Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 22:07:14 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (2995) 2995 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 10582 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 1184/1300 Matter 260/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY (11) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Hypervelocity Railgun Ripper > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Wheel Large Storage Unit Advanced Transmission Jammer Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun Ripper > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Large Storage Unit Advanced Transmission Jammer Hellfire Missile Launcher [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . . . 4 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . . . . . . 2 Utility 9 | . . . . 2 2 . . . . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 132 | 8 8 1 8 28 18 1 5 2 . 4 3 . 35 4 7 Power 16 | 1 1 . 1 1 . . 2 1 . . 1 . 7 . 1 Engine 10 | 1 1 . 1 1 . . 2 . . . 1 . 3 . . Core 5 | . . . . . . . . 1 . . . . 4 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 42 | 2 2 . 3 12 8 . 1 . . . . . 10 2 2 Treads 14 | 2 2 . 3 6 . . . . . . . . . . 1 Leg 4 | . . . . 4 . . . . . . . . . . . Wheel 4 | . . . . 1 . . . . . . . . 3 . . Hover 7 | . . . . . . . . . . . . . 7 . . Flight 13 | . . . . 1 8 . 1 . . . . . . 2 1 Utility 56 | 2 4 . 1 9 9 1 2 1 . 4 1 . 18 2 2 Device 26 | 1 2 . . 3 3 . 2 1 . 1 . . 10 1 2 Storage 7 | 1 2 . . . 1 . . . . . 1 . 2 . . Processor 8 | . . . . 1 2 . . . . 3 . . 1 1 . Hackware 9 | . . . . . 3 1 . . . . . . 5 . . Protection 6 | . . . 1 5 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 3 1 1 3 6 1 . . . . . 1 . . . 2 Energy Gun 9 | 2 . 1 3 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 2 . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . . . . . 1 . 2 Parts Lost 32 | . . . 3 9 . . 3 4 . 3 . 2 6 . 2 Power 7 | . . . 1 . . . 1 1 . . . 1 2 . 1 Propulsion 10 | . . . 1 3 . . 1 2 . . . 1 2 . . Utility 10 | . . . 1 3 . . 1 1 . 2 . . 1 . 1 Weapon 5 | . . . . 3 . . . . . 1 . . 1 . . Highest Loss Streak 5 | . . . 2 3 . . 1 5 . 1 . 2 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 2 11 15 14 17 11 5 4 4 5 3 4 5 6 7 5 Power . | . 1 1 . 1 1 1 . . 1 1 1 1 . . 1 Propulsion 2 | . 2 4 3 1 3 . . . . . . 1 1 2 1 Utility 3 | . 1 4 3 7 3 2 3 3 3 1 1 2 4 5 2 Weapon 3 | . 5 6 6 6 3 . . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | . 1 1 2 6 4 2 2 . . . . . 7 4 4 Power 4 | . . . . 1 . . . . . . . . 1 . 2 Propulsion 8 | . 1 . . . . 2 . . . . . . 2 2 1 Utility 15 | . . 1 2 1 3 . 1 . . . . . 4 2 1 Weapon 5 | . . . . 4 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 92 99 100 97 63 61 61 73 68 90 91 80 Engine 8 | . 14 14 13 9 7 7 6 . . . 1 2 4 5 3 Core 1 | . . . . . . . . . . . . . 4 5 3 Treads 15 | . 28 28 27 23 13 . . . . . . . . . . Leg 1 | . . . . 6 . . . . . . . . . . . Wheel 1 | . . . . 5 . . . . . . . . 7 . . Hover 2 | . . . . . . . . . . . . . 11 15 . Flight 5 | . . . . . 16 30 29 15 15 13 13 10 2 2 10 Device 13 | . 14 14 13 9 19 15 14 15 15 20 20 15 12 14 14 Storage 7 | . 14 14 14 9 4 . . . . . 4 6 3 3 . Processor 6 | . . . . . 3 7 7 7 7 17 20 20 17 16 19 Hackware 7 | . . . . . 10 23 23 15 15 6 6 6 16 21 19 Protection 2 | . . . . 11 7 . . . . . . . . . . Energy Gun 8 | . 13 6 19 11 . . . . . . . . . . . Ballistic Gun 3 | . 14 14 . 5 9 . . . . . . . . . 2 Impact Weapon 2 | . . 