Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 23:46:47 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (217) 1085 Value Destroyed (9232) 9232 Prototype IDs (127) 2540 Alien Tech Used (11) 2200 Bonus (2947) 2947 TOTAL SCORE: 28104 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3366 Follower Combat Kills 2064 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 338 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -11721 Cogmind --------- Core Integrity 1611/1850 Matter 300/300 Energy 50/100 System Corruption 2% Temperature Warm (155) Movement Flying (7) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Centrium Heavy Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Zionite Alpha Cannon Molecular Scythe 1C-UTU's Sword "Choppy" 1C-UTU's Sword "Choppy" Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Experimental Actuator Array Advanced Force Booster Centrium Heavy Armor Plating Zionite Shade Armor Antimissile System Antimissile System > --- WEAPON ----------- Molecular Scythe 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Zionite Shade Armor High-powered Transdimensional Reconstructor [Rating: 231] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Neutrino Core Reactor Mini Fusion Reactor Propulsion Cooled VTOL Module Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Experimental Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Scrap Shield Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon 1C-UTU's Sword "Choppy" Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 2 . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 . . . Utility 9 | . . . . 2 . . . . 1 . . . . . . . . . 2 . . 1 . . 1 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 9 27 24 15 . 4 1 . 9 . . 5 2 8 2 3 20 . 6 . 20 5 7 21 8 10 16 46 Power 30 | 1 . 2 4 2 . . . . 1 . . . . 2 . . 3 . 2 . 3 . . 3 . . . 7 Engine 6 | 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . 1 2 . . . . 1 . . . . 2 . . 2 . 2 . 1 . . . . . . 1 Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 . . . 6 Propulsion 45 | 2 . 5 5 1 . . 1 . 1 . . . . 1 1 1 7 . 1 . . 2 . . 3 2 7 5 Treads 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 35 | . . . 4 1 . . 1 . 1 . . . . 1 1 1 5 . 1 . . 2 . . 3 2 7 5 Utility 119 | 1 2 9 6 5 . 1 . . 4 . . 1 1 4 1 . 4 . 2 . 12 2 5 17 4 6 9 23 Device 60 | . 1 3 . 3 . 1 . . 2 . . 1 1 2 1 . 1 . 1 . 7 1 2 5 2 4 7 15 Storage 5 | 1 . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Processor 15 | . . . 1 1 . . . . 2 . . . . 1 . . 2 . 1 . 2 . . 3 1 . . 1 Hackware 13 | . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 2 2 1 1 1 2 Protection 25 | . 1 5 2 . . . . . . . . . . . . . . . . . 3 . 1 6 . 1 1 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 80 | 2 7 11 9 7 . 3 . . 3 . . 4 1 1 . 2 6 . 1 . 5 1 2 1 1 2 . 11 Energy Gun 13 | 2 1 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Energy Cannon 11 | . . 4 2 . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Ballistic Gun 19 | . 3 4 1 5 . 1 . . 2 . . 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 3 . 1 . . 1 . . . . . . . . . 2 1 . . . 1 . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 2 2 . 1 . . 1 . . 1 . . . . . . . . 2 . 2 . . 1 . 2 Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 1 . 1 1 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 55 | . . 1 2 3 . 1 . . . . . 1 . 2 . . 9 . 1 . 8 . 1 10 . 3 1 12 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Parts Lost 38 | . . 8 9 . . . 1 . . . 1 . 1 . 1 3 . 1 . . . . 2 1 1 1 5 3 Power 6 | . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 8 | . . 2 1 . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 1 Utility 16 | . . 1 2 . . . . . . . 1 . 1 . . 2 . . . . . . 1 1 . 1 4 2 Weapon 8 | . . 3 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 7 | . . 3 7 . . . 1 . . . 1 . 1 . 1 3 . 1 . . . . 2 1 1 1 3 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 89 57 90 92 85 85 85 84 87 87 81 82 85 96 90 96 99 93 95 94 86 89 86 79 78 81 78 Engine 5 | . 14 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 7 7 7 7 7 6 6 6 6 6 7 11 11 10 11 10 10 8 4 4 4 4 4 3 1 Treads 6 | . 28 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 11 30 30 28 28 28 31 31 31 31 31 30 35 35 37 38 32 30 30 27 27 27 27 24 27 29 Device 7 | . 2 3 . 9 15 14 14 14 13 18 18 12 13 12 14 15 10 11 12 15 16 18 12 8 5 4 11 11 Storage 3 | . 14 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 5 11 7 7 7 7 10 6 6 6 6 5 7 5 14 16 19 20 16 9 9 11 12 12 11 11 Hackware 2 | . . . 2 6 7 7 7 7 6 6 6 6 6 7 5 5 . . . . . . 8 9 10 11 7 4 Protection 5 | . 9 9 1 . . . . . . . . . . . . . . . . . 1 4 4 3 4 3 3 6 Energy Gun 3 | . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 17 8 1 15 15 13 14 14 9 12 12 12 14 16 16 16 11 10 5 5 2 . . . . . . . Slashing Weapon 3 | . . . 5 6 7 7 7 7 6 6 6 6 3 . . . . . . . 3 9 10 13 12 12 15 10 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 5 9 10 8 4 7 1 2 3 . . Peak Build Rating 231 | 6 11 17 40 49 44 44 44 45 60 60 60 66 62 85 85 81 109 104 124 124 155 175 175 175 192 192 225 231 Average Rating 67 | 4 9 13 32 44 44 43 42 44 55 60 59 59 60 73 81 76 98 103 116 124 133 167 169 166 180 188 206 207 On Entrance 86 | . 6 9 14 29 44 44 44 44 45 60 60 59 60 61 80 76 59 104 99 124 124 155 175 157 171 192 185 220 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 21 62 56 20 20 20 20 20 24 24 24 23 25 32 33 38 35 35 36 36 46 46 46 57 57 47 58 73 Greatest Support 74 | 40 40 40 50 20 20 20 20 20 25 25 25 25 25 32 37 36 41 41 46 46 46 58 58 62 66 68 66 74 Greatest Overweight (x) 11 | . . 