrophic 4 | . . . . 4 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 . . . 2 . . . Terminals 23 | . 9 2 . 5 6 . 1 . Fabricators 2 | . . . . . 2 . . . Repair Stations 6 | . . 6 . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 5 | . . . . 3 2 . . . Terminal Hacks 7 | . 3 1 . 1 1 . 1 . Record 1 | . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 2 | . . . . . 1 . 1 . Branch Access Points 2 | . 1 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 2 . 3 4 . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 52 | . . 52 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 129 | . 129 . . . . . . . Retrieved Matter 129 | . 129 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Turns Passed 2811 | 51 468 247 114 650 1120 99 6 56 Spaces Moved 1735 | 40 335 110 91 363 582 145 12 57 Core 309 | 9 . . . . 136 126 12 26 Treads . | . . . . . . . . . Legs 1395 | 31 335 110 91 363 446 19 . . Wheels . | . . . . . . . . . Hover 31 | . . . . . . . . 31 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 Average Speed 110 | 104 120 140 120 120 110 59 50 78 Slowest Speed 250 | 120 120 190 120 120 250 120 50 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 55 9 31 41 15 97 1 55 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 125 | . . . . 68 57 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 125 | . . . . 68 57 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Total 2430 | 47 382 197 96 487 985 159 11 66 Wait 461 | . 15 78 6 23 329 10 . . Move 1728 | 39 334 109 90 362 582 144 11 57 Hop . | . . . . . . . . . Pick Up 48 | 5 8 4 . 16 10 1 . 4 Fast Attach 15 | 2 . . . 3 7 . . 3 Attach 29 | . 6 3 . 10 8 . . 2 Detach 3 | . . . . 2 1 . . . Swap 14 | . 2 . . 5 7 . . . Drop 23 | . 1 . . 11 8 3 . . Fire 105 | 1 13 3 . 55 33 . . . Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick 3 | . 3 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Discovered new exit (range 16) 632 | -9/Materials | Repaired Ion Engine 659 | -9/Materials | Repaired Aluminum Leg 744 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Identified exit to Storage 767 | -9/Materials | Entered Mines 822 | -9/Mines | Assembled infested the area 827 | -9/Mines | Assisted by a Guerilla fighting off Assembled 857 | -9/Mines | Discovered new exit (range 7) 868 | -9/Mines | Discovered new exit (range 12) 881 | -9/Mines | Entered Materials 881 | -8/Materials | Evolved 2 slots: Utility x2 1344 | -8/Materials | Build established: Scavenger-Mutant 1512 | -8/Materials | Discovered new exit (range 17) 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1971 | -7/Factory | Build established: Scavenger-Gunner 2389 | -7/Factory | Build established: Scavenger-Skirmisher 2474 | -7/Factory | Cargo convoy interrupted 2490 | -7/Factory | Released all parts (7) 2517 | -7/Factory | Lost 6 parts (1p3n1u1w) 2651 | -7/Factory | Sucked down chute 2651 | -7/Factory | Entered Waste 2688 | -7/Waste | Spotted C-40 Crusher 2689 | -7/Waste | Spotted C-40 Crusher 2690 | -7/Waste | Spotted C-40 Crusher 2696 | -7/Waste | Spotted C-40 Crusher 2719 | -7/Waste | Crushed by Compactor (1 part destroyed) 2720 | -7/Waste | Core integrity fell below 50% 2727 | -7/Waste | Core integrity fell below 20% 2735 | -7/Waste | Spotted C-40 Crusher 2741 | -7/Waste | Spotted C-40 Crusher 2743 | -7/Waste | Discovered new exit (range 12) 2750 | -7/Waste | Entered Factory 2756 | -7/Factory | Identified exit to DSF 2756 | -7/Factory | Entered DSF 2767 | -7/DSF | Discovered new exit (range 13) 2782 | -7/DSF | Additional patrols routed to DSF 2802 | -7/DSF | Build established: Mutant 2812 | -7/DSF | Self-destructed Last Messages --------------- EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Connecting with DSF Access... Current location identified: Factory >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE Slug penetrates Wall. EXIT=FOUND Acquired Gravmag System. DSF_054 integrity compromised, routing additional patrols. Acquired Gravmag System. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. System corrupted: Gravmag System rejected. 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H #??????? | | ????????? #??????? | | ????????? ??#!!!#[[[##@ #??????? | | ?????????# #?????#[???# #??????? | | ????????## ##???????### ###??????? | | ????????!! **???????# #???????? | | ?????????! *????????# #???????? | | ?????????! *????????# #???????? | | #??????### ###??????### ##???????? | | ???????#!! !!#??????#== =#???????? | | ???????#!! !!#??????#== =#???????? | | ########!! !!########## ##???????? | | #!!#!!!#?# #?# #==### ###??????? | | #!!#!!!### ### # =## ""##?????? | | xx"""""????? | | <""##"????? | | #!!#!!!# !!#===# ##"""""#??????? | | ######## !!#########"""""#??????? | | ???????#####"###???????##"####??????? | | ???????????# #??????????#"#?????????? | | ???????????###???????????""?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightAnalysisGuard Manual? 0 Play Time 00:34:20 Cumulative 12.8 hours Start 2024.05.10 @ 14:12:10 End 2024.05.11 @ 12:53:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29d9ec20-522b-4a1c-8764-a64503d5c985