7 8 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 7 7 7 7 2 5 6 5 5 4 Peak Build Rating 110 | 9 10 10 11 32 44 46 49 49 34 40 40 40 81 90 110 Average Rating 32 | 5 9 10 10 23 34 45 45 34 34 33 38 30 60 86 99 On Entrance 33 | . 9 10 10 11 23 42 46 40 34 34 32 40 29 79 89 Avg Prop Armor Cover (%) 6 | . . . . 11 . . . . . 6 6 . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 30 31 34 74 68 19 19 14 4 6 10 10 38 40 30 Greatest Support 89 | 40 40 40 40 80 89 23 23 22 10 10 10 10 48 48 38 Greatest Overweight (x) 4 | . . . . 4 1 . . . . . . 1 1 1 . Average Overweight (x) . | . . . . 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 5 5 5 5 5 5 5 15 15 5 Average Capacity 12 | 7 13 15 15 19 12 5 5 5 5 5 5 5 8 12 5 Most Carried 20 | 3 15 15 15 20 20 5 5 5 5 4 5 5 8 13 5 Average Carried 11 | 2 11 14 14 19 11 4 4 4 5 3 4 5 6 8 5 Final Capacity 20 | 8 15 15 15 20 5 5 5 5 5 5 5 5 15 5 5 Final Carried 20 | 3 15 15 15 20 5 5 5 5 5 3 5 5 8 5 5 Class Distribution -------------------- 47% | Mutant 22% | Hacker-Scout 10% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scout | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Matter Collected 3359 | 328 141 73 403 1089 456 10 47 85 . 50 40 . 447 140 50 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4677 | 147 365 150 407 1819 214 . 102 21 . 66 197 . 814 240 135 Parts 285 | 15 27 9 25 105 16 . 6 3 . 4 2 . 52 11 10 Haulers Intercepted 14 | . 2 . . 6 3 . 2 . . . . . 1 . . Recyclers Shooed 4 | 2 . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . 19 . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 66 | . 8 . 18 31 1 . . 2 . . . . 4 . 2 Melee 6 | . . . . . . . . . . . . . 4 . 2 Guns 53 | . 8 . 18 26 1 . . . . . . . . . . AOE 6 | . . . . 4 . . . 2 . . . . . . . Classes Destroyed 15 | 2 3 1 2 4 1 . . . . 1 1 . . . . Worker 5 | . . . . 4 . . . . . . . . 1 . . Builder 7 | . . 1 . 2 . . . . . 1 . . 2 1 . Tunneler 6 | 5 . . . . . . . . . . . . 1 . . Hauler 14 | . 2 . . 6 3 . 2 . . . . . 1 . . Recycler 11 | 1 1 2 . 3 . . . . . . . . 3 1 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Watcher 7 | . . . . 1 1 . . . . . . . 3 2 . Swarmer 17 | . 6 . 1 8 . . . 2 . . . . . . . Grunt 17 | . 2 . 3 12 . . . . . . . . . . . Brawler 3 | . . . . 3 . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . Sentry 7 | . . . 1 6 . . . . . . . . . . . Programmer 7 | . . . . . 1 . . . . . . . 4 . 2 Subdweller 13 | . . . 13 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 3 3 2 3 6 1 . 1 2 . 2 . . 4 2 1 Combat Bots Only 6 | . 3 . 3 6 1 . . 2 . . . . 4 . 1 Max Kills in Single Turn 3 | 2 1 1 1 3 1 . 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Hostile Shots Fired 522 | . 42 . 77 133 41 . 7 35 . 87 1 10 49 3 37 Missed 206 | . 10 . 23 33 23 . 2 19 . 55 1 5 18 3 14 Hits 316 | . 32 . 54 100 18 . 5 16 . 32 . 5 31 . 23 Melee 15 | . . . . 15 . . . . . . . . . . . Projectile 301 | . 32 . 54 85 18 . 5 16 . 32 . 5 31 . 23 AOE 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 16 | . 2 . 2 5 . . . . . . . 1 4 . 2 Part Disruptions 2 | . . . . . . . . . . . . . 1 . 1 Damage Taken 5297 | 38 318 . 1054 1646 244 . 191 308 . 246 . 90 625 . 537 Core 1004 | 38 51 . 152 105 63 . 29 114 . 143 . 37 156 . 116 Absorbed by Shields 13 | . . . . . . . . . . 13 . . . . . Regen/Repaired (Parts) 184 | . . . . 15 . 9 103 . . . . . . 57 . Core Remaining (%) 71 | 84 . . 3 80 . . . . 70 . . 78 84 100 . Volleys Fired 235 | 16 29 3 52 125 7 . . 