3 11 . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | . 5 9 9 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 5 5 5 2 3 3 5 5 5 4 4 5 4 4 5 5 5 4 4 4 4 4 4 4 4 Final Capacity 20 | 8 8 20 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | . 5 9 8 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 30% | Sprinter 22% | Mutant 14% | Subdweller-Mutant 12% | Scavenger-Sprinter 7% | Scavenger-Mutant 3% | Alien-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -3/Section 7 Scavenger-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Matter Collected 4380 | 260 213 480 499 150 . 82 . 10 90 . . 40 81 145 140 171 377 . 119 . 200 . 93 326 146 108 152 498 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11862 | 92 430 592 1163 407 . 45 22 . 220 . . . 95 721 94 165 141 . 313 . 473 . 143 913 378 597 1984 2874 Parts 599 | 2 34 33 71 28 . 1 1 . 13 . . . 2 29 4 9 9 . 6 . 28 . 14 50 24 18 77 146 Haulers Intercepted 15 | . . . 4 3 . . . . 1 . . . . . . . . . . . 1 . . . . . 6 . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 9 . . . 2 . . . . 1 . 10 . 2 8 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 128 | . 14 11 15 . . 3 . . . . . . 2 4 . 8 5 . . . 1 . 1 9 7 6 13 29 Melee 67 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 9 7 6 13 29 Guns 24 | . 9 7 1 . . . . . . . . . 1 3 . 2 1 . . . . . . . . . . . Cannons 13 | . . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . 5 . 4 . . 3 . . . . . . . 1 . 6 4 . . . . . . . . . . . Classes Destroyed 29 | 1 6 2 7 . . . . . . . . . 1 . . . 2 . . . . . . 3 1 . 1 5 Worker 10 | . 1 . 3 . . . . . . . . . . 4 . . . . . . . . . 1 . . 1 . Builder 15 | . 4 . 5 4 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Tunneler 5 | . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . . . 4 3 . . . . 1 . . . . . . . . . . . 1 . . . . . 6 . Recycler 11 | 1 . . 2 1 . . . . . . . . . 3 . . . . 2 . 1 . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 20 | . 1 . 4 1 . . . . 2 . . . . 1 . . . . 1 . 1 . 1 2 1 2 2 1 Swarmer 26 | . 2 . . . . 3 . . . . . . . . . 7 2 . . . . . 1 . 5 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 46 | . 12 . 8 . . . . . . . . . . 3 . 1 2 . . . 1 . . 2 . 6 8 3 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 16 | . . . 3 . . . . . . . . . 1 1 . . . . . . . . . 2 . . 2 7 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Artisan 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 1 6 2 11 2 . 3 1 . 2 . . . 1 10 . 5 4 . 2 . 2 . 2 5 5 4 7 10 Combat Bots Only 9 | . 3 2 6 . . 3 . . . . . . 1 2 . 5 4 . . . 1 . 1 4 5 4 3 9 Max Kills in Single Turn 4 | 1 3 1 2 1 . 2 1 . 1 . . . 1 4 . 2 3 . 1 . 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . 2 . . . . . . . 1 . 2 3 . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 1 1 1 2 Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) 1C-UTU (-4/Factory) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Hostile Shots Fired 929 | . 67 66 76 . . 22 6 . 33 . 2 . 9 3 9 20 6 16 8 . 4 28 10 129 143 32 139 101 Missed 449 | . 14 7 16 . . 19 3 . 22 . . . 4 2 6 5 4 11 6 . 3 17 3 85 90 22 78 32 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Damage Taken 10110 | . 600 1312 1546 . . 40 134 . 152 . 40 . 129 25 40 233 77 109 38 . 23 440 143 921 1104 245 1433 1326 Core 1068 | . 100 115 264 . . . . . . . . . . . . 43 14 21 17 . . 31 29 103 92 . 107 132 Absorbed by Shields 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Ignored by Resistances 764 | . . . . . . . . . . . . . . . . . . . . . . . . . 89 . 18 657 Regen/Repaired (Parts) 1753 | . . . . . . . . . 114 . . . . . . . 12 . . . . . 49 567 423 260 328 . Core Remaining (%) 83 | 100 . 14 52 . . . . 100 . . . . 100 . . . . 92 . . 98 . . 97 . 94 . 87 Volleys Fired 312 | 2 44 109 63 . . 3 . . . . . . 4 23 5 7 30 11 . . 1 . . . . . . 10 Largest 4 | 2 2 2 4 . . 1 . . . . . . 3 2 2 3 1 1 . . 1 . . . . . . 1 Hottest 265 | 90 90 160 265 . . 39 . . . . . . 91 66 66 91 39 39 . . . . . . . . . 90 Shots Fired 497 | 4 79 157 125 . . 3 . . . . . . 11 43 10 13 30 11 . . 1 . . . . . . 10 Gun 336 | 4 70 121 20 . . 1 . . . . . . 11 43 10 10 28 10 . . . . . . . . . 8 Cannon 135 | . . 36 97 . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 25 | . 9 . 8 . . 2 . . . . . . . . . 3 2 1 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 239 | . 28 57 41 . . 1 . . . . . . 11 43 10 10 28 10 . . . . . . . . . . Thermal 222 | 4 42 100 76 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 25 | . 9 . 8 . . 2 . . . . . . . . . 3 2 1 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Phasic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 33 | 3 10 33 8 . . . . . . . . . 5 9 4 11 6 . . . 2 . . . . . . . Robot Miss Streak 5 | . 4 2 3 . . 1 . . . . . . 3 5 2 1 2 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 611 | 3 49 105 94 16 . . 1 . 8 . . . 7 18 7 7 12 . 4 . 16 . 5 47 20 23 62 107 Core Hits 304 | 2 32 31 50 4 . 3 . . 2 . . . 5 20 3 11 20 . 1 . 8 . 4 21 8 8 27 44 Critical Kills 23 | . . 1 1 . . . . . . . . . 1 5 2 1 2 . . . 2 . . . . 3 1 4 Critical Parts Destroyed 24 | . . . . . . . . . . . . . 1 6 1 . 1 . . . 1 . . . 4 . 6 4 Critical Strikes 93 | . . 1 5 1 . . . . . . . . 2 11 3 1 4 . 1 . 3 . . 9 8 5 15 24 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 52 | . . 1 . . . . . . . . . . 2 11 3 1 4 . . . 3 . . 1 4 3 8 11 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 34 | . . . 3 1 . . . . . . . . . . . . . . . . . . . 6 3 1 7 13 Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Melee Attacks 541 | . . . 26 32 1 2 1 1 14 . . 1 1 . . . 2 . 7 . 