Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 17:20:52 Player: puppuppit Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (421) 2105 Value Destroyed (16117) 16117 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (15327) 15327 TOTAL SCORE: 43129 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4230 Follower Combat Kills 2730 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -533 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Gravmag System > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (31) Advanced Recoil Stabilizer Mobile Refinery Mk. CCLXVII GAL Module Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Experimental Hacking Suite Advanced System Shield Experimental System Shield Quantum Router LC Capacitor > --- WEAPON ----------- Enhanced Coil Gun Advanced KE Penetrator Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Antigrav System Advanced Power Amplifier Advanced Power Amplifier Experimental Cooling System Advanced Coolant Injector Large Storage Unit Improved Matter Compressor Improved Kinecellerator Experimental Weapon Cycler Medium Regenerative Plating Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Core Regenerator Tachyon Dispersion Ray Tachyon Dispersion Ray KE Penetrator Railgun Hellfire Missile Launcher Improved Plasma Cutter GAL Module [Rating: 192] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Artifact LC Capacitor Weapon Light Cannon Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Hellfire Missile Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 8 . . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 3 . . . . . . 1 . . . . 1 . . . Utility 6 | . . . . . 3 . . . . . . . . . . . 1 . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 368 | 7 9 5 2 9 21 12 73 5 . 7 . 61 4 3 6 4 60 25 7 48 Power 51 | 1 1 1 . 2 3 2 10 1 . . . 12 1 1 . . 7 3 . 6 Engine 21 | 1 1 1 . 1 1 . 6 1 . . . 6 1 1 . . 1 . . . Core 15 | . . . . 1 2 . 3 . . . . 5 . . . . 1 2 . 1 Reactor 15 | . . . . . . 2 1 . . . . 1 . . . . 5 1 . 5 Propulsion 110 | 2 . 1 . 3 5 2 21 . . 1 . 22 . . 3 . 26 10 . 14 Treads 12 | 2 . 1 . 3 2 2 . . . . . . . . . . . 2 . . Leg 33 | . . . . . 2 . . . . . . 7 . . 3 . 12 4 . 5 Wheel 9 | . . . . . . . 4 . . . . 1 . . . . 4 . . . Hover 52 | . . . . . 1 . 14 . . 1 . 14 . . . . 10 3 . 9 Flight 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Utility 96 | 2 4 1 . 3 6 1 15 3 . 4 . 12 1 1 2 2 10 9 4 16 Device 46 | 1 . . . 1 1 . 7 3 . 4 . 7 1 1 . 1 4 5 . 10 Storage 10 | 1 2 . . 2 . . . . . . . 2 . . 1 . 1 1 . . Processor 12 | . . . . . 3 . 2 . . . . 2 . . . . . 1 . 4 Hackware 15 | . . . . . 1 . 5 . . . . 1 . . . . 3 2 1 2 Protection 12 | . 2 1 . . 1 1 1 . . . . . . . 1 1 2 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 111 | 2 4 2 2 1 7 7 27 1 . 2 . 15 2 1 1 2 17 3 3 12 Energy Gun 18 | 2 . . . . . . 5 . . 1 . 2 . . . . 3 . 1 4 Energy Cannon 3 | . . . . . . . . . . . . 1 2 . . . . . . . Ballistic Gun 55 | . 2 . . . 4 3 8 1 . 1 . 9 . . . 2 14 3 1 7 Ballistic Cannon 22 | . 2 2 2 1 2 4 6 . . . . 2 . 1 . . . . . . Launcher 5 | . . . . . 1 . 4 . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 1 . 10 . . 2 . 6 . . 5 . 3 4 5 5 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . System Corruption 13 | . . . . . . . . . . . . 4 . . . . . 7 2 . Parts Lost 153 | . 1 . . . 5 . 26 1 1 . . 18 . 3 . 11 23 10 . 54 Power 18 | . 1 . . . 1 . 1 . . . . 4 . 1 . 2 3 1 . 4 Propulsion 59 | . . . . . . . 15 . . . . 8 . 1 . 3 9 5 . 18 Utility 27 | . . . . . 1 . 3 . . . . 1 . . . 2 4 1 . 15 Weapon 49 | . . . . . 3 . 7 1 1 . . 5 . 1 . 4 7 3 . 17 Highest Loss Streak 19 | . 1 . . . 2 . 3 1 1 . . 4 . 2 . 6 13 4 . 19 To Critical Strikes 7 | . . . . . . . . . . . . 1 . . . . 1 . . 5 Average Backups 11 | . 7 9 10 10 8 11 12 12 12 12 12 12 11 9 12 10 12 13 16 16 Power . | . . . 1 . . 1 . . 1 1 1 . 2 1 . . . . . 1 Propulsion 1 | . . 1 1 1 . 3 1 2 2 2 2 1 1 . . . 1 3 2 1 Utility 5 | . 3 2 1 3 3 3 6 6 6 6 7 7 4 4 8 6 5 6 9 8 Weapon 3 | . 4 6 6 5 2 1 3 3 3 2 2 2 3 3 3 3 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 5 . . 6 2 3 9 . . 4 . 5 . . 2 1 6 2 4 3 Power 10 | . 2 . . 1 . 1 1 . . 1 . . . . 1 1 1 . . 1 Propulsion 7 | . . . . 1 1 . . . . . . . . . . . . 2 3 . Utility 24 | . 2 . . . 1 1 5 . . 3 . 5 . . 1 . 3 . 1 2 Weapon 8 | . 1 . . 4 . . 2 . . . . . . . . . 1 . . . Tool/Special 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 97 100 100 98 87 95 84 79 79 82 86 81 76 81 68 73 91 88 93 80 Engine 4 | . 12 14 14 3 2 . 2 6 6 6 6 5 . 6 11 10 2 . . . Core 2 | . . . . 9 3 4 1 . . . . 3 10 3 . . . . 5 2 Reactor 1 | . . . . . . 1 1 . . . . . . . . . 5 6 5 5 Treads 9 | . 28 28 28 28 20 22 2 . . . . . . . . . . 1 . . Leg 4 | . . . . . 1 6 1 . . . . 2 . . 7 . 14 12 21 19 Hover 10 | . . . . . . . 19 13 13 15 20 20 23 23 17 11 11 16 15 9 Device 9 | . 2 7 . 8 9 . 5 19 26 25 26 12 14 17 12 12 12 6 4 5 Storage 7 | . 14 14 14 14 6 6 6 6 6 6 6 5 5 5 5 5 4 5 5 3 Processor 2 | . . . . . 10 13 2 . . . . 6 . . . . . 2 2 2 Hackware 5 | . . . . . 3 6 13 6 . . . 1 5 5 5 5 11 14 10 9 Protection 2 | . 11 6 14 5 1 6 . . . . . . . . . 3 . . . . Energy Gun 1 | . 6 . . . . . 1 . . 3 6 . . . . . 2 . . 1 Ballistic Gun 9 | . 4 . . . 6 23 15 12 9 6 6 10 7 . . 2 15 19 20 14 Ballistic Cannon 10 | . 16 28 28 28 18 2 4 12 13 13 13 7 4 4 . 4 . . . . Peak Build Rating 192 | 9 9 13 15 24 53 71 80 79 81 85 86 110 100 98 100 98 134 154 174 192 Average Rating 71 | 6 7 10 13 18 40 59 63 73 76 79 82 89 92 92 86 77 108 124 162 154 On Entrance 67 | . 