Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.28 @ 01:04:20 Player: Prodigate Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (4771) 4771 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 10587 Bonus ------- High Alert Combat Kills 675 Follower Combat Kills 33 Friendly Fire -17 Cogmind --------- Core Integrity 1000/1000 Matter 6/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Airjet > --- UTILITY (6) ------ Improved Heat Sink Transmission Jammer Drone Bay (0/2) > --- WEAPON (4) ------- Heavy Laser Gauss Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Heat Sink Improved Propulsion Shielding Improved Remote Force Field Mass Driver Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Propulsion Shielding Improved Weapon Shielding Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Phase Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Improved Shield Generator Heavy Laser Magnetic Acceleration Cannon Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 4 | . . . 1 . 2 1 . . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 92 | 8 7 8 6 12 34 9 4 4 . Power 16 | 1 2 1 1 2 5 3 1 . . Engine 13 | 1 1 1 1 2 5 2 . . . Core 3 | . 1 . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 1 3 6 2 3 1 1 . Treads . | . . . . . . . . . . Leg 18 | 2 . 1 3 6 2 3 1 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 32 | 3 2 2 1 2 17 1 2 2 . Device 15 | 2 1 2 . . 6 . 2 2 . Storage 3 | 1 1 . . . . 1 . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 13 | . . . 1 1 11 . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 3 4 1 2 10 2 . 1 . Energy Gun 9 | 1 . 1 1 1 4 1 . . . Energy Cannon 2 | . . . . 1 . 1 . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon 4 | . . . . . 3 . . 1 . Launcher 7 | . 2 2 . . 3 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 25 | . . . 1 . 17 1 6 . . Power 2 | . . . . . 2 . . . . Propulsion 4 | . . . . . 2 . 2 . . Utility 10 | . . . . . 8 1 1 . . Weapon 9 | . . . 1 . 5 . 3 . . Highest Loss Streak 6 | . . . 1 . 6 1 6 . . To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 4 8 9 9 9 9 9 6 4 5 Power 1 | 1 1 . 1 . 2 2 1 1 1 Propulsion 2 | 2 2 2 3 2 1 1 . . . Utility 2 | . 2 3 3 4 1 3 2 2 3 Weapon 2 | . 2 3 2 2 3 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 31 | 2 7 1 3 3 11 2 2 . . Power 4 | 1 1 . . . 2 . . . . Propulsion 13 | 1 5 1 3 2 1 . . . . Utility 4 | . . . . . 1 2 1 . . Weapon 10 | . 1 . . 1 7 . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 99 96 99 44 36 41 Engine 9 | . 3 6 11 17 14 12 5 . . Core 3 | . 10 7 . . . . . 6 5 Leg 24 | . 28 28 32 26 22 20 8 . . Device 13 | . 14 13 11 9 16 9 3 13 17 Storage 9 | . 14 14 11 9 7 6 2 . . Protection 6 | . . . 10 4 11 22 12 2 . Energy Gun 9 | . 11 5 9 9 9 15 5 6 5 Energy Cannon 1 | . . . . 1 3 3 2 . . Ballistic Gun 4 | . 11 8 . . . . . . . Ballistic Cannon 2 | . . . . . 5 6 . 2 5 Launcher 7 | . 5 13 11 16 2 . 1 . . Peak Build Rating 58 | 10 13 15 18 35 48 58 58 29 28 Average Rating 26 | 6 12 12 17 27 43 54 24 21 27 On Entrance 23 | . 10 13 15 18 35 47 58 15 28 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 13 22 25 32 38 65 70 71 25 24 Greatest Support 60 | 20 20 20 30 57 60 60 56 8 8 Greatest Overweight (x) 3 | 1 1 1 1 1 2 1 3 3 2 Average Overweight (x) . | . . . 1 . . . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 6 5 5 Most Carried 10 | 8 10 10 10 10 10 10 10 5 5 Average Carried 9 | 4 8 9 9 9 9 9 6 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 8 10 10 10 10 10 10 4 5 5 Class Distribution -------------------- 53% | Mutant 30% | Bomber 6% | Scavenger-Bomber 5% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 2535 | 306 278 148 365 232 1029 172 . 