3 . . . . . . . Largest 2 | 2 2 2 2 2 2 . . 1 . . . . . . . Hottest 130 | 60 60 85 130 130 46 . . 36 . . . . . . . Shots Fired 465 | 32 59 6 104 247 14 . . 3 . . . . . . . Gun 460 | 32 59 6 104 245 14 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . 2 . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 167 | 16 30 3 . 104 14 . . . . . . . . . . Thermal 291 | 14 29 3 104 141 . . . . . . . . . . . Explosive 5 | . . . . 2 . . . 3 . . . . . . . Electromagnetic 2 | 2 . . . . . . . . . . . . . . . Robot Hit Streak 22 | 7 7 4 22 11 8 . . . . . . . . . . Robot Miss Streak 8 | 2 5 3 5 8 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 412 | 24 34 5 94 167 15 . 9 . . 4 5 . 34 10 11 Core Hits 316 | 7 16 7 109 136 6 . 2 2 . 1 2 . 19 5 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . 5 . . . . . . . . 2 2 3 Burn 4 | . . . . 4 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . 2 2 3 Melee Attacks 202 | . 2 2 23 11 25 . 21 1 . 7 5 . 65 22 18 Impact 38 | . 2 2 23 11 . . . . . . . . . . . Slashing 164 | . . . . . 25 . 21 1 . 7 5 . 65 22 18 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . 1 . . 4 . 2 . . 2 4 . 8 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9333 | 314 407 100 1506 2873 512 . 397 126 . 230 336 . 1607 526 399 Guns 5068 | 283 403 50 1506 2621 205 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 409 | 31 . . . 252 . . . 126 . . . . . . . Melee 3852 | . . 50 . . 307 . 397 . . 230 336 . 1607 526 399 Ramming 4 | . 4 . . . . . . . . . . . . . . Kinetic 1673 | 146 219 14 . 1089 205 . . . . . . . . . . Thermal 3414 | 156 184 36 1506 1532 . . . . . . . . . . . Explosive 378 | . . . . 252 . . . 126 . . . . . . . Electromagnetic 12 | 12 . . . . . . . . . . . . . . . Impact 50 | . . 50 . . . . . . . . . . . . . Slashing 3802 | . . . . . 307 . 397 . . 230 336 . 1607 526 399 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 3 2 2 3 . . . . 1 4 . 4 Average Corruption 2 | . 2 2 2 3 1 2 2 . . . . 1 2 . 3 Corruption Purged 7 | . . . . . . . 3 . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . 3 3 35 5 13 1 4 . . . . . 7 . . Message Errors 16 | . 1 . 9 2 2 . . . . . . . 2 . . Matter Fused 24 | . . 1 14 1 4 . 3 . . . . . 1 . . Heat Flow Errors 5 | . . 1 . . 3 . 1 . . . . . . . . Energy Discharges 8 | . 1 . 2 . 2 1 . . . . . . 2 . . Data Loss (minor) 8 | . . . 4 1 1 . . . . . . . 2 . . Misfires 5 | . 1 . 4 . . . . . . . . . . . . Alerts 2 | . . 1 . . 1 . . . . . . . . . . Weapon Failures 3 | . . . 2 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 473 | . . . . . . . 12 6 . 95 135 . 141 58 26 Projectiles . | . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . . . 6 . . . . . . . Melee 467 | . . . . . . . 12 . . 95 135 . 141 58 26 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | 39 . . . . . . . 46 . . . . . . . Shots 2 | 1 . . . . . . . 1 . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 443 | 12 90 87 120 381 443 . 227 9 . . . . 16 4 . Average Temperature 61 | 12 33 29 38 86 144 . 112 6 . . . . 4 4 . Received Heat Transfer 1162 | . 132 . 285 531 12 . 9 54 . 76 . 54 . . 9 Effects 5 | . . . . 2 3 . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 6 | . . . 2 4 . . . . . . . . . . . Heat Transferred 5649 | 325 425 45 1875 2979 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Maximum Alert Level 2 | . . . . 2 . . . . . . . . . . . Low Security (%) 90 | 100 100 100 . 59 100 100 100 . . 100 . . 