9 8 13 15 24 53 71 62 77 77 82 82 85 95 89 98 44 103 153 173 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 22 25 27 37 51 66 75 51 51 54 50 69 56 62 68 68 75 112 113 124 Greatest Support 160 | 40 40 40 40 40 90 140 140 52 52 52 52 65 62 62 90 62 120 120 120 160 Greatest Overweight (x) 3 | . . . . . . . 2 . . 1 . 3 . . 1 2 2 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 7 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 14 18 20 19 Most Carried 20 | 1 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 13 | . 7 9 9 11 12 14 14 14 14 14 14 14 14 14 14 14 14 17 19 17 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 1 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 19 4 Class Distribution -------------------- 27% | Mutant 19% | Scavenger-Gunner 8% | Gunner 8% | Hacker-Gunner 7% | Derelict-Skirmisher 5% | Derelict-Gunner 3% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Wizard-Gunner | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 21038 | 270 628 264 295 120 1318 428 4946 439 201 255 102 4194 333 194 111 459 1956 1161 560 2804 Remotely 2269 | . . . . . 855 . 119 115 153 . . . . . . . . . . 1027 Salvage Created 16152 | 120 712 54 1095 . 1001 287 3569 213 280 . 30 2576 236 166 51 214 2345 771 . 2432 Parts 758 | 11 54 7 36 . 52 1 157 6 7 . 5 144 8 2 . 18 104 32 . 114 Haulers Intercepted 12 | . 2 . . . . . 2 . . . . 4 . . . . 3 . . 1 Recyclers Shooed 31 | 1 3 . 6 . 3 . 10 . . . . 3 . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 7 . . . . . 5 5 . 2 . 10 2 . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 280 | . 16 3 1 . 18 . 63 6 9 . 9 51 4 4 . 10 39 15 . 32 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Guns 100 | . 6 . . . 6 . 23 1 2 . . 6 . . . . 22 13 . 21 Cannons 65 | . 9 3 1 . 10 . 14 2 5 . . 16 . 1 . 3 1 . . . AOE 109 | . . . . . 2 . 26 3 2 . 9 26 4 3 . 7 14 2 . 11 Classes Destroyed 23 | 3 5 1 1 . 3 . 5 . . . . 2 1 . . . 1 . . 1 Worker 28 | 2 3 . . . 1 . 10 . . . . 5 . . . . 2 . . 5 Builder 34 | . 1 . 2 . 5 . 11 . . . . 7 . . . . . . . 8 Tunneler 6 | 2 1 . . . . . . . . . . 2 . . . . . . . 1 Hauler 12 | . 2 . . . . . 2 . . . . 4 . . . . 3 . . 1 Recycler 41 | 1 2 . 15 . 3 . 6 . . . . 7 . . . . 3 . . 4 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . Watcher 14 | . 3 . . . . . 3 . . . . 2 . . . . 1 2 . 3 Swarmer 76 | . 6 . . . 4 . 4 1 1 . 9 21 4 . . 5 14 7 . . Cutter 5 | . . . . . . . 5 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 107 | . 10 . . . 9 . 32 3 4 . . 7 . 3 . 2 20 5 . 12 Brawler 5 | . . . . . . . 2 . 1 . . 1 . 1 . . . . . . Duelist 11 | . . . . . . . 5 1 2 . . 2 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . Sentry 18 | . . . 1 . 1 . 6 1 1 . . 3 . . . . . 2 . 3 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . Hunter 27 | . . . . . 2 . 4 . . . . 9 . . . 2 1 . . 9 Programmer 21 | . . . . . 2 . 5 . . . . 6 . . . . 3 . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Armor Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 16 | 2 6 1 9 . 9 . 16 3 7 . 9 13 4 4 . 5 6 5 . 13 Combat Bots Only 11 | . 5 1 1 . 8 . 11 3 7 . 9 8 4 4 . 5 6 5 . 5 Max Kills in Single Turn 6 | 1 2 1 2 . 3 . 5 2 2 . 6 5 4 2 . 4 4 2 . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 1 . . Exploded 6 | . . . . . 1 . 4 2 2 . 6 5 4 2 . 4 4 2 . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 2063 | . 52 19 12 . 190 . 381 23 12 . 7 346 20 39 . 84 217 103 . 558 Missed 692 | . 14 5 1 . 73 . 128 11 3 . . 139 7 13 . 22 61 41 . 174 Hits 1371 | . 38 14 11 . 117 . 253 12 9 . 7 207 13 26 . 62 156 62 . 384 Melee 14 | . . . . . . . 14 . . . . . . . . . . . . . Projectile 1357 | . 38 14 11 . 117 . 239 12 9 . 7 207 13 26 . 62 156 62 . 384 AOE 5 | . . . . . . . 4 . . . . 1 . . . . . . . . Critical Strikes 60 | . . 1 . . 2 . 12 . . . . 10 1 . . 3 10 3 . 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Damage Taken 26506 | . 399 338 159 . 1476 . 4194 123 181 . 103 3977 232 339 . 1620 3279 1388 . 8698 Core 3501 | . 35 53 30 . 107 . 584 31 18 . . 354 39 41 . 349 160 115 . 1585 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 181 | . 7 . . . . . . . . . . . . . . 174 . . . . Regen/Repaired (Parts) 1376 | . . . . . . . 256 . . 130 . 158 . . . . 375 . . 457 Core Remaining (%) 51 | 100 . . . 52 . . . . . . 12 . . . . 21 . . 70 . Volleys Fired 827 | 13 69 12 32 . 56 9 161 9 19 . 2 123 17 4 . 26 92 48 7 128 Largest 4 | 2 2 2 2 . 4 4 4 4 4 . 1 4 2 2 . 4 4 4 4 4 Hottest 346 | 90 90 60 67 . 139 97 159 122 122 . 60 212 80 196 . 346 269 140 168 233 Shots Fired 2293 | 26 138 24 64 . 215 36 460 27 50 . 2 291 30 8 . 66 322 143 10 381 Gun 1516 | 26 68 . . . 60 36 331 11 19 . . 135 24 . . 8 297 140 6 355 Cannon 655 | . 70 24 64 . 151 . 97 13 24 . . 129 5 6 . 53 19 . . . Launcher 111 | . . . . . 4 . 32 3 2 . 2 27 1 2 . 5 6 2 1 24 Special 11 | . . . . . . . . . 5 . . . . . . . . 1 3 2 Kinetic 1897 | . 94 24 64 . 211 36 395 24 43 . . 248 29 . . 24 251 140 6 308 Thermal 237 | 26 44 . . . . . 23 . . . . 13 . 6 . 37 65 . . 23 Explosive 111 | . . . . . 4 . 32 3 2 . 2 27 1 2 . 5 6 2 1 24 Electromagnetic 39 | . . . . . . . 10 . . . . 3 . . . . . . . 26 Robot Hit Streak 14 | 4 7 10 11 . 9 13 10 4 6 . 3 14 4 2 . 12 13 9 . 9 Robot Miss Streak 11 | 2 3 3 4 . 3 2 6 2 4 . . 8 4 2 . 3 4 6 . 11 Penetration Max 2 | . . . . . 1 . 1 . 1 . . 1 2 . . . 1 1 . 2 Secondary Targets 20 | . 1 . . . 1 . 4 . . . . . . . . . 8 1 . 5 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . 1 1 . 1 Shots Hit Robots 1301 | 15 83 17 37 . 133 27 273 14 34 . 1 140 15 3 . 40 189 68 . 212 Core Hits 811 | 6 36 5 18 . 64 4 196 9 24 . 6 147 8 8 5 16 95 34 . 130 Critical Kills 14 | . . . . . 