Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.09 @ 15:39:31 Player: LegoMDS Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3350) 3350 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 7901 Bonus ------- High Alert Combat Kills 201 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Machine Gun KE Penetrator > --- INVENTORY (5) ---- Advanced Cooling System Advanced ECM Suite Cloaking Device Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Minigun Missile Launcher Improved Plasma Cutter Katana > --- INVENTORY -------- Advanced Cryofiber Web Improved Reaction Control System Cloaking Device Remote Shield Hacking Suite [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Thermic Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 1 . 1 . 1 Utility 4 | . . 1 2 . 1 . Weapon 2 | . . . . 1 . 1 Parts Attached 127 | 6 5 19 23 6 45 23 Power 24 | 1 . 3 3 2 9 6 Engine 13 | 1 . 3 1 1 5 2 Core 11 | . . . 2 1 4 4 Reactor . | . . . . . . . Propulsion 39 | 2 2 7 9 2 13 4 Treads . | . . . . . . . Leg 16 | 2 2 4 . . 5 3 Wheel 1 | . . . . . 1 . Hover 1 | . . . . . . 1 Flight 21 | . . 3 9 2 7 . Utility 32 | . 3 4 7 . 12 6 Device 21 | . 2 2 3 . 10 4 Storage 1 | . 1 . . . . . Processor 6 | . . 2 3 . . 1 Hackware 2 | . . . 1 . . 1 Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 32 | 3 . 5 4 2 11 7 Energy Gun 6 | . . . 1 1 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 3 . 5 3 1 4 4 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 . Parts Lost 53 | . 1 1 5 1 18 27 Power 13 | . . 1 2 . 4 6 Propulsion 19 | . . . 3 1 7 8 Utility 13 | . 1 . . . 4 8 Weapon 8 | . . . . . 3 5 Highest Loss Streak 11 | . 1 1 2 1 5 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 83 | . 90 99 96 99 83 56 Engine 6 | . 14 10 5 2 5 2 Core 2 | . . . 3 4 3 2 Leg 9 | . 28 22 . . 4 9 Flight 11 | . . 11 24 29 14 1 Device 13 | . 9 14 25 15 13 9 Storage 2 | . 9 7 . . . . Processor 11 | . . 11 18 15 13 11 Hackware 3 | . . . . 7 6 3 Protection 1 | . . . . . 4 . Energy Gun 1 | . . . 2 7 2 . Ballistic Gun 12 | . 28 22 15 15 8 3 Slashing Weapon 1 | . . . . . 3 2 Peak Build Rating 65 | 5 7 16 36 46 59 65 Average Rating 33 | 3 6 10 24 44 49 40 On Entrance 23 | . 5 7 16 36 44 53 Naked Turns . | . . . . . . . Heaviest Build 36 | 9 15 16 18 20 36 32 Greatest Support 48 | 20 20 30 27 33 48 48 Greatest Overweight (x) 6 | . . 1 . 6 5 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 Average Capacity 5 | 5 6 7 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 Average Carried 5 | 2 5 6 4 4 4 4 Final Capacity 8 | 5 8 5 5 5 5 5 Final Carried 8 | 3 8 5 5 5 5 3 Class Distribution -------------------- 25% | Hacker-Mutant 20% | Scavenger-Mutant 20% | Mutant 17% | Hacker-Gunner 7% | Hacker-Sprinter 4% | Hacker-Tank 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2788 | 228 227 429 471 62 999 372 Remotely . | . . . . . . . Salvage Created 3616 | . 354 747 732 175 1015 593 Parts 187 | . 21 47 42 12 38 27 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 81 | . 10 17 16 5 23 10 Melee 7 | . . . . . 2 5 Guns 74 | . 10 17 16 5 21 5 Classes Destroyed 11 | . 2 3 . 1 4 1 Builder 1 | . . . . . 1 . Hauler 3 | . . 2 1 . . . Operator 2 | . . . . 2 . . Watcher 7 | . . 3 2 . 1 1 Swarmer 25 | . 3 6 3 4 7 2 Grunt 36 | . 7 7 7 . 12 3 Brawler 1 | . . . . . 1 . Sentry 15 | . . 4 6 1 1 3 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 1 1 Behemoth 1 | . . . . . 1 . Best Kill Streak 7 | . 5 6 7 4 4 3 Combat Bots Only 6 | . 5 5 6 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 Gunslinging 1 | . . . 1 1 1 . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 821 | . 51 82 122 40 183 343 Missed 297 | . 18 31 46 17 66 119 Damage Taken 6536 | . 241 472 763 205 1693 3162 Core 1532 | . 26 82 172 27 223 1002 Absorbed by Shields 84 | . . . . . . 84 Ignored by Resistances 1892 | . 80 144 229 63 469 907 Regen/Repaired (Parts) 70 | . . . . . 