5 . Remotely 86 | 86 . . . . . . . . . Salvage Created 4440 | 217 381 198 800 302 1989 553 . . . Parts 290 | 24 28 21 42 18 123 34 . . . Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 4 | . 2 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 105 | . 13 10 23 5 44 10 . . . Guns 45 | . 9 2 14 1 14 5 . . . Cannons 23 | . . . . 2 16 5 . . . AOE 37 | . 4 8 9 2 14 . . . . Classes Destroyed 15 | 3 3 1 2 1 5 . . . . Worker 11 | 2 . 1 2 . 6 . . . . Builder 11 | . . . 1 1 8 1 . . . Tunneler 10 | 6 . 1 1 . 2 . . . . Hauler 2 | . . . . 1 1 . . . . Recycler 2 | 1 . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Drone 2 | . . . . . 2 . . . . Watcher 12 | . 3 . 3 1 4 1 . . . Swarmer 16 | . 3 5 4 . 2 2 . . . Grunt 68 | . 10 4 17 2 32 3 . . . Brawler 3 | . . . . . 2 1 . . . Sentry 11 | . . . 2 3 3 3 . . . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . . 4 1 . . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 20 | 4 3 5 12 3 20 6 . . . Combat Bots Only 12 | . 3 5 8 2 12 5 . . . Max Kills in Single Turn 4 | 1 2 4 3 2 4 2 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 3 3 1 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 500 | . 44 15 56 17 295 62 7 4 . Missed 169 | . 14 2 24 8 101 17 2 1 . Hits 331 | . 30 13 32 9 194 45 5 3 . Melee 17 | . . . . . 12 . 5 . . Projectile 314 | . 30 13 32 9 182 45 . 3 . Critical Strikes 17 | . 1 . . 1 11 . 4 . . Actively Blocked 4 | . . . . . 2 . 2 . . Damage Taken 3881 | . 260 159 317 187 2269 432 211 46 . Core 374 | . 40 8 49 11 206 31 29 . . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 355 | . . . . . 169 129 57 . . Ignored by Resistances 1142 | . 85 45 98 54 659 133 56 12 . Core Remaining (%) 87 | 100 . 80 87 98 70 . . 92 . Volleys Fired 270 | 12 36 21 53 16 113 15 2 2 . Largest 4 | 2 2 2 2 3 3 4 4 2 . Hottest 263 | 70 80 100 86 140 207 263 262 109 . Shots Fired 592 | 24 72 30 74 36 287 60 5 4 . Gun 343 | 24 62 18 52 16 133 34 2 2 . Cannon 147 | . . . . 4 116 24 1 2 . Launcher 99 | . 10 9 22 16 38 2 2 . . Special 3 | . . 3 . . . . . . . Kinetic 113 | 12 26 9 . . 49 15 . 2 . Thermal 310 | 12 36 3 52 15 144 43 3 2 . Explosive 99 | . 10 9 22 16 38 2 2 . . Electromagnetic 70 | . . 9 . 5 56 . . . . Robot Hit Streak 26 | 7 22 8 9 8 26 15 . 1 . Robot Miss Streak 3 | 1 3 1 3 1 3 3 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 388 | 17 56 10 51 19 199 34 . 2 . Core Hits 285 | 10 28 15 44 19 145 23 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 13 | 1 4 . 2 . 5 1 . . . Burn 10 | 1 3 . 2 . 3 1 . . . Destroy 1 | . 1 . . . . . . . . Blast 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12512 | 222 1269 718 1526 756 7008 837 117 59 . Guns 3867 | 222 641 90 580 159 1732 443 . . . Cannons 2448 | . . . . 46 1998 345 . 59 . Explosions 6125 | . 615 618 938 545 3266 26 117 . . Melee . | . . . . . . . . . . Ramming 72 | . 13 10 8 6 12 23 . . . Kinetic 1546 | 107 315 66 . . 805 194 . 59 . Thermal 4240 | 115 326 . 580 147 2478 594 . . . Explosive 6011 | . 615 618 938 545 3152 26 117 . . Electromagnetic 643 | . . 24 . 58 561 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 1 8 1 1 1 . Average Corruption 3 | . . . . 1 5 1 1 1 . Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . 3 30 1 1 3 . Message Errors 9 | . . . . 1 6 . . 2 . Matter Fused 6 | . . . . . 6 . . . . Heat Flow Errors 7 | . . . . 1 4 . 1 1 . Energy Discharges 3 | . . . . . 2 1 . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 3 | . . . . 