Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 16:34:33 Player: MarKhan Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (181) 905 Value Destroyed (7187) 7187 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2937) 2937 TOTAL SCORE: 14249 Bonus ------- High Alert Combat Kills 720 Follower Combat Kills 144 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 67/100 System Corruption 10% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Hacking Suite Relay Coupler [Grunt] (42) Relay Coupler [Grunt] (44) Relay Coupler [Sentry] (27) > --- WEAPON (4) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Titanium Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod Compact Matter Pod Improved Sensor Array Recoil Stabilizer Hardened Medium Armor Plating Medium Reactive Plating Shield Generator Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] High-powered Tractor Beam Improved Medium Laser Heavy Laser Heavy Particle Cannon Flak Gun Grenade Launcher Plasma Cutter [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon 2 | . . 2 . . . . . . Parts Attached 181 | 7 2 49 13 10 10 33 32 25 Power 13 | 1 . 4 1 . 1 1 4 1 Engine 10 | 1 . 4 1 . . . 3 1 Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 49 | 2 . 13 7 3 4 7 10 3 Treads 40 | 2 . 13 7 3 4 7 4 . Leg 6 | . . . . . . . 4 2 Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 56 | 2 2 8 3 4 2 13 10 12 Device 15 | 1 1 . 1 . . 4 5 3 Storage 5 | 1 1 . 1 . 1 1 . . Processor 3 | . . 1 . 1 . 1 . . Hackware 5 | . . . . . . 1 . 4 Protection 28 | . . 7 1 3 1 6 5 5 Artifact . | . . . . . . . . . Weapon 63 | 2 . 24 2 3 3 12 8 9 Energy Gun 8 | . . 1 1 . . 2 2 2 Energy Cannon 6 | . . 1 . . . 2 1 2 Ballistic Gun 44 | 2 . 22 1 3 3 5 5 3 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . . . . . . 2 Special Weapon 2 | . . . . . . 2 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 4 1 . . . 1 . Parts Lost 60 | . . 7 1 2 . 11 22 17 Power 4 | . . . . . . 1 2 1 Propulsion 20 | . . 2 1 . . 3 10 4 Utility 12 | . . 2 . . . . 6 4 Weapon 24 | . . 3 . 2 . 7 4 8 Highest Loss Streak 15 | . . 2 1 1 . 4 7 15 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 99 99 100 100 92 95 67 Engine 7 | . 14 10 9 9 5 . 5 3 Core 2 | . . . . . 3 8 1 . Treads 26 | . 28 21 35 36 36 35 19 7 Device 3 | . 14 . . . . 3 13 6 Storage 9 | . 14 11 9 9 9 9 7 6 Protection 8 | . . 10 8 8 9 5 6 10 Energy Gun 1 | . . . . . . 2 9 3 Energy Cannon 1 | . . . . . . 3 6 2 Ballistic Gun 30 | . 28 43 35 36 36 16 9 13 Ballistic Cannon 1 | . . . . . . 6 3 . Peak Build Rating 48 | 7 7 24 30 34 33 35 48 45 Average Rating 25 | 5 7 17 29 31 31 28 37 30 On Entrance 21 | . 7 7 24 30 30 33 30 34 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 118 | 14 89 103 104 110 105 106 118 117 Greatest Support 80 | 40 40 40 80 80 80 80 80 40 Greatest Overweight (x) 38 | 4 2 32 1 1 1 1 36 38 Average Overweight (x) 1 | . 1 2 1 1 1 1 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 22 Most Carried 25 | 3 8 25 25 25 25 25 25 24 Average Carried 22 | 2 6 23 24 24 24 23 23 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 3 7 25 25 25 25 25 25 4 Class Distribution -------------------- 61% | Scavenger-Tank 20% | Tank 7% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Matter Collected 6854 | 290 37 1753 951 685 337 1262 965 574 Remotely 679 | . . . . . . 305 299 75 Salvage Created 6694 | 89 129 1870 1107 650 216 939 1345 349 Parts 384 | 4 5 138 56 42 16 44 63 16 Haulers Intercepted 10 | . . 5 4 . 1 . . . Recyclers Shooed 4 | 1 . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 134 | . 3 30 12 19 3 26 25 16 Melee 1 | . . . . . . 1 . . Guns 104 | . 3 30 12 19 3 16 14 7 Cannons 17 | . . . . . . 9 7 1 AOE 12 | . . . . . . . 4 8 Classes Destroyed 17 | 2 1 9 . 3 . 