70 . Core Remaining (%) 84 | 100 89 79 68 96 73 . Volleys Fired 264 | . 25 40 56 15 78 50 Largest 3 | . 2 2 2 3 3 2 Hottest 138 | . 40 46 92 116 138 81 Shots Fired 518 | . 50 80 108 44 164 72 Gun 504 | . 50 80 108 44 151 71 Cannon 13 | . . . . . 13 . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 433 | . 50 80 90 30 123 60 Thermal 85 | . . . 18 14 41 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 13 20 28 13 29 10 Robot Miss Streak 3 | . 1 2 2 1 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 15 | . 2 2 5 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 468 | . 39 65 96 32 149 87 Core Hits 213 | . 18 40 44 11 72 28 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 21 | . 1 . 2 1 10 7 Burn 11 | . . . . 1 8 2 Destroy 5 | . 1 . 2 . . 2 Sever 5 | . . . . . 2 3 Melee Attacks 43 | . . . . . 12 31 Impact . | . . . . . . . Slashing 43 | . . . . . 12 31 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9205 | . 482 937 1686 603 3170 2327 Guns 7659 | . 482 937 1686 603 2592 1359 Cannons 207 | . . . . . 207 . Explosions . | . . . . . . . Melee 1321 | . . . . . 371 950 Ramming . | . . . . . . . Kinetic 6505 | . 482 937 1376 394 2151 1165 Thermal 1379 | . . . 310 209 648 212 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1321 | . . . . . 371 950 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 3 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 1 8 1 Message Errors 1 | . . . . . 1 . Matter Fused 4 | . . . . 1 3 . Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . . 4 29 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 33 | . . . . . 4 29 Knockbacks 13 | . . . . . 13 . Impact . | . . . . . . . Kinetic 13 | . . . . . 13 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 478 | . . . 15 45 478 366 Average Temperature 134 | . . . 9 21 146 149 Received Heat Transfer 2192 | . 105 186 423 18 723 737 Effects 8 | . . . . . 6 2 Shutdowns 4 | . . . . . 3 1 Energy Bleed 1 | . . . . . . 1 Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 4 . Heat Transferred 4009 | . . . 592 518 2418 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 751 | . 260 579 751 470 477 162 Initial 292 | . . 93 189 292 198 55 Average 269 | . 152 334 481 338 326 68 Maximum Alert Level 3 | . 1 2 3 2 2 . Low Security (%) 36 | 100 70 28 3 . 7 100 Level 1 40 | . 29 31 33 92 64 . Level 2 21 | . . 40 43 7 28 . Level 3 2 | . . . 19 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 1 2 6 5 Investigation 8 | . 2 . . 1 4 1 Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . 1 1 1 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 11 30 27 10 30 24 Peak Tracking Total 8 | . 3 7 8 4 4 8 Tactical Retreats 12 | . . 1 4 1 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 20 | . 2 4 3 3 7 1 Terminals 16 | . 2 4 3 2 4 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 48 | . 5 9 4 8 21 1 Successful 26 | . 2 4 3 5 11 1 Failed 22 | . 3 5 1 3 10 . Catastrophic 4 | . . 2 . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 35 | . 5 9 4 6 10 1 Fabricators 4 | . . . . . 4 . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 2 3 . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 2 4 3 3 3 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . 1 . . 1 . . Prototype ID Bank 3 | . . 2 1 . . . Branch Access Points 2 | . . . 1 1 . . Hauler Manifests 4 | . 1 . 1 . 1 1 Registered Components 1 | . . . . . 1 . Zone Layout 3 | . . 2 . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 2 2 . Insert Component 2 | . . . . 1 1 . Analyze 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 14 | . 1 3 2 2 6 . Full Trace Events 7 | . 1 1 . 1 4 . Feedback Events 2 | . . . . 1 1 . Corruption 2 | . . . . 1 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 117 | . . . . . 117 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired 2 | . . . . . 2 . Time 88 | . . . . . 88 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 2 | . . . . