Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.08 @ 19:52:11 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (207) 1035 Value Destroyed (7206) 7206 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 15714 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 750 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -803 Cogmind --------- Core Integrity 655/1000 Matter 30/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (7) ------ Lightpack 2.0 Trap Scanner Improved Target Analyzer Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Flak Cannon Heavy Flak Cannon Proton Missile Launcher Power Sword > --- INVENTORY (40) --- Advanced Cooling System Advanced Energy Well (500) Advanced Salvage Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Recoil Stabilizer Kinecellerator Improved Weapon Cycler Phase Shifter Medium Reactive Plating Reflective Plating EM Disruption Field Improved Shield Generator Point Defense System Advanced System Restoration Module Mobile Refinery Mk. CCLXVII Heavy EM Shotgun Variable Charge Gun Disruptor Cannon Heavy Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Gauss Cannon Advanced EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Smartbomb Launcher RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (1) Power Sword Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Trap Scanner Hardened Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Heavy Battle Rifle Power Sword > --- INVENTORY -------- Light Nuclear Core Advanced Energy Well Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Recoil Stabilizer Energy Filter Improved Particle Charger Kinecellerator Improved Weapon Cycler Phase Shifter Medium Reactive Plating Reflective Plating Improved Shield Generator Improved Shield Generator Advanced System Restoration Module Mobile Refinery Mk. CCLXVII Heavy EM Shotgun Disruptor Cannon Heavy Proton Cannon Advanced Plasma Cannon Heavy Battle Rifle Heavy Machine Gun Heavy Flak Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon Advanced EMP Blaster Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Smartbomb Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Sword Self-destruct Interrupter Self-destruct Interrupter [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Lightpack 2.0 Device Transmission Jammer Storage Lightpack 2.0 Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . Utility 5 | . . . . . 2 . 1 . . . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Parts Attached 141 | 2 10 . 3 . 16 19 28 8 2 . 2 12 1 1 11 11 15 Power 18 | . 2 . . . 1 1 4 2 . . . 2 . . 1 4 1 Engine 11 | . 2 . . . . 1 4 2 . . . . . . 1 1 . Core 7 | . . . . . 1 . . . . . . 2 . . . 3 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 2 . . . 5 3 11 . 2 . . 1 . 1 1 1 3 Treads 24 | 2 2 . . . 5 3 10 . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . 1 . 2 . . 1 . 1 1 1 . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 25 | . 3 . . . 3 1 5 . . . 1 2 . . 4 2 4 Device 11 | . . . . . 2 1 4 . . . 1 1 . . 1 . 1 Storage 4 | . 2 . . . 1 . . . . . . . . . 1 . . Processor 3 | . . . . . . . 1 . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . 1 . . . . . . . . . . 1 . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 66 | . 3 . 3 . 7 14 8 6 . . 1 7 1 . 5 4 7 Energy Gun 10 | . . . . . . 6 3 . . . . . . . . . 1 Energy Cannon 13 | . 2 . 2 . 1 . 2 . . . . 2 . . 2 1 1 Ballistic Gun 5 | . . . . . . 1 . 2 . . . . . . . . 2 Ballistic Cannon 9 | . . . 1 . 1 3 . 2 . . . . . . . . 2 Launcher 19 | . 1 . . . 5 2 2 2 . . 1 2 1 . 1 1 1 Special Weapon 3 | . . . . . . 2 . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 3 . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 7 4 . . . . . . . 3 . 1 Parts Lost 25 | . . . . . . 2 . 6 3 . . 2 1 . . 6 5 Power 10 | . . . . . . . . 3 1 . . . 1 . . 3 2 Propulsion 3 | . . . . . . . . . 1 . . . . . . 1 1 Utility 4 | . . . . . . . . . . . . . . . . 2 2 Weapon 8 | . . . . . . 2 . 3 1 . . 