Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 22:23:58 Player: birdman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (544) 544 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2519 Bonus ------- None Cogmind --------- Core Integrity 520/550 Matter 15/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Light Cannon Light Cannon Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Light Cannon Light Cannon Grenade Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 29 | 7 13 7 . 2 Power 4 | 1 2 . . 1 Engine 3 | 1 1 . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads . | . . . . . Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 3 6 5 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 3 . . . . Ballistic Cannon 8 | . 5 3 . . Launcher 3 | . 1 2 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 1 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . 1 1 2 Highest Loss Streak 4 | . . 1 1 4 Average Slot Usage (%) 94 | . 95 99 100 63 Engine 8 | . 13 . . 4 Core 3 | . . 11 11 3 Leg 28 | . 27 33 33 22 Storage 22 | . 23 22 22 18 Protection 3 | . . 10 11 4 Ballistic Gun 2 | . 4 . . . Ballistic Cannon 20 | . 23 18 11 9 Launcher 1 | . . 2 11 . Naked Turns . | . . . . . Heaviest Build 50 | 13 43 50 50 47 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 4 | . 4 1 1 2 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 12 16 16 16 Most Carried 13 | 4 13 9 9 9 Average Carried 6 | 2 6 7 9 7 Final Capacity 16 | 6 16 16 16 16 Final Carried 9 | 4 8 9 9 7 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 621 | 233 283 105 . . Remotely . | . . . . . Salvage Created 447 | . 296 151 . . Parts 45 | . 38 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 14 7 . . Cannons 13 | . 11 2 . . AOE 8 | . 3 5 . . Classes Destroyed 6 | . 4 2 . . Worker 2 | . 1 1 . . Builder 3 | . 3 . . . Watcher 1 | . . 1 . . Swarmer 11 | . 8 3 . . Grunt 8 | . 6 2 . . Sentry 2 | . . 2 . . Best Kill Streak 5 | . 3 5 . . Combat Bots Only 5 | . 3 5 . . Max Kills in Single Turn 3 | . 3 2 . . Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1321 | . 326 509 118 368 Core 208 | . 67 87 24 30 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 73 . 72 . Volleys Fired 68 | . 31 30 . 7 Largest 2 | . 2 2 . 1 Hottest 70 | . 70 70 . 35 Shots Fired 109 | . 60 42 . 7 Gun . | . . . . . Cannon 97 | . 58 37 . 2 Launcher 7 | . 2 5 . . Special 5 | . . . . 5 Kinetic 97 | . 58 37 . 2 Thermal 5 | . . . . 5 Explosive 7 | . 2 5 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 7 . 5 Robot Miss Streak 2 | . 2 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 38 17 . 5 Core Hits 38 | . 21 15 . 2 Critical Hits 2 | . 1 . . 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1548 | . 765 712 . 71 Guns . | . . . . . Cannons 908 | . 622 269 . 17 Explosions 586 | . 143 443 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 908 | . 622 269 . 17 Thermal 54 | . . . . 54 Explosive 586 | . 143 443 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 12 . . 1 Impact . | . . . . . Kinetic 13 | . 12 . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 76 108 . . Average Temperature 28 | . 24 37 . . Received Heat Transfer 357 | . 81 78 . 198 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 328 | . 235 328 49 16 Average Influence 97 | . 87 159 47 9 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 81 90 100 100 Level 1 13 | . 18 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 20 12 3 9 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 4 3 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 12 7 . . Successful 13 | . 8 5 . . Failed 6 | . 4 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 8 2 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 6 | . 4 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 5 | . 3 2 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 2 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1728 | 89 1009 493 17 120 Spaces Moved 814 | 75 470 208 12 49 Core 26 | 26 . . . . Treads . | . . . . . Legs 788 | 49 470 208 12 49 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 150 | 95 159 150 150 157 Slowest Speed 240 | 120 240 150 150 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 53 19 7 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 18 32 . . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 18 32 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1200 | 91 673 346 11 79 Wait 248 | . 130 97 . 21 Move 810 | 74 469 207 11 49 Hop . | . . . . . Pick Up 34 | 10 19 5 . . Fast Attach 1 | . 1 . . . Attach 19 | 6 7 4 . 2 Detach . | . . . . . Swap 9 | 1 5 3 . . Drop 11 | . 11 . . . Fire 68 | . 31 30 . 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 15) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -9/Materials | Repaired Lgt. Cannon 1397 | -9/Materials | Build established: Scavenger-Mutant 1525 | -9/Materials | Discovered new exit (range 6) 1592 | -9/Materials | Entered Mines 1597 | -9/Mines | Discovered new exit (range 8) 1609 | -9/Mines | Entered Materials 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1720 | -8/Materials | Lost 4 parts (1p1n1u1w) 1729 | -8/Materials | Self-destructed Last Messages --------------- 01636_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01636_ K-01 Serf collects debris. 01637_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01640_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01641_ O-16 Technician uses terminal to summon reinforcements. 01641_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01641_ O-16 Technician locks terminal. 01659_ Lgt. Nuclear Core destroyed. 01661_ Med. Armor Plating destroyed. 01661_ Aluminum Leg destroyed. 01680_ G-47 Trooper suffers critical hit. 01680_ Destroyed Particle Gun. 01689_ Plasma Cutter destroyed. 01693_ K-01 Serf collects debris. 01694_ G-47 Trooper knocked back. 01696_ K-01 Serf collects debris. 01724_ Aluminum Leg destroyed. 01727_ Lgt. Cannon destroyed. 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""?# #?######???????? | | ??????????????????????? ?# #? #???????? | | ??????????????????????######??# # #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# + #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# ############???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepImpactDeconstructor Manual? 0 Play Time 00:20:56 Cumulative 4.3 hours Start 2020.05.21 @ 22:02:09 End 2020.05.21 @ 22:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9d71e71-827c-474d-8205-928ea7d6b1e3