2 . 5 . . . . . . . . . 2 3 . 2 Critical Parts Destroyed 36 | . . . . . . . 7 . . . . . 1 . . . 5 5 . 18 Critical Strikes 76 | . 2 . 2 . 10 . 17 . . . . 2 1 . . . 7 9 . 26 Burn 7 | . 1 . . . . . . . . . . . . . . . . . . 6 Destroy 51 | . . . . . 2 . 12 . . . . . 1 . . . 7 9 . 20 Blast 17 | . 1 . 2 . 8 . 4 . . . . 2 . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . 7 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . 7 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57977 | 144 1221 227 742 . 3101 418 12874 898 1173 . 1131 11720 841 562 208 2122 8073 2525 . 9997 Guns 21055 | 144 483 . . . 783 418 4386 100 293 . . 1418 452 . . 124 5123 1973 . 5358 Cannons 11565 | . 738 227 742 . 1941 . 1654 213 523 . . 4203 35 38 . 955 296 . . . Explosions 24826 | . . . . . 377 . 6654 585 357 . 1131 6086 354 524 . 1043 2654 469 . 4592 Melee 150 | . . . . . . . 150 . . . . . . . . . . . . . Ramming 381 | . . . . . . . 30 . . . . 13 . . 208 . . 83 . 47 Kinetic 29448 | . 842 227 742 . 2724 418 5748 313 816 . . 5410 487 . . 390 4528 1973 . 4830 Thermal 4017 | 144 379 . . . . . 142 . . . . 505 . 38 . 689 1704 . . 416 Explosive 22226 | . . . . . 377 . 6465 585 357 . 1131 4669 354 524 . 1043 1809 469 . 4443 Electromagnetic 1755 | . . . . . . . 339 . . . . 1123 . . . . 32 . . 261 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . 150 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 5 5 2 2 . 12 12 12 12 18 5 12 12 31 Average Corruption 8 | . . . . . . . 4 3 2 2 . 9 12 12 12 16 4 5 9 16 Corruption Purged 7 | . . . . . . . . 3 . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 294 | . . . . . . . 50 10 4 . . 45 14 11 4 40 29 28 2 57 Message Errors 64 | . . . . . . . 11 2 1 . . 8 5 5 1 9 5 9 . 8 Matter Fused 54 | . . . . . . . 13 3 1 . . 10 2 . 1 9 3 6 . 6 Heat Flow Errors 37 | . . . . . . . 7 . . . . 7 . 1 1 9 6 2 1 3 Energy Discharges 34 | . . . . . . . 5 1 1 . . 6 3 2 . 3 5 4 . 4 Parts Rejected 6 | . . . . . . . 2 . . . . 1 . . . 1 . . . 2 Parts Fused 5 | . . . . . . . 1 . . . . 1 1 . . . 1 . . 1 Data Loss (minor) 36 | . . . . . . . 5 2 1 . . 4 3 2 . 6 3 1 . 9 Data Loss (major) 11 | . . . . . . . 1 . . . . 1 . . 1 2 2 1 . 3 Misfires 10 | . . . . . . . 2 2 . . . . . 1 . . 1 3 . 1 Alerts 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . Misdirections 11 | . . . . . . . . . . . . 6 . . . . . . 1 4 Weapon Failures 23 | . . . . . . . 3 . . . . . . . . 1 2 1 . 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2467 | . 19 . . . 22 . 562 76 78 . 270 883 34 6 9 73 182 . . 253 Projectiles 626 | . 19 . . . 22 . 63 12 24 . . 458 23 . . . 5 . . . Explosions 1830 | . . . . . . . 499 64 54 . 270 425 11 6 . 73 177 . . 251 Melee 11 | . . . . . . . . . . . . . . . 9 . . . . 2 Knockbacks 72 | . 9 1 1 . 24 . 12 1 . . . 23 . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 63 | . 7 1 1 . 20 . 10 1 . . . 23 . . . . . . . . Secondary 8 | . 2 . . . 4 . 2 . . . . . . . . . . . . . Self-Inflicted Damage 940 | . . . . . . . 194 . . . . 100 . . . . 53 . . 593 Shots 13 | . . . . . . . 3 . . . . 2 . . . . 1 . . 7 Rammed 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Targets Rammed 64 | . . . . . . . 3 . . . . 1 . . 50 . . 7 . 3 Kicked 60 | . . . . . . . . . . . . . . . 50 . . 7 . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 120 342 . 174 . 262 164 327 41 122 . 20 378 46 196 184 199 238 194 187 242 Average Temperature 79 | 55 61 . 42 . 86 90 79 20 40 . 20 98 19 67 94 98 51 43 88 74 Received Heat Transfer 3689 | . 162 45 54 . 342 . 705 33 63 . . 612 54 93 . 99 761 284 . 382 Effects 7 | . 3 . . . 1 . 1 . . . . 2 . . . . . . . . Energy Bleed 6 | . 3 . . . 1 . . . . . . 2 . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . 3 . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . 2 Robots Corrupted 6 | . . . . . . . . . . . . 3 . . 3 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 3 . . 1 . . . . . Parts Fried 10 | . . . . . . . . . . . . 8 . . . . 1 . . 1 Impact Corruptions 7 | . . . . . . . . . . . . . . . 6 . . . . 1 Robots Melted 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Parts Melted 13 | . 1 . . . . . 2 . . . . . . . . 1 4 . . 5 Heat Transferred 6388 | 372 1041 . . . . . 555 . . . . 484 . 50 . 900 1786 . . 1200 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 5 | . 1 . . . 1 . 5 . . . . 5 . . . . 4 4 . 3 Low Security (%) 41 | 100 98 . 100 . 74 100 20 . . . . 2 . . . . 23 . . 45 Level 1 14 | . 1 . . . 25 . 24 . . . . 2 . . . . 31 . . 22 Level 2 11 | . . . . . . . 14 . . . . 36 . . . . 10 . . 17 Level 3 14 | . . . . . . . 21 . . . . 12 . . . . 20 45 . 13 Level 4 10 | . . . . . . . 10 . . . . 10 . . . . 14 54 . . Level 5 1 | . . . . . . . 1 . . . . 8 . . . . . . . . High Security 4 | . . . . . . . 5 . . . . 27 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3289 | 10 203 . 60 . 323 100 1851 . . . . 3289 . . . . 1571 1246 . 956 Initial 721 | . . . . . . 100 . . . . . 107 . . . . . 721 . . Average 544 | 2 101 . 18 . 119 19 643 . . . . 1349 . . . . 523 1068 . 288 Influence Increases 15271 | 25 600 . 287 . 585 . 3221 135 229 . 280 3956 180 105 15 230 2469 1025 . 1929 Destroy 0b10 Robot/C 6900 | . 320 . 20 . 360 . 1600 120 180 . 200 1260 80 80 . 200 1040 560 . 880 Destroy 0b10 Robot/NC 770 | 25 60 . 85 . 50 . 185 5 . . . 145 15 . 15 . 65 10 . 110 Destroy Leader 1334 | . 70 . . . 80 . 390 10 . . 20 254 10 10 . 30 168 84 . 208 Allied During Kill 878 | . . . . . . . 249 . 4 . 60 348 . . . . 76 74 . 67 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . . . . . . . . . Successful Hack 299 | . 26 . 