Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 23:38:41 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1610) 1610 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6340 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 886/1000 Matter 244/300 Energy 285/350 System Corruption 5% Temperature Cool (0) Movement Walking (114) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Battery Advanced Signal Interpreter Actuator Array Advanced System Shield > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (20) --- Reinforced Fission Core Carbon-fiber Leg Thunder Leg Advanced Heat Sink Advanced Signal Interpreter EM Shield Improved Corruption Screen High-powered Tractor Beam Long-range Tractor Beam Long-range Proton Cannon Assault Rifle KE Penetrator CPS Tube (2) CPS Tube (2) Makeshift Axe Large Botcube Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Armored Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Battery Advanced Signal Interpreter Actuator Array Advanced System Shield > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Advanced Heat Sink Advanced Signal Interpreter EM Shield Improved Corruption Screen High-powered Tractor Beam Long-range Tractor Beam Long-range Proton Cannon KE Penetrator Grenade Launcher CPS Tube CPS Tube Makeshift Axe Large Botcube [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 54 | 8 6 1 8 31 . Power 7 | 1 . . 1 5 . Engine 5 | 1 . . 1 3 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 19 | 2 2 . 2 13 . Treads 7 | 2 2 . 2 1 . Leg 11 | . . . . 11 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 3 2 . 3 6 . Device 6 | 2 . . 2 2 . Storage 5 | 1 2 . 1 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 2 1 2 7 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 2 . 1 6 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . 4 . . 18 . Power 4 | . . . . 4 . Propulsion 6 | . 2 . . 4 . Utility 3 | . . . . 3 . Weapon 9 | . 2 . . 7 . Highest Loss Streak 7 | . 4 . . 7 . To Critical Strikes . | . . . . . . Average Backups 12 | 1 9 13 13 15 15 Power . | . 1 1 . . 1 Propulsion 1 | . 1 . 1 1 2 Utility 5 | . 3 6 5 6 6 Weapon 4 | . 2 6 5 4 4 Tool/Special . | . . . . . . Unused Backups 56 | . 2 . 32 11 11 Power 1 | . . . 1 . . Propulsion 3 | . . . . 1 2 Utility 23 | . . . 12 6 5 Weapon 24 | . 2 . 16 4 2 Tool/Special 5 | . . . 3 . 2 Average Slot Usage (%) 92 | . 84 85 94 90 64 Engine 13 | . 13 14 14 9 . Treads 25 | . 27 28 28 9 . Leg 1 | . . . . 12 29 Device 8 | . . . 9 10 5 Storage 13 | . 14 14 13 10 11 Ballistic Gun 27 | . 27 26 28 22 5 Peak Build Rating 70 | 9 7 7 27 70 48 Average Rating 19 | 6 6 7 17 51 48 On Entrance 14 | . 7 7 7 19 48 Avg Prop Armor Cover (%) 13 | . . . . 13 . Naked Turns . | . . . . . . Heaviest Build 93 | 15 29 30 70 93 54 Greatest Support 80 | 40 40 40 50 80 73 Greatest Overweight (x) 4 | . 3 . 1 4 . Average Overweight (x) . | . . . . 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 11 15 19 20 20 Most Carried 20 | 2 13 14 20 20 17 Average Carried 13 | 1 9 13 13 16 17 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 17 | 2 13 14 14 17 17 Class Distribution -------------------- 86% | Mutant 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Matter Collected 2069 | 394 377 13 161 1124 . Remotely 70 | . . . . 70 . Salvage Created 1796 | 244 313 . . 1239 . Parts 104 | 27 21 . . 56 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Combat Hostiles Destroyed 34 | . 9 . . 25 . Guns 27 | . 9 . . 18 . AOE 7 | . . . . 7 . Classes Destroyed 10 | 3 3 . . 4 . Worker 5 | 1 . . . 4 . Builder 1 | . . . . 1 . Tunneler 8 | 8 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Swarmer 7 | . 3 . . 4 . Grunt 23 | . 6 . . 17 . Brawler 1 | . . . . 1 . Sentry 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 8 | 3 3 . . 8 . Combat Bots Only 7 | . 3 . . 7 . Max Kills in Single Turn 3 | 2 1 . . 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Hostile Shots Fired 291 | . 92 . . 199 . Missed 80 | . 24 . . 56 . Hits 211 | . 68 . . 143 . Melee 1 | . . . . 1 . Projectile 210 | . 68 . . 142 . Critical Strikes 9 | . . . . 9 . Part Disruptions 1 | . . . . 1 . Damage Taken 3517 | . 745 . . 2772 . Core 250 | . 136 . . 114 . Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . 45 . . Volleys Fired 132 | 19 42 3 . 68 . Largest 4 | 2 2 1 . 4 . Hottest 116 | 40 40 30 . 116 . Shots Fired 368 | 38 84 3 . 243 . Gun 356 | 38 84 . . 234 . Cannon . | . . . . . . Launcher 12 | . . 3 . 9 . Special . | . . . . . . Kinetic 356 | 38 84 . . 234 . Thermal . | . . . . . . Explosive 12 | . . 3 . 9 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 8 8 . . 11 . Robot Miss Streak 5 | 2 5 . . 4 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 223 | 22 49 . . 152 . Core Hits 112 | 11 17 . . 84 . Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 3 | 1 1 . . 1 . Critical Strikes 6 | 1 1 . . 4 . Destroy 6 | 1 1 . . 4 . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4675 | 294 653 . . 3728 . Guns 3667 | 292 638 . . 2737 . Cannons . | . . . . . . Explosions 960 | . . . . 960 . Melee . | . . . . . . Ramming 48 | 2 15 . . 31 . Kinetic 3667 | 292 638 . . 2737 . Thermal . | . . . . . . Explosive 960 | . . . . 960 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 1 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 13 1 Message Errors 5 | . . . . 5 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 34 . Projectiles . | . . . . . . Explosions 34 | . . . . 34 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . . . . 75 . Shots 1 | . . . . 1 . Rammed 5 | 1 4 . . . . Targets Rammed 10 | 1 4 . . 5 . Kicked 5 | . . . . 5 . Crushed . | . . . . . . Highest Temperature 153 | . 5 . . 153 . Average Temperature 14 | . 5 . . 15 . Received Heat Transfer 1578 | . 276 . . 1302 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Maximum Alert Level 2 | . . . . 2 . Low Security (%) 89 | 100 100 . . 76 . Level 1 9 | . . . . 21 . Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 557 | 10 62 . . 557 . Initial . | . . . . . . Average 50 | 1 14 . . 100 . Influence Increases 1293 | 50 265 . . 978 . Destroy 0b10 Robot/C 680 | . 180 . . 500 . Destroy 0b10 Robot/NC 90 | 50 5 . . 35 . Destroy Leader 124 | . 42 . . 82 . Allied During Kill 6 | . . . . 6 . Successful Hack 36 | . 36 . . . . Disable Machine 120 | . . . . 120 . Destroy Structure 192 | . 2 . . 190 . Lose Combat Pursuer 45 | . . . . 45 . Influence Decreases 988 | 50 265 . . 493 180 Entered New Map 180 | . . . . . 180 Time Decay 608 | 50 265 . . 293 . Lost Part 180 | . . . . 180 . Lost Ally 20 | . . . . 20 . Squads Dispatched 11 | . 3 . . 8 . Investigation 5 | . 1 . . 4 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 2 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 11 . . 51 . Peak Tracking Total 12 | . 3 . . 12 . Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Traps Triggered 9 | . 8 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Machines Disabled 8 | . . . . 8 . Max in Single Turn 6 | . . . . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Machines Accessed 19 | . 8 . 5 6 . Terminals 8 | . 6 . . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 26 . 26 11 . Successful 44 | . 14 . 26 4 . Failed 19 | . 12 . . 7 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 30 | . 22 . . 8 . Terminals 23 | . 21 . . 2 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 12 | . 5 . . 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 2 . 26 . . Record 18 | . . . 18 . . Robot Analysis 8 | . 1 . 7 . . Prototype ID Bank 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 11 . . 3 . Terminals 9 | . 9 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Fedlink 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 8 . . 5 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 65 | . . . 65 65 . Highest-Rated Ally 65 | . . . 65 65 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 253 | . . . . 253 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Active Infowar (turns) 717 | 63 50 . . 604 . Terrain 39 | 39 . . . . . Structural 604 | . . . . 604 . Seismic 74 | 24 50 . . . . Robot Analysis Total 8 | . 1 . 7 . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Turns Passed 8810 | 255 1230 247 5940 1120 18 Spaces Moved 3587 | 117 575 146 2279 455 15 Core 4 | 3 1 . . . . Treads 3156 | 114 574 146 2279 43 . Legs 172 | . . . . 157 15 Wheels 255 | . . . . 255 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 114 114 Average Speed 211 | 157 160 160 238 171 114 Slowest Speed 245 | 160 240 160 245 240 114 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 92 15 87 17 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 8 | . . . 8 . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 103 | . . 11 . 92 . Melee 4 | . . . . 4 . Projectile 3 | . . . . 3 . AOE 96 | . . 11 . 85 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Total 4556 | 146 793 156 2814 632 15 Wait 578 | . 135 5 405 33 . Move 3582 | 116 574 145 2278 454 15 Hop . | . . . . . . Pick Up 102 | 2 14 1 63 22 . Fast Attach 30 | 7 15 . 2 6 . Attach 26 | . 3 . 4 19 . Detach 8 | . 3 . 4 1 . Swap 21 | 1 . 2 5 13 . Drop 63 | . 3 . 53 7 . Fire 132 | 19 42 3 . 68 . Melee 4 | . . . . 4 . Ram . | . . . . . . Kick 5 | . . . . 