23 7 18 70 45 42 115 133 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 492 | . . . 26 32 1 2 1 1 14 . . 1 1 . . . . . . . 7 7 13 59 43 36 115 133 Piercing 20 | . . . . . . . . . . . . . . . . . . . 5 . 13 . 2 . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . 2 . 2 . 3 . 3 11 2 6 . . Sneak Attacks 91 | . . . 8 10 . . 1 . 3 . . . 1 . . . . . 2 . 11 . . 4 1 1 10 39 Combat Hostiles 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 2 5 Follow-up Attacks 93 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . 17 7 5 26 34 Damage Inflicted 33878 | 35 1319 2172 3595 1530 . 279 136 . 678 . . . 167 802 52 395 776 . 483 . 1416 . 399 3534 1209 1616 4929 8356 Guns 3098 | 35 676 1723 250 . . . . . . . . . 71 146 52 38 107 . . . . . . . . . . . Cannons 2191 | . . 449 1674 . . . . . . . . . . . . . . . . . . . . . . . . 68 Explosions 3319 | . 643 . 715 . . 279 . . . . . . . 656 . 357 669 . . . . . . . . . . . Melee 25270 | . . . 956 1530 . . 136 . 678 . . . 96 . . . . . 483 . 1416 . 399 3534 1209 1616 4929 8288 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2154 | . 354 853 533 . . . . . . . . . 71 146 52 38 107 . . . . . . . . . . . Thermal 3160 | 35 322 1319 1391 . . . . . . . . . . 93 . . . . . . . . . . . . . . Explosive 3226 | . 643 . 715 . . 279 . . . . . . . 563 . 357 669 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22720 | . . . 956 1530 . . 136 . 678 . . . 96 . . . . . . . 544 . 399 2577 1135 1452 4929 8288 Piercing 991 | . . . . . . . . . . . . . . . . . . . 483 . 508 . . . . . . . Entropic 1559 | . . . . . . . . . . . . . . . . . . . . . 364 . . 957 74 164 . . Phasic 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Highest Corruption 30 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 7 7 30 30 Average Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 3 4 7 29 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . . . . . . . . . . . 1 5 11 2 12 13 2 Message Errors 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 3 1 1 Matter Fused 14 | . . . . . . . . . . . . . . . . . . . . . . 1 2 5 1 1 3 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2756 | . 40 . 221 696 . 13 76 . 197 . . . . . . . . . 383 . 36 . 13 120 150 21 315 475 Projectiles 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 55 | . 40 . 2 . . 13 . . . . . . . . . . . . . . . . . . . . . . Melee 2692 | . . . 210 696 . . 76 . 197 . . . . . . . . . 383 . 36 . 13 120 150 21 315 475 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . 14 . 53 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | 60 387 249 415 . . 1 . . 12 . 12 . 78 234 122 41 309 295 199 156 189 33 . 10 52 139 178 178 Average Temperature 95 | 31 140 57 172 . . 1 . . 6 . 12 . 35 99 48 6 80 105 106 84 58 16 . 7 10 54 65 61 Received Heat Transfer 2247 | . 237 512 639 . . . . . 36 . 18 . 30 9 9 9 . 9 12 . 12 . . 27 117 45 54 472 Effects 15 | . 2 1 7 . . . . . . . . . . . . . 5 . . . . . . . . . . . Shutdowns 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4473 | 87 843 1642 1851 . . . . . . . . . . 50 . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Peak Influence 4296 | 5 409 . 427 301 . . . . 253 . . . . 800 . . . . 212 104 267 271 411 702 1296 1136 1651 4296 Initial 1056 | . 3 . . 171 . . . . . . . . . 208 . . . . 88 74 72 139 152 231 373 729 600 1056 Average 605 | 2 223 . 247 216 . . . . 130 . . . . 445 . . . . 132 84 165 174 295 509 763 970 1066 2564 Maximum Alert Level 5 | . 2 . 2 1 . . . . 1 . . . . 3 . . . . 1 . 1 1 2 3 4 4 5 5 Low Security (%) 21 | 100 23 . 27 18 . . . . 72 . . . . . . . . . 99 100 56 68 21 . . . . . Level 1 38 | . 70 . 66 81 . . . . 27 . . . . 37 . . . . . . 43 31 62 22 8 . . . Level 2 17 | . 5 . 5 . . . . . . . . . . 54 . . . . . . . . 16 75 52 . 22 . Level 3 7 | . . . . . . . . . . . . . . 8 . . . . . . . . . 1 24 76 26 1 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 23 49 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 4 . 3 . . . . . 2 . . . . 2 . . . . . . . 3 2 . 5 1 3 16 Investigation 15 | . 3 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 2 . 3 1 1 1 Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . 2 . . 1 . 2 1 Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Distress Signals 21 | . 1 . 2 . . . . . 1 . . . . . . . 1 . 1 . . . . 6 6 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 568 | . 19 12 29 4 2 7 4 . 13 . 4 . 6 11 6 12 74 12 11 5 3 12 13 40 90 15 53 111 Peak Tracking Total 34 | . 6 2 7 1 2 6 4 . 6 . 4 . 3 4 6 5 13 10 8 5 1 7 4 14 30 7 20 34 Tactical Retreats 54 | . 1 . 1 . . 4 . . 2 . . . . 1 . . 1 3 2 . . 2 2 8 11 2 8 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Traps Triggered 15 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 . 2 2 . 1 . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 1 . . . 11 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Machines Disabled 37 | . 2 1 1 1 . . . . . . . . . 16 . . . . . . . . 1 6 . 5 2 2 Max in Single Turn 4 | . 2 1 1 1 . . . . . . . . . 4 . . . . . . . . 1 1 . 1 1 1 Garrison Access 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Machines Accessed 58 | . 5 2 6 6 1 1 4 . 4 . . . . 4 . . 1 . 1 . 1 1 4 6 3 3 3 2 Terminals 22 | . 5 . 4 5 . . . . 3 . . . . . . . . . . . . . . 3 . . . 2 Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 . Repair Stations 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . Recycling Units 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . Garrison Access 11 | . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 1 2 . Total Hacks 167 | . 15 6 20 12 5 5 28 . 11 . . . . 7 . . 