Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.02 @ 19:24:02 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (298) 1490 Value Destroyed (11276) 11276 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5502) 5502 TOTAL SCORE: 23188 Bonus ------- High Alert Combat Kills 1399 Follower Combat Kills 603 Entered Garrisons 1000 Used RIF Installer 2500 Cogmind --------- Core Integrity 257/700 Matter 229/300 Energy 101/160 System Corruption 18% Temperature Cool (45) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cooling System Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Improved EM Pulse Cannon Heavy Linear Accelerator Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Energy Filter Improved Light Armor Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Cooling System Improved Cooling System Coolant Injector High-capacity Matter Pod Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Heavy Plasma Cannon Heavy Linear Accelerator Mini Grenade Launcher Remote Datajack Plasma Cutter Heavy Flail [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 186 | 4 12 2 37 4 5 . 23 7 10 16 2 14 20 12 14 4 Power 18 | . 1 . 1 1 . . 3 1 1 2 . 3 3 2 . . Engine 12 | . 1 . 1 1 . . 2 . 1 2 . 2 2 . . . Core 5 | . . . . . . . 1 1 . . . 1 1 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 40 | 2 2 . 13 1 . . 6 2 3 5 1 4 . 1 . . Treads 40 | 2 2 . 13 1 . . 6 2 3 5 1 4 . 1 . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 1 4 1 8 2 2 . 8 1 2 6 1 6 8 5 10 2 Device 26 | 1 1 1 1 2 1 . 3 . 2 2 . 3 3 . 5 1 Storage 6 | . 2 . 1 . 1 . . . . 1 . . 1 . . . Processor 2 | . 1 . . . . . . . . . 1 . . . . . Hackware 11 | . . . . . . . 2 . . 1 . 3 3 1 1 . Protection 22 | . . . 6 . . . 3 1 . 2 . . 1 4 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 1 5 1 15 . 3 . 6 3 4 3 . 1 9 4 4 2 Energy Gun 16 | . 1 . 3 . . . 3 . 3 1 . . 3 1 1 . Energy Cannon 7 | . 1 . . . . . . . . 1 . . 1 2 1 1 Ballistic Gun 23 | 1 2 1 8 . 2 . 3 2 1 . . 1 1 . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . 2 1 . 1 Launcher 4 | . . . 3 . . . . . . . . . 1 . . . Special Weapon 4 | . 1 . . . 1 . . . . 1 . . 1 . . . Impact Weapon 3 | . . . 1 . . . . 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 . 2 . . 1 1 . 1 . Parts Lost 51 | . 2 . 9 1 . 1 6 1 . 12 . 7 1 4 1 6 Power 8 | . . . 1 . . . . . . 2 . 1 . 1 . 3 Propulsion 12 | . 1 . 1 . . . 1 . . 4 . 1 . 2 . 2 Utility 21 | . 1 . 4 1 . 1 3 . . 5 . 2 1 1 1 1 Weapon 10 | . . . 3 . . . 2 1 . 1 . 3 . . . . Highest Loss Streak 5 | . 2 . 2 1 . 1 4 1 . 3 . 3 1 3 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 22 | 7 15 20 22 24 24 24 24 24 24 23 24 21 22 22 23 22 Power 1 | 1 1 1 1 2 2 2 2 2 1 . . . 1 2 1 1 Propulsion 3 | 3 4 6 5 5 5 5 5 5 4 3 3 2 1 . . . Utility 7 | 1 4 4 4 6 7 7 5 7 10 9 9 7 10 10 10 10 Weapon 8 | 1 6 9 9 10 10 9 9 7 7 8 10 9 7 7 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 58 | 5 9 . 10 . . . 8 3 2 . . 5 4 1 3 8 Power 5 | . 3 . . . . . 2 . . . . . . . . . Propulsion 13 | 4 . . 1 . . . 5 . . . . 3 . . . . Utility 22 | 1 3 . . . . . . 2 1 . . 2 3 1 2 7 Weapon 17 | . 3 . 9 . . . 1 . 1 . . . 1 . 1 1 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 100 94 99 100 95 99 99 100 97 92 80 83 81 79 76 Engine 9 | . 14 14 11 11 11 11 6 2 3 8 7 10 8 11 6 13 Core 1 | . . . . . . . 2 6 5 . . 1 5 2 . . Treads 25 | . 28 28 32 33 33 33 26 27 27 26 30 17 15 14 15 14 Device 13 | . 12 14 10 10 11 11 17 17 18 21 23 15 14 10 4 12 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 Hackware 6 | . . . . . . . 8 9 9 10 7 11 15 9 14 9 Protection 5 | . . . 6 10 11 6 9 9 9 3 . . . 8 8 7 Energy Gun 4 | . 4 . . . . . 4 . 11 11 . 5 10 8 6 2 Ballistic Gun 11 | . 20 28 20 21 2 21 12 12 5 3 15 5 . . . . Impact Weapon 1 | . . . . . 9 . . 4 . 2 . 2 1 . . 1 Peak Build Rating 77 | 7 14 13 17 18 18 18 34 36 35 39 43 62 65 76 77 72 Average Rating 33 | 6 10 13 14 16 16 17 29 34 33 34 40 55 61 66 70 65 On Entrance 32 | 6 7 13 13 17 17 18 17 32 35 32 39 40 59 63 76 67 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 143 | 14 54 52 98 97 97 97 105 106 105 106 97 105 113 143 143 137 Greatest Support 150 | 40 46 46 69 60 60 60 63 62 62 74 94 150 150 150 150 150 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 1 2 1 1 . . . 