26 . . . 101 . . . . 5 . . . . 90 . . 51 Select Force Hacks 180 | . 30 . 150 . . . . . . . . . . . . . . . . . Disable Machine 1050 | . 30 . . . 15 . 105 . . . . 405 . . . . 405 60 . 30 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 2010 | . 4 . 6 . 50 . 226 . . . . 624 . . . . 490 132 . 478 Partial Spotted 120 | . . . . . . . 15 . . . . 45 . . . . 15 . . 45 Lose Combat Pursuer 1560 | . 60 . . . 30 . 180 . 45 . . 870 75 15 . . 120 105 . 60 Influence Decreases 14459 | 25 428 172 287 . 297 288 1370 950 408 857 110 837 1418 561 1610 230 996 1294 1204 1117 Entered New Map 7236 | . . 84 . . . 188 . 686 198 857 . 63 1218 391 1595 . . 752 1204 . Time Decay 4578 | 25 418 88 287 . 247 100 610 254 180 . 110 474 180 140 15 230 426 422 . 372 Lost Part 1415 | . 10 . . . 50 . 260 10 10 . . 180 . 30 . . 230 100 . 535 Lost Ally 630 | . . . . . . . 200 . 20 . . 120 20 . . . 40 20 . 210 Purge Threat 600 | . . . . . . . 300 . . . . . . . . . 300 . . . Squads Dispatched 113 | . 3 . . . 6 . 34 . 1 . . 30 . . . . 15 7 . 17 Investigation 25 | . 2 . . . 2 . 6 . . . . 6 . . . . 4 2 . 3 Extermination 16 | . . . . . 2 . 5 . . . . 2 . . . . 4 1 . 2 Reinforcement 28 | . 1 . . . 2 . 12 . . . . 3 . . . . 3 2 . 5 Assault 30 | . . . . . . . 8 . 1 . . 15 . . . . 4 2 . . Garrison 10 | . . . . . . . 3 . . . . 4 . . . . . . . 3 Intercept 4 | . . . . . . . . . . . . . . . . . . . . 4 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 14 | . . . . . 2 . 6 . . . . 2 . . . . 2 . . 2 Haulers Reinforced 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 19 | . . . . . 2 . 1 . . . . 4 . . . . 7 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 526 | . 22 3 1 . 23 . 112 5 10 . 9 133 12 6 . 11 74 29 1 75 Peak Tracking Total 21 | . 4 1 1 . 5 . 10 3 7 . 9 21 5 4 . 5 13 6 1 12 Tactical Retreats 37 | . 3 . . . 2 . 6 . 2 . . 16 1 1 . . 2 3 . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 12 | . 1 . . . 1 . . . . . . 2 . . . . 3 1 . 4 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . . . 4 . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 . . . . . 3 3 3 2 2 . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 76 | . 2 . . . 1 . 8 . 1 . . 27 . 1 . . 28 4 2 2 Max in Single Turn 6 | . 1 . . . 1 . 2 . 1 . . 5 . 1 . . 6 1 2 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 84 | . 8 . 13 1 3 . 15 . . . . 9 1 . 4 . 18 3 1 8 Terminals 34 | . 6 . 6 . 1 . 7 . . . . 3 . . . . 8 . . 3 Fabricators 7 | . . . . . . . 4 . . . . 1 . . . . . 2 . . Repair Stations 8 | . 1 . . . . . 1 . . . . 1 . . . . 4 . . 1 Recycling Units 22 | . 1 . 7 . 2 . 3 . . . . 3 . . . . 3 1 . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 300 | . 29 . 25 4 6 . 67 . . . . 16 1 . 17 . 72 10 4 49 Successful 181 | . 16 . 14 4 4 . 40 . . . . 7 1 . 17 . 44 7 4 23 Failed 117 | . 12 . 11 . 2 . 26 . . . . 9 . . . . 28 3 . 26 Catastrophic 25 | . . . 4 . . . 3 . . . . 4 . . . . 6 . . 8 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Manual 157 | . 24 . 18 . 6 . 44 . . 1 . 10 . 3 . . 25 1 1 24 Terminals 158 | . 24 . 17 . 4 . 45 . . . . 5 . . . . 36 . . 27 Fabricators 22 | . . . . . . . 11 . . . . 2 . . . . . 9 . . Repair Stations 36 | . 3 . . . . . 6 . . . . 2 . . . . 17 . . 8 Recycling Units 35 | . 2 . 8 . 2 . 5 . . . . 6 . . . . 4 1 . 7 Scanalyzers 14 | . . . . . . . . . . . . . . . . . 12 . . 2 Garrison Access 9 | . . . . . . . . . . . . 1 . . . . 3 . . 5 Terminal Hacks 74 | . 8 . 3 4 1 . 17 . . . . . 1 . 17 . 11 . 4 8 Record 13 | . . . 1 4 . . . . . . . . . . 5 . . . 3 . Part Schematic 6 | . . . 1 . . . . . . . . . . . 4 . 1 . . . Robot Schematic 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Robot Analysis 17 | . 4 . . . . . 7 . . . . . . . 4 . 1 . . 1 Prototype ID Bank 8 | . 1 . 1 . . . 1 . . . . . . . 4 . . . . 1 Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . 2 . . . . . . . . . 2 . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . 2 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 2 Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . . 8 . . . . . . . . . . 6 . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Load Schematic 6 | . . . . . . . 3 . . . . . . . . . . 3 . . Build 6 | . . . . . . . 4 . . . . . . . . . . 2 . . Repair Station Hacks 28 | . 1 . . . . . 6 . . . . 2 . . . . 13 . . 6 Scan Component 15 | . 1 . . . . . 3 . . . . 1 . . . . 7 . . 3 Repair 12 | . . . . . . . 3 . . . . 1 . . . . 5 . . 3 Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . 8 . . . Insert Component 4 | . . . . . . . . . . . . . . . . . 4 . . . Analyze 4 | . . . . . . . . . . . . . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 51 | . 7 . 10 . 3 . 9 . . . . 3 . . . . 11 1 . 7 Terminals 27 | . 6 . 5 . 1 . 6 . . . . . . . . . 6 . . 3 Botnet 27 | . 6 . 5 . 1 . 6 . . . . . . . . . 6 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 1 . 5 . 2 . 3 . . . . 3 . . . . 3 1 . 2 Tunnel 6 | . 1 . 5 . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . Scrapoids 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Scraphulk 5 | . . . . . . . . . . . . . . . . . 2 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Broadcast 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Watchers 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . 8 . 1 . 12 . . . . 7 . . . . 16 1 . 5 Full Trace Events 6 | . . . . . . . 3 . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Robots Built 6 | . . . . . . . 2 . . . . . . . . . . 4 . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . Time 548 | . . . . . . . 174 . . . . . . . . . . 374 . . Total Robot Build Rating 34 | . . . . . . . 