1 . 2 . 2 1 14 10 8 8 7 5 Successful 108 | . 6 6 11 7 5 5 28 . 7 . . . . 5 . . 1 . 1 . . . 10 5 5 3 2 1 Failed 58 | . 9 . 8 5 . . . . 4 . . . . 2 . . . . 1 . 2 1 4 5 3 5 5 4 Catastrophic 11 | . 3 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . 2 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 224 | . 15 . 15 7 . . . . 4 . . . . 31 . . 1 . 15 . 16 9 20 34 14 14 27 2 Terminals 59 | . 15 . 16 11 . . . . 8 . . . . . . . . . . . . . . 4 . . . 5 Fabricators 16 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 4 4 . Repair Stations 11 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 2 . 3 . . Recycling Units 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 15 | . . . 2 . . . . . . . . . . 1 . . . . . . . . 10 2 . . . . Garrison Access 17 | . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 1 1 2 3 1 3 . Terminal Hacks 60 | . 3 6 3 3 5 5 28 . 2 . . . . . . . 1 . . . . . . 3 . . . 1 Record 26 | . . 5 . . 5 5 11 . . . . . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 2 . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Station Hacks 5 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 1 . . Scan Component 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . . . . . . . . 1 . . . . . . . . 7 1 . . . . Insert Component 8 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 5 1 . . . . Analyze 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . . Seal Access 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . . Unauthorized Hacks 15 | . 2 . 6 3 . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . Terminals 12 | . 2 . 5 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 5 2 . . . . 4 . . . . 3 . . . . . . 1 1 3 5 3 2 3 1 Full Trace Events 11 | . 4 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 6 . . . . 3 . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 139 | . . . . . . . 8 . . . . 14 . . . . . . 22 . . 11 28 47 . . 9 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . . . . . . . . . . . . . . . . . . . 111 . 74 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 9 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 60 | . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Total Allies 36 | . . 3 . . . . . . 1 . . 4 . . . . . . . . 1 . . . . . 2 25 Largest Group 13 | . . 1 1 . . . . . 1 . . 4 4 . . . . . . . 1 . . . . . 2 13 Highest-Rated Group 1384 | . . 19 19 . . . . . 10 . . 152 152 . . . . . . . 141 . . . . . 244 1384 Highest-Rated Ally 269 | . . 19 19 . . . . . 10 . . 40 40 . . . . . . . 141 . . . . . 122 269 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 230 | . . 8 5 . . . . . . . . . 16 . . . . . . . 6 . . . . . . 195 Total Damage 19900 | . . 127 136 . . . . . . . . . 226 . . . . . . . 518 . . . . . . 18893 Kills 64 | . . 1 . . . . . . . . . . 4 . . . . . . . 2 . . . . . . 57 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 1 1 . . . . 1 2 1 . 1 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guards 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 44 | . . . . . . . . . . . . . . 8 . . . . 3 . 3 2 5 10 3 4 6 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Trap Installations 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Garrisons 8 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 . 1 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Turns Passed 13368 | 74 770 4817 798 588 84 173 40 74 300 110 55 452 125 421 63 238 1139 117 148 13 310 141 237 466 423 263 350 579 Spaces Moved 20806 | 39 291 1794 848 1474 195 516 117 253 791 458 215 923 365 1156 217 618 1262 379 534 65 575 510 788 1277 1122 744 1420 1860 Core 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 793 | 37 291 465 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 530 | . . 273 257 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1056 | . . 1056 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18424 | . . . 590 1474 195 516 117 253 791 458 215 923 365 1156 217 618 1262 379 534 65 575 510 788 1277 1122 744 1420 1860 Fastest Speed 7 | 50 160 110 28 28 28 28 27 27 24 24 24 24 24 22 19 19 17 17 20 20 20 20 23 16 20 21 12 7 Average Speed 37 | 154 160 170 53 28 28 28 27 27 24 24 24 24 24 23 20 20 20 19 20 20 20 22 23 23 22 23 16 13 Slowest Speed 840 | 160 160 330 840 28 28 28 28 27 24 24 24 24 24 24 22 90 86 20 20 20 20 23 25 28 24 24 25 84 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 148 | . . . 3 4 . . 4 . 5 . 3 . . 4 3 . 1 2 5 . 4 1 15 8 38 10 4 34 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 37 65 38 40 43 76 80 54 28 80 35 90 64 30 41 67 91 59 18 72 19 23 77 77 39 84 53 47 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 32 | . . 2 1 . 1 . 1 . . . . 1 . 15 . . . 1 . . 3 . 2 3 . 2 . . Known Exits Taken 6 | . . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . 1 . . . . Unknown Exits Taken 20 | 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 1 . 1 1 1 . Scrap Searched 25 | . . 8 . . . 2 . 2 . 3 2 2 2 . 1 3 . . . . . . . . . . . . Spaces Dug 153 | . 11 . . 7 1 28 . 1 6 . . . . . . 26 3 15 1 . 4 6 6 6 13 1 16 2 Terrain Destroyed 362 | . 75 3 69 7 1 28 . 1 6 . . . . 59 . 39 4 15 1 . 4 6 6 6 13 1 16 2 Melee 74 | . . . . 7 1 2 . 1 6 . . . . . . . 2 . 1 . 4 6 6 6 13 1 16 2 Projectile 24 | . . 3 21 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 263 | . 75 . 48 . . 26 . . . . . . . 59 . 39 1 15 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Total 25339 | 46 514 3397 1052 1590 221 535 119 255 866 457 214 1151 392 1259 222 715 2111 409 558 64 740 534 816 1393 1231 804 1530 2144 Wait 3430 | . 162 1423 71 51 26 8 . . 51 . 