5 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 20 25 25 25 24 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 7 15 20 22 24 24 24 24 24 24 23 24 23 24 23 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 20 20 25 25 24 24 25 25 25 25 24 24 25 25 25 5 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 29% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 10198 | 316 696 314 1148 468 . 217 1075 643 418 586 . 781 588 1037 1306 605 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12125 | 229 601 359 1704 279 . 70 1130 687 1030 1004 . 1578 1205 1124 928 197 Parts 639 | 26 33 25 111 25 . 10 59 47 61 46 . 48 66 38 40 4 Haulers Intercepted 16 | . 2 . 5 . . . 1 . 3 . . . 4 . 1 . Recyclers Shooed 7 | . 1 . 2 . . . . . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 208 | . 10 8 25 10 . 6 17 20 11 19 . 20 14 30 13 5 Melee 3 | . . . . . . . . . . 1 . 1 1 . . . Guns 153 | . 10 8 25 7 . 3 15 15 11 13 . 9 11 18 5 3 Cannons 17 | . . . . . . . . . . 2 . . . 6 7 2 AOE 29 | . . . . 3 . 3 1 5 . 2 . 10 . 5 . . Classes Destroyed 17 | 2 5 . 5 . . . . 2 1 1 . . . 1 . . Worker 13 | . . . 2 . . . . . 2 . . . 6 . 3 . Builder 7 | . 1 . . . . . . . 2 . . . 2 . 2 . Tunneler 15 | 9 . 1 2 1 . . . . . . . . . . 2 . Hauler 16 | . 2 . 5 . . . 1 . 3 . . . 4 . 1 . Recycler 17 | 1 . . 2 2 . 1 1 . 2 . . . 2 . 6 . Operator 6 | . 2 . 1 . . . 1 . 1 . . . 1 . . . Watcher 14 | . 3 . 5 . . . 1 . 3 . . . 1 . 1 . Swarmer 40 | . . . 3 10 . 6 . 8 2 . . 3 . 7 1 . Grunt 88 | . 10 8 8 . . . 11 3 4 11 . 13 9 7 3 1 Brawler 4 | . . . 2 . . . . . 1 . . 1 . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . Sentry 48 | . . . 10 . . . 6 4 3 3 . 4 2 10 2 4 Demolisher 1 | . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 8 | . . . . . . . . . 1 3 . . 1 2 1 . Programmer 15 | . . . . . . . . 3 . 2 . . 1 3 6 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 4 2 2 5 4 . 3 4 4 3 3 . 4 7 5 5 2 Combat Bots Only 5 | . 2 2 3 4 . 3 3 4 2 3 . 4 3 5 3 2 Max Kills in Single Turn 5 | 1 1 1 2 2 . 2 2 2 2 1 . 3 5 2 2 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . Exploded 3 | . . . . 2 . 2 1 2 . 1 . 3 . 2 . . Melee 1 | . . . . . . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1708 | . 56 54 168 33 . 30 97 85 42 183 . 221 64 287 101 287 Missed 509 | . 15 13 51 9 . 9 25 28 14 52 . 70 20 86 22 95 Damage Taken 13941 | . 548 572 1671 198 . 204 1157 744 391 1825 . 1574 633 2031 941 1452 Core 1409 | . 91 128 213 9 . 52 105 110 47 211 . 122 101 142 28 50 Absorbed by Shields 608 | . . . . . . . . . . 569 . 39 . . . . Reduced by Siege Mode 489 | . . . . . . . . . . . . 132 23 146 70 118 Regen/Repaired (Parts) 914 | . 92 . 121 . . . 62 . . . . . 567 . 72 . Core Remaining (%) 39 | 100 . 12 . . . 31 . . . 14 . . . . . . Volleys Fired 868 | 19 75 36 122 22 . 8 66 46 42 77 . 109 60 80 71 35 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 Hottest 160 | 40 100 40 100 46 . 50 90 90 122 122 . 122 160 160 160 160 Shots Fired 1538 | 38 132 74 240 44 . 14 132 85 83 138 . 198 95 123 96 46 Gun 1321 | 38 115 74 234 42 . 11 132 78 83 122 . 176 71 79 47 19 Cannon 122 | . . . . . . . . . . 7 . . 13 30 46 26 Launcher 34 | . . . 1 2 . 3 . 7 . 3 . 12 . 5 . 1 Special 61 | . 17 . 5 . . . . . . 6 . 10 11 9 3 . Kinetic 818 | 38 76 74 224 42 . 11 88 64 25 26 . 52 10 20 45 23 Thermal 549 | . 56 . 5 . . . . . 52 89 . 124 68 85 48 22 Explosive 34 | . . . 1 2 . 3 . 7 . 3 . 12 . 5 . 1 Electromagnetic 98 | . . . 10 . . . 44 14 6 14 . . 6 4 . . Robot Hit Streak 42 | 10 8 11 27 6 . 2 16 20 12 41 . 42 15 17 13 34 Robot Miss Streak 11 | 2 3 2 4 2 . 11 3 2 2 3 . 2 3 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 14 | . 1 1 3 . . . . 3 1 3 . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 1 . . . 1 . . Shots Hit Robots 1123 | 23 79 54 180 24 . 6 113 56 64 109 . 165 70 86 61 33 Core Hits 629 | 14 37 21 72 14 . 7 50 34 40 45 . 92 70 75 39 19 Critical Kills 6 | . 1 . 1 . . . . 1 . . . 1 1 . 1 . Critical Parts Destroyed 3 | . . . 1 1 . . . . . . . . . . 1 . Critical Strikes 36 | . 5 . 2 1 . . . 1 4 4 . 13 1 1 3 1 Burn 24 | . 4 . . . . . . . 4 4 . 12 . . . . Destroy 6 | . 1 . 2 1 . . . 1 . . . 1 . . . . Blast 3 | . . . . . . . . . . . . . . 1 1 1 Smash 3 | . . . . . . . . . . . . . 1 . 2 . Melee Attacks 134 | . . . 5 . . . 5 35 5 12 . 30 25 3 7 7 Impact 134 | . . . 5 . . . 5 35 5 12 . 