6 . . . . . . . . . . 28 . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . . . 4 . 4 . . . Parts Built 3 | . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . 100 . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . 19 . . . . . . . . . . . . . Parts Repaired 11 | . . . . . . . 2 . . . . 1 . . . . 5 . . 3 Time 570 | . . . . . . . 132 . . . . 80 . . . . 242 . . 116 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 2 . . . . . . . . 10 . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . 4 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 41 | . . . . . . . 12 . 2 2 . 5 . . . . 2 9 . 9 Largest Group 8 | . . . . . . . 8 . 2 3 3 5 . . . . 2 8 8 6 Highest-Rated Group 408 | . . . . . . . 300 . 49 212 212 235 . . . . 243 408 402 195 Highest-Rated Ally 139 | . . . . . . . 47 . 29 96 96 96 . . . . 123 123 56 139 Total Orders 19 | . . . . . . . . . . . . 2 5 . . . 5 6 . 1 STAY 7 | . . . . . . . . . . . . . . . . . 2 4 . 1 FOLLOW 6 | . . . . . . . . . . . . 1 . . . . 3 2 . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . . . . RETURN 2 | . . . . . . . . . . . . 1 1 . . . . . . . Ally Attacks 470 | . . . . . . . 116 . 5 . 12 91 . . . . 58 55 54 79 Total Damage 12826 | . . . . . . . 2750 . 58 . 424 1999 . . . . 1921 1389 1218 3067 Kills 81 | . . . . . . . 19 . . . 1 15 . . . . 17 13 4 12 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 6554 | 70 203 419 . 1131 765 560 866 . . 3 268 718 . 63 33 723 435 97 . 200 Optics 275 | . . . . . . . 118 . . . . . . . . . . . . 157 IFF 1254 | . . . . . . . . . . . . . . 63 33 723 435 . . . Terrain 2472 | 70 203 419 . 1131 580 . 47 . . . . . . . . . . . . 22 Traps 95 | . . . . . . . . . . . . . . . . . . 95 . . Decoding 714 | . . . . . . . . . . . . 714 . . . . . . . . T.N.C. 21 | . . . . . . . . . . . . . . . . . . . . 21 Machine Analysis 1860 | . . . . . 481 560 819 . . . . . . . . . . . . . Cloaking 337 | . . . . . . . . . . 3 268 66 . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 17 | . 4 . . . . . 7 . . . . . . . 4 . 1 . . 1 Derelict Logs Recovered 16 | . . 1 . 3 . . . 3 2 2 1 . 2 1 . 1 . . . . Drone Launches 6 | . . . . . . . . . . . . 1 4 . . . . . . 1 Drone Recoveries 3 | . . . . . . . . . . . . 1 2 . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . 13 . . . . . . . . Patrols 5 | . . . . . . . . . . . . 5 . . . . . . . . Investigations 2 | . . . . . . . . . . . . 2 . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . Guards 5 | . . . . . . . . . . . . 5 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 18622 | 121 1123 798 1007 1872 766 560 2479 550 361 617 268 1659 367 291 214 803 1881 1024 404 1457 Spaces Moved 14435 | 46 542 427 565 1143 292 301 2122 780 486 808 349 1771 416 542 181 391 1630 623 282 738 Core 94 | 2 . . . . . . . . . . . . . . . . . . . 92 Treads 3562 | 44 542 427 565 1143 292 301 248 . . . . . . . . . . . . . Legs 1996 | . . . . . . . . . . . . 90 . . 27 . 542 452 282 603 Wheels 387 | . . . . . . . 59 . . . . . . . . . 328 . . . Hover 8396 | . . . . . . . 1815 780 486 808 349 1681 416 542 154 391 760 171 . 43 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 160 160 167 160 27 56 56 55 55 38 50 50 50 56 21 32 120 48 Average Speed 93 | 155 160 160 160 161 169 164 70 56 56 55 55 58 50 50 61 122 80 116 120 109 Slowest Speed 330 | 160 160 160 160 170 170 167 160 56 56 106 55 330 50 50 190 166 260 217 120 330 Overloaded Moves 9 | . . . . . . . 9 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 5 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 56 | 3 73 26 95 80 6 97 39 86 69 81 47 33 69 79 60 52 36 31 97 17 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 18 | . 1 1 5 2 1 . . . 1 2 . . 1 1 3 . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 . 1 . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 . 1 . 1 1 1 . . 1 . . Scrap Searched 31 | . . 4 . 11 . . . 3 1 3 1 . 2 3 . 3 . . . . Spaces Dug 86 | . . . . . . . 12 . . . 23 9 . . . 1 2 2 . 37 Terrain Destroyed 1437 | . . . 4 . 52 . 256 31 43 . 30 363 40 22 . 78 228 50 1 239 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 296 | . . . 4 . 8 . 23 8 9 . . 74 18 1 . 18 98 15 . 20 AOE 1138 | . . . . . 44 . 233 23 34 . 30 289 22 21 . 60 130 35 1 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 18106 | 66 666 518 605 1179 423 353 2804 875 554 973 422 2232 559 556 278 668 2043 833 343 1156 Wait 1443 | . 22 56 1 . 24 . 254 68 16 142 68 142 101 3 . 220 133 55 1 137 Move 14415 | 45 541 426 564 1142 292 300 2121 779 485 807 348 1770 415 541 180 389 1629 622 281 738 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 1 16 5 2 10 15 5 46 3 2 6 1 26 6 1 8 6 42 12 9 21 Fast Attach 225 | 7 1 . . 3 3 7 44 3 . 2 . 40 4 2 10 5 35 14 10 35 Attach 143 | . . . . . 11 . 34 2 2 . . 13 4 3 5 5 13 20 2 29 Detach 96 | . . . . 1 1 1 26 2 1 1 . 16 1 2 7 2 5 13 8 9 Swap 273 | . 8 11 3 9 17 8 50 7 2 8 2 47 2 . 1 7 37 8 10 36 Drop 294 | . 9 8 3 14 4 18 56 2 1 7 1 54 7 . 16 7 44 9 15 19 Fire 827 | 13 69 12 32 . 56 9 161 9 19 . 2 123 17 4 . 26 92 48 7 128 Melee 7 | . . . . . . . 7 . . . . . . . . . . . . . Ram 5 | . . . . . . . 3 . . . . 1 . . . . . . . 1 Kick 60 | . . . . . . . . . . . . . . . 50 . . 7 . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . 1 13 . . . Rewire 59 | . . . . . . 5 . . 26 . . . 2 . 1 . . 25 . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp / Ext / Gar) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Central database locked down 965 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Discovered new exit (range 11) 1245 | -10/Materials | Entered Subcaves 1375 | -10/Subcaves | Learned location of Zion (-6) 1375 | -10/Subcaves | Met a Zionite searching for "candidates" 1506 | -10/Subcaves | Disturbed a concealed Subdweller 1684 | -10/Subcaves | Learned Materials trap positions 1693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1890 | -10/Subcaves | Discovered new exit (range 14) 2043 | -10/Subcaves | Entered Recycling 2743 | -8/Recycling | Discovered new exit (range 8) 3009 | -8/Recycling | Scanned before Scraplab entrance 3033 | -8/Recycling | Entered Scraplab 3046 | -8/Recycling | Discovered new exit (range 4) 3050 | -8/Recycling | Entered Scraptown 3178 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3182 | -8/Scraptown | Learned 8 Research zone layouts 3183 | -8/Scraptown | Learned location of Testing (-3) 3266 | -8/Scraptown | Visited UFD Registry 3266 | -8/Scraptown | Registered with UFD as "Flakbrain" 3320 | -8/Scraptown | Visited Bundlers 3968 | -8/Scraptown | Discovered new exit (range 11) 4000 | -8/Scraptown | Guru changed UFD alias to "Nanoback" 4335 | -8/Scraptown | Visited Scrapoid Pod Storage 4343 | -8/Scraptown | Found Scrapoid Pod 4373 | -8/Scraptown | Visited Research Penetration Think Tank 4431 | -8/Scraptown | Visited Chapter 10 4452 | -8/Scraptown | Visited Scrap Suit Storage 4487 | -8/Scraptown | Visited Science Guys 4574 | -8/Scraptown | Visited Derelict Rescue Squad 4617 | -8/Scraptown | Visited Abandonware Association 4633 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4679 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4694 | -8/Scraptown | Found DCF Scrap (28 items) 4832 | -8/Scraptown | Met Optimus 4832 | -8/Scraptown | Accepted into 0bPrime 4919 | -8/Scraptown | Discovered new exit (range 3) 4922 | -8/Scraptown | Entered Factory 4922 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 4962 | -6/Factory | Loaded intel: 8 recycling unit locations 5012 | -6/Factory | Learned location of Protoforge (-2) 5214 | -6/Factory | Build established: Derelict-Skirmisher 5572 | -6/Factory | Destroyed 8 combat bots 5688 | -6/Factory | Sucked down chute 5688 | -6/Factory | Entered Waste 5688 | -6/Waste | The area was eerily silent 5706 | -6/Waste | Found Imp. Powered Armor 5797 | -6/Waste | Build established: Scavenger-Tank 6224 | -6/Waste | Discovered new exit (range 13) 6248 | -6/Waste | Entered Factory 6341 | -6/Factory | Fabricated Adv. Weapon Cycler? 6536 | -6/Factory | Garrison activated, responded to threat 6676 | -6/Factory | Fabricated Hacking Suite (x1) 6837 | -6/Factory | Lost 3 parts (2n1w) 6841 | -6/Factory | Destroyed 11 combat bots 7030 | -6/Factory | Loaded intel: 8 recycling unit locations 7132 | -6/Factory | Core integrity fell below 50% 7286 | -6/Factory | Lost 3 parts (3w) 7363 | -6/Factory | Cargo convoy interrupted 7405 | -6/Factory | Found Prototype Launcher 7405 | -6/Factory | Identified Hellfire Missile Launcher 7408 | -6/Factory | Found Hellfire Missile Launcher 7468 | -6/Factory | Found Prototype Processor 7468 | -6/Factory | Identified Exp. Signal Interpreter 7648 | -6/Factory | First assault squad dispatched 7659 | -6/Factory | Scrapoid Pod released 06F06-D (x5) 7696 | -6/Factory | Discovered new exit (range 15) 7723 | -6/Factory | Lost 3 parts (3n) 7728 | -6/Factory | Scrapoids reinforcements arrived? 7770 | -6/Factory | Lost 3 allies 7874 | -6/Factory | Found Hellfire Missile Launcher 7883 | -6/Factory | Identified exit to Lower Caves 7883 | -6/Factory | Central database locked down 7899 | -6/Factory | Discovered new exit (range 10) 7932 | -6/Factory | Lost 5 allies 8018 | -6/Factory | Build established: Scavenger-Gunner 8105 | -6/Factory | Repaired Gauss Rifle 8150 | -6/Factory | Repaired Gauss Rifle 8319 | -6/Factory | Fabricated O-24 Administrator? 8365 | -6/Factory | Fabricated O-24 Administrator? 8424 | -6/Factory | Destroyed 8 combat bots 8517 | -6/Factory | Core integrity fell below 20% 8559 | -6/Factory | Lost 3 parts (3n) 8580 | -6/Factory | High security lockdown imminent 8660 | -6/Factory | High security lockdown engaged 8727 | -6/Factory | Entered Lower Caves 9075 | -6/Lower Caves | Encountered a Warlord checkpoint 9080 | -6/Lower Caves | Learned 4 Factory zone layouts 9110 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9194 | -6/Lower Caves | Learned 8 Factory zone layouts 9242 | -6/Lower Caves | Build established: Gunner 9253 | -6/Lower Caves | Learned Factory interactive machine intel 9253 | -6/Lower Caves | Discovered new exit (range 12) 9277 | -6/Lower Caves | Entered another Lower Caves area 9280 | -6/Lower Caves | Discovered new exit (range 5) 9443 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9503 | -6/Lower Caves | Destroyed 7 combat bots 9560 | -6/Lower Caves | Discovered new exit (range 7) 9638 | -6/Lower Caves | Entered Zion 9638 | -6/Zion | Accompanied by 1 ally 9665 | -6/Zion | System corruption cleaned by Quarantine Array 9700 | -6/Zion | Found GAL Module 9726 | -6/Zion | Found Prototype Device 9726 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9828 | -6/Zion | Given A8's code to call for help 9833 | -6/Zion | Given the Hacking Drone Bay 9833 | -6/Zion | Found Prototype Device 9839 | -6/Zion | Identified exit to Proximity Caves 9880 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9885 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9937 | -6/Zion | Learned location of 1 exit from Factory 9961 | -6/Zion | Turned away by Imprinter 10019 | -6/Zion | Learned location of Armory (-4) 10030 | -6/Zion | Identified Hacking