1 2 . . . . Misfires 2 | . . . . . 2 . . . . Alerts 2 | . . . . . 2 . . . . Weapon Failures 4 | . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 231 | . 4 12 28 9 154 . . 24 . Projectiles 51 | . . . . . 27 . . 24 . Explosions 180 | . 4 12 28 9 127 . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . 10 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic 9 | . . . . . 9 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 324 | . 8 37 25 87 141 14 12 . . Shots 22 | . 3 2 3 6 6 1 1 . . Rammed . | . . . . . . . . . . Targets Rammed 17 | . 3 4 3 1 3 3 . . . Kicked 17 | . 3 4 3 1 3 3 . . . Crushed . | . . . . . . . . . . Highest Temperature 509 | 36 126 40 134 216 509 474 262 212 . Average Temperature 77 | 15 43 15 47 80 94 169 112 107 . Received Heat Transfer 1662 | . 162 33 153 90 1026 171 . 27 . Effects 13 | . . . . . 9 4 . . . Shutdowns 4 | . . . . . 2 2 . . . Energy Bleed 3 | . . . . . 2 1 . . . Interference 3 | . . . . . 3 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | 1 1 . 1 . 4 . . . . Heat Transferred 9054 | 407 1184 . 1628 333 4392 1110 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Maximum Alert Level 3 | . 1 . 2 1 3 1 . . . Low Security (%) 60 | 100 98 100 21 71 3 19 100 100 100 Level 1 13 | . 1 . 19 28 5 80 . . . Level 2 15 | . . . 59 . 46 . . . . Level 3 10 | . . . . . 44 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 837 | 15 209 133 513 238 837 334 63 . 4 Initial 265 | . . . . 184 76 265 62 . . Average 230 | 2 78 14 344 168 621 244 14 . . Influence Increases 3802 | 45 419 285 793 294 1642 309 11 . 4 Destroy 0b10 Robot/C 2120 | . 260 180 500 100 880 200 . . . Destroy 0b10 Robot/NC 250 | 45 15 10 35 20 115 10 . . . Destroy Leader 478 | . 66 30 116 34 180 52 . . . Allied During Kill 9 | . . 2 6 . 1 . . . . Successful Hack 23 | . 7 . . 12 . . . . 4 Disable Machine 81 | . 9 9 9 9 45 . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 436 | . 32 54 112 74 121 32 11 . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 240 | . 30 . 15 30 150 15 . . . Influence Decreases 3802 | 45 419 285 280 609 1212 723 225 . 4 Entered New Map 966 | . . . . 329 122 363 152 . . Time Decay 2573 | 45 419 285 270 280 900 350 20 . 4 Lost Part 223 | . . . 10 . 170 10 33 . . Lost Ally 40 | . . . . . 20 . 20 . . Squads Dispatched 31 | . 2 . 5 . 17 6 . 1 . Investigation 8 | . 2 . 2 . 3 1 . . . Extermination 3 | . . . . . 2 1 . . . Reinforcement 12 | . . . 3 . 7 1 . 1 . Assault 1 | . . . . . 1 . . . . Garrison 7 | . . . . . 4 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . 3 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 10 | . 1 . 2 1 5 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 20 10 31 8 68 12 5 4 . Peak Tracking Total 10 | . 5 5 7 3 10 5 5 3 . Tactical Retreats 16 | . 2 . 1 2 9 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 6 | . . . . . 4 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 10 | . 1 1 1 1 6 . . . . Max in Single Turn 4 | . 1 1 1 1 4 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed 14 | . 4 1 2 2 3 1 . . 1 Terminals 12 | . 4 . 2 2 3 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 36 | . 12 1 7 9 4 2 . . 1 Successful 16 | . 6 1 1 7 . . . . 1 Failed 20 | . 6 . 6 2 4 2 . . . Catastrophic 7 | . 1 . 2 2 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 33 | . 12 . 7 9 4 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 16 | . 6 1 1 7 . . . . 1 Record 5 | . 2 . . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 3 | . 2 . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 3 . 