30 25 3 7 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 1 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26392 | 264 1020 666 2427 625 . 527 1976 1330 1110 2161 . 4511 2101 3165 2970 1539 Guns 17583 | 264 1008 653 2425 363 . 131 1836 990 1103 1815 . 2595 1260 1752 981 407 Cannons 3447 | . . . . . . . . . . 120 . . 91 803 1324 1109 Explosions 4193 | . . . . 227 . 379 138 340 . 214 . 1906 356 610 . 23 Melee 886 | . . . . . . . . . . . . . 376 . 510 . Ramming 283 | . 12 13 2 35 . 17 2 . 7 12 . 10 18 . 155 . Kinetic 10572 | 264 658 653 2251 363 . 131 1108 785 258 346 . 656 45 685 1324 1045 Thermal 9062 | . 350 . . . . . 138 47 734 1384 . 1939 1240 1778 981 471 Explosive 3591 | . . . . 227 . 379 . 293 . 153 . 1906 . 610 . 23 Electromagnetic 1998 | . . . 174 . . . 728 205 111 266 . . 422 92 . . Impact 886 | . . . . . . . . . . . . . 376 . 510 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 5 5 5 5 . 3 3 6 . . . 5 18 18 Average Corruption 5 | . 1 1 4 5 5 5 . 1 3 4 . . . 4 11 18 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 392 | . 3 15 49 52 25 30 . 4 27 38 . . . 25 87 37 Message Errors 87 | . . 1 11 12 8 7 . . 7 5 . . . 6 21 9 Matter Fused 111 | . 2 5 14 11 4 11 . 1 10 11 . . . 9 25 8 Heat Flow Errors 49 | . . . 6 6 3 4 . 1 2 7 . . . 3 11 6 Energy Discharges 41 | . 1 5 6 3 4 1 . 1 1 6 . . . . 7 6 Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 . Parts Fused 6 | . . . 1 1 1 . . . 1 . . . . . 2 . Data Loss (minor) 44 | . . . 7 12 2 3 . 1 2 . . . . 4 10 3 Data Loss (major) 19 | . . 2 1 3 1 3 . . 3 3 . . . 1 2 . Misfires 17 | . . 2 2 3 . 1 . . . 1 . . . 2 5 1 Alerts 7 | . . . 1 . 2 . . . . 1 . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . 1 . . . . 1 3 . . . . 2 1 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . Overflow Damage 639 | . . . . 8 . 29 15 . . . . 5 26 39 463 54 Projectiles 219 | . . . . . . . . . . . . . . 33 132 54 Explosions 63 | . . . . 8 . 29 15 . . . . 5 . 6 . . Melee 357 | . . . . . . . . . . . . . 26 . 331 . Knockbacks 13 | . . . . . . . . . . 1 . . 2 . 9 1 Impact 7 | . . . . . . . . . . 1 . . 2 . 4 . Kinetic 6 | . . . . . . . . . . . . . . . 5 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . . 2 . 43 87 18 . . . 20 . . . . Shots 8 | . . . . 1 . 2 2 1 . . . 2 . . . . Rammed 28 | . 5 3 1 4 . 1 1 . 1 1 . 1 3 . 7 . Targets Rammed 33 | . 6 3 2 4 . 2 1 . 1 2 . 2 3 . 7 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 . . 1 . . . 1 . 1 . . . . Highest Temperature 353 | . 162 27 195 282 254 270 14 104 140 233 . 243 304 353 339 292 Average Temperature 75 | . 37 9 56 112 105 115 8 63 27 53 . 59 57 68 100 95 Received Heat Transfer 4721 | . 360 393 597 . . . 522 108 189 681 . 593 270 450 141 417 Effects 3 | . . . . 1 . . . . . . . . . 2 . . Energy Bleed 3 | . . . . 1 . . . . . . . . . 2 . . Siege Activations 28 | . . . . . . . . . . . . 4 5 10 6 3 Total Turns 378 | . . . . . . . . . . . . 60 39 160 79 40 Longest Duration 26 | . . . . . . . . . . . . 19 14 26 25 21 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . . . . . 2 . 4 . Combat Hostiles 3 | . . . . . . . 1 . . . . . 2 . . . Parts Fried 19 | . . . . . . . 4 2 . 1 . . 2 2 8 . Impact Corruptions 11 | . . . . . . . . . . . . . 1 . 10 . Robots Melted 4 | . . . . . . . . . . 1 . 1 . 1 1 . Combat Hostiles 3 | . . . . . . . . . . 1 . . . 1 1 . Parts Melted 52 | . . . . . . . . . 4 3 . 13 8 14 9 1 Heat Transferred 21191 | . 1332 . . . . . 150 50 1887 2980 . 5106 2774 3812 2075 1025 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 1 . 1 . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . 1 1 . . . 3 2 3 2 3 2 4 3 3 Low Security (%) 52 | 100 100 100 80 97 . 100 100 16 23 5 . . 27 . . . Level 1 17 | . . . 19 2 . . . 28 58 32 67 35 51 13 . . Level 2 20 | . . . . . . . . 23 17 43 32 34 21 28 99 99 Level 3 6 | . . . . . . . . 31 . 19 . 30 . 26 . . Level 4 1 | . . . . . . . . . . . . . . 31 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1321 | 15 90 81 264 217 . 102 196 1025 499 852 447 1049 550 1321 708 715 Initial 682 | . . 11 . 102 . . 26 110 499 170 447 210 550 236 682 413 Average 273 | 2 35 10 70 74 . 28 75 496 291 519 375 551 295 824 570 549 Influence Increases 8979 | 50 423 220 850 444 . 254 650 965 460 802 4 949 638 1155 713 402 Destroy 0b10 Robot/C 4620 | . 200 160 500 300 . 160 340 440 220 400 . 420 280 620 340 240 Destroy 0b10 Robot/NC 475 | 50 40 5 85 15 . 5 20 . 