2 . . . . . Highest Loss Streak 3 | . . . . . . 1 . 2 3 . . 1 1 . . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 100 93 85 80 80 79 67 53 53 61 68 69 66 69 66 67 Engine 7 | . 14 14 14 14 2 1 13 11 3 . . . . . 2 3 4 Core 3 | . . . . . 6 7 . . . . . 8 9 6 6 7 1 Treads 15 | . 28 28 28 28 26 27 18 5 . . . . . . . . 6 Wheel 4 | . . . . . . . 1 7 7 15 15 13 13 13 13 12 3 Device 6 | . . . . . 8 9 11 7 7 7 7 6 6 6 6 2 3 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 Processor 2 | . . . . . . . 2 7 7 7 7 6 6 6 6 6 3 Protection 2 | . 5 14 8 . . . . . . . . 5 6 6 5 5 9 Energy Gun 5 | . 4 . . . . 17 13 10 . . . . . . . . 1 Energy Cannon 7 | . 20 14 13 14 16 . 4 . . . . 7 13 13 12 10 2 Ballistic Cannon 3 | . . . 4 14 2 3 . 2 15 15 15 4 . . . . 7 Launcher 3 | . 3 14 8 . 7 3 . 3 3 . 7 2 2 6 1 1 2 Slashing Weapon 1 | . . . . . . . . . . . . 3 3 . 3 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 34 33 33 33 27 25 44 42 42 26 33 49 42 39 45 56 81 Greatest Support 73 | 40 40 40 40 40 60 63 73 28 40 40 40 56 56 56 56 56 56 Greatest Overweight (x) 17 | . . . . . . 7 1 1 1 . . 1 . . . 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 35 | 8 12 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 8 15 15 15 14 40 40 40 40 38 38 40 40 40 40 40 40 40 Average Carried 33 | 5 10 14 14 13 28 39 39 37 35 38 38 35 39 38 39 37 38 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 2 15 15 13 14 40 40 40 35 38 38 40 40 40 38 40 35 38 Class Distribution -------------------- 59% | Hauler-Mutant 20% | Hauler-Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4322 | 200 219 67 . 30 595 527 572 284 405 . 80 237 300 10 124 94 578 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7520 | . 625 . . 4 1319 1010 1351 971 367 . 169 372 212 . 56 406 658 Parts 383 | . 37 . . 2 69 52 71 33 23 . 12 31 8 . 3 17 25 Haulers Intercepted 16 | . 2 . . . 4 5 5 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 24 24 . 6 . 5 . 3 12 . Prevented 12 | . . . . . . . . 9 . . 2 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 152 | . 12 . . . 24 15 24 18 10 . 3 9 9 . 1 14 13 Melee 2 | . . . . . . . . . . . . . 1 . . 1 . Guns 31 | . . . . . . 9 10 8 . . . . . . . . 4 Cannons 64 | . 8 . . . 10 4 5 2 10 . . 6 3 . 1 8 7 AOE 44 | . 3 . . . 10 2 8 5 . . 3 3 5 . . 5 . Classes Destroyed 17 | . 5 . . 1 4 3 2 1 . . . 1 . . . . . Worker 5 | . 1 . . . 1 2 . . . . . 1 . . . . . Builder 4 | . . . . . . . . . . . . 3 . . . . 1 Tunneler 3 | . . . . 1 2 . . . . . . . . . . . . Hauler 16 | . 2 . . . 4 5 5 . . . . . . . . . . Recycler 6 | . . . . . 1 2 2 . . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . . Watcher 14 | . 3 . . . 4 2 4 . . . . . . . . . 1 Swarmer 46 | . 3 . . . 9 3 7 . 4 . 3 3 5 . . 9 . Grunt 58 | . 9 . . . 10 6 7 10 5 . . 1 3 . . 3 4 Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 . . . . 1 . . . . Sentry 21 | . . . . . 6 5 3 1 1 . . 2 . . . . 3 Specialist 3 | . . . . . . . . 3 . . . . . . . . . Hunter 6 | . . . . . . 1 2 1 . . . . . . 1 1 . Programmer 16 | . . . . . . . 4 2 . . . 3 . . . 1 6 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 6 . . 1 8 7 6 4 5 . 3 8 6 . 1 5 2 Combat Bots Only 6 | . 4 . . . 6 5 5 4 5 . 3 3 6 . 1 5 2 Max Kills in Single Turn 4 | . 2 . . 1 4 2 3 1 1 . 3 4 3 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 3 1 3 1 . . 3 1 3 . . 4 . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 7951 | . 254 . . . 620 567 1092 1219 496 . 76 504 223 . . 841 2059 Core 995 | . 21 . . . 41 54 134 166 26 . 12 91 50 . . 55 345 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 502 | . . . . . 32 80 390 . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 91 . 82 . . . . 51 . . . . 76 . Volleys Fired 484 | . 31 . . 1 73 87 65 44 34 . 6 36 13 . 3 29 62 Largest 3 | . 2 . . 2 3 3 3 3 2 . 2 2 2 . 2 3 3 Hottest 192 | . 112 . . 95 151 166 153 122 122 . 122 122 60 . 60 60 192 Shots Fired 893 | . 51 . . 2 123 157 155 83 48 . 11 62 20 . 6 49 126 Gun 338 | . 