2 1 2 1 . . . Full Trace Events 8 | . 3 . 2 1 1 1 . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies 2 | . . 1 . . . . 1 . . Largest Group 1 | . . 1 . . . . 1 . . Highest-Rated Group 31 | . . 31 . . . . 31 . . Highest-Rated Ally 31 | . . 31 . . . . 31 . . Total Orders 49 | . . 12 11 6 14 . . 5 1 ROAM 4 | . . 3 . 1 . . . . . EXPLORE 32 | . . 5 10 2 11 . . 3 1 RETURN 13 | . . 4 1 3 3 . . 2 . Ally Attacks 85 | . . 1 42 1 39 . 2 . . Total Damage 347 | . . . 179 . 127 . 41 . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Active Infowar (turns) 2989 | 1 1263 1267 . 263 114 . . 2 79 Terrain 2030 | 1 1263 766 . . . . . . . Structural 521 | . . 501 . . 20 . . . . Machine Analysis 357 | . . . . 263 94 . . . . Jamming 81 | . . . . . . . . 2 79 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 35 | . . 3 15 3 11 . . 2 1 Drone Recoveries 30 | . . 3 15 3 8 . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 7442 | 229 1263 1800 559 571 1809 714 168 250 79 Spaces Moved 3682 | 138 692 633 208 321 933 384 193 137 43 Core 188 | 9 . . . . . . 158 21 . Treads . | . . . . . . . . . . Legs 3335 | 129 692 633 208 321 933 384 35 . . Wheels . | . . . . . . . . . . Hover 159 | . . . . . . . . 116 43 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 123 130 130 50 120 180 Average Speed 155 | 116 160 189 190 152 136 163 78 171 180 Slowest Speed 270 | 120 190 190 190 190 270 200 200 240 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 79 98 36 28 29 11 80 12 2 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 16 | . . 2 . . . . 14 . . Terrain Destroyed 591 | . 36 89 146 104 150 32 34 . . Melee . | . . . . . . . . . . Projectile 15 | . . 3 . 2 3 5 2 . . AOE 576 | . 36 86 146 102 147 27 32 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total 4891 | 180 777 1192 297 373 1239 432 208 148 45 Wait 620 | 10 . 507 16 . 87 . . . . Move 3674 | 137 691 632 207 320 932 384 192 136 43 Hop . | . . . . . . . . . . Pick Up 99 | 11 20 8 3 9 34 10 2 1 1 Fast Attach 34 | 6 . 1 3 6 14 1 . 3 . Attach 35 | 1 . . 3 2 15 4 7 3 . Detach 5 | . . . . . . . 2 3 . Swap 47 | 1 9 10 2 6 11 7 1 . . Drop 90 | 2 18 9 7 13 30 8 2 . 1 Fire 270 | 12 36 21 53 16 113 15 2 2 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 17 | . 3 4 3 1 3 3 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 230 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Discovered new exit (range 11) 1417 | -10/Materials | Discovered new exit (range 13) 1493 | -10/Materials | Entered Mines 2245 | -10/Mines | Assembled infested the area 2516 | -10/Mines | Received a Mining Laser from a helpful Derelict 2751 | -10/Mines | Found the Drone Emporium 2761 | -10/Mines | Found Prototype Device 2762 | -10/Mines | Identified Thief Drone Bay 2827 | -10/Mines | Discovered new exit (range 7) 2834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3071 | -10/Mines | Learned Materials terminal intel 3114 | -10/Mines | Discovered new exit (range 16) 3119 | -10/Mines | Discovered new exit (range 27) 3293 | -10/Mines | Entered Materials 3293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3294 | -9/Materials | Loaded intel: 12 terminal locations 3474 | -9/Materials | Destroyed 8 combat bots 3607 | -9/Materials | Discovered new exit (range 27) 3643 | -9/Materials | Discovered new exit (range 42) 3738 | -9/Materials | Build established: Scavenger-Mutant 3852 | -9/Materials | Entered another Materials area 3852 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4410 | -8/Materials | Discovered new exit (range 9) 4421 | -8/Materials | Build established: Skirmisher 4423 | -8/Materials | Entered Factory 4423 | -7/Factory | Evolved 2 slots: Utility x2 4727 | -7/Factory | Build established: Bomber 4940 | -7/Factory | Lost 6 parts (1n5u) 5320 | -7/Factory | Destroyed 12 combat bots 5359 | -7/Factory | Lost 6 parts (1p1n2u2w) 5516 | -7/Factory | Garrison activated, responded to threat 5749 | -7/Factory | Discovered new exit (range 15) 5753 | -7/Factory | Discovered new exit (range 11) 6232 | -7/Factory | Entered another Factory area 6232 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6623 | -6/Factory | Garrison activated, responded to threat 6946 | -6/Factory | Sucked down chute 6946 | -6/Factory | Entered Waste 6947 | -6/Waste | Met a frightened Derelict 6964 | -6/Waste | Spotted C-40 Crusher 6966 | -6/Waste | Spotted C-40 Crusher 6966 | -6/Waste | Spotted C-40 Crusher 6993 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6996 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6998 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7010 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7015 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7017 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Spotted C-40 Crusher 7046 | -6/Waste | Lost 6 parts (2n1u3w) 7082 | -6/Waste | Discovered new exit (range 13) 7114 | -6/Waste | Entered Factory 7219 | -6/Factory | Discovered new exit (range 19) 7316 | -6/Factory | Build established: Mutant 7364 | -6/Factory | Entered another Factory area 7364 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7375 | -5/Factory | Identified exit to DSF 7443 | -5/Factory | Self-destructed Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired 5 matter. Drone destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. System corrupted: Heat flow error (+255). Drone retrieved by Drone Bay (no repairs). Acquired Transmission Jammer. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with DSF Access... Current location identified: Factory >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF Drone released from Drone Bay. Dropped Dual-blade Saw. Acquired Mass Driver. DSF access sealed. ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????########????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# ! #????????????????????? | | ?????????# #?###########????????? | | ?????????####+###?# = #????????? | | ????????????# #???# "" * #????????? | | ??########### #???# "" // #????????? | | ? #@#???# """ // #????????? | | # """""" # #???# """ // #????????? | | # """""" # #???# """ #????????? | | # """""" ! # ##### ! #????????? | | # """""" # /+ #????????? | | # # #####+#####????????? | | # """""" ! # #???# #????????????? | | # """""" # #???# #????????????? | | # """""" # ##### #????????????? | | # """""" # #????????????? | | # + #######????????????? | | # # #??????????????????? | | # # #??????????????????? | | ############# n #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# s#??????????????????? | | ??????????# s#??????????????????? | | ??????????### s#??????????????????? | | ???????????## ss##########?????????? | | ???????????# #????? | | ???????????#T #????? | | ???????????## #????? | | ????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DIY Cooler Ew, Corruption Ghost 'Em Challenges ------------ None Game ------ Seed ShockColdTracker Manual? 0 Play Time 01:33:07 Cumulative 10.0 hours Start 2026.06.27 @ 23:28:42 End 2026.06.28 @ 01:04:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 76% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71df1636-ce02-4503-a2f5-62c46a6ccb3e