100 100 100 Level 1 8 | . . . . 38 . . . . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 428 | 10 117 5 . 428 193 54 79 . . 85 . . 94 43 65 Initial 193 | . . . . . 193 54 . . . 38 . . . 18 . Average 60 | 1 24 . . 155 104 27 17 . . 43 . . 26 8 15 Influence Increases 3331 | 30 278 15 125 1030 361 . 276 335 . 207 . . 357 156 161 Destroy 0b10 Robot/C 1160 | . 160 . 100 620 20 . 100 40 . . . . 80 . 40 Destroy 0b10 Robot/NC 260 | 30 15 15 . 80 20 . 15 . . 10 . . 55 20 . Destroy Leader 292 | . 34 . 10 154 18 . 24 10 . . . . 28 4 10 Allied During Kill 9 | . . . . . . . 9 . . . . . . . . Successful Hack 368 | . 36 . . 73 59 . 91 . . . . . 70 24 15 Disable Machine 90 | . . . . 45 15 . . . . . . . 30 . . Destroy Structure 117 | . 3 . . 28 19 . 7 . . 2 . . 34 18 6 Partial Spotted 150 | . . . . . 105 . . . . . . . . 30 15 Lose Combat Pursuer 885 | . 30 . 15 30 105 . 30 285 . 195 . . 60 60 75 Influence Decreases 3329 | 30 277 11 130 605 630 156 276 258 15 189 80 . 318 195 159 Entered New Map 428 | . . 1 3 . 232 102 . . 15 24 30 . . 21 . Time Decay 2564 | 30 277 10 127 525 398 54 144 228 . 140 50 . 258 174 149 Lost Part 213 | . . . . 80 . . 18 30 . 25 . . 50 . 10 Lost Ally 124 | . . . . . . . 114 . . . . . 10 . . Squads Dispatched 23 | . . . . 5 2 . 4 . . 2 . . 5 2 3 Investigation 2 | . . . . 1 . . . . . 1 . . . . . Extermination 10 | . . . . . 2 . 1 . . . . . 3 2 2 Reinforcement 5 | . . . . 1 . . . . . 1 . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Distress Signals 9 | . 1 . . 3 2 . . . . 1 . . . 1 1 Communications Jammed 9 | . . . . . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . . . . . 9 . Times Spotted 176 | . 14 . 21 51 6 . 5 23 . 17 2 5 11 10 11 Peak Tracking Total 9 | . 3 . 3 6 4 . 3 7 . 9 3 5 7 4 7 Tactical Retreats 28 | . 2 . 1 2 4 . 2 6 . 5 . . 1 3 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 8 | . 1 . . . 2 . 2 . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 6 | . . . . 3 1 . . . . . . . 2 . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . 1 . . Garrison Access 4 | . . . . . 3 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 68 | . 9 . 2 7 20 . 9 1 . 3 . . 8 6 3 Terminals 42 | . 7 . . 6 11 . 5 1 . 1 . . 6 2 3 Fabricators 3 | . . . . . 2 . . . . 1 . . . . . Repair Stations 5 | . . . . 1 . . 3 . . . . . . 1 . Recycling Units 7 | . 2 . . . 2 . . . . . . . 2 1 . Scanalyzers 4 | . . . . . 2 . 1 . . . . . . 1 . Garrison Access 5 | . . . . . 3 . . . . 1 . . . 1 . Total Hacks 233 | . 37 . 5 22 62 . 28 1 . 7 . . 33 26 12 Successful 138 | . 18 . 5 14 36 . 21 1 . 3 . . 17 16 7 Failed 94 | . 18 . . 8 26 . 7 . . 4 . . 16 10 5 Catastrophic 14 | . 1 . . 2 3 . . . . 1 . . 4 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 118 | . 24 . . 12 22 . 16 . . 6 . . 20 10 8 Terminals 167 | . 33 . . 19 40 . 20 1 . 3 . . 30 9 12 Fabricators 10 | . . . . . 8 . . . . 2 . . . . . Repair Stations 12 | . . . . 3 . . 5 . . . . . . 4 . Recycling Units 14 | . 4 . . . 4 . . . . . . . 3 3 . Scanalyzers 18 | . . . . . 7 . 3 . . . . . . 8 . Garrison Access 7 | . . . . . 3 . . . . 2 . . . 2 . Terminal Hacks 49 | . 7 . 5 3 14 . 6 1 . . . . 8 1 4 Record 8 | . 1 . 4 . . . . 1 . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . Garrison Index 2 | . . . . . 1 . 1 . . . . . . . . Alert Level 4 | . 1 . . . 2 . . . . . . . 1 . . Locate Traps 15 | . 1 . . 1 5 . 2 . . . . . 3 1 2 Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . 2 . . 4 . . . . . . 