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3383 | 62 341 507 356 188 1256 673 Spaces Moved 2807 | 51 211 517 363 300 955 410 Core 150 | 18 . . . 1 . 131 Treads . | . . . . . . . Legs 837 | 33 211 195 . . 123 275 Wheels 10 | . . . . . 10 . Hover 4 | . . . . . . 4 Flight 1806 | . . 322 363 299 822 . Fastest Speed 29 | 50 120 34 32 31 29 50 Average Speed 73 | 95 120 66 33 36 77 107 Slowest Speed 440 | 120 120 120 37 350 440 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . 1 . . 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 43 53 36 12 25 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3596 | 63 247 603 500 348 1311 524 Wait 243 | . . . 32 17 194 . Move 2791 | 50 210 514 362 299 946 410 Hop 5 | . . 1 . . 4 . Pick Up 57 | 7 7 11 11 6 10 5 Fast Attach 55 | 1 1 5 5 1 28 14 Attach 34 | 4 2 3 7 3 8 7 Detach 1 | . . . . . . 1 Swap 38 | 1 2 11 11 2 9 2 Drop 64 | . . 18 16 5 22 3 Fire 264 | . 25 40 56 15 78 50 Melee 43 | . . . . . 12 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 515 | -9/Materials | Discovered new exit (range 9) 656 | -9/Materials | Discovered new exit (range 15) 870 | -9/Materials | Build established: Scavenger-Mutant 910 | -9/Materials | Discovered new exit (range 4) 911 | -9/Materials | Entered another Materials area 911 | -8/Materials | Evolved 2 slots: Utility x2 1255 | -8/Materials | Discovered new exit (range 11) 1258 | -8/Materials | Identified exit to Storage 1267 | -8/Materials | Identified exit to Factory 1267 | -8/Materials | Entered Factory 1267 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1346 | -7/Factory | Identified exit to Lower Caves 1439 | -7/Factory | Discovered new exit (range 13) 1453 | -7/Factory | Identified exit to Factory 1455 | -7/Factory | Entered another Factory area 1455 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1739 | -6/Factory | Discovered new exit (range 10) 1742 | -6/Factory | Identified exit to Lower Caves 1822 | -6/Factory | Spotted B-75 Beast 1857 | -6/Factory | Destroyed B-75 Beast 1888 | -6/Factory | Lost 5 parts (1p3n1u) 2265 | -6/Factory | Lost 3 parts (1n2u) 2335 | -6/Factory | Build established: Hacker-Mutant 2399 | -6/Factory | Fabricated Adv. Cryofiber Web (x2) 2414 | -6/Factory | Lost 5 parts (2p1u2w) 2587 | -6/Factory | Repaired Nuclear Pulse Thruster 2628 | -6/Factory | Repaired Katana 2700 | -6/Factory | Discovered new exit (range 8) 2709 | -6/Factory | Identified exit to Factory 2711 | -6/Factory | Entered another Factory area 2711 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2946 | -5/Factory | Lost 3 parts (2p1n) 3072 | -5/Factory | Lost 11 parts (2p4n2u3w) 3143 | -5/Factory | Core integrity fell below 50% 3221 | -5/Factory | Garrison activated, responded to threat 3225 | -5/Factory | Lost 9 parts (1p2n5u1w) 3263 | -5/Factory | Core integrity fell below 20% 3296 | -5/Factory | Lost 4 parts (1p1n1u1w) 3384 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates Wall. Wall collapses. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. H-66 Slayer destroyed. Switching to secondary target: Y-64 Sentinel. Y-64 Sentinel suffers critical hit (Destroy). Destroyed Wave Gun. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Y-64 Sentinel destroyed. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Acquired 124 matter. Penetrated by Slug. 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""" #? | | ????# """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Adv. Cryofiber Web | -6/Factory | Hacked Reaction Control System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostDeuteriumCapacitor Manual? 0 Play Time 00:44:38 Cumulative 69.1 hours Start 2024.09.30 @ 13:59:32 End 2024.10.09 @ 15:39:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 13 Adventurer 74 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6639bf6f-faf3-4f45-b921-265ccc13abac