2 . . Worker 8 | . . 4 2 . . . 2 . Builder 3 | . . 2 . . . . 1 . Tunneler 2 | 1 . . 1 . . . . . Hauler 10 | . . 5 4 . 1 . . . Recycler 10 | 1 . 3 2 . . . 4 . Operator 5 | . . 2 2 . . . 1 . Watcher 9 | . . 5 2 . . . 2 . Swarmer 25 | . . 6 . 7 . 3 1 8 Grunt 65 | . 3 14 10 5 . 12 16 5 Brawler 4 | . . 1 . . . 1 1 1 Duelist 4 | . . 1 . . . 2 . 1 Protector 1 | . . . . . . 1 . . Sentry 21 | . . 8 2 2 3 3 2 1 Demolisher 1 | . . . . . . 1 . . Specialist 3 | . . . . 3 . . . . Hunter 3 | . . . . 1 . . 2 . Programmer 7 | . . . . 1 . 3 3 . Best Kill Streak 10 | 1 2 5 5 4 1 10 9 4 Combat Bots Only 10 | . 2 5 3 4 1 10 6 4 Max Kills in Single Turn 4 | 1 1 3 2 3 1 2 4 2 Gunslinging 2 | . . 1 1 2 . 1 . . Exploded 4 | . . . . . . . 4 2 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Hostile Shots Fired 1032 | . 14 160 45 90 10 153 275 285 Missed 295 | . 5 50 8 19 2 32 70 109 Damage Taken 10803 | . 110 1357 582 1073 122 2065 3370 2124 Core 1185 | . 11 139 70 127 18 114 384 322 Absorbed by Shields 99 | . . . . . . . . 99 Ignored by Resistances 56 | . . . . . . . . 56 Regen/Repaired (Parts) 212 | . . 212 . . . . . . Core Remaining (%) 75 | 100 95 65 . . . 40 . . Volleys Fired 398 | 5 13 109 44 46 7 67 63 44 Largest 4 | 2 2 4 4 4 4 4 4 4 Hottest 246 | 40 40 92 120 103 103 202 246 153 Shots Fired 1349 | 10 26 426 170 151 28 206 240 92 Gun 1214 | 10 26 426 170 151 28 163 163 77 Cannon 124 | . . . . . . 43 77 4 Launcher 11 | . . . . . . . . 11 Special . | . . . . . . . . . Kinetic 1175 | 10 26 426 169 151 28 182 120 63 Thermal 162 | . . . . . . 24 120 18 Explosive 11 | . . . . . . . . 11 Electromagnetic 1 | . . . 1 . . . . . Robot Hit Streak 24 | 6 9 8 8 13 11 12 16 24 Robot Miss Streak 10 | 1 2 7 4 5 2 8 10 8 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 26 | . . 5 2 7 . 6 4 2 Max Gunslinging Chain 2 | . . 1 1 2 . 1 1 1 Shots Hit Robots 802 | 7 16 237 95 83 14 140 139 71 Core Hits 415 | 3 9 93 45 36 8 64 100 57 Critical Kills 3 | . . 1 . . . 1 1 . Critical Parts Destroyed 8 | . . 1 . 4 . 2 1 . Critical Strikes 18 | . . 2 . 4 . 4 5 3 Burn 6 | . . . . . . 1 2 3 Destroy 12 | . . 2 . 4 . 3 3 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15197 | 74 176 2984 1687 1550 275 2661 3752 2038 Guns 11806 | 74 176 2981 1673 1550 275 2035 2147 895 Cannons 1686 | . . . . . . 625 961 100 Explosions 1685 | . . . . . . . 642 1043 Melee . | . . . . . . . . . Ramming 20 | . . 3 14 . . 1 2 . Kinetic 11668 | 74 176 2981 1649 1550 275 2356 1856 751 Thermal 2442 | . . . . . . 304 1894 244 Explosive 1043 | . . . . . . . . 1043 Electromagnetic 24 | . . . 24 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 3 4 4 10 Average Corruption 3 | . . . . . 2 3 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . . . . 1 42 20 27 Message Errors 19 | . . . . . . 10 5 4 Matter Fused 22 | . . . . . 1 9 4 8 Heat Flow Errors 10 | . . . . . . 2 4 4 Energy Discharges 13 | . . . . . . 6 3 4 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 4 | . . . . . . 4 . . Data Loss (minor) 14 | . . . . . . 6 4 4 Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 2 | . . . . . . 1 . 1 Alerts 2 | . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . . . . . . 107 29 Projectiles 4 | . . . . . . . 4 . Explosions 132 | . . . . . . . 103 29 Melee . | . . . . . . . . . Knockbacks 28 | . . . . . . 7 21 . Impact . | . . . . . . . . . Kinetic 26 | . . . . . . 7 19 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 791 | . . . . . . . 518 273 Shots 14 | . . . . . . . 6 8 Rammed 3 | . . 1 1 . . . 1 . Targets Rammed 4 | . . 1 1 . . 1 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 478 | . 25 211 478 346 129 378 391 211 Average Temperature 99 | . 10 43 143 125 51 135 137 46 Received Heat Transfer 3245 | . 63 462 342 297 45 855 765 416 Effects 13 | . . . 