Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 09:24:40 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1302) 1302 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4675 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -238 Cogmind --------- Core Integrity 700/700 Matter 55/300 Energy 280/280 System Corruption 0% Temperature Cool (160) Location -7/Lower Caves Parts ------- Power (1) Cooled Ion Engine Propulsion (2) Utility (6) Lightpack 2.0 Targeting Computer Armor Integrity Analyzer Light Armor Plating Makeshift Armor Plating Weapon (4) Flak Cannon Advanced Assault Cannon Missile Launcher Chainsword Inventory (24) Deuterium Engine Light Nuclear Core Medium Treads Medium Treads Improved Heat Sink Large Storage Unit Humpback Humpback High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Matter Filter Hardened Medium Armor Plating Improved Shield Generator Beam Rifle Improved Medium Laser Mining Laser Peak State ------------ Power Cooled Ion Engine Propulsion Potential Leg Potential Leg Utility Lightpack 2.0 Targeting Computer Armor Integrity Analyzer Light Armor Plating Makeshift Armor Plating Weapon Flak Cannon Advanced Assault Cannon Chainsword Longsword +1 Inventory Deuterium Engine Light Nuclear Core Medium Treads Medium Treads Improved Heat Sink Large Storage Unit Humpback Humpback High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Matter Filter Hardened Medium Armor Plating Improved Shield Generator Beam Rifle Improved Medium Laser Missile Launcher Mining Laser [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Improved Hover Unit Utility Lightpack 2.0 Device Improved Cooling System Storage Lightpack 2.0 Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 2 . Weapon 2 | . . . . . 2 . . Parts Attached 68 | 6 7 2 8 4 21 6 14 Power 4 | 1 . 1 . . 2 . . Engine 3 | 1 . . . . 2 . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 2 . 4 . . . . Treads 2 | . . . 2 . . . . Leg 4 | 2 . . 2 . . . . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 1 2 . 6 3 6 Device 7 | . 1 1 . . 2 1 2 Storage 5 | 1 . . 2 . . . 2 Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection 5 | . . . . . 3 . 2 Artifact . | . . . . . . . . Weapon 36 | 2 4 . 2 4 13 3 8 Energy Gun 14 | 1 2 . 1 . 8 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 2 . . 2 3 . . Ballistic Cannon 4 | . . . . . 1 2 1 Launcher 6 | . . . . 1 1 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 . . Parts Lost 4 | . . . . . 3 . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 4 | . . . . . 3 . 1 Highest Loss Streak 1 | . . . . . 1 . 1 Average Slot Usage (%) 90 | . 99 100 96 83 86 87 88 Engine 5 | . 14 2 . . 4 7 7 Core 5 | . . 11 14 14 4 . . Treads 2 | . . . 19 . . . . Leg 14 | . 14 . 5 28 18 15 14 Hover 3 | . 14 28 3 . . . . Device 9 | . 13 14 11 . 9 11 3 Storage 10 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 5 5 15 Protection 3 | . . . . . 3 7 11 Energy Gun 16 | . 14 28 27 5 15 15 8 Ballistic Gun 6 | . 14 . . 8 11 . . Ballistic Cannon 3 | . . . . . 1 9 10 Launcher 4 | . . . . 11 5 5 7 Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 16 16 28 17 36 41 45 Greatest Support 60 | 20 20 16 60 60 60 60 60 Greatest Overweight (x) 11 | 2 . . . . . . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 Average Capacity 18 | 5 6 6 10 24 24 24 24 Most Carried 24 | 4 6 6 15 22 24 24 24 Average Carried 16 | 3 5 5 8 17 22 22 22 Final Capacity 24 | 6 6 6 24 24 24 24 24 Final Carried 24 | 4 6 6 15 22 24 24 20 Class Distribution -------------------- 34% | Hauler-Skirmisher 31% | Mutant 22% | Hauler-Gunner 8% | Hauler-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1500 | 185 25 96 409 172 237 173 203 Remotely . | . . . . . . . . Salvage Created 1497 | . 25 96 . 153 737 292 194 Parts 77 | . 3 7 . 16 39 8 4 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 34 | . . 2 . 11 10 7 4 Guns 20 | . . 2 . 5 8 5 . Cannons 3 | . . . . . 1 1 1 AOE 11 | . . . . 6 1 1 3 Classes Destroyed 12 | . 1 1 . 1 6 1 2 Worker 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 11 | . . . . 