4 . . . . 93 107 71 . . . . . . . . 63 Cannon 468 | . 45 . . 2 99 47 40 4 48 . 10 54 14 . 6 38 61 Launcher 68 | . 2 . . . 24 7 8 8 . . 1 8 6 . . 2 2 Special 19 | . . . . . . 10 . . . . . . . . . 9 . Kinetic 263 | . . . . 1 16 41 4 27 48 . 10 17 . . . . 99 Thermal 406 | . 4 . . . . 97 143 48 . . . 37 14 . 6 38 19 Explosive 68 | . 2 . . . 24 7 8 2 . . . 8 6 . . 11 . Electromagnetic 156 | . 45 . . 1 83 12 . 6 . . 1 . . . . . 8 Robot Hit Streak 23 | . 22 . . . 15 15 18 23 19 . 5 12 20 . 23 10 14 Robot Miss Streak 5 | . 2 . . . 3 2 3 1 2 . 1 2 . . 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 634 | . 37 . . . 73 98 116 69 34 . 7 37 19 . 5 27 112 Core Hits 352 | . 20 . . 1 49 42 58 34 12 . 5 23 15 . 2 18 73 Critical Kills 14 | . . . . . . . . 2 9 . 1 2 . . . . . Critical Parts Destroyed 22 | . . . . . . . . 3 13 . 2 4 . . . . . Critical Strikes 65 | . 4 . . . . 8 5 8 22 . 3 6 . . . 2 7 Burn 20 | . 2 . . . . 6 5 3 . . . . . . . . 4 Destroy 36 | . . . . . . . . 5 22 . 3 6 . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . 2 3 Melee Attacks 59 | . . . . . . . 5 . . . . 28 2 . 1 5 18 Impact 5 | . . . . . . . 5 . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . 28 2 . 1 5 18 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19852 | . 1053 . . 12 2897 2495 3548 2025 485 . 221 1405 1244 . 133 1532 2802 Guns 5440 | . 46 . . . . 1386 1789 1154 . . . . . . . . 1065 Cannons 7996 | . 800 . . . 1700 630 788 57 485 . 108 957 382 . 133 565 1391 Explosions 5681 | . 205 . . . 1197 478 961 814 . . 113 448 779 . . 659 27 Melee 597 | . . . . . . . . . . . . . 83 . . 195 319 Ramming 25 | . 2 . . 12 . 1 10 . . . . . . . . . . Kinetic 3855 | . . . . . 174 461 28 409 485 . 108 227 . . . . 1963 Thermal 7292 | . 113 . . . 136 1406 2549 802 . . 28 730 382 . 133 565 448 Explosive 4862 | . 138 . . . 1061 388 961 428 . . . 448 779 . . 659 . Electromagnetic 3108 | . 800 . . . 1526 239 . 386 . . 85 . . . . . 72 Impact . | . . . . . . . . . . . . . . . . . . Slashing 710 | . . . . . . . . . . . . . 83 . . 308 319 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 1 1 1 2 1 1 1 1 . 10 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 1 1 1 . 4 Corruption Purged 3 | . . . . . . . 2 . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . 3 4 4 1 4 6 2 5 2 . 35 Message Errors 18 | . . . . . . . 1 2 1 1 . 1 . 2 . . 10 Matter Fused 18 | . . . . . . . . 1 2 . 3 3 2 . 2 . 5 Heat Flow Errors 6 | . . . . . . . . . 1 . . 2 . 1 . . 2 Energy Discharges 12 | . . . . . . . 1 1 . . . . . 1 . . 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 1 . . . 1 . . 1 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots 2 | . . . . . . . . 1 . . . 1 . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 461 | . 8 . . . 143 40 87 18 . . 3 48 33 . . 56 25 Projectiles 144 | . 8 . . . 41 6 18 . . . . 42 23 . . 6 . Explosions 267 | . . . . . 102 34 69 18 . . 3 6 10 . . 25 . Melee 50 | . . . . . . . . . . . . . . . . 25 25 Knockbacks 25 | . . . . . 3 3 . . 3 . 6 2 . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 3 3 . . 3 . 5 2 . . . . 8 Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 308 | . . . . . 143 . . 29 . . 30 37 37 . . 32 . Shots 18 | . . . . . 7 . . 5 . . 2 2 1 . . 1 . Rammed 5 | . 1 . . 2 . 1 1 . . . . . . . . . . Targets Rammed 7 | . 1 . . 3 . 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . . . . Highest Temperature 770 | . 237 . . 33 43 165 345 126 167 . 36 243 8 90 . 84 770 Average Temperature 102 | . 74 . . 20 12 33 97 48 60 . 14 62 6 48 . 37 215 Received Heat Transfer 2448 | . 156 . . . 324 270 237 354 252 . . 153 54 . . 159 489 Effects 44 | . . . . . . . 3 . . . . 3 . . . . 38 Shutdowns 13 | . . . . . . . 1 . . . . . . . . . 12 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 4 Interference 11 | . . . . . . . 2 . . . . 3 . . . . 6 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 6 | . . . . . . . . . . . . . . . . . 