5 . . 4 4 . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . Interference 8 | . . . 2 . . 3 3 . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . . . . 5 6 1 Heat Transferred 4216 | . . . . . . 592 2977 647 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Peak Influence 1078 | 10 152 396 290 719 356 1078 711 658 Initial 565 | . 6 . 125 189 350 112 565 441 Average 361 | 6 83 227 145 493 268 601 559 555 Maximum Alert Level 3 | . . 1 1 3 1 3 3 2 Low Security (%) 24 | 100 100 27 75 3 21 6 . . Level 1 39 | . . 72 24 24 78 29 . . Level 2 29 | . . . . 66 . 28 99 100 Level 3 6 | . . . . 5 . 36 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 5 2 . . . 9 . Investigation 2 | . . 2 . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 11 | . 2 3 2 . . . 4 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Distress Signals 9 | . . 6 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 186 | . 9 43 18 19 6 31 39 21 Peak Tracking Total 8 | . 2 4 5 4 2 5 7 8 Tactical Retreats 10 | . 1 2 2 . . . 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Traps Triggered 19 | . . 4 . 4 2 4 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Machines Disabled 25 | . 1 . 4 3 . 5 12 . Max in Single Turn 5 | . 1 . 1 2 . 2 5 . Garrison Relay 4 | . . . . 1 . 3 . . Phase Generator 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Machines Accessed 34 | . 2 12 7 . 3 3 6 1 Terminals 27 | . 2 9 6 . 1 3 5 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 2 | . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 114 | . 6 38 30 . 9 6 23 2 Successful 68 | . 3 25 19 . 8 1 12 . Failed 46 | . 3 13 11 . 1 5 11 2 Catastrophic 3 | . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 79 | . 6 26 20 . 7 . 20 . Terminals 97 | . 6 30 27 . 4 6 22 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . Recycling Units 5 | . . 1 . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 3 . 1 . 1 . Terminal Hacks 11 | . . 4 4 . . 1 2 . Part Schematic 1 | . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 2 | . . 2 . . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 3 | . . 1 1 . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . . Scan Component 3 | . . 3 . . . . . . Repair 3 | . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 47 | . 3 15 14 . 6 . 9 . Terminals 43 | . 3 14 14 . 3 . 9 . Track 1 | . . . 1 . . . . . Assimilate 3 | . . 1 1 . . . 1 . Botnet 14 | . 1 4 5 . 1 . 3 . Operators 4 | . . 1 1 . 1 . 1 . Skim 21 | . 2 8 6 . 1 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 1 . . 3 . . . Reject 1 | . . . . . 1 . . . Recyclers 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Tunnel 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 30 | . 2 11 7 . 1 2 6 1 Full Trace Events 4 | . . 1 1 . . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . Time 96 | . . 96 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . 2 . 1 . . Coupler Efficiency 1 | . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . 3 . 13 . . Machine Destruction 16 | . . . . 3 . 13 . . Attached 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 1 . Highest-Rated Group 48 | . . . . . . 48 15 . Highest-Rated Ally 16 | . . . . . . 16 15 . Total Orders 4 | . . . . . . 4 . . STAY 2 | . . . . . . 2 . . FOLLOW 2 | . . . . . . 2 . . Ally Attacks 50 | . . . . . . 40 10 . Total Damage 479 | . . . . . . 386 93 . Kills 7 | . . . . . . 6 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Turns Passed 13391 | 154 433 4432 1563 1128 880 2221 1731 849 Spaces Moved 4450 | 79 142 1203 587 417 347 793 587 295 Core 46 | 11 . 1 . . . . 1 33 Treads 3974 | 68 142 1202 587 417 347 793 303 115 Legs 28 | . . . . . . . 28 . Wheels 255 | . . . . . . . 255 . Hover . | . . . . . . . . . Flight 147 | . . . . . . . . 