65 . . 35 80 . 75 . Destroy Leader 840 | . 60 40 180 40 . 20 104 10 92 20 . 30 90 40 114 . Allied During Kill 129 | . . . . 34 . 10 . 8 . 4 . 15 2 3 23 30 Successful Hack 245 | . 16 . 31 . . . 15 14 . 42 4 . 55 18 50 . Select Force Hacks 120 | . 30 . 30 . . . 30 . . . . . 30 . . . Disable Machine 255 | . . . . 15 . . . 15 . . . . 75 60 60 30 Anti-Garrison Action 1250 | . . . . . . . . 350 . 250 . 350 . 250 . 50 Destroy Structure 475 | . 17 . 24 10 . 14 21 83 8 41 . 99 26 74 36 22 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 555 | . 60 15 . 30 . 45 105 45 75 45 . . . 90 15 30 Influence Decreases 5489 | 50 393 231 587 507 . 185 506 50 696 120 150 110 850 90 804 160 Time Decay 4224 | 50 373 231 492 477 . 145 486 . 546 . 150 . 640 . 634 . Lost Part 430 | . 20 . 60 10 . . 20 10 . 120 . 70 10 40 10 60 Lost Ally 500 | . . . . 20 . 40 . 40 . . . 40 50 50 160 100 Purge Threat 335 | . . . 35 . . . . . 150 . . . 150 . . . Squads Dispatched 32 | . 3 . 2 . . . 3 . 6 . 1 . 10 . 7 . Investigation 9 | . 1 . 1 . . . 2 . 1 . . . 3 . 1 . Extermination 8 | . . . . . . . . . . . 1 . 3 . 4 . Reinforcement 11 | . 2 . 1 . . . 1 . 3 . . . 4 . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . 2 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 8 | . 2 . 2 . . . 3 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 319 | . 20 9 31 17 . 11 20 27 26 21 . 31 32 36 22 16 Peak Tracking Total 7 | . 2 2 3 4 . 4 4 6 5 5 . 4 3 5 5 7 Tactical Retreats 28 | . 4 1 . 2 . 3 6 2 2 3 . . . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . . . 1 . . . 1 8 1 3 . 1 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 29 | . . . . 1 . . . 3 . 2 . 3 5 8 4 3 Max in Single Turn 2 | . . . . 1 . . . 1 . 1 . 1 2 2 1 2 Garrison Relay 8 | . . . . . . . . 1 . 2 . 2 . 2 . 1 Phase Generator 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 1 . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 79 | . 9 . 16 . 1 . 8 4 4 4 2 2 13 2 13 1 Terminals 47 | . 6 . 12 . . . 4 4 3 4 1 2 5 2 3 1 Fabricators 4 | . . . . . . . . . . . . . 2 . 2 . Repair Stations 10 | . 1 . 2 . . . 2 . . . . . 2 . 3 . Recycling Units 8 | . 2 . 1 . . . 1 . . . . . 1 . 3 . Scanalyzers 4 | . . . 1 . . . . . . . . . 2 . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 210 | . 29 . 53 . 1 . 27 8 7 10 3 7 36 4 24 1 Successful 116 | . 15 . 26 . 1 . 20 2 3 3 2 1 28 1 14 . Failed 93 | . 13 . 27 . . . 7 6 4 7 1 6 8 3 10 1 Catastrophic 14 | . . . 3 . . . . 2 1 2 . 2 2 . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 101 | . 22 . 33 . . . 12 2 3 1 . 1 16 2 9 . Terminals 144 | . 23 . 42 . . . 18 8 6 10 2 7 17 4 6 1 Fabricators 11 | . . . . . . . . . . . . . 7 . 4 . Repair Stations 22 | . 2 . 4 . . . 7 . . . . . 4 . 5 . Recycling Units 13 | . 4 . 1 . . . 1 . . . . . 1 . 6 . Scanalyzers 12 | . . . 6 . . . . . . . . . 4 . 2 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 3 . 1 . Terminal Hacks 36 | . 5 . 8 . 1 . 6 2 2 3 1 1 4 1 2 . Record 1 | . . . . . 1 . . . . . . . . . . . Robot Schematic 2 | . 1 . . . . . . . . . . . . . 1 . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . . . . Locate Traps 8 | . 2 . 2 . . . 2 . 1 . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 2 . . . . . 1 . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . 1 . . Security Stations 2 | . . . . . . . . 1 . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 4 . 1 . Network Status 2 | . . . . . . . . . . . . . 1 . 1 . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . 2 . 3 . . . 6 . . . . . 4 . 2 . Scan Component 9 | . 1 . 2 . . . 3 . . . . . 2 . 1 . Repair 8 | . 1 . 1 . . . 3 . . . . . 2 . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . Scanalyzer 12 | . . . 6 . . . . . . . . . 4 . 2 . Insert Component 6 | . . . 3 . . . . . . . . . 2 . 1 . Analyze 6 | . . . 3 . . . . . . . . . 2 . 1 . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 39 | . 8 . 9 . . . 7 . . . . . 11 . 4 . Terminals 27 | . 7 . 8 . . . 6 . . . . . 6 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Operators 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Skim 18 | . 5 . 6 . . . 4 . . . . . 3 . . . Fabricators 3 | . . . . . . . . . . . . . 2 . 1 . Prioritize 1 | . . . . . . . . . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 1 . . . . . 1 . 3 . Monitor 1 | . . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . 1 . Tunnel 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 7 . 15 . . . 7 4 3 4 1 2 12 2 10 1 Full Trace Events 7 | . 1 . . . . . . 2 . 1 . 1 2 . . . Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . 1 . 1 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 . . . Total Part Build Rating 2 | . . . . . . . . . . . . . 2 . . . Parts Repaired 8 | . 1 . 1 . . . 3 . . . . . 2 . 1 . Time 246 | . 26 . 32 . . . 102 . . . . . 64 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . . . 2 . 1 . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . 1 . 1 . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . . . 1 . 1 . 2 . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked 20 | . . . . . . . . . . 2 . 6 7 3 2 . Non-combat 8 | . . . . . . . . . . . . . 6 . 2 . Combat 12 | . . . . . . . . . . 2 . 6 1 3 . . Robot Hacks Applied 20 | . . . . . . . . . . 2 . 6 7 3 2 . parse_system 1 | . . . . . . . . . . . . . 1 . . . drop_inventory 4 | . . . . . . . . . . . . . 3 . 1 . purge_threat 1 | . . . . . . . . . . . . . 1 . . . amplify_resonance 5 | . . . . . . . . . . 1 . 1 . 3 . . overwrite_iff 4 | . . . . . . . . . . 1 . 3 . . . . formatsys_low 2 | . . . . . . . . . . . . . 1 . 1 . formatsys_high 3 | . . . . . . . . . . . . 2 1 . . . Relay Couplers Released 33 | . . . . . . . . 4 . 6 . 8 . 8 3 4 Machine Destruction 30 | . . . . . . . . 4 . 6 . 8 . 8 . 4 Programmers 3 | . . . . . . . . . . . . . . . 3 . Attached 7 | . . . . . . . . . . 1 . 2 2 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 2 . . . 6 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 43 | . . . . 5 . . . 2 . 3 . 6 3 6 13 5 Largest Group 5 | . . . . 4 4 2 . 2 . 2 2 3 2 2 5 5 Highest-Rated Group 133 | . . . . 76 76 31 . 51 . 62 62 62 25 51 133 99 Highest-Rated Ally 31 | . . . . 31 31 16 . 31 . 31 31 31 21 31 31 26 Total Orders 24 | . . . . . . . . . . . . 6 3 2 6 7 STAY 14 | . . . . . . . . . . . . 3 2 1 3 5 FOLLOW 10 | . . . . . . . . . . . . 3 1 1 3 2 Ally Attacks 172 | . . . . 19 . 7 . 10 . 6 . 20 11 8 54 37 Total Damage 2708 | . . . . 235 . 62 . 207 . 73 . 263 157 273 587 851 Kills 23 | . . . . 5 . 2 . 2 . 1 . 1 . 1 4 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 27278 | 249 2181 1747 4390 1870 1137 1473 2605 1824 1564 1150 308 1596 2099 1112 1434 539 Seismic 27278 | 249 2181 1747 4390 1870 1137 1473 2605 1824 1564 1150 308 1596 2099 1112 1434 539 Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 30328 | 282 2502 1747 4435 1886 1139 1473 2636 1828 1564 1435 311 2034 2289 1762 2230 775 Spaces Moved 11968 | 69 1002 668 1565 735 470 602 828 627 562 465 129 890 1099 790 1131 336 Core 1 | . . . . . . . . . . . . . . . . 1 Treads 11967 | 69 1002 668 1565 735 470 602 828 627 562 465 129 890 1099 790 1131 335 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 155 | 160 160 240 240 240 240 240 240 241 235 225 232 155 160 160 160 160 Average Speed 207 | 160 198 240 240 240 240 240 241 241 238 229 232 167 160 160 160 160 Slowest Speed 305 | 160 240 240 240 240 240 240 246 241 241 305 232 232 160 160 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 99 94 99 94 87 96 51 84 44 53 3 92 31 88 42 24 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 11 | . 3 2 3 . 1 . 1 . . . . . 1 . . . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 6 | . . 2 . 3 . 1 . . . . . . . . . . Spaces Dug 173 | . 15 . 17 . . 19 3 21 5 7 . 36 18 7 19 6 Terrain Destroyed 392 | . 16 . 17 22 . 32 17 40 5 17 . 48 25 102 34 17 Melee 72 | . . . 4 . . . 3 14 5 7 . 17 15 1 2 4 Projectile 78 | . 16 . 5 . . . . . . . . . 4 9 32 12 AOE 242 | . . . 8 22 . 32 14 26 . 10 . 31 6 92 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 15506 | 206 1345 738 1994 809 478 614 1333 805 692 668 140 1196 1479 1108 1413 488 Wait 1560 | 107 187 28 181 31 . 1 316 26 39 54 6 90 196 133 119 46 Move 11956 | 68 1001 667 1564 734 469 601 828 626 562 464 129 889 1098 789 1131 336 Hop . | . . . . . . . . . . . . . . . . . Pick Up 177 | 5 27 . 35 2 . . 23 10 5 11 1 13 16 12 10 7 Fast Attach 71 | 1 1 . 9 4 1 . 15 2 5 5 . 6 4 3 13 2 Attach 75 | . 2 . 11 1 1 . 11 1 . 11 2 9 4 6 5 11 Detach 27 | . . . 2 . 1 . 5 . 1 2 1 3 4 2 1 5 Swap 345 | 3 29 2 28 5 4 2 31 28 19 26 1 29 49 56 26 7 Drop 204 | 3 17 2 35 6 1 . 32 13 13 2 . 15 20 13 23 9 Fire 868 | 19 75 36 122 22 . 8 66 46 42 77 . 