3 216 19 72 . 85 780 22 14 . 99 11 12 31 105 21 28 120 Move 20517 | 38 290 1793 841 1465 194 515 110 252 780 457 209 922 364 1147 210 617 1259 375 524 64 565 507 760 1261 1061 725 1411 1801 Hop 112 | . . . 3 4 . . 2 . 5 . 2 . . 4 3 . 1 1 5 . 4 1 12 7 22 8 4 24 Pick Up 87 | . 6 18 16 6 . . 2 2 2 . . 1 1 . . . 3 . . . 3 1 4 5 3 4 3 7 Fast Attach 176 | 6 3 11 7 10 . 3 . . 5 . . 5 1 7 2 1 18 . 6 . 14 3 3 23 5 5 13 25 Attach 73 | . 1 9 16 5 . . 1 . 2 . . . 1 1 . 2 2 . . . 3 1 2 5 2 2 3 15 Detach 32 | . . 1 2 3 . . . . . . . . . 1 . 2 . . . . 3 . 1 3 . . . 16 Swap 38 | . 5 7 1 . . 2 . . 2 . . . . . . . . . . . 3 1 3 3 1 3 . 7 Drop 183 | . 3 19 9 15 . 2 3 . 5 . . 6 1 3 2 1 16 . 4 . 18 3 7 13 5 8 7 33 Fire 312 | 2 44 109 63 . . 3 . . . . . . 4 23 5 7 30 11 . . 1 . . . . . . 10 Melee 361 | . . . 23 31 1 2 1 1 14 . . 1 1 . . . 2 . 5 . 18 6 12 42 27 28 61 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Ext) -4/Waste -4/Factory -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 832 | -10/Materials | Discovered new exit (range 4) 845 | -10/Materials | Entered Subcaves 958 | -10/Subcaves | Core integrity fell below 50% 1017 | -10/Subcaves | Discovered new exit (range 7) 1583 | -10/Subcaves | Build established: Scavenger-Mutant 1979 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2605 | -10/Subcaves | Build established: Subdweller-Mutant 2870 | -10/Subcaves | Disturbed a concealed Subdweller 3107 | -10/Subcaves | Discovered new exit (range 15) 3196 | -10/Subcaves | Visited Clippyterm 3206 | -10/Subcaves | Learned location of Deep Caves (-6) 3206 | -10/Subcaves | Learned Research security intel 3339 | -10/Subcaves | Core integrity fell below 20% 3355 | -10/Subcaves | Lost 3 parts (1p1u1w) 3891 | -10/Subcaves | Visited triangular shrine 3908 | -10/Subcaves | Found Prototype Device 3910 | -10/Subcaves | Identified V3-11A's Pendant 3915 | -10/Subcaves | Befriended Subdweller 4190 | -10/Subcaves | Disturbed a concealed Subdweller 4418 | -10/Subcaves | Befriended Subdweller 4709 | -10/Subcaves | Build established: Mutant 5085 | -10/Subcaves | Visited 4L-MR0's lab 5101 | -10/Subcaves | Found Arachnoskeleton 5433 | -10/Subcaves | Befriended Subdweller 5662 | -10/Subcaves | Entered Materials 5662 | -8/Materials | Accompanied by 1 ally 5662 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 5664 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5804 | -8/Materials | Central database locked down 6049 | -8/Materials | Lost 7 parts (1p1n1u4w) 6074 | -8/Materials | Discovered new exit (range 19) 6460 | -8/Materials | Entered Factory 6460 | -7/Factory | Evolved 2 slots: Utility x2 6700 | -7/Factory | Identified exit to DSF 6745 | -7/Factory | Discovered new exit (range 16) 6929 | -7/Factory | Discovered new exit (range 5) 6976 | -7/Factory | Identified exit to Lower Caves 7048 | -7/Factory | Entered Lower Caves 7059 | -7/Lower Caves | Build established: Sprinter 7059 | -7/Lower Caves | Learned Factory emergency access door positions 7103 | -7/Lower Caves | Learned Factory emergency access door positions 7131 | -7/Lower Caves | Discovered new exit (range 5) 7132 | -7/Lower Caves | Entered another Lower Caves area 7137 | -7/Lower Caves | Encountered a Warlord checkpoint 7151 | -7/Lower Caves | Found Alien Artifact 7151 | -7/Lower Caves | Identified Core Expander 7151 | -7/Lower Caves | Installed Core Expander, added new Power slot 7159 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7227 | -7/Lower Caves | Learned Extension emergency access door positions 7300 | -7/Lower Caves | Discovered new exit (range 9) 7303 | -7/Lower Caves | Identified exit to Factory 7305 | -7/Lower Caves | Entered Data Miner 7305 | -7/Data Miner | Discovered new exit (range 6) 7311 | -7/Data Miner | Met Data Miner 7320 | -7/Data Miner | Learned location of Section 7 (-3) 7320 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7324 | -7/Data Miner | Received God Mode back door access code from Data Miner 7332 | -7/Data Miner | Destroyed Data Miner 7335 | -7/Data Miner | Found Prototype Hackware 7345 | -7/Data Miner | Entered Proximity Caves 7413 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7419 | -6/Proximity Caves | Entered Factory 7419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7459 | -6/Factory | Discovered new exit (range 7) 7504 | -6/Factory | Discovered new exit (range 17) 7635 | -6/Factory | Identified exit to Lower Caves 7647 | -6/Factory | Repaired Enh. Autogun? 7670 | -6/Factory | Discovered new exit (range 12) 7719 | -6/Factory | Entered Lower Caves 7743 | -6/Lower Caves | Encountered a Warlord checkpoint 7785 | -6/Lower Caves | Discovered new exit (range 11) 7829 | -6/Lower Caves | Entered another Lower Caves area 7879 | -6/Lower Caves | Learned Factory trap positions 7881 | -6/Lower Caves | Encountered a Warlord checkpoint 7883 | -6/Lower Caves | Discovered new exit (range 6) 7884 | -6/Lower Caves | Entered Zion 7891 | -6/Zion | Discovered new exit (range 22) 7923 | -6/Zion | Found Prototype Energy Gun 7923 | -6/Zion | Identified Storm Laser 7959 | -6/Zion | Given the Hacking Drone Bay 7959 | -6/Zion | Found Prototype Device 8068 | -6/Zion | Met Imprinter 8072 | -6/Zion | Imprinted 8074 | -6/Zion | Declared Zion's savior 8336 | -6/Zion | Entered Proximity Caves 8336 | -5/Proximity Caves | Accompanied by 4 allies 8339 | -5/Proximity Caves | Spotter reported a threat 8340 | -5/Proximity Caves | Learned Factory terminal intel 8440 | -5/Proximity Caves | Spotted B-75 Beast 8442 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8460 | -5/Proximity