Drone Bay 10255 | -6/Zion | Entered Proximity Caves 10255 | -5/Proximity Caves | Accompanied by 3 allies 10335 | -5/Proximity Caves | Destroyed 9 combat bots 10337 | -5/Proximity Caves | Build established: Derelict-Gunner 10399 | -5/Proximity Caves | Discovered new exit (range 14) 10482 | -5/Proximity Caves | Learned Factory emergency access door positions 10523 | -5/Proximity Caves | Entered Factory 10523 | -5/Factory | Accompanied by 3 allies 10523 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10524 | -5/Factory | Identified exit to Upper Caves 10525 | -5/Factory | Identified exit to Extension 10526 | -5/Factory | Identified exit to Factory 10528 | -5/Factory | Loaded intel: 56 interactive machine locations 10963 | -5/Factory | Repaired Antimatter Cannon 11058 | -5/Factory | Loaded intel: 8 recycling unit locations 11136 | -5/Factory | Cargo convoy interrupted 11184 | -5/Factory | Lost 4 parts (2p1n1w) 11360 | -5/Factory | Identified exit to Garrison 11423 | -5/Factory | First assault squad dispatched 11443 | -5/Factory | Garrison activated, responded to threat 11501 | -5/Factory | Scrapoid reinforcements arrived 11609 | -5/Factory | System corruption reached 10% 11648 | -5/Factory | Destroyed 8 combat bots 11733 | -5/Factory | Garrison activated, responded to threat 11734 | -5/Factory | High security lockdown imminent 11775 | -5/Factory | Found Scrap Suit 11814 | -5/Factory | High security lockdown engaged 11937 | -5/Factory | Build established: Scavenger-Gunner 11956 | -5/Factory | Destroyed 7 combat bots 12182 | -5/Factory | Entered Upper Caves 12277 | -5/Upper Caves | Discovered new exit (range 38) 12448 | -5/Upper Caves | Learned location of 1 exit from Factory 12549 | -5/Upper Caves | Ambushed by research squad 12549 | -5/Upper Caves | Entered another Upper Caves area 12569 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12571 | -5/Upper Caves | Found Prototype Special Weapon 12666 | -5/Upper Caves | Spotted B-75 Beast 12834 | -5/Upper Caves | Discovered new exit (range 10) 12840 | -5/Upper Caves | Entered Zhirov 12840 | -5/Zhirov | Discovered new exit (range 3) 12847 | -5/Zhirov | Identified Molecular Deconstructor 12855 | -5/Zhirov | Met Zhirov 12866 | -5/Zhirov | Found Alien Artifact 12866 | -5/Zhirov | Identified Integrated Dissipator 12866 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13003 | -5/Zhirov | Found Alien Artifact 13016 | -5/Zhirov | Learned location of Quarantine (-2) 13016 | -5/Zhirov | Learned location of Command (-1) 13019 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13054 | -5/Zhirov | Entered Proximity Caves 13110 | -4/Proximity Caves | Crushed by falling debris 13141 | -4/Proximity Caves | Lost 3 parts (2n1u) 13328 | -4/Proximity Caves | Build established: Derelict-Skirmisher 13767 | -4/Proximity Caves | Spotted B-86 Titan 13782 | -4/Proximity Caves | Core integrity fell below 50% 13828 | -4/Proximity Caves | Lost 6 parts (2p1u3w) 13852 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13853 | -4/Proximity Caves | Learned Research security intel 13857 | -4/Proximity Caves | Entered Factory 13857 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13858 | -4/Factory | Identified exit to Armory 13859 | -4/Factory | Identified exit to Research 13937 | -4/Factory | Loaded intel: 8 recycling unit locations 14080 | -4/Factory | Repaired Adv. Weapon Cycler 14120 | -4/Factory | Spotted B-86 Titan 14146 | -4/Factory | Repaired Adv. Coolant Injector 14218 | -4/Factory | Repaired Lrg. Storage Unit 14239 | -4/Factory | Build established: Hacker-Skirmisher 14424 | -4/Factory | Lost 13 parts (2p4n2u5w) 14654 | -4/Factory | Build established: Scavenger-Gunner 14734 | -4/Factory | Identified exit to Upper Caves 15066 | -4/Factory | Scraphulk reinforcements arrived 15128 | -4/Factory | Found Prototype Processor 15128 | -4/Factory | Identified Exp. Melee Analysis Suite 15357 | -4/Factory | First assault squad dispatched 15432 | -4/Factory | Repaired Broken Hellfire Missile Launcher 15466 | -4/Factory | Scraphulk reinforcements arrived? 15675 | -4/Factory | Repaired Lgt. Antimatter Reactor? 15738 | -4/Factory | Entered Armory 15739 | -4/Armory | Met VL-GR5, who suggested a friendly competition 15769 | -4/Armory | Lost 5 parts (4n1w) 15835 | -4/Armory | Scraphulk reinforcements arrived? 15888 | -4/Armory | Attacked by VL-GR5 15901 | -4/Armory | Identified Transdimensional Reconstructor 15901 | -4/Armory | Warped through subspace to slip node 15901 | -4/Armory | Discovered new exit (range 1) 15932 | -4/Armory | Lost 4 parts (1p2n1u) 16189 | -4/Armory | Discovered exit to Research (range 4) 16246 | -4/Armory | Lost 3 parts (1n2w) 16289 | -4/Armory | Fabricated H-77 Assassin? 16298 | -4/Armory | Build established: Hacker-Gunner 16560 | -4/Armory | Spotted Armor Guard 16564 | -4/Armory | Fabricated H-77 Assassin? 