109 60 80 71 35 Melee 134 | . . . 5 . . . 5 35 5 12 . 30 25 3 7 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 33 | . 6 3 2 4 . 2 1 . 1 2 . 2 3 . 7 . Escape Stasis 11 | . . . . . . . . 10 . . . 1 . . . . Rewire 18 | . . . . . . . . . . . . . . 3 . 15 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . 1 . . 8 . 2 . . . 8 . 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Low x2 / Gar) -7/Garrison (discovered 4 exits: [*Fac x3] / *Fac) -7/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 892 | -10/Materials | Discovered new exit (range 10) 993 | -10/Materials | Discovered new exit (range 5) 1162 | -10/Materials | Discovered new exit (range 5) 1540 | -10/Materials | Central database locked down 1601 | -10/Materials | Loaded intel: 2 recycling unit locations 1630 | -10/Materials | Discovered new exit (range 8) 1654 | -10/Materials | Identified exit to Subcaves 1654 | -10/Materials | Learned location of 1 exit from Materials 1778 | -10/Materials | Learned location of 2 exits from Materials 1852 | -10/Materials | Learned location of 1 exit from Storage 2371 | -10/Materials | Repaired Assault Rifle 2785 | -10/Materials | Entered Mines 2861 | -10/Mines | Core integrity fell below 50% 3009 | -10/Mines | Discovered new exit (range 5) 3520 | -10/Mines | Learned location of Mines (-8) 3649 | -10/Mines | Discovered exit to Subcaves (range 6) 3692 | -10/Mines | Discovered new exit (range 9) 3816 | -10/Mines | Core integrity fell below 20% 4250 | -10/Mines | Learned location of Storage (-9) 4532 | -10/Mines | Entered Materials 4532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4533 | -9/Materials | Identified exit to Materials 4588 | -9/Materials | Repaired Imp. Treads 4613 | -9/Materials | Discovered new exit (range 15) 6804 | -9/Materials | Discovered new exit (range 5) 6909 | -9/Materials | Build established: Scavenger-Mutant 7061 | -9/Materials | Identified exit to Mines 7061 | -9/Materials | Identified exit to Storage 7165 | -9/Materials | Learned 2 Storage zone layouts 7227 | -9/Materials | Learned location of Zion (-6) 7279 | -9/Materials | Learned location of 2 exits from Materials 7322 | -9/Materials | Learned location of 1 exit from Storage 7353 | -9/Materials | Learned Storage trap positions 7404 | -9/Materials | Learned location of 1 exit from Recycling 7592 | -9/Materials | Build established: Mutant 8343 | -9/Materials | Build established: Scavenger-Mutant 8431 | -9/Materials | Core integrity fell below 50% 8967 | -9/Materials | Entered Mines 9301 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9327 | -9/Mines | Discovered exit to Materials (range 5) 9630 | -9/Mines | Learned Materials emergency access door positions 10111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10188 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10190 | -9/Mines | Discovered new exit (range 5) 10853 | -9/Mines | Entered Exiles 10853 | -9/Exiles | Accompanied by 4 allies 10883 | -9/Exiles | Led the pair of lost Derelicts to a safe place 10885 | -9/Exiles | Discovered new exit (range 15) 10913 | -9/Exiles | Met 8R-AWN 10955 | -9/Exiles | Met EX-HEX 11051 | -9/Exiles | Met EX-DEC 11242 | -9/Exiles | Build established: Mutant 11331 | -9/Exiles | Met EX-BIN 11620 | -9/Exiles | Visited The Gauntlet 11962 | -9/Exiles | Discovered new exit (range 12) 11992 | -9/Exiles | Entered Mines 11992 | -8/Mines | Accompanied by 2 allies 12038 | -8/Mines | Discovered exit to Materials (range 7) 13124 | -8/Mines | Discovered exit to Materials (range 7) 13465 | -8/Mines | Entered Materials 13465 | -8/Materials | Evolved 2 slots: Utility x2 13466 | -8/Materials | Identified exit to Factory 13803 | -8/Materials | Build established: Scavenger-Mutant 13825 | -8/Materials | Lost 4 parts (1n2u1w) 13892 | -8/Materials | Repaired Broken Cooling System 14401 | -8/Materials | Discovered exit to Factory (range 13) 15876 | -8/Materials | Repaired Cooling System 15903 | -8/Materials | Repaired Seismic Detector 16100 | -8/Materials | Identified exit to Garrison 16101 | -8/Materials | Entered Garrison 16351 | -8/Garrison | Build established: Mutant 16385 | -8/Garrison | Rescued a captive Derelict 16395 | -8/Garrison | Rescued a captive Derelict 16400 | -8/Garrison | Triggered checkpoint 16844 | -8/Garrison | Discovered new exit (range 9) 16925 | -8/Garrison | Build established: Scavenger-Mutant 17095 | -8/Garrison | Learned Materials security intel 17227 | -8/Garrison | Triggered checkpoint 17415 | -8/Garrison | Discovered new exit (range 30) 17415 | -8/Garrison | Discovered new exit (range 33) 17415 | -8/Garrison | Discovered new exit (range 72) 17513 | -8/Garrison | Installed Relay Interface Framework 17929 | -8/Garrison | Entered Materials 19040 | -8/Materials | Discovered exit to Factory (range 15) 19393 | -8/Materials | Garrison activated, responded to threat 19493 | -8/Materials | Identified exit to Garrison 19493 | -8/Materials | Entered Garrison 19549 | -8/Garrison | Core integrity fell below 50% 19731 | -8/Garrison | Triggered checkpoint 19793 | -8/Garrison | Garrison Relay disabled 19833 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 20035 | -8/Garrison | Triggered checkpoint 20095 | -8/Garrison | Build established: Bothacker-Mutant 20258 | -8/Garrison | Spotted B-75 Beast 20308 | -8/Garrison | Lost 3 parts (1p1n1u) 20322 | -8/Garrison | Destroyed B-75 Beast 20404 | -8/Garrison | Garrison Relay disabled 20469 | -8/Garrison | Triggered checkpoint 20487 | -8/Garrison | Learned Factory security intel 20554 | -8/Garrison | Discovered exit to Factory (range 91) 20554 | -8/Garrison | Discovered exit to Factory (range 23) 20554 | -8/Garrison | Discovered exit to Factory (range 69) 20656 | -8/Garrison | Core integrity fell below 20% 20928 | -8/Garrison | Entered Factory 20928 | -7/Factory | Accompanied by 2 allies 20928 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 21239 | -7/Factory | Identified exit to Garrison 21239 | -7/Factory | Entered Garrison 21239 | -7/Garrison | Accompanied by 2 allies 21355 | -7/Garrison | Triggered checkpoint 21951 | -7/Garrison | Triggered checkpoint 21987 | -7/Garrison | Triggered checkpoint 22178 | -7/Garrison | Discovered new exit (range 13) 22196 | -7/Garrison | Expanded RIF knowledge: Command Fork 22500 | -7/Garrison | Lost 3 parts (1p2w) 22523 | -7/Garrison | Triggered checkpoint 22670 | -7/Garrison | Discovered new exit (range 9) 22710 | -7/Garrison | Garrison Relay disabled 22714 | -7/Garrison | Build established: Scavenger-Mutant 22925 | -7/Garrison | Triggered checkpoint 23016 | -7/Garrison | Build established: Bothacker-Mutant 23033 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 23151 | -7/Garrison | Discovered new exit (range 10) 23230 | -7/Garrison | Garrison Relay disabled 23273 | -7/Garrison | Entered Factory 23273 | -7/Factory | Accompanied by 1 ally 23658 | -7/Factory | Identified exit to Lower Caves 23989 | -7/Factory | Fabricated Seismic Detector (x2) 24067 | -7/Factory | Discovered new exit (range 9) 24418 | -7/Factory | Repaired Imp. Heavy Treads 24439 | -7/Factory | Allied Derelicts emerged from ambush trap array 25016 | -7/Factory | Repaired Gatling Laser 25535 | -7/Factory | Identified exit to Garrison 25562 | -7/Factory | Entered Garrison 25562 | -7/Garrison | Accompanied by 1 ally 25751 | -7/Garrison | Phase Generator disabled 25822 | -7/Garrison | Triggered checkpoint 25841 | -7/Garrison | Build established: Scavenger-Mutant 25929 | -7/Garrison | Garrison Relay disabled 26010 | -7/Garrison | Triggered checkpoint 26104 | -7/Garrison | Discovered new exit (range 11) 26142 | -7/Garrison | Triggered checkpoint 26254 | -7/Garrison | Triggered checkpoint 26299 | -7/Garrison | Triggered checkpoint 26339 | -7/Garrison | Triggered checkpoint 26375 | -7/Garrison | Lost 3 parts (2n1u) 26420 | -7/Garrison | Discovered new exit (range 25) 26420 | -7/Garrison | Discovered new exit (range 34) 26420 | -7/Garrison | Discovered new exit (range 51) 26420 | -7/Garrison | Discovered new exit (range 23) 26607 | -7/Garrison | Garrison Relay disabled 26716 | -7/Garrison | Expanded RIF knowledge: Autooverride 26917 | -7/Garrison | Build established: Bothacker-Mutant 27195 | -7/Garrison | Core integrity fell below 50% 27306 | -7/Garrison | Triggered checkpoint 27324 | -7/Garrison | Entered Factory 27324 | -7/Factory | Accompanied by 3 allies 27724 | -7/Factory | First assault squad dispatched 27792 | -7/Factory | System corruption reached 10% 28314 | -7/Factory | Discovered exit to Lower Caves (range 9) 28793 | -7/Factory | Repaired Imp. Deuterium Engine? 