6 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . 4 . . 1 . . . . . . . . . Combat Hostiles 6 | . 1 . . . 4 . . 1 . . . . . . . . . Parts Fried 20 | . 2 . . . 10 1 . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 2 . . . . . . . . 2 Combat Hostiles 5 | . . . . . . . 1 2 . . . . . . . . 2 Parts Melted 43 | . . . . . 2 12 14 5 1 . . 3 . . 1 1 4 Heat Transferred 13289 | . 372 . . . 150 3097 4662 1628 . . 50 925 518 . 185 777 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 1 . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 807 | . 194 33 . 134 399 510 290 . . . . 807 . . . . 168 Initial 750 | . . 16 . . . 71 . . . . . 750 . . . . 46 Average 115 | . 53 9 . 22 134 211 51 . . . . 403 . . . . 53 Maximum Alert Level 3 | . . . . . 1 2 1 . . . . 3 . . . . . Low Security (%) 79 | 100 100 100 . 100 68 52 96 . . . . 12 . . . . 100 Level 1 16 | . . . . . 31 41 3 . . . . 57 . . . . . Level 2 2 | . . . . . . 6 . . . . . 14 . . . . . Level 3 1 | . . . . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 2 2 12 . 1 . . 5 . . . . 6 Investigation 12 | . 1 . . . . 2 4 . 1 . . 2 . . . . 2 Extermination 12 | . . . . . . . 5 . . . . 3 . . . . 4 Reinforcement 2 | . . . . . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 10 | . 1 . . . 3 2 2 . . . . . . . . . 2 Communications Jammed 43 | . . . . . . . 41 . . . . 2 . . . . . Distress Signals 42 | . . . . . . . 41 . . . . 1 . . . . . Times Spotted 233 | . 18 . . 1 32 32 39 20 15 . 6 15 14 . 1 15 25 Peak Tracking Total 6 | . 6 . . 2 5 5 4 4 3 . 4 4 4 . 1 5 4 Tactical Retreats 18 | . 1 . . . 3 1 1 2 3 . 1 . 5 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . . . . . 8 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 25 | . . . . 1 8 3 2 1 . . . 6 . . 1 . 3 Max in Single Turn 3 | . . . . 1 2 1 1 1 . . . 3 . . 1 . 1 Garrison Access 6 | . . . . . 1 1 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 106 | . 8 1 4 . 12 17 37 1 1 4 1 10 . 1 . . 9 Terminals 57 | . 7 1 . . 6 13 18 1 1 . 1 5 . . . . 4 Fabricators 5 | . . . . . . . 4 . . . . . . . . . 1 Repair Stations 8 | . . . . . 2 1 4 . . . . . . . . . 1 Recycling Units 10 | . 1 . . . 1 2 4 . . . . 1 . . . . 1 Scanalyzers 8 | . . . . . 2 . 3 . . . . 1 . . . . 2 Garrison Access 9 | . . . . . 1 1 4 . . . . 3 . . . . . Total Hacks 339 | . 30 6 49 . 41 46 79 1 6 28 2 28 . 1 . . 22 Successful 246 | . 18 1 49 . 24 31 58 1 6 28 2 16 . 1 . . 11 Failed 91 | . 11 5 . . 16 15 21 . . . . 12 . . . . 11 Catastrophic 8 | . . . . . . 1 4 . . . . 2 . . . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . Manual 138 | . 23 . 1 . 27 32 27 3 1 . . 13 . . . . 11 Terminals 180 | . 27 6 . . 28 37 40 1 6 . 2 20 . . . . 13 Fabricators 15 | . . . . . . . 12 . . . . . . . . . 3 Repair Stations 19 | . . . . . 4 6 8 . . . . . . . . . 1 Recycling Units 13 | . 3 . . . 1 2 5 . . . . 1 . . . . 1 Scanalyzers 19 | . . . . . 5 . 9 . . . . 1 . . . . 4 Garrison Access 15 | . . . . . 3 1 5 . . . . 6 . . . . . Terminal Hacks 135 | . 8 1 49 . 5 11 13 1 6 28 2 7 . 1 . . 3 Record 72 | . 1 . 49 . . . . 1 6 11 2 1 . . . . 1 Part Schematic 15 | . . . . . . 2 2 . . 9 . 2 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . Robot Analysis 6 | . 2 . . . 2 2 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 1 . . 3 . . . . . . . Open Door 5 | . . . . . . 4 . . . . . . . 1 . . . Open DSF 7 | . . . . . . . 5 . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 1 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . 2 . . . . . 3 . . . . 1 . . . . 1 Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 8 . . . . . . . . . . Load Schematic 5 | . . . . . . . 5 . . . . . . . . . . Build 3 | . . . . . . . 3 . . . . . . . . . . Repair Station Hacks 19 | . . . . . 4 6 8 . . . . . . . . . 1 Scan Component 9 | . . . . . 2 3 4 . . . . . . . . . . Repair 9 | . . . . . 2 3 4 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 1 . . . 1 2 4 . . . . 1 . . . . . Report Inventory 9 | . 1 . . . 1 2 4 . . . . 