2 . Scan Component 4 | . . . . 1 . . 2 . . . . . . 1 . Repair 4 | . . . . 1 . . 2 . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . . 1 . Retrieve Components 3 | . . . . . 2 . . . . . . . . 1 . Scanalyzer 13 | . . . . . 6 . 1 . . . . . . 6 . Insert Component 4 | . . . . . 2 . . . . . . . . 2 . Analyze 2 | . . . . . 1 . . . . . . . . 1 . Retrieve Study 7 | . . . . . 3 . 1 . . . . . . 3 . Garrison Access Hacks 4 | . . . . . 3 . . . . . . . . 1 . Seal Access 4 | . . . . . 3 . . . . . . . . 1 . Unauthorized Hacks 59 | . 11 . . 9 9 . 10 . . 3 . . 9 5 3 Terminals 50 | . 10 . . 9 7 . 9 . . 2 . . 7 3 3 Track 9 | . 3 . . 3 1 . 1 . . 1 . . . . . Assimilate 3 | . . . . . . . 2 . . . . . 1 . . Botnet 15 | . 2 . . 2 1 . 2 . . 1 . . 3 2 2 Operators 1 | . . . . . 1 . . . . . . . . . . Skim 22 | . 5 . . 4 4 . 4 . . . . . 3 1 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . Recycling Units 7 | . 1 . . . 2 . . . . . . . 2 2 . Recyclers 3 | . . . . . 1 . . . . . . . 1 1 . Mask 4 | . 1 . . . 1 . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 57 | . 9 . . 7 15 . 8 . . 3 . . 7 5 3 Full Trace Events 3 | . 1 . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . 1 1 . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . . Part Studies Acquired 6 | . . . . . 2 . 1 . . . . . . 3 . Parts Repaired 4 | . . . . 1 . . 2 . . . . . . 1 . Time 154 | . . . . 26 . . 81 . . . . . . 47 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 7 . . . . . . . . 1 . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . Parts Damaged 2 | . . . . . 1 . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Total Allies 20 | . . . . . . 20 . . . . . . . . . Largest Group 20 | . . . . . . 20 20 . . . . . . . . Highest-Rated Group 521 | . . . . . . 521 521 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . Ally Attacks 30 | . . . . . . . 30 . . . . . . . . Total Damage 472 | . . . . . . . 472 . . . . . . . . Kills 6 | . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Active Infowar (turns) 11895 | 23 1112 311 3224 1547 944 123 495 511 5 312 433 17 1522 827 489 Optics 734 | . . . . . 41 . . . . . . . . 204 489 Sensors 4835 | . . . . . 373 123 495 511 5 306 433 17 1345 755 472 Terrain 2777 | 23 675 . . . . . . . . 7 213 4 579 825 451 Structural 4774 | . 395 . 601 117 941 123 301 . . . . . 982 827 487 Seismic 5063 | . 42 311 2623 1430 531 . . . . . . . 126 . . Machine Analysis 3537 | . . . . . . . . . . 249 433 17 1522 827 489 Cloaking 6 | . . . . . . . . 6 . . . . . . . Jamming 268 | . . . . . . . 34 . . 1 . . 126 72 35 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 2 1 . 3 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Turns Passed 12612 | 242 1113 311 3397 1861 944 123 498 511 5 319 433 17 1522 827 489 Spaces Moved 12558 | 113 616 82 1848 786 1673 222 1021 995 15 594 650 28 1705 1344 866 Core 1 | 1 . . . . . . . . . . . . . . . Treads 3057 | 112 616 82 1848 238 161 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1120 | . . . . 548 . . . . . . . . 572 . . Hover 2009 | . . . . . . . . . . . . . 1051 958 . Flight 6371 | . . . . . 1512 222 1021 995 15 594 650 28 82 386 866 Fastest Speed 26 | 50 160 160 160 145 26 26 26 27 34 34 34 34 40 37 34 Average Speed 74 | 159 160 160 160 159 38 26 26 33 34 36 34 41 67 44 36 Slowest Speed 240 | 160 160 160 160 240 240 26 29 34 34 40 40 110 100 112 37 Overloaded Moves 8 | . . . . . . . 8 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 5 . 