Caves | Discovered new exit (range 3) 8461 | -5/Proximity Caves | Entered Factory 8461 | -5/Factory | Evolved 2 slots: Propulsion x2 8462 | -5/Factory | Loaded intel: 79 trap records 8464 | -5/Factory | Loaded intel: 26 terminal locations 8538 | -5/Factory | Retrieved Zion intel report: Trap Installations 8586 | -5/Factory | Identified Ghost Barrier 8630 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8634 | -5/Factory | Retrieved Zion intel report: Emergency Access 8638 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8687 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8692 | -5/Factory | Discovered new exit (range 21) 8702 | -5/Factory | Identified Hacking Drone Bay 8714 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8737 | -5/Factory | Discovered new exit (range 13) 8740 | -5/Factory | Discovered new exit (range 4) 8765 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8767 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 8882 | -5/Factory | Identified exit to Upper Caves 8882 | -5/Factory | Entered Upper Caves 8939 | -5/Upper Caves | Learned Factory stockpile data 8942 | -5/Upper Caves | Spotted B-75 Beast 8943 | -5/Upper Caves | Discovered new exit (range 10) 8945 | -5/Upper Caves | Entered another Upper Caves area 8963 | -5/Upper Caves | Learned 8 Factory zone layouts 9094 | -5/Upper Caves | Found DCF Scrap (12 items) 9180 | -5/Upper Caves | Discovered new exit (range 13) 9182 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9183 | -5/Upper Caves | Entered Warlord 9212 | -5/Warlord | Lost 3 parts (1n2u) 9295 | -5/Warlord | Warlord's base attacked by MAIN.C 9306 | -5/Warlord | Rebuked by Warlord 9308 | -5/Warlord | Opened Warlord's prototype stash 9314 | -5/Warlord | Found Prototype Processor 9314 | -5/Warlord | Identified Exp. Targeting Computer 9316 | -5/Warlord | Found Prototype Processor 9316 | -5/Warlord | Identified Exp. Core Analyzer 9326 | -5/Warlord | Found Prototype Reactor 9326 | -5/Warlord | Identified Vortex Chain Reactor 9371 | -5/Warlord | Found Prototype Piercing Weapon 9371 | -5/Warlord | Identified Vortex Lance 9374 | -5/Warlord | Found Prototype Energy Cannon 9374 | -5/Warlord | Identified Vortex Driver 9377 | -5/Warlord | Found Vortex Lance 9645 | -5/Warlord | Warlord forces counterattacked 9657 | -5/Warlord | Spotted Executioner 9695 | -5/Warlord | Lost 4 allies 9767 | -5/Warlord | Spotted Striker 9827 | -5/Warlord | Lost 6 allies 9834 | -5/Warlord | Spotted Striker 9841 | -5/Warlord | Spotted Striker 9880 | -5/Warlord | Lost 3 allies 9970 | -5/Warlord | Warlord base infiltrated, sounded retreat 9971 | -5/Warlord | Enhanced Grunt warped into view 9971 | -5/Warlord | Enhanced Demolisher warped into view 10130 | -5/Warlord | P-70 Sage assimilated allied AZ-J1T(c) 10153 | -5/Warlord | Spotted B-75 Beast 10181 | -5/Warlord | Spotted Executioner 10197 | -5/Warlord | Spotted B-75 Beast 10197 | -5/Warlord | Spotted B-86 Titan 10201 | -5/Warlord | Spotted Striker 10239 | -5/Warlord | Spotted Executioner 10249 | -5/Warlord | Spotted Striker 10259 | -5/Warlord | Spotted Striker 10263 | -5/Warlord | Spotted B-86 Titan 10288 | -5/Warlord | Lost 14 allies 10302 | -5/Warlord | Spotted Executioner 10308 | -5/Warlord | Spotted Executioner 10320 | -5/Warlord | Discovered new exit (range 15) 10322 | -5/Warlord | Entered Proximity Caves 10328 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10371 | -4/Proximity Caves | Learned location of Testing (-2) 10438 | -4/Proximity Caves | Discovered new exit (range 5) 10439 | -4/Proximity Caves | Entered Factory 10439 | -4/Factory | Evolved 2 slots: Utility x2 10440 | -4/Factory | Identified exit to Research 10440 | -4/Factory | Identified exit to Extension 10495 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10496 | -4/Factory | Retrieved Zion intel report: Component Schematics 10547 | -4/Factory | Retrieved Zion intel report: Active Garrisons 10557 | -4/Factory | Discovered exit to Research (range 8) 10579 | -4/Factory | Discovered exit to Research (range 15) 10587 | -4/Factory | Manually triggered Chute Trap 10587 | -4/Factory | Sucked down chute 10587 | -4/Factory | Entered Waste 10591 | -4/Waste | Spotted C-40 Crusher 10591 | -4/Waste | Spotted C-40 Crusher 10591 | -4/Waste | Spotted C-40 Crusher 10591 | -4/Waste | Spotted C-40 Crusher 10594 | -4/Waste | Spotted C-40 Crusher 10596 | -4/Waste | Spotted C-40 Crusher 10597 | -4/Waste | Discovered new exit (range 14) 10600 | -4/Waste | Identified exit to Factory 10600 | -4/Waste | Entered Factory 10605 | -4/Factory | Spotted B-86 Titan 10617 | -4/Factory | Zion hero teleported in (1C-UTU) 10733 | -4/Factory | Found Prototype Processor 10733 | -4/Factory | Identified Exp. Melee Analysis Suite 10793 | -4/Factory | Murdered 1C-UTU 10798 | -4/Factory | Found Prototype Slashing Weapon 10798 | -4/Factory | Identified 1C-UTU's Sword "Lootmaker" 10801 | -4/Factory | Found Prototype Slashing Weapon 10801 | -4/Factory | Identified 1C-UTU's Sword "Choppy" 10804 | -4/Factory | Found Prototype Device 10804 | -4/Factory | Identified Exp. Actuator Array 10807 | -4/Factory | Found Prototype Device 10808 | -4/Factory | Identified Femtoactuators 10810 | -4/Factory | Found Exp. Melee Analysis Suite 10816 | -4/Factory | Found Prototype Protection 10816 | -4/Factory | Identified 1C-UTU's Buckler 10851 | -4/Factory | Retrieved Zion intel report: Active Garrisons 10866 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 10876 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 10885 | -4/Factory | Discovered exit