5 . Crush 5 | 1 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Met a group of wandering Federalists 327 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 8) 781 | -10/Materials | Discovered new exit (range 3) 869 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 15) 1159 | -10/Materials | Learned 4 Recycling zone layouts 1183 | -10/Materials | Core integrity fell below 50% 1211 | -10/Materials | Lost 4 parts (2n2w) 1214 | -10/Materials | Identified exit to Materials 1214 | -10/Materials | Identified exit to Subcaves 1214 | -10/Materials | Learned location of 1 exit from Materials 1261 | -10/Materials | Learned Materials stockpile data 1329 | -10/Materials | Learned Storage emergency access door positions 1347 | -10/Materials | Learned Storage security intel 1375 | -10/Materials | Learned location of Subcaves (-10) 1486 | -10/Materials | Entered Subcaves 1487 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1487 | -10/Subcaves | Identified exit to Materials 1488 | -10/Subcaves | Learned location of 1 exit from Materials 1513 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1515 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1523 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1641 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1718 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1733 | -10/Subcaves | Entered Scraptown 2449 | -7/Scraptown | Discovered new exit (range 11) 2498 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2506 | -7/Scraptown | Learned 8 Factory zone layouts 2572 | -7/Scraptown | Visited Awakened 2623 | -7/Scraptown | Visited CPS Storage 2685 | -7/Scraptown | Visited Bundlers 2893 | -7/Scraptown | Visited Comm Corps 2996 | -7/Scraptown | Visited Assassins FH 3050 | -7/Scraptown | Visited UFD Registry 3050 | -7/Scraptown | Registered with UFD as "Steamnuts" 3123 | -7/Scraptown | Visited Cave Peace 3314 | -7/Scraptown | Visited Derelict Rescue Squad 3376 | -7/Scraptown | Visited LU-1G1's Boring Crew 3459 | -7/Scraptown | Visited Research Penetration Think Tank 3766 | -7/Scraptown | Visited Junk Cannon Lab 3818 | -7/Scraptown | Visited Analyses Database 3869 | -7/Scraptown | Visited Abandonware Association 3898 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3947 | -7/Scraptown | Visited Science Guys 4031 | -7/Scraptown | Visited Junk Repository 4178 | -7/Scraptown | Visited Chapter 10 4230 | -7/Scraptown | Visited Botcube Research 4539 | -7/Scraptown | Found Lrg. Botcube 4814 | -7/Scraptown | Found Scrap Suit 4945 | -7/Scraptown | Found Prototype Special Weapon 5272 | -7/Scraptown | Identified Junk Cannon 6815 | -7/Scraptown | Lrg. Botcube activated 6843 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 2 cannons. 7543 | -7/Scraptown | Met Optimus 7543 | -7/Scraptown | Accepted into 0bPrime 7668 | -7/Scraptown | Discovered new exit (range 3) 7673 | -7/Scraptown | Entered Factory 7673 | -5/Factory | Accompanied by 1 ally 7673 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 7674 | -5/Factory | Identified exit to Factory 7978 | -5/Factory | Build established: Gunner 7999 | -5/Factory | Loaded intel: 8 recycling unit locations 8137 | -5/Factory | Found Lrg. Botcube 8403 | -5/Factory | Destroyed 7 combat bots 8414 | -5/Factory | Lost 4 parts (1n1u2w) 8594 | -5/Factory | Discovered new exit (range 12) 8617 | -5/Factory | Identified exit to Upper Caves 8664 | -5/Factory | Build established: Scavenger-Skirmisher 8723 | -5/Factory | Learned location of Protoforge (-2) 8793 | -5/Factory | Entered Upper Caves 8811 | -5/Upper Caves | Self-destructed Last Messages --------------- 08780_ K-01 Serf collects debris. 08781_ U-05 Engineer lays Concrete. 08781_ R-10 Processor collects Terrain Scan Processor. 08782_ R-10 Processor collects Terrain Scanner. 08782_ Carbon-fiber Leg destroyed. 08782_ K-01 Serf collects debris. 08783_ U-05 Engineer lays Concrete. 08784_ KE Penetrator destroyed. 08785_ The unstable cave ceiling collapses. 08785_ U-05 Engineer lays Concrete. 08786_ Heat Sink destroyed. 08786_ U-05 Engineer lays Concrete. 08788_ Acquired 2 matter. 08789_ Acquired 4 matter. 08790_ Acquired 10 matter. 08791_ K-01 Serf collects debris. LOCATION=UPPER CAVES GOAL=ESCAPE 08797_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#############???? | | ???????????????????????##????????# # #???? | | ???????????????????????# ##??????# #????? | | ???????????????????????# @######### # # # #?? | | ???????????????????????# ## ##????????#?? | | ???????????????????????## #???????????? | | ????????????????????????### ## #???????????? | | ??????????????????????????## ### #???????????? | | ???????????????????????????## ##?# #???????????? | | ????????????????????????????# ##??# #???????????? | | ????????????????????????????# #??? #???????????? | | ????????????????????????????# #??? ???????????? | | ????????????????????????????# #??? ???????????? | | ???????????????????????????? ?? ### ???????????? | | ???????????????????????????? ??#???#???????????? | | ????????????????????????????## ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 29 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed BraceStealthPlating Manual? 0 Play Time 00:27:16 Cumulative 418.6 hours Start 2025.10.21 @ 22:57:49 End 2025.10.21 @ 23:38:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/5/1/0/0/0/1/0/0 Lore% 89 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86f2a6a4-03e7-48ff-9108-a97a4b63e495