5 . . 6 . . . 2 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 90 25 91 43 47 91 25 95 7 16 71 7 38 20 17 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 7 | . 2 1 2 . . . . 1 . . 1 . . . . Known Exits Taken 10 | . . 1 . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . Scrap Searched 13 | . . 1 8 . . . . 1 . . 3 . . . . Spaces Dug 76 | . 2 1 5 11 18 . 7 1 . 2 . . 17 9 3 Terrain Destroyed 125 | 6 2 1 5 27 18 . 7 28 . 2 . . 17 9 3 Melee 76 | . 2 1 5 11 18 . 7 1 . 2 . . 17 9 3 Projectile . | . . . . . . . . . . . . . . . . AOE 49 | 6 . . . 16 . . . 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Total 15011 | 139 682 252 2138 1125 1916 287 1210 1166 14 677 848 33 1979 1535 1010 Wait 1567 | . 8 162 172 92 145 61 152 163 . 64 189 2 112 136 109 Move 12500 | 112 615 81 1847 785 1663 221 1010 994 14 581 649 27 1704 1339 858 Hop 22 | . . . . . 5 . 5 . . 6 . . . 2 4 Pick Up 98 | 3 11 1 6 29 12 2 5 . . . 2 . 18 7 2 Fast Attach 74 | 7 1 . . 11 10 . 4 1 . 3 3 1 23 2 8 Attach 43 | . . . 3 14 5 . 3 2 . 2 . . 8 6 . Detach 27 | . 1 . . 4 2 . 3 2 . 1 . . 7 6 1 Swap 109 | 1 8 2 31 31 10 1 2 . . . . . 15 6 2 Drop 119 | . 5 1 4 23 32 2 5 . . . . 3 27 9 8 Fire 235 | 16 29 3 52 125 7 . . 3 . . . . . . . Melee 202 | . 2 2 23 11 25 . 21 1 . 7 5 . 65 22 18 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -3/Research (discovered 2 exits: [*Res] / *Arm) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 433 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Central database locked down 957 | -10/Materials | Discovered new exit (range 12) 975 | -10/Materials | Discovered new exit (range 11) 1086 | -10/Materials | Loaded intel: 1 repair station location 1123 | -10/Materials | Learned location of Mines (-9) 1151 | -10/Materials | Identified exit to Subcaves 1171 | -10/Materials | Loaded intel: 14 trap records 1180 | -10/Materials | Loaded intel: 2 recycling unit locations 1187 | -10/Materials | Learned 4 Subcaves zone layouts 1204 | -10/Materials | Learned Storage stockpile data 1229 | -10/Materials | Learned location of 1 exit from Recycling 1356 | -10/Materials | Entered Mines 1357 | -10/Mines | Learned location of Storage (-8) 1403 | -10/Mines | Discovered new exit (range 5) 1480 | -10/Mines | Assembled infested the area 1498 | -10/Mines | Discovered exit to Subcaves (range 5) 1667 | -10/Mines | Entered Subcaves 1668 | -10/Subcaves | Approached by a straggling Scientist 1820 | -10/Subcaves | Core integrity fell below 50% 1915 | -10/Subcaves | Visited 4L-MR0's lab 1979 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2730 | -10/Subcaves | Core integrity fell below 20% 2805 | -10/Subcaves | Learned location of Zion (-6) 2805 | -10/Subcaves | Met a Zionite searching for "candidates" 3416 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3582 | -10/Subcaves | Visited Clippyterm 3586 | -10/Subcaves | Identified exit to Recycling 3586 | -10/Subcaves | Learned location of Extension (-4) 4751 | -10/Subcaves | Disturbed a concealed Subdweller 5002 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5003 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5010 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5017 | -10/Subcaves | Discovered new exit (range 14) 5054 | -10/Subcaves | Learned Materials terminal intel 5064 | -10/Subcaves | Entered Materials 5064 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5065 | -8/Materials | Loaded