1 . . . . . Scanalyzer 19 | . . . . . 5 . 9 . . . . 1 . . . . 4 Insert Component 11 | . . . . . 3 . 5 . . . . 1 . . . . 2 Analyze 8 | . . . . . 2 . 4 . . . . . . . . . 2 Garrison Access Hacks 6 | . . . . . 1 1 4 . . . . . . . . . . Seal Access 6 | . . . . . 1 1 4 . . . . . . . . . . Unauthorized Hacks 50 | . 9 . . . 8 11 12 . . . . 7 . . . . 3 Terminals 50 | . 9 . . . 8 11 12 . . . . 7 . . . . 3 Track 3 | . 1 . . . 1 . . . . . . 1 . . . . . Assimilate 4 | . 1 . . . 1 2 . . . . . . . . . . . Botnet 38 | . 6 . . . 6 8 12 . . . . 4 . . . . 2 Operators 5 | . 1 . . . . 1 . . . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 72 | . 8 1 . . 10 12 24 1 1 . 1 8 . . . . 6 Full Trace Events 13 | . 1 1 . . . 2 4 . 1 . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 2 2 5 . . 9 . 2 . . 14 . 2 Parts Built 6 | . . . . . . . 6 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 183 | . . . . . . . 183 . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . 34 . . . . . . . . . . Parts Repaired 9 | . . . . . 2 3 4 . . . . . . . . . . Time 293 | . . . . . 64 114 115 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . 3 . . . . . . . . . 2 Part Schematics Acquired 7 | . . . . . 2 . 3 . . . . . . . . . 2 Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 17 | . . 3 . 2 . 11 . . . . 1 . . . . . . Largest Group 10 | . . 3 2 4 4 10 6 . . . 1 . . . . . . Highest-Rated Group 173 | . . 40 32 78 78 173 116 . . . 96 . . . . . . Highest-Rated Ally 96 | . . 16 16 31 31 29 29 . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . 17 . 20 16 55 71 . . . 7 . . . . . . Total Damage 2180 | . . 202 . 233 204 632 814 . . . 95 . . . . . . Kills 30 | . . 2 . 5 3 8 11 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 2 . . . 2 1 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 2 2 . 1 . 1 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 24242 | 13 1223 1037 476 1341 2407 2410 5406 1472 991 153 523 1710 548 466 1511 687 1868 Spaces Moved 15812 | 7 687 641 293 820 1244 1186 3239 1203 836 161 502 1181 484 458 1473 572 825 Core 6 | . . . . . . 2 . . . . . . . . . . 4 Treads 7443 | 2 687 641 293 820 1244 1184 2169 . . . . . . . . . 403 Legs 5 | 5 . . . . . . . . . . . . . . . . . Wheels 8349 | . . . . . . . 1070 1203 836 161 502 1181 484 458 1473 572 409 Hover 9 | . . . . . . . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 160 160 160 160 160 163 115 100 95 95 95 100 100 100 100 100 100 Average Speed 133 | 131 160 160 160 160 161 163 146 110 107 95 95 100 100 100 100 100 181 Slowest Speed 900 | 160 160 160 160 160 163 400 165 115 115 95 95 115 100 100 100 115 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 2 83 81 63 99 89 97 78 90 90 75 65 29 56 53 87 79 19 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 31 | . . 2 . 2 . . . 3 6 . 3 . 4 3 4 4 . Spaces Dug 229 | . 16 . . . 122 5 3 . . . . 75 . . . . 8 Terrain Destroyed 800 | . 22 . . . 235 83 49 23 . . 5 133 70 . . 172 8 Melee 39 | . . . . . . . 3 . . . . 28 . . . . 8 Projectile 18 | . . . . . . 7 1 . . . . 3 . . . 7 . AOE 743 | . 22 . . . 235 76 45 23 . . 5 102 70 . . 165 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 18023 | 14 762 654 303 845 1519 1505 3776 1276 883 160 537 1602 524 467 1505 626 1065 Wait 1205 | . 9 7 . 17 136 171 356 15 5 . 22 329 22 . . 6 110 Move 15795 | 6 686 640 292 819 1243 1185 3238 1202 835 160 501 1180 483 457 1472 571 825 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 173 | . 13 2 1 1 41 17 37 2 5 . 5 12 2 4 8 3 20 Fast Attach 41 | . 5 . 1 . 2 7 9 . 1 . . 3 . 1 4 2 6 Attach 36 | 2 . . 2 . 4 1 2 7 1 . 1 4 . . 3 3 6 Detach 19 | 2 4 . . . 1 3 1 . . . . 1 . . 4 . 3 Swap 64 | . 5 . . . 10 11 17 1 . . 1 5 1 . 4 6 3 Drop 120 | 4 8 2 7 . 9 16 44 1 . . 1 4 1 5 6 . 12 Fire 484 | . 31 . . 1 73 87 65 44 34 . 6 36 13 . 3 29 62 Melee 59 | . . . . . . . 5 . . . . 28 2 . 1 5 18 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . 3 . 1 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 16 | . . 