Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.25 @ 17:31:01 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (304) 304 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1389 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 244/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Seismic Detector > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Wheel Wheel Hover Unit Large Storage Unit Signal Interpreter Light Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Compact Wheel Large Storage Unit Particle Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | . 8 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 3 | . 1 2 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 3 3 Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . . 1 Ballistic Cannon 3 | . 1 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 94 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 19 | . 12 27 Storage 12 | . 14 11 Energy Gun 5 | . 10 . Energy Cannon 8 | . 13 1 Ballistic Cannon 10 | . 3 19 Naked Turns . | . . . Heaviest Build 26 | 12 25 26 Greatest Support 26 | 20 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 8 10 Most Carried 10 | . 10 10 Average Carried 8 | . 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 448 | 200 10 238 Remotely . | . . . Salvage Created 460 | . 143 317 Parts 23 | . 2 21 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 2 9 Guns 2 | . 2 . Cannons 9 | . . 9 Classes Destroyed 8 | . 2 6 Worker 1 | . . 1 Hauler 2 | . 1 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . . 6 Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 5 | . 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 451 | . 96 355 Core 71 | . . 71 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 30 | . 7 23 Largest 2 | . 2 2 Hottest 136 | . 136 70 Shots Fired 60 | . 14 46 Gun 10 | . 10 . Cannon 50 | . 4 46 Launcher . | . . . Special . | . . . Kinetic 46 | . . 46 Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 7 | . 7 7 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 9 26 Core Hits 18 | . 3 15 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 646 | . 146 500 Guns 85 | . 85 . Cannons 561 | . 61 500 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 500 | . . 500 Thermal 61 | . 61 . Explosive . | . . . Electromagnetic 85 | . 85 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles 9 | . . 9 Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | . 156 42 Average Temperature 26 | . 58 11 Received Heat Transfer 87 | . 12 75 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 111 | . 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 329 | . 119 329 Initial . | . . . Average 108 | . 87 135 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | . 100 78 Level 1 9 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 12 22 Peak Tracking Total 8 | . 7 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 7 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 16 2 Successful 10 | . 9 1 Failed 8 | . 7 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 12 | . 10 2 Terminals 15 | . 13 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Robot Analysis 3 | . 2 1 Prototype ID Bank 3 | . 3 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 711 | . 403 308 Spaces Moved 482 | 1 302 179 Core . | . . . Treads . | . . . Legs 482 | 1 302 179 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 2 76 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 559 | . 332 227 Wait 10 | . 1 9 Move 480 | . 301 179 Hop . | . . . Pick Up 11 | . 6 5 Fast Attach 7 | . 4 3 Attach . | . . . Detach . | . . . Swap 6 | . 4 2 Drop 15 | . 9 6 Fire 30 | . 7 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Self-destructed Last Messages --------------- 00657_ K-01 Serf collects debris. 00659_ S-10 Pest destroyed. 00660_ K-01 Serf collects debris. 00662_ S-10 Pest destroyed. 00664_ U-05 Engineer builds a Door. 00665_ Acquired 10 matter. 00665_ Atomic Centrifuge disabled. 00665_ S-10 Pest knocked back. 00666_ K-01 Serf collects debris. 00668_ S-10 Pest destroyed. 00670_ K-01 Serf collects debris. 00671_ R-06 Scavenger destroyed. 00671_ K-01 Serf destroyed. 00672_ U-05 Engineer builds a Door. 00674_ Acquired 85 matter. 00681_ Dropped Lgt. Assault Rifle. 00681_ Acquired Lgt. Assault Rifle. 00693_ Acquired 9 matter. 00711_ Sensor Array destroyed. 00712_ Imp. Aluminum Leg destroyed. 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