intel: 12 terminal locations 5609 | -8/Materials | Lost 3 parts (1n2w) 5770 | -8/Materials | Identified exit to Factory 5885 | -8/Materials | Build established: Scavenger-Mutant 5983 | -8/Materials | Discovered new exit (range 6) 6143 | -8/Materials | Repaired Seismic Detector 6369 | -8/Materials | Identified exit to Storage 6554 | -8/Materials | Build established: Mutant 6640 | -8/Materials | Garrison activated, responded to threat 6925 | -8/Materials | Entered Factory 6925 | -7/Factory | Evolved 2 slots: Utility x2 6933 | -7/Factory | Build established: Scavenger-Mutant 7452 | -7/Factory | Discovered new exit (range 7) 7565 | -7/Factory | Fabricated Imp. VSS Leg? 7722 | -7/Factory | Discovered new exit (range 4) 7722 | -7/Factory | Identified exit to Factory 7771 | -7/Factory | Identified exit to Lower Caves 7789 | -7/Factory | Build established: Hacker-Scout 7800 | -7/Factory | Discovered exit to Factory (range 9) 7869 | -7/Factory | Sucked down chute 7869 | -7/Factory | Entered Waste 7870 | -7/Waste | Joined by Warlord forces that had cleared the area 7919 | -7/Waste | Discovered new exit (range 16) 7930 | -7/Waste | Identified exit to Factory 7992 | -7/Waste | Entered Factory 7992 | -7/Factory | Accompanied by 20 allies 8113 | -7/Factory | Lost 5 allies 8136 | -7/Factory | Garrison activated, responded to threat 8264 | -7/Factory | Repaired Imp. Cloaking Device 8452 | -7/Factory | Repaired Missile Launcher+? 8490 | -7/Factory | Entered Lower Caves 8571 | -7/Lower Caves | Lost 5 parts (1p2n2u) 8788 | -7/Lower Caves | Build established: Hacker-Mutant 9000 | -7/Lower Caves | Discovered new exit (range 4) 9001 | -7/Lower Caves | Identified exit to Lower Caves 9001 | -7/Lower Caves | Entered another Lower Caves area 9005 | -7/Lower Caves | Discovered exit to Factory (range 6) 9005 | -7/Lower Caves | Learned Factory emergency access door positions 9006 | -7/Lower Caves | Entered Factory 9006 | -6/Factory | Evolved 2 slots: Utility x2 9028 | -6/Factory | Discovered new exit (range 10) 9031 | -6/Factory | Discovered new exit (range 9) 9045 | -6/Factory | Identified exit to Factory 9184 | -6/Factory | Identified exit to Lower Caves 9325 | -6/Factory | Entered Lower Caves 9347 | -6/Lower Caves | Learned Factory stockpile data 9356 | -6/Lower Caves | Identified exit to Lower Caves 9635 | -6/Lower Caves | Entered a destroyed Warlord outpost 9758 | -6/Lower Caves | Entered another Lower Caves area 9766 | -6/Lower Caves | Discovered exit to Factory (range 12) 9775 | -6/Lower Caves | Entered Factory 9775 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9921 | -5/Factory | Discovered new exit (range 7) 9927 | -5/Factory | Identified exit to Upper Caves 10163 | -5/Factory | Build established: Scavenger-Assassin 10312 | -5/Factory | Found Prototype Processor 10525 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 10537 | -5/Factory | Discovered new exit (range 8) 10542 | -5/Factory | Identified exit to Factory 10573 | -5/Factory | Identified Exp. Targeting Computer 10739 | -5/Factory | Build established: Hacker-Scout 10809 | -5/Factory | Lost 5 parts (2p1n1u1w) 11297 | -5/Factory | Entered another Factory area 11297 | -4/Factory | Evolved 2 slots: Utility x2 11298 | -4/Factory | Identified exit to Extension 11699 | -4/Factory | Repaired Broken Impulse Thruster Array+? 