16606 | -4/Armory | Spotted Armor Guard 16613 | -4/Armory | Destroyed Armor Guard 16619 | -4/Armory | Allies destroyed Armor Guard 16623 | -4/Armory | System corruption reached 10% 16631 | -4/Armory | Found Prototype Device 16631 | -4/Armory | Identified Exp. Weapon Cycler 16738 | -4/Armory | First assault squad dispatched 16762 | -4/Armory | Entered Lab 16762 | -4/Lab | Accompanied by 8 allies 16762 | -4/Lab | Discovered exit to Research (range 9) 16777 | -4/Lab | Unable to decrypt terminal 16777 | -4/Lab | Opened the door to a hidden lab 16778 | -4/Lab | Gained access to the hidden lab's interior 16778 | -4/Lab | Detected by scanners 16787 | -4/Lab | Confronted by A5 16799 | -4/Lab | Found Alien Artifact 16799 | -4/Lab | Identified Core Reset Matrix 16799 | -4/Lab | Used Core Reset Matrix 16803 | -4/Lab | Sensed 3 artifacts in vicinity 16819 | -4/Lab | Found Integrated Dissipator 16819 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16829 | -4/Lab | Found Transdimensional Reconstructor 16838 | -4/Lab | Found Core Regenerator 16859 | -4/Lab | Lost 6 allies 16862 | -4/Lab | Found Prototype Energy Gun 16862 | -4/Lab | Identified Tachyon Dispersion Ray 16874 | -4/Lab | Found Prototype Protection 16874 | -4/Lab | Identified Med. Regenerative Plating 16882 | -4/Lab | Found Prototype Hackware 16939 | -4/Lab | Unable to decrypt terminal 16941 | -4/Lab | Found LC Capacitor 16973 | -4/Lab | Found Prototype Special Weapon 16973 | -4/Lab | Identified Gui. Remote Datajack 16995 | -4/Lab | Discovered exit to Research (range 9) 17013 | -4/Lab | Found Corrupted Prototype Hackware 17080 | -4/Lab | Build established: Scavenger-Gunner 17089 | -4/Lab | Found Tachyon Dispersion Ray 17151 | -4/Lab | Identified Exp. Hacking Suite 17166 | -4/Lab | Entered Research 17166 | -3/Research | Accompanied by 1 ally 17166 | -3/Research | Evolved 2 slots: Utility x2 17187 | -3/Research | Identified Quantum Router 17217 | -3/Research | Found Prototype Hackware 17217 | -3/Research | Identified Exp. System Shield 17427 | -3/Research | Repaired Railgun 17483 | -3/Research | Repaired Hellfire Missile Launcher 17515 | -3/Research | Repaired Imp. Antigrav System 17515 | -3/Research | Build established: Wizard-Gunner 17583 | -3/Research | Identified exit to Testing 17636 | -3/Research | Intercept squad dispatched 17658 | -3/Research | Spotted Tracker 17671 | -3/Research | Scraphulk reinforcements arrived 17686 | -3/Research | Allies destroyed Tracker 17711 | -3/Research | Lost 3 parts (2n1u) 17728 | -3/Research | Spotted Executioner 17729 | -3/Research | Cargo convoy interrupted 17738 | -3/Research | Spotted Combat Programmer 17751 | -3/Research | Destroyed Combat Programmer 17756 | -3/Research | Warped through subspace 17881 | -3/Research | System corruption reached 10% 17987 | -3/Research | Lost 8 parts (1p3n2u2w) 18025 | -3/Research | Crushed by falling debris 18068 | -3/Research | Lost 4 parts (1p2u1w) 18193 | -3/Research | Lost 3 parts (1n2u) 18365 | -3/Research | Spotted B-86 Titan 18400 | -3/Research | Scraphulk reinforcements arrived 18410 | -3/Research | Garrison activated, responded to threat 18477 | -3/Research | Core integrity fell below 50% 18477 | -3/Research | Destroyed B-86 Titan 18482 | -3/Research | Intercept squad dispatched 18492 | -3/Research | Spotted Tracker 18512 | -3/Research | Destroyed Tracker 18515 | -3/Research | Spotted Combat Programmer 18522 | -3/Research | Emitted hypermatrix ping 18527 | -3/Research | Assembled emerged from beneath the floor 18552 | -3/Research | Lost 19 parts (1p8n4u6w) 18569 | -3/Research | Core integrity fell below 20% 18593 | -3/Research | Used Core Regenerator, restored core integrity (+325) 18605 | -3/Research | Lost 7 allies 18607 | -3/Research | System corruption reached 30% 18623 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 18587_ EMDS Slug penetrates Wall. 18589_ Penetrated by EMDS Slug. 18591_ EMDS Slug penetrates Wall. 18593_ Core integrity regenerated (+325). 18595_ K-01 Serf destroyed. 18602_ 0 O|Z8YM<2MSSPXCMNND1 18606_ Penetrated by EMDS Slug. 18606_ Cmb. Gravmag System destroyed. 18606_ Y-72 Warden shuts down. 18611_ EMDS Slug penetrates Wall. 18615_ Knocked back. 18620_ TXEKO<H @s = #?# #??????????# | | ???????????????????# ##s;s #?# ############ | | ???????????????????###??# #s #?# + | | ?######?????????????????# + #?# ############ | | ? #?????????????????# # #?# ############ | | ? #?????????????????# ########?# ## # | | ? #???????????????### #????????# ## # | | ? #???????????????# ######## ## # | | ?# #???????????????# # """ # | | ?# #???????????????+ / ! """ ## | | ?# #???????????????# #!*! """ #? | | ## +???????????????# ##+## ! #? | | # #???????????????#####?# # #? | | # ###########???????????# # #######? | | # # #???????????# ## ######## | | # # ############# ! # *!## | | # # """ + + # ! ## | | # # """ #?### # ## % | | + " """ #?# # # # | | # # ##### "% !* | | # # " ## ## =%= | | # # % # ######## =% # | | # ######### # | | # *= % =!= % | | # ######### # # # ######### ### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 43 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 59 Target Analysis 8 Core Analysis 6 Recoil Reduction 12 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 55 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory O-24 Administrator | x1 | -6/Factory O-24 Administrator | x1 | -6/Factory H-77 Assassin | x2 | -4/Armory | Authchip H-77 Assassin | x2 | -4/Armory | Authchip Repaired ---------- Gauss Rifle | 7% | -6/Factory Gauss Rifle | 10% | -6/Factory Antimatter Cannon | 37% | -5/Factory Adv. Weapon Cycler | 28% | -4/Factory Adv. Coolant Injector | 46% | -4/Factory Lrg. Storage Unit | 42% | -4/Factory Hellfire Missile Launcher | 76% | -4/Factory | Broken Lgt. Antimatter Reactor | 52% | -4/Factory Railgun | 1% | -3/Research Hellfire Missile Launcher | 20% | -3/Research Imp. Antigrav System | 18% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LC Capacitor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHardcellDatajack Manual? 0 Play Time 04:25:55 Cumulative 314.7 hours Start 2025.06.19 @ 01:47:47 End 2025.06.19 @ 17:20:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0935a43-e106-471e-a4bc-21e6b485f6e1