147 Fastest Speed 35 | 50 160 320 240 240 240 242 155 35 Average Speed 260 | 161 241 321 240 240 240 242 242 226 Slowest Speed 1950 | 250 320 1650 240 240 242 243 1850 1950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 34 91 45 45 32 70 17 38 Regions Visited 8 Branch Regions . Pre-discovered Areas 5 | . . 2 3 . . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 241 | . . . . 66 . 71 80 24 Melee . | . . . . . . . . . Projectile 2 | . . . . 1 . . 1 . AOE 239 | . . . . 65 . 71 79 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Total 5548 | 94 212 1549 703 483 391 967 741 408 Wait 230 | . 46 112 31 1 4 7 29 . Move 4445 | 78 141 1202 587 416 347 792 587 295 Hop . | . . . . . . . . . Pick Up 110 | 4 6 40 11 3 7 16 15 8 Fast Attach 49 | 6 . 14 1 . 1 7 12 8 Attach 51 | 1 . 9 4 2 . 12 12 11 Detach 13 | . . 1 1 . . 4 4 3 Swap 81 | . 2 26 8 8 9 14 8 6 Drop 101 | . 4 35 15 5 16 9 10 7 Fire 398 | 5 13 109 44 46 7 67 63 44 Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 3 | . . 1 1 . . 1 . . Escape Stasis 32 | . . . . 2 . 4 . 26 Rewire 28 | . . . . . . 28 . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 155 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Weapon x2 1039 | -9/Materials | Build established: Tank 1505 | -9/Materials | Discovered new exit (range 9) 1680 | -9/Materials | Build established: Scavenger-Tank 2563 | -9/Materials | Repaired Hvy. Assault Rifle 2737 | -9/Materials | Discovered new exit (range 15) 3272 | -9/Materials | Repaired Shotgun 3305 | -9/Materials | Repaired Hvy. Assault Rifle 4000 | -9/Materials | Discovered new exit (range 8) 4030 | -9/Materials | Identified exit to Materials 4429 | -9/Materials | Learned location of 1 exit from Storage 4475 | -9/Materials | Learned 2 Materials zone layouts 4569 | -9/Materials | Learned 4 Recycling zone layouts 4611 | -9/Materials | Learned Storage emergency access door positions 4663 | -9/Materials | Learned 2 Storage zone layouts 4855 | -9/Materials | Build established: Tank 5020 | -9/Materials | Entered another Materials area 5020 | -8/Materials | Evolved 2 slots: Propulsion x2 5333 | -8/Materials | Build established: Scavenger-Tank 5685 | -8/Materials | Build established: Tank 5728 | -8/Materials | Learned location of 2 exits from Factory 5766 | -8/Materials | Learned location of 1 exit from Extension 5794 | -8/Materials | Learned location of Lower Caves (-6) 5812 | -8/Materials | Learned location of 1 exit from Lower Caves 5842 | -8/Materials | Learned 8 Factory zone layouts 5870 | -8/Materials | Learned location of Extension (-5) 5934 | -8/Materials | Discovered new exit (range 7) 6583 | -8/Materials | Identified exit to Garrison 6583 | -8/Materials | Entered Garrison 6625 | -8/Garrison | Triggered checkpoint 6765 | -8/Garrison | Triggered checkpoint 6799 | -8/Garrison | Discovered new exit (range 5) 6955 | -8/Garrison | Triggered checkpoint 7121 | -8/Garrison | Discovered new exit (range 11) 7153 | -8/Garrison | Triggered checkpoint 7254 | -8/Garrison | Build established: Scavenger-Tank 7259 | -8/Garrison | Phase Generator disabled 7289 | -8/Garrison | Installed Relay Interface Framework 7409 | -8/Garrison | Identified exit to Materials 7537 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7653 | -8/Garrison | Garrison Relay disabled 7711 | -8/Garrison | Entered Materials 8481 | -8/Materials | Discovered new exit (range 16) 8591 | -8/Materials | Identified exit to Garrison 8591 | -8/Materials | Entered Garrison 8691 | -8/Garrison | Triggered checkpoint 8727 | -8/Garrison | Garrison Relay disabled 8849 | -8/Garrison | Triggered checkpoint 8907 | -8/Garrison | Core integrity fell below 50% 8961 | -8/Garrison | Destroyed 10 combat bots 8971 | -8/Garrison | Lost 4 parts (2n2w) 9067 | -8/Garrison | Discovered new exit (range 10) 9093 | -8/Garrison | Identified exit to Factory 9117 | -8/Garrison | Triggered checkpoint 9186 | -8/Garrison | Lost 4 parts (1p3w) 9217 | -8/Garrison | Triggered checkpoint 9295 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 9375 | -8/Garrison | Garrison Relay disabled 9444 | -8/Garrison | Build established: Scavenger-Gunner 9533 | -8/Garrison | Triggered checkpoint 9591 | -8/Garrison | Triggered checkpoint 9624 | -8/Garrison | Garrison Relay disabled 10001 | -8/Garrison | Phase Generator disabled 10049 | -8/Garrison | Discovered exit to Factory (range 7) 10067 | -8/Garrison | Discovered exit to Factory (range 69) 10067 | -8/Garrison | Discovered exit to Factory (range 7) 10067 | -8/Garrison | Discovered exit to Factory (range 49) 10115 | -8/Garrison | Triggered checkpoint 10252 | -8/Garrison | Build established: Scavenger-Tank 10754 | -8/Garrison | Build established: Scavenger-Gunner 10812 | -8/Garrison | Entered Factory 10812 | -7/Factory | Accompanied by 1 ally 10812 | -7/Factory | Evolved 2 slots: Utility x2 10813 | -7/Factory | Identified exit to Lower Caves 10813 | -7/Factory | Identified exit to Factory 11174 | -7/Factory | Build established: Scavenger-Tank 11703 | -7/Factory | Lost 7 parts (3n2u2w) 12130 | -7/Factory | Lost 3 parts (2n1u) 12412 | -7/Factory | First assault squad dispatched 12414 | -7/Factory | Garrison activated, responded to threat 12484 | -7/Factory | Lost 3 parts (2n1u) 12534 | -7/Factory | Core integrity fell below 50% 12543 | -7/Factory | Identified exit to Garrison 12543 | -7/Factory | Entered Garrison 12568 | -7/Garrison | Lost 5 parts (1p1n1u2w) 12661 | -7/Garrison | Triggered checkpoint 13024 | -7/Garrison | System corruption reached 10% 13029 | -7/Garrison | Core integrity fell below 20% 13084 | -7/Garrison | Lost 15 parts (1p4n4u6w) 13321 | -7/Garrison | Build established: Mutant 13392 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 13348_ Field strength at 80. 13349_ Field strength at 75. 13350_ Field strength at 70. 13351_ Field strength at 65. 13352_ Field strength at 60. 13353_ Field strength at 55. 13354_ Field strength at 50. 13355_ Field strength at 45. 13356_ Field strength at 40. 13357_ Field strength at 35. 13358_ Field strength at 30. 13359_ Field strength at 25. 13360_ Field strength at 20. 13361_ Field strength at 15. 13362_ Field strength at 10. 13363_ Field strength at 5. 13364_ Stasis field depleted. 13369_ System corrupted: Matter fused (-9). 13369_ Extracted 175 matter. 13389_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????#####??????????? | | ???????????###??????????#"""#??????????? | | ??????????##AA#######???# "#??????????? | | ??????????#A ##!!!##### "#??????????? | | ??????????#A @ h + "#??????????? | | ??????????##AA###!!!##### "#??????????? | | ???????????###??#####???# "##########?? | | ????????????????????????# ^ #?? | | ????????????????????????####### ## #?? | | ??????????????????????????????# ## #?? | | ??????????????????????????????###### #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????# ############### ### | | ????????????? | | ????????????? | | ????????????? | | ??????????????###################### ### | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ### | | ???????????????????????????????????# | | ???????????????????????????????????##### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 63 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 113 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumHeartBoomstick Manual? 0 Play Time 01:31:46 Cumulative 156.1 hours Start 2024.11.28 @ 14:59:11 End 2024.11.28 @ 16:34:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 074fc57d-ac92-487b-b5cd-838817ef86a4