3 . . . 6 . 4 2 . . . . . . 1 . Trap 4 | . . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 14 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Central database locked down 497 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Discovered new exit (range 3) 980 | -10/Materials | Discovered new exit (range 10) 1237 | -10/Materials | Entered Mines 1298 | -10/Mines | Identified exit to Materials 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Discovered exit to Materials (range 7) 1810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1849 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1976 | -10/Mines | Learned Materials stockpile data 2274 | -10/Mines | Entered Exiles 2274 | -10/Exiles | Accompanied by 2 allies 2314 | -10/Exiles | Met 8R-AWN 2343 | -10/Exiles | Met EX-HEX 2406 | -10/Exiles | Met EX-DEC 2414 | -10/Exiles | Learned location of Zion (-6) 2447 | -10/Exiles | Met EX-BIN 2468 | -10/Exiles | Aligned with FarCom system 2470 | -10/Exiles | Given EX-Vault access code 2551 | -10/Exiles | Opened EX-Vault 2572 | -10/Exiles | Found Prototype Energy Cannon 2572 | -10/Exiles | Identified Latent Energy Streamer 2587 | -10/Exiles | Found Prototype Storage 2618 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2726 | -10/Exiles | Discovered new exit (range 15) 2750 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2750 | -10/Exiles | Entered Mines 2750 | -9/Mines | Accompanied by 2 allies 2915 | -9/Mines | Found a hidden stash of uninstalled traps 2917 | -9/Mines | Discovered new exit (range 16) 3335 | -9/Mines | Discovered new exit (range 16) 3639 | -9/Mines | Learned 8 Materials zone layouts 4091 | -9/Mines | Entered Materials 4091 | -8/Materials | Accompanied by 4 allies 4091 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4091 | -8/Materials | Identified Lightpack 2.0 4092 | -8/Materials | Identified exit to Factory 4092 | -8/Materials | Identified exit to Storage 4096 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4135 | -8/Materials | Discovered exit to Storage (range 13) 4402 | -8/Materials | Build established: Hauler-Skirmisher 4715 | -8/Materials | Build established: Hauler-Mutant 4723 | -8/Materials | Discovered exit to Factory (range 15) 5134 | -8/Materials | Repaired Rocket Launcher 6056 | -8/Materials | Repaired Rocket Launcher 6217 | -8/Materials | Central database locked down 6498 | -8/Materials | Entered Storage 7009 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7174 | -8/Storage | Found Prototype Launcher 7174 | -8/Storage | Identified Scatter Rocket Array 7483 | -8/Storage | Discovered exit to Factory (range 15) 8372 | -8/Storage | Build established: Hauler-Skirmisher 8451 | -8/Storage | Repaired Deuterium Engine 8494 | -8/Storage | Repaired Trap Scanner 8533 | -8/Storage | Repaired Nuclear Core 8908 | -8/Storage | Entered Factory 8908 | -7/Factory | Accompanied by 6 allies 8908 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8918 | -7/Factory | Identified exit to DSF 9086 | -7/Factory | Repaired Arm. Treads 9907 | -7/Factory | Repaired Imp. Treads 9969 | -7/Factory | Repaired Lgt. Treads 10338 | -7/Factory | Build established: Hauler-Mutant 10712 | -7/Factory | Identified exit to Lower Caves 11056 | -7/Factory | Repaired Imp. Heat Sink 11258 | -7/Factory | Garrison activated, responded to threat 11437 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 11931 | -7/Factory | Fabricated Power Sword (x2) 12009 | -7/Factory | Build established: Hauler-Skirmisher 12294 | -7/Factory | Fabricated Hyp. Gauss Cannon? 