Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 15:33:14 Player: Over-in Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3141 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Improved Aluminum Leg Large Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Seismic Detector [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 29 | 4 7 6 . 1 11 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 1 1 2 . . 1 Treads . | . . . . . . Leg 5 | 1 1 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 2 . 1 5 Device 5 | . 1 . . . 4 Storage 2 | . 2 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 10 | 2 2 2 . . 4 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 1 2 . . 19 Power 3 | . 1 . . . 2 Propulsion 2 | . . . . . 2 Utility 10 | . . . . . 10 Weapon 7 | . . 2 . . 5 Highest Loss Streak 9 | . 1 2 . . 9 To Critical Strikes 2 | . . . . . 2 Average Backups 6 | 3 4 9 9 8 5 Power . | . . . . . . Propulsion 1 | 1 . 1 2 2 2 Utility 2 | . 1 3 4 3 2 Weapon 2 | . 2 4 3 3 . Tool/Special . | . . . . . . Unused Backups 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . . 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 86 95 97 90 64 Engine 9 | . 12 11 11 9 5 Leg 17 | . 21 22 22 18 11 Device 10 | . 12 11 11 9 8 Storage 8 | . 10 11 11 9 6 Processor 11 | . . 21 22 18 12 Protection 3 | . . . . 9 6 Energy Gun 6 | . 12 . . . 6 Ballistic Gun 3 | . . 2 8 9 4 Ballistic Cannon 6 | . 10 11 11 9 . Launcher 2 | . 5 4 . . . Peak Build Rating 20 | 3 8 12 13 15 20 Average Rating 10 | 2 6 11 12 15 13 On Entrance 8 | . 3 8 11 13 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 6 | . . . . . 6 Heaviest Build 31 | 6 22 22 22 27 31 Greatest Support 23 | 3 20 23 23 23 23 Greatest Overweight (x) 4 | 1 2 1 . 1 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 8 | 5 7 10 10 10 8 Most Carried 10 | 5 8 10 10 8 8 Average Carried 6 | 3 4 9 9 8 5 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 4 8 10 9 8 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 828 | 167 301 196 58 . 106 Remotely . | . . . . . . Salvage Created 765 | . 330 183 8 . 244 Parts 40 | . 16 15 . . 9 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 21 | . 7 5 2 . 7 Melee 2 | . . . . . 2 Guns 3 | . . . . . 3 Cannons 7 | . 5 . 2 . . AOE 7 | . 2 5 . . . Classes Destroyed 10 | . 5 1 1 . 3 Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 2 | . . . . . 2 Grunt 12 | . 7 3 . . 2 Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Hunter 2 | . . . . . 2 Assembled 2 | . . . 2 . . Best Kill Streak 4 | . 4 4 2 . 3 Combat Bots Only 4 | . 3 4 2 . 3 Max Kills in Single Turn 4 | . 3 4 1 . 1 Gunslinging . | . . . . . . Exploded 4 | . 1 4 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 208 | . 24 32 8 . 144 Missed 50 | . 6 12 2 . 30 Hits 158 | . 18 20 6 . 114 Melee 13 | . . . . . 13 Projectile 145 | . 18 20 6 . 101 Critical Strikes 7 | . . 2 . . 5 Damage Taken 2421 | . 251 332 74 . 1764 Core 675 | . 67 30 14 . 564 Absorbed by Shields 13 | . . . . . 13 Redirected to Shielding 21 | . . . . . 21 Core Remaining (%) 87 | 100 73 . 89 . . Volleys Fired 70 | . 23 11 4 1 31 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 70 60 53 53 130 Shots Fired 133 | . 46 21 8 2 56 Gun 74 | . 13 6 4 1 50 Cannon 45 | . 23 11 4 1 6 Launcher 12 | . 10 2 . . . Special 2 | . . 2 . . . Kinetic 71 | . 23 17 8 2 21 Thermal 34 | . . 2 . . 32 Explosive 12 | . 10 2 . . . Electromagnetic 16 | . 13 . . . 3 Robot Hit Streak 9 | . 9 5 2 . 7 Robot Miss Streak 4 | . 2 3 2 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 83 | . 21 14 5 . 43 Core Hits 49 | . 23 7 3 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Burn 3 | . . . . . 3 Smash 2 | . . . . . 2 Melee Attacks 13 | . . . . . 13 Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2042 | . 647 285 78 . 1032 Guns 659 | . 81 49 29 . 500 Cannons 409 | . 187 68 49 . 105 Explosions 535 | . 378 157 . . . Melee 427 | . . . . . 427 Ramming 1 | . 1 . . . . Kinetic 663 | . 187 117 78 . 281 Thermal 293 | . . 11 . . 282 Explosive 535 | . 378 157 . . . Electromagnetic 123 | . 81 . . . 42 Impact 427 | . . . . . 427 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 19 | . . . . . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misdirections 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 54 | . . 3 . . 51 Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee 51 | . . . . . 51 Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . 9 44 . . . Shots 3 | . 1 2 . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 387 | . 144 21 . . 