11 . . . Grunt 17 | . . 2 . . 7 5 3 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . . 2 1 . Hunter 1 | . . . . . . 1 . Samaritan 4 | . . . . . . . 4 Thug 1 | . . . . 1 . . . Best Kill Streak 4 | . 1 2 . 4 3 2 4 Combat Bots Only 4 | . . 2 . 4 2 2 4 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 1772 | . 21 46 . 70 904 468 263 Core 146 | . . . . . 146 . . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . . . 100 73 . . Volleys Fired 116 | . 3 3 . 19 55 20 16 Largest 4 | . 2 2 . 1 4 4 4 Hottest 206 | . 65 90 . 33 206 204 204 Shots Fired 333 | . 6 6 . 19 172 73 57 Gun 238 | . 6 6 . 15 158 40 13 Cannon 71 | . . . . . 14 26 31 Launcher 24 | . . . . 4 . 7 13 Special . | . . . . . . . . Kinetic 130 | . 5 . . 15 53 26 31 Thermal 120 | . . . . . 67 40 13 Explosive 24 | . . . . 4 . 7 13 Electromagnetic 59 | . 1 6 . . 52 . . Robot Hit Streak 13 | . 3 8 . 4 13 9 11 Robot Miss Streak 11 | . 2 1 . 2 4 5 11 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 196 | . 4 5 . 11 109 37 30 Core Hits 100 | . 1 5 . 13 39 17 25 Critical Hits 1 | . . . . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 3 | . . . . 1 . . 2 Impact . | . . . . . . . . Slashing 3 | . . . . 1 . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3882 | . 49 78 . 418 1468 794 1075 Guns 2112 | . 49 78 . 98 1352 376 159 Cannons 639 | . . . . . 85 125 429 Explosions 951 | . . . . 193 31 293 434 Melee 180 | . . . . 127 . . 53 Ramming . | . . . . . . . . Kinetic 966 | . 17 . . 98 297 125 429 Thermal 1234 | . . . . . 699 376 159 Explosive 920 | . . . . 193 . 293 434 Electromagnetic 582 | . 32 78 . . 472 . . Impact . | . . . . . . . . Slashing 180 | . . . . 127 . . 53 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 85 | . . . . . 14 5 66 Projectiles 50 | . . . . . 7 . 43 Explosions 12 | . . . . . 7 5 . Melee 23 | . . . . . . . 23 Knockbacks 5 | . . . . . . 1 4 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 1 4 Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . . . . . 52 45 98 Shots 6 | . . . . . 1 1 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 358 | . 28 132 . 4 358 340 292 Average Temperature 103 | . 17 70 . 2 117 126 93 Received Heat Transfer 603 | . 12 24 . . 405 132 30 Effects 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2714 | . . . . . 1456 888 370 Parts Sabotaged . | . . . . . . . . Parts Stolen 3 | . . . . . . . 3 Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 386 | . 44 66 . 368 230 386 . Average Influence 123 | . 24 62 . 201 135 212 . Maximum Alert Level 1 | . . . . 1 1 1 . Low Security (%) 83 | . . . . . . . . Level 1 16 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 7 2 . 8 26 9 8 Peak Tracking Total 5 | . 4 2 . 4 5 3 4 Tactical Retreats 4 | . 1 . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . . . 2 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 5 . . . 3 1 1 Terminals 9 | . 5 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 17 . . . 5 3 1 Successful 18 | . 13 . . . 3 1 1 Failed 8 | . 4 . . . 2 2 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 22 | . 16 . 1 . 5 . . Terminals 23 | . 17 . . . 5 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 5 . . . . . 1 Record 1 | . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 26 | . 19 . . . 7 . . Terminals 11 | . 8 . . . 3 . . Track 4 | . 3 . . . 1 . . Botnet 7 | . 5 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 9 | . 5 . . . 3 1 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 103 | . . . . 103 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 2972 | 76 318 186 420 138 1048 313 473 Spaces Moved 2138 | 57 303 271 327 72 403 254 451 Core 17 | 15 . . . . . . 2 Treads 171 | . . . 171 . . . . Legs 1402 | 42 110 . 72 72 403 254 449 Wheels . | . . . . . . . . Hover 548 | . 193 271 84 . . . . Flight . | . . . . . . . . Fastest Speed 45 | 50 56 56 56 90 45 45 45 Average Speed 87 | 107 79 56 117 90 89 88 85 Slowest Speed 600 | 150 120 56 160 90 90 90 600 Overloaded Moves 74 | . . . . . 