to Research (range 13) 10910 | -4/Factory | Entered Research 10910 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10970 | -3/Research | Retrieved Zion intel report: Active Garrisons 10982 | -3/Research | Retrieved Zion intel report: Prototype Schematics 11048 | -3/Research | Discovered new exit (range 13) 11051 | -3/Research | Entered Quarantine 11069 | -3/Quarantine | Retrieved Zion intel report: Main Access 11069 | -3/Quarantine | Identified exit to Research 11082 | -3/Quarantine | Found Alien Artifact 11102 | -3/Quarantine | Build established: Scavenger-Sprinter 11130 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11191 | -3/Quarantine | Identified Core Reset Matrix 11201 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 11222 | -3/Quarantine | Found Alien Artifact 11223 | -3/Quarantine | Identified Subatomic Replicator 11223 | -3/Quarantine | Used Subatomic Replicator to replicate 1C-UTU's Sword "Choppy" 11232 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 11246 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 11260 | -3/Quarantine | Spotted Alpha 7 11271 | -3/Quarantine | Spotted Fortress 11287 | -3/Quarantine | Discovered new exit (range 5) 11288 | -3/Quarantine | Entered Section 7 11293 | -3/Section 7 | Found Alien Artifact 11293 | -3/Section 7 | Identified Microwarp Drive 11322 | -3/Section 7 | Spotted B-86 Titan 11327 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 11343 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 11344 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 11354 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-3 11378 | -3/Section 7 | Found Exp. Melee Analysis Suite 11400 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 11412 | -3/Section 7 | Found Alien Artifact 11412 | -3/Section 7 | Identified Integrity Redistributor 11412 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-97) 11425 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 11434 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 11440 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 11443 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 11448 | -3/Section 7 | Found Alien Artifact 11448 | -3/Section 7 | Identified Integrated Dissipator 11448 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11482 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 11484 | -3/Section 7 | Spotted Alpha 7 11486 | -3/Section 7 | Spotted Alpha 7 11489 | -3/Section 7 | Destroyed Alpha 7 11500 | -3/Section 7 | Destroyed Alpha 7 11516 | -3/Section 7 | Spotted B-99 Colossus 11533 | -3/Section 7 | Found Alien Artifact 11533 | -3/Section 7 | Identified Integrated Reactor 11533 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11535 | -3/Section 7 | Found Integrated Reactor 11535 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11536 | -3/Section 7 | Found Integrated Reactor 11536 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11538 | -3/Section 7 | Search patrols dispatched 11548 | -3/Section 7 | Found Alien Artifact 11548 | -3/Section 7 | Identified LRC Insulator 11548 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11550 | -3/Section 7 | Found Alien Artifact 11550 | -3/Section 7 | Identified LRC Armor 11550 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 11553 | -3/Section 7 | Found LRC Insulator 11553 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11585 | -3/Section 7 | Spotted Executioner 11588 | -3/Section 7 | Found Alien Artifact 11593 | -3/Section 7 | Spotted Executioner 11618 | -3/Section 7 | Destroyed Executioner 11623 | -3/Section 7 | Destroyed Executioner 11627 | -3/Section 7 | Found Exp. Core Analyzer 11700 | -3/Section 7 | Spotted S7 Guard 11704 | -3/Section 7 | Found Alien Artifact 11704 | -3/Section 7 | Identified Core Regenerator 11704 | -3/Section 7 | Used Core Regenerator, restored core integrity (+222) 11729 | -3/Section 7 | Discovered exit to Research (range 16) 11732 | -3/Section 7 | Spotted S7 Guard 11736 | -3/Section 7 | Found Alien Artifact 11736 | -3/Section 7 | Identified Integrated Thermoelectric Network 11736 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11748 | -3/Section 7 | Destroyed S7 Guard 11751 | -3/Section 7 | Found Prototype Protection 11751 | -3/Section 7 | Identified Hvy. Regenerative Plating 11754 | -3/Section 7 | Entered Research 11754 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11782 | -2/Research | Retrieved Zion intel report: Trap Installations 11942 | -2/Research | Fabricated Femtoactuators? 12001 | -2/Research | Spotted B-90 Cyclops 12004 | -2/Research | Search patrols dispatched 12004 | -2/Research | Retrieved Zion intel report: Emergency Access 12015 | -2/Research | Spotted B-90 Cyclops 12095 | -2/Research | Retrieved Zion intel report: Component Stockpiles 12169 | -2/Research | Discovered new exit (range 15) 12177 | -2/Research | Discovered new exit (range 15) 12177 | -2/Research | Entered Testing 12192 | -2/Testing | Spotted PL-LJJ7SSRPLZ 12226 | -2/Testing | Retrieved Zion intel report: Trap Installations 12240 | -2/Testing | Found Prototype Device 12240 | -2/Testing | Identified 2N-1CE's Frost Array 12246 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 12381 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 12382 | -2/Testing | Retrieved Zion intel report: Active Garrisons 12426 | -2/Testing | Discovered new exit (range 3) 12427 | -2/Testing | Search patrols dispatched 12440 | -2/Testing | Entered Access 12440 | -1/Access | Evolved 2 slots: Utility x2 12474 | -1/Access | Retrieved Zion intel report: Active Garrisons 12480 | -1/Access | Build established: Hacker-Sprinter 12484 | -1/Access | Spotted B-99 Colossus 12544 | -1/Access | Fabricated Exp. Actuator Array? 