12676 | -7/Factory | Discovered new exit (range 13) 13700 | -7/Factory | Discovered new exit (range 9) 14247 | -7/Factory | Build established: Hauler-Mutant 14314 | -7/Factory | Entered Lower Caves 14337 | -7/Lower Caves | Encountered a Warlord checkpoint 14415 | -7/Lower Caves | Learned 4 Factory zone layouts 14424 | -7/Lower Caves | Spotted B-75 Beast 14682 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15195 | -7/Lower Caves | Learned 8 Factory zone layouts 15390 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15400 | -7/Lower Caves | Found Prototype Special Weapon 15464 | -7/Lower Caves | Build established: Hauler-Gunner 15495 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15581 | -7/Lower Caves | Discovered new exit (range 7) 15683 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15783 | -7/Lower Caves | Build established: Hauler-Mutant 15786 | -7/Lower Caves | Entered another Lower Caves area 15796 | -7/Lower Caves | Encountered a Warlord checkpoint 15891 | -7/Lower Caves | Discovered new exit (range 6) 16040 | -7/Lower Caves | Learned Factory garrison access intel 16298 | -7/Lower Caves | Attracted the attention of an 0b10 base 16318 | -7/Lower Caves | Lost 3 parts (1p1n1w) 16360 | -7/Lower Caves | Learned 8 Factory zone layouts 16360 | -7/Lower Caves | Learned Factory trap positions 16360 | -7/Lower Caves | Learned Extension emergency access door positions 16360 | -7/Lower Caves | Learned Armory security intel 16360 | -7/Lower Caves | Learned Extension terminal intel 16736 | -7/Lower Caves | Discovered new exit (range 3) 16777 | -7/Lower Caves | Entered Data Miner 16777 | -7/Data Miner | Discovered new exit (range 6) 16797 | -7/Data Miner | Met Data Miner 16828 | -7/Data Miner | Learned location of Section 7 (-2) 16828 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16852 | -7/Data Miner | Received God Mode back door access code from Data Miner 16930 | -7/Data Miner | Entered Proximity Caves 17024 | -6/Proximity Caves | Spotter reported a threat 17042 | -6/Proximity Caves | Learned Factory terminal intel 17077 | -6/Proximity Caves | Spotter reported a threat 17130 | -6/Proximity Caves | Spotter reported a threat 17147 | -6/Proximity Caves | Escorted by Enhanced Grunt 17229 | -6/Proximity Caves | Spotter reported a threat 17254 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17282 | -6/Proximity Caves | Spotter reported a threat 17353 | -6/Proximity Caves | Discovered new exit (range 15) 17453 | -6/Proximity Caves | Entered Factory 17453 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17454 | -6/Factory | Identified exit to Lower Caves 17455 | -6/Factory | Loaded intel: 109 trap records 17456 | -6/Factory | Loaded intel: 28 terminal locations 17457 | -6/Factory | Loaded intel: 4 garrison access locations 17681 | -6/Factory | Identified exit to Extension 17803 | -6/Factory | Search patrols dispatched 17821 | -6/Factory | Incoming investigation squad redirected 18247 | -6/Factory | Identified Molecular Deconstructor 18413 | -6/Factory | Discovered new exit (range 12) 19163 | -6/Factory | Entered Lower Caves 19324 | -6/Lower Caves | Learned 8 Factory zone layouts 19509 | -6/Lower Caves | Discovered new exit (range 15) 19711 | -6/Lower Caves | Entered another Lower Caves area 20086 | -6/Lower Caves | Discovered new exit (range 6) 20177 | -6/Lower Caves | Entered Zion 20193 | -6/Zion | Given A8's code to call for help 20342 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20344 | -6/Zion | Discovered new exit (range 11) 20543 | -6/Zion | System corruption cleaned by Quarantine Array 20887 | -6/Zion | Learned Factory trap positions 21148 | -6/Zion | Rebuked by Imprinter 21212 | -6/Zion | Found Prototype Device 21213 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 21320 | -6/Zion | Learned Factory emergency access door positions 21426 | -6/Zion | Found Prototype Special Weapon 21426 | -6/Zion | Identified RU-N14's Throwing Claymores 21432 | -6/Zion | Found RU-N14's Throwing Claymores 21435 | -6/Zion | Found RU-N14's Throwing Claymores 21437 | -6/Zion | Found RU-N14's Throwing Claymores 21688 | -6/Zion | Entered Proximity Caves 21951 | -5/Proximity Caves | Lost 3 parts (1p2u) 21992 | -5/Proximity Caves | Spotted B-75 Beast 22208 | -5/Proximity Caves | Discovered new exit (range 10) 22375 | -5/Proximity Caves | Entered Factory 22375 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 22376 | -5/Factory | Identified exit to Upper Caves 22378 | -5/Factory | Loaded intel: 93 trap records 24243 | -5/Factory | System corruption reached 10% 24243 | -5/Factory | Self-destructed Last Messages --------------- 24208_ G-50 Soldier IFF system glitched. 