29002 | -7/Factory | Lost 5 allies 29239 | -7/Factory | Discovered new exit (range 10) 29514 | -7/Factory | Garrison activated, responded to threat 29554 | -7/Factory | Identified exit to Garrison 29554 | -7/Factory | Entered Garrison 29554 | -7/Garrison | Accompanied by 1 ally 29756 | -7/Garrison | Rescued a captive Derelict 29757 | -7/Garrison | Rescued a captive Derelict 29818 | -7/Garrison | Triggered checkpoint 29918 | -7/Garrison | Triggered checkpoint 30220 | -7/Garrison | Triggered checkpoint 30282 | -7/Garrison | Triggered checkpoint 30313 | -7/Garrison | Lost 4 allies 30329 | -7/Garrison | Self-destructed Last Messages --------------- 30282_ Destroyed Imp. Light Armor Plating. 30282_ Imp. Heavy Treads destroyed. 30282_ Hrd. Medium Armor Plating destroyed. 30285_ Destroyed Lgt. Treads. 30288_ Y-54 Guardian suffers critical hit (Blast). 30288_ Y-54 Guardian destroyed. 30290_ Destroyed Gatling Laser. 30291_ System corrupted: Heat flow error (+296). 30295_ Slug penetrates Y-54 Guardian. 30300_ Dropped Hcp. Matter Pod. 30301_ Extracted 200 matter. 30308_ Imp. Deuterium Engine destroyed. 30310_ System corrupted: Heat flow error (+119). 30310_ Deuterium Engine destroyed. 30314_ System corrupted: Gatling Laser failed to cycle. 30314_ Y-54 Guardian destroyed. 30318_ Acquired Hcp. Matter Pod. 30319_ Dropped Huge Storage Unit. 30319_ Dropped Imp. Light Armor Plating. 30325_ KA2J3 ESV &QVF7TYS45:ZPFQ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????# *#?????????????????????? | | ???????????????????????# g%##????????????????????? | | ??????????????????????? == ????????????????????? | | ???????????????????????? [!% ????????????????????? | | ????????#+#????????????? %[[?????????????????????? | | ????????# #?????????????#gg*?????????????????????? | | ????????# #??#+#????????# ;?????????????????????? | | ????????# #### #????????#gg#?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# #### #????????# #?????????????????????? | | ????????# #??# #????????#b #?????????????????????? | | ????????# #??# ####?????#!]#?????????????????????? | | ???######+####+%##;;;####!!#?????????????????????? | | ???# % % !]|!!]|#?????????????????????? | | ???# %% !!]/@]#?????????????????????? | | ???# ######"###"#######!++#?????????????????????? | | ???# #????????????????##! #?????????????????????? | | #### #?????????????????# #?????????????????????? | | ## #?????????????????# #?????????????????????? | | ## #?????????????????# #?????????????????????? | | ## #?????????????????# #?????????????????????? | | ## #?????????????????# #?????????????????????? | | ## #?????????????????# #?????????????????????? | | ## ###???????????????# #?????????????????????? | | ## #???????????????# #?????????????????????? | | # #" #???????????????# #?????????????????????? | | # ^+ #???????????????# #?????????????????????? | | "+## ###???????????????# #?????????????????????? | | # ## #?????????????????# #?????????????????????? | | # #" #?????????????????# #?????????????????????? | | + #?????????????????# #?????????????????????? | | #### #?????????????????# #?????????????????????? | | ##?# #?????????????????# #?????????????????????? | | #?# #??????????###????# #?????????????????????? | | !### ############"###### #?????????????????????? | | % * ! + #?????????????????????? | | % == + #?????????????????????? | | ##"##+"################## ##?????????????????????? | | #^ ##??????????????# !###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 750 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 46 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Heavy Treads | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -7/Factory | Hacked Fabricated ------------ Seismic Detector | x2 | -7/Factory Repaired ---------- Assault Rifle | 8% | -10/Materials Imp. Treads | 21% | -9/Materials Cooling System | 99% | -8/Materials | Broken Cooling System | 6% | -8/Materials Seismic Detector | 25% | -8/Materials Imp. Heavy Treads | 9% | -7/Factory Gatling Laser | 18% | -7/Factory Imp. Deuterium Engine | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ScatterWeaponCleaver Manual? 0 Play Time 04:00:52 Cumulative 294.2 hours Start 2025.03.02 @ 12:57:56 End 2025.03.02 @ 19:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/1/0/0/0 Lore% 62 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 272b915d-ac85-4600-8c19-9cf299b76a12