387 Average Temperature 103 | . 52 7 . . 135 Received Heat Transfer 639 | . 141 159 6 . 333 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted . | . . . . . . Heat Transferred 554 | . . 37 . . 517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 193 | . 193 181 54 . 150 Initial 58 | . . 58 54 . . Average 45 | . 56 97 23 . 31 Influence Increases 829 | . 286 223 30 . 290 Destroy 0b10 Robot/C 380 | . 140 100 . . 140 Destroy 0b10 Robot/NC 20 | . 20 . . . . Destroy Leader 104 | . 44 30 . . 30 Disable Machine 45 | . 15 30 . . . Destroy Structure 85 | . 67 18 . . . Lose Combat Pursuer 195 | . . 45 30 . 120 Influence Decreases 679 | . 147 221 171 . 140 Entered New Map 168 | . . 81 87 . . Time Decay 341 | . 137 120 84 . . Lost Part 170 | . 10 20 . . 140 Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 8 12 6 1 20 Peak Tracking Total 11 | . 3 6 3 1 11 Tactical Retreats 6 | . . 1 2 . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 8 | . . . . . 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 2 | . . . . 2 . Successful 1 | . . . . 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 1409 | . 400 249 225 20 515 Optics 1009 | . . 249 225 20 515 Structural 1399 | . 400 249 225 20 505 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1713 | 44 450 249 225 20 725 Spaces Moved 1066 | 39 285 127 167 9 439 Core 360 | 39 79 . . . 242 Treads . | . . . . . . Legs 706 | . 206 127 167 9 197 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 190 50 Average Speed 124 | 83 124 157 120 190 117 Slowest Speed 260 | 100 190 190 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 49 16 29 4 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . 8 . . . . Terrain Destroyed 88 | . 72 16 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 88 | . 72 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1297 | 49 331 155 183 10 569 Wait 22 | 1 . . 12 . 9 Move 1059 | 38 284 126 166 8 437 Hop . | . . . . . . Pick Up 23 | 5 9 7 . . 2 Fast Attach 9 | 2 1 . . . 6 Attach 17 | 2 4 3 1 1 6 Detach 2 | 1 . . . . 1 Swap 11 | . 7 4 . . . Drop 6 | . 2 4 . . . Fire 70 | . 23 11 4 1 31 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 64 | . . . . . 64 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 335 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x2 643 | -9/Materials | Discovered new exit (range 14) 721 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Entered Mines 745 | -9/Mines | Learned location of Storage (-8) 817 | -9/Mines | Assembled infested the area 822 | -9/Mines | Assisted by a Guerilla fighting off Assembled 833 | -9/Mines | Discovered new exit (range 9) 967 | -9/Mines | Identified exit to Materials 969 | -9/Mines | Entered Materials 969 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 987 | -8/Materials | Identified exit to Garrison 989 | -8/Materials | Entered Garrison 1025 | -8/Garrison | Triggered checkpoint 1090 | -8/Garrison | Lost 3 parts (1p2w) 1354 | -8/Garrison | Build established: Scavenger-Mutant 1428 | -8/Garrison | Lost 3 parts (1n1u1w) 1485 | -8/Garrison | Triggered checkpoint 1505 | -8/Garrison | System corruption reached 10% 1535 | -8/Garrison | Lost 9 parts (1p1n5u2w) 1591 | -8/Garrison | Discovered new exit (range 10) 1596 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1620 | -8/Garrison | Core integrity fell below 50% 1637 | -8/Garrison | Triggered checkpoint 1647 | -8/Garrison | Discovered new exit (range 12) 1653 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1700 | -8/Garrison | Core integrity fell below 20% 1714 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01682_ H-55 Commando system corrupted by crushing effect. 01684_ Slug penetrates Wall. 01685_ Reaction Control System destroyed. 01687_ H-55 Commando misfires. 01687_ Slug penetrates Wall. 01690_ Reaction Control System destroyed. 01691_ Y-45 Defender destroyed. 01695_ System corrupted: Energy discharge (-16). 01696_ Slug penetrates Wall. 01698_ Wall collapses. 01700_ H-55 Commando suffers critical hit (Smash). 01700_ Destroyed Assault Rifle. 01700_ H-55 Commando system corrupted by crushing effect. 01701_ H-55 Commando system terminally corrupted. 01702_ Slug penetrates Wall. 01704_ S-10 Pest destroyed. 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Organ Harvest Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed EnergyExplosiveReactor Manual? 0 Play Time 00:27:03 Cumulative 11.1 hours Start 2025.12.30 @ 15:07:37 End 2025.12.30 @ 15:33:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1b46ae0-96c4-4295-873e-f131078dd2d4