24208_ U-05 Engineer destroyed. 24209_ U-05 Engineer repairs door. 24209_ U-05 Engineer lays Concrete. 24210_ R-10 Processor collects Wheel. 24210_ U-05 Engineer lays Concrete. 24211_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 24211_ U-05 Engineer lays Concrete. 24213_ R-10 Processor collects Lgt. Ion Engine. 24216_ Med. Reactive Plating destroyed. 24216_ R-10 Processor collects Terrain Scan Processor. 24216_ Critical hit (Burn: +37). 24221_ 6MRN19 KNDBAT::|,IC EYJPFYHEH9JH461|J 24221_ K-01 Serf collects debris. 24222_ P-70 Sage Antigrav System severed. 24224_ K-01 Serf collects debris. 24229_ Backup Power I destroyed. 24238_ Antigrav System destroyed. 24238_ G-50 Soldier Lgt. Angular Momentum Engine severed. 24240_ R-10 Processor collects Antigrav System. Map ----- +----------------------------------------------------+ | ???????#^ ^ ? ???????????????????????????????? | | ???????# """ ?????????????????????????????? | | ???????# """ ?????????????????????????????? | | ???????# ^""" #??????????????????????????????? | | ########^ ^ #??????????????????????????????? | | """ #??????????????????????????????? | | """ !#??????????????????????????????? | | """ ####???????????????????????????? | | # ???????????????????????????? | | ????????????????????????? | | ### ######+######## #??????????????????????????? | | # # #?# #???????????????????????????? | | # # " " " " " #?# #??????##???????????????????? | | # # " " " " " #?# #??#####"######?????????+???? | | # # " " " " " ###/#### ! # ???????????? | | ""# # " " " " " # # !% #=????????????? | | R"# # " " " " " # # /?????????????? | | ""# # " " " " " # # """" #?????????????? | | # # " " " " " + + """" #?????????????? | | ### # " " " " " !# # """ #?????????????? | | ??? # " " " " " # # "" #?????????????? | | ??? # ######## m #?????????????? | | ??# # #??????# """" #?????????????? | | ### ##+#####+#####??????# """ R #?????????????? | | #??????????# """ ! #?????????????? | | ######+##### #??????????#@ #?????????????? | | ??# # #??????????# * #?????????????? | | ??# # ######?????# pg #?????????????? | | ??# #+#########??# p ! #?????????????? | | ??# # | #??######## ###?????????????? | | ??# # #?????????###???????????????? | | ??# ! # % #???????????????????????????? | | ??# " " # #???????????????????????????? | | ??# "Y" #???????????????????????????? | | ??# """ " #???????????????????????????? | | ??#########" #???????????????????????????? | | ??????????#" #???????????????????????????? | | ??????????#"""""""""##???????????????????????????? | | ??????????### ###????????????????????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 41 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -8/Materials | Scanalyzed Power Sword | -8/Storage | Hacked Adv. Heat Sink | -8/Storage | Hacked Reflective Plating | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Core Shielding | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Arm. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Matter Neutralizer | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Hacked Phase Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Med. Reactive Plating | -5/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory Power Sword | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterElectronAnalyzer Manual? 0 Play Time 04:36:45 Cumulative 179.6 hours Start 2023.09.07 @ 17:56:07 End 2023.09.08 @ 19:52:11 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 66 Adventurer 35 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d052806-5252-4238-9dcf-3bf649c7b239