2 8 64 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 50 57 65 17 26 9 55 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 20 | . . . . 20 . . . Terrain Destroyed 189 | . . . . 37 10 36 106 Melee . | . . . . . . . . Projectile 5 | . . . . . 1 2 2 AOE 184 | . . . . 37 9 34 104 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2986 | 70 374 299 364 126 969 293 491 Wait 564 | . 51 20 . 24 469 . . Move 2131 | 56 302 270 326 71 402 253 451 Hop . | . . . . . . . . Pick Up 67 | 8 7 2 19 6 14 8 3 Fast Attach 5 | 2 . . . . 3 . . Attach 25 | 4 1 1 4 . 9 3 3 Detach 4 | . . . 2 1 1 . . Swap 38 | . 6 1 4 4 9 3 11 Drop 33 | . 4 2 9 . 7 6 5 Fire 116 | . 3 3 . 19 55 20 16 Melee 3 | . . . . 1 . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 395 | -10/Materials | Entered Mines 506 | -10/Mines | Discovered new exit (range 13) 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 541 | -10/Mines | Learned 2 Materials zone layouts 574 | -10/Mines | Found a hidden stash of uninstalled traps 578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 578 | -10/Mines | Discovered new exit (range 5) 581 | -10/Mines | Entered Exiles 594 | -10/Exiles | Met 8R-AWN 604 | -10/Exiles | Met EX-HEX 693 | -10/Exiles | Met EX-BIN 712 | -10/Exiles | Aligned with FarCom system 713 | -10/Exiles | Given EX-Vault access code 750 | -10/Exiles | Opened EX-Vault 759 | -10/Exiles | Found Prototype Leg 761 | -10/Exiles | Found Prototype Leg 764 | -10/Exiles | Found Prototype Storage 770 | -10/Exiles | Found Prototype Slashing Weapon 803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 839 | -10/Exiles | Identified Longsword +1 850 | -10/Exiles | Met EX-DEC 920 | -10/Exiles | Identified Potential Leg (x2) 923 | -10/Exiles | Identified Lightpack 2.0 992 | -10/Exiles | Discovered new exit (range 10) 1001 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Potential Leg, Longsword +1 1001 | -10/Exiles | Entered Mines 1004 | -9/Mines | Received a Mining Laser from a helpful Derelict 1116 | -9/Mines | Discovered new exit (range 9) 1139 | -9/Mines | Entered Materials 1139 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1424 | -8/Materials | Build established: Hauler-Skirmisher 2147 | -8/Materials | Discovered new exit (range 8) 2187 | -8/Materials | Entered Factory 2187 | -7/Factory | Evolved 2 slots: Utility x2 2189 | -7/Factory | FarCom data flow suspended 2366 | -7/Factory | Garrison activated, responded to threat 2493 | -7/Factory | Discovered new exit (range 7) 2500 | -7/Factory | Entered Lower Caves 2518 | -7/Lower Caves | Learned 4 Factory zone layouts 2585 | -7/Lower Caves | Build established: Hauler-Gunner 2774 | -7/Lower Caves | Spotted B-75 Beast 2921 | -7/Lower Caves | Learned Factory terminal intel 2947 | -7/Lower Caves | Spotted ZK-YTL(f) 2949 | -7/Lower Caves | Encountered a Master Thief 2953 | -7/Lower Caves | Spotted QH-J52(f) 2953 | -7/Lower Caves | Potential Leg stolen by Master Thief 2954 | -7/Lower Caves | Encountered a Master Thief 2956 | -7/Lower Caves | Longsword +1 stolen by Master Thief 2965 | -7/Lower Caves | Spotted 1S-QCH(f) 2966 | -7/Lower Caves | Potential Leg stolen by Master Thief 2967 | -7/Lower Caves | Encountered a Master Thief 2973 | -7/Lower Caves | Self-destructed Last Messages --------------- 02725_ Found Mak. Armor Plating. 02725_ Found Imp. Shield Generator. 02725_ Found Xenon Bombardment Thruster. 02726_ Acquired 39 matter. 02727_ Acquired Imp. Shield Generator. 02729_ Acquired Mak. Armor Plating. 02781_ Rocket Launcher destroyed. 02921_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 02927_ ME-3TF(S) destroyed. 02934_ Acquired 37 matter. 02935_ The unstable cave ceiling collapses. 02950_ ZK-YTL(f) knocked back. 02953_ Potential Leg ripped off. 02954_ QH-J52(f): "Someone's put a hefty bounty on whatever we can steal from you!" 02955_ Destroyed Maneuvering Thrusters. 02956_ Longsword +1 ripped off. 02958_ ZK-YTL(f) knocked back. 02966_ Potential Leg ripped off. 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