12554 | -1/Access | System corruption reached 10% 12558 | -1/Access | System corruption reached 30% 12561 | -1/Access | Lost 3 parts (1n2u) 12603 | -1/Access | Spotted B-99 Colossus 12603 | -1/Access | Retrieved Zion intel report: Guard Positions 12604 | -1/Access | Zion Heavy squad teleported in 12669 | -1/Access | Retrieved Zion intel report: Prototype Schematics 12679 | -1/Access | Retrieved Zion intel report: Trap Installations 12690 | -1/Access | Search patrols dispatched 12748 | -1/Access | Retrieved Zion intel report: Active Terminals 12750 | -1/Access | Retrieved Zion intel report: Unaware Analyses 12761 | -1/Access | Found Adv. Force Booster 12768 | -1/Access | Found Centrium Heavy Armor Plating 12770 | -1/Access | Spotted B-99 Colossus 12785 | -1/Access | Spotted B-99 Colossus 12785 | -1/Access | Spotted B-99 Colossus 12789 | -1/Access | Discovered new exit (range 3) 12790 | -1/Access | Entered Command 12794 | -1/Command | Identified Hpw. Transdimensional Reconstructor 12794 | -1/Command | Used Core Reset Matrix 12868 | -1/Command | Disengaged cave seal 12883 | -1/Command | Murdered Z-Experimental 12885 | -1/Command | Found Prototype Protection 12887 | -1/Command | Found Prototype Protection 12887 | -1/Command | Identified Zio. Weapon Casing 12889 | -1/Command | Found Prototype Protection 12889 | -1/Command | Identified Zio. Shade Armor (x2) 12949 | -1/Command | High security lockdown imminent 12964 | -1/Command | Spotted M Guard 12964 | -1/Command | Spotted M Guard 12964 | -1/Command | Spotted Combat Programmer 12977 | -1/Command | Spotted Combat Programmer 12982 | -1/Command | Destroyed Combat Programmer 12988 | -1/Command | Destroyed Combat Programmer 13009 | -1/Command | Destroyed 9 combat bots 13029 | -1/Command | High security lockdown engaged 13045 | -1/Command | Allies destroyed M Guard 13070 | -1/Command | Allies destroyed M Guard 13070 | -1/Command | All MAIN.C guards destroyed 13088 | -1/Command | Lost 3 allies 13121 | -1/Command | Murdered Z-Experimental 13123 | -1/Command | Found Prototype Energy Cannon 13129 | -1/Command | Identified Zio. Alpha Cannon 13185 | -1/Command | Found Prototype Launcher 13185 | -1/Command | Identified Mni. Smartbomb Launcher 13296 | -1/Command | Murdered Z-Experimental 13349 | -1/Command | Spotted Alpha 7 13349 | -1/Command | Spotted Alpha 7 13349 | -1/Command | Spotted Striker 13349 | -1/Command | Spotted Striker 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Executioner 13365 | -1/Command | Spotted B-99 Colossus 13368 | -1/Command | Spotted B-99 Colossus 13368 | -1/Command | Discovered new exit (range 8) 13369 | *** | Heading to fleet! Last Messages --------------- 13368_ Stasis field depleted. 13368_ Triggered Stasis Trap. 13368_ A bubble of rippling energy engulfs the area. 13368_ Field strength at 48. 13368_ Stasis field depleted. 13368_ Penetrated by Slug. 13368_ Slug penetrates Wall. 13368_ The Access Shell folds into the floor. 13368_ Triggered Stasis Trap. 13368_ EXIT=FOUND 13368_ A bubble of rippling energy engulfs the area. 13368_ Field strength at 48. 13368_ Stasis field depleted. 13368_ Triggered Stasis Trap. 13368_ A bubble of rippling energy engulfs the area. 13368_ Field strength at 48. 13368_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????##############?????????????????? | | #????????????????# #?????????????????? | | #????????######### #?????????????????? | | #??????### # # # # #?????????????????? | | ######## BB #?????????????????? | | # + BB #?????????????????? | | # + K "@ #?????????????????? | | # +[ "" #?????????????????? | | ## + ^ #?????????????????? | | ## ###/% #?????????????????? | | #?### # # #E# #?????????????????? | | #???#########BB #?????????????????? | | #???????????#BB #?????????????????? | | #???????????##############?????????????????? | | #??????????????????????????????????????????? | | ###########????????????????????????????????? | | / %% #????????????????????????????????? | | [ # % !=/ #?????????????? ???????????????? | | *% # !=/ #????????????# "" ?????##########? | | # !// #????????????#""""?????# !/ #? | | # #????????????#""""?????# // #? | | # ! #????????????# "" ?????# ! / #? | | # #????????????? ?????# #? | | # #?????????????? ?????# ! #? | | ##%* #############????????????##/###### #? | | ?#= # #?????####### = + #? | | ?#%%[ + # /%[[##### =!#? | | ?#!%[ # # # = #???# !=%*#? | | ?#=% =# ! # ? + #???##+####+### | | ?#%=%!#? # ? # #????# #??#!!![ | | ?# *=##############? ? * # #????# #??#%### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 73 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Particle Charging 30 Force Boost 40 Offensive Hacking 32 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Femtoactuators | x1 | -2/Research Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Subatomic Replicator Microwarp Drive Integrity Redistributor Integrated Dissipator Integrated Reactor LRC Insulator LRC Armor Core Regenerator Integrated Thermoelectric Network Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyDisposableNanovents Manual? 0 Play Time 03:32:52 Cumulative 954.2 hours Start 2025.04.19 @ 15:32:53 End 2025.04.24 @ 23:46:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 583 Rogue 576 Adventurer 0 Explorer 7 Win Type 2 Total 65 Types 23/6/24/2/0/1/6/1/2 Lore% 88 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c4c1ea-6243-466e-b84a-302fb9661dcb