11775 | -4/Factory | Discovered new exit (range 9) 11778 | -4/Factory | Identified exit to Upper Caves 11867 | -4/Factory | Discovered new exit (range 9) 12124 | -4/Factory | Identified exit to Research 12124 | -4/Factory | Entered Research 12124 | -3/Research | Evolved 2 slots: Propulsion x2 12164 | -3/Research | Found Prototype Launcher 12164 | -3/Research | Identified Hellfire Missile Launcher 12423 | -3/Research | Discovered new exit (range 4) 12424 | -3/Research | Identified exit to Armory 12527 | -3/Research | Discovered new exit (range 16) 12613 | -3/Research | Self-destructed Last Messages --------------- 12513_ >> Machine Analyzer network decryption results: 12513_ Terminal x2 12527_ EXIT=FOUND 12533_ Dropped Mic. Fission Core+. 12533_ Acquired Mic. Antimatter Reactor. 12535_ Dropped Lgt. Antimatter Reactor. 12535_ Acquired Mic. Antimatter Reactor. 12550_ R-10 Processor collects Mic. Fission Core+. 12552_ >> Machine Analyzer network decryption results: 12552_ DSF Access x1 12555_ R-10 Processor collects Lgt. Antimatter Reactor. 12563_ Triggered Tiamat Bomb Trap. 12563_ An explosion rips through the floor. 12587_ P-80 Master Gamma Rifle severed. 12590_ P-80 Master Adv. Remote Datajack severed. 12591_ Lgt. Angular Momentum Engine+ destroyed. 12597_ P-80 Master resets P-80 Master, system corruption cleaned. 12602_ Destroyed Imp. Antigrav System. 12602_ P-80 Master destroyed. 12611_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ########## # # % ###???????? | | ### ### ######## ##?##?#??#?#? | | ###** # ##?###??#?### | | ?##* # # ? ?? #?### | | ?##* + + ?##?? | | ### # # ? ##### | | ### = # ############# | | ## #+##### ####### # | | + =# | | #### ####### # | | #### ################/ # ##### # | | ??## ############## ] #### # | | #### ############# / ##### # | | #?## ############# #### # | | #### ############# # ### # | | ?### ############# ##### # | | #### ############# ######## | | #### ############## ######### | | #### ################### ########## | | ?##? ##################] ######### | | #### ######?########?## > ##### | | #?## ###########?###### ## ##### | | #### ####################### ##### | | ? ?# ################# !# #### | | # ################# |[# #### | | ?# #### """" # p=@%+! #### | | # #### """"" # [!# #### | | ?? # #### """" # =# #### | | " ???#### """" # # #### | | " # # #g # #### | | " ?+ # gg + #### | | ? # ? + # # #### | | ? ? ? # #! * # #### | | " #? # # # ##?# | | " # # # ]# #### | | " ?? # ####### #### | | ? ?# # # ## #### | | ? ? ? ##############!! ## #### | | #?## ? ##############!! # ### | | ?# # # # T ##? | | ? ## ? # # = + "" ##? | | ?##? # """ # # ### | | ? ## # """ # # ##? | | ?## # """ # ### ##### | | ??# ? # """# !### ##### | | ? #? + """######## ###?# | | #? ? # """ R"######## ####? | | ?# ? # """ """######## ###?# | | ??#? # """ "" ######## ###?# | | ?##? ? # + ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Remote Datajack | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VSS Leg | x2 | -7/Factory | Preloaded Repaired ---------- Seismic Detector | 25% | -8/Materials Imp. Cloaking Device | 15% | -7/Factory Missile Launcher | 13% | -7/Factory Impulse Thruster Array | 59% | -4/Factory | Broken Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalCarbideFlail Manual? 0 Play Time 03:37:52 Cumulative 145.0 hours Start 2026.04.03 @ 15:20:45 End 2026.04.03 @ 22:07:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 87 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce12c3c9-bd9b-4ef4-82bf-19652a1c4315