Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 17:04:56 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2864) 2864 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 8221 Bonus ------- Follower Combat Kills 192 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 49/700 Matter 300/300 Energy 132/160 System Corruption 12% Temperature Cool (70) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Experimental Thermal Shield Makeshift Hacking Suite > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Light Angular Momentum Engine Compact Battery (200) YOLO Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Energy Filter Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Improved Spread Laser Heavy Plasma Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Sensor Array Improved Salvage Targeting Computer YOLO Cannon Flak Gun Improved Datajack Powered Hammer [Rating: 56] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Improved Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 100 | 7 9 5 2 . 23 13 6 20 . 15 Power 7 | 1 . 1 . . 1 1 . 1 . 2 Engine 5 | 1 . 1 . . . 1 . 1 . 1 Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . 2 . . 4 4 . 1 . 2 Treads 9 | 2 . . . . 4 2 . . . 1 Leg . | . . . . . . . . . . . Wheel 5 | . . 2 . . . 2 . 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 33 | 2 2 2 . . 8 3 1 8 . 7 Device 20 | 1 1 2 . . 4 1 1 5 . 5 Storage 3 | 1 . . . . . 1 . . . 1 Processor 1 | . . . . . . . . 1 . . Hackware 3 | . . . . . 1 1 . 1 . . Protection 6 | . 1 . . . 3 . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 45 | 2 7 . 2 . 10 5 5 10 . 4 Energy Gun 6 | . . . . . . 2 2 2 . . Energy Cannon 4 | . . . . . . . . 2 . 2 Ballistic Gun 12 | 2 2 . 1 . 5 1 . . . 1 Ballistic Cannon 4 | . . . . . 1 . . 3 . . Launcher 7 | . 2 . . . 3 . 2 . . . Special Weapon 4 | . 3 . 1 . . . . . . . Impact Weapon 6 | . . . . . 1 1 1 2 . 1 Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . . . . 2 . . . 1 Parts Lost 30 | . 1 2 . . 3 . . 10 . 14 Power 4 | . . . . . 1 . . 1 . 2 Propulsion 5 | . . 1 . . . . . 1 . 3 Utility 14 | . . 1 . . . . . 6 . 7 Weapon 7 | . 1 . . . 2 . . 2 . 2 Highest Loss Streak 4 | . 1 1 . . 1 . . 3 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 91 88 100 89 88 84 77 84 66 Engine 7 | . 14 14 14 14 5 5 7 6 7 1 Treads 10 | . 28 9 . . 19 25 . . . 5 Wheel 9 | . . 16 28 28 5 2 15 14 15 2 Device 8 | . 10 6 14 14 10 . 7 10 15 10 Storage 10 | . 14 14 14 14 9 7 15 7 . 5 Hackware 7 | . . . . . 6 14 15 7 7 7 Protection 3 | . 4 1 . . 5 6 . 5 7 1 Energy Gun 4 | . . . . . . 7 9 6 7 2 Ballistic Gun 7 | . 17 14 11 14 18 6 . . . 2 Ballistic Cannon 1 | . . . . . 1 . . 5 . . Launcher 2 | . . 14 . . 2 . 6 . . . Special Weapon 1 | . 9 . 6 14 1 . . . . . Impact Weapon 3 | . . . . . . 4 5 2 7 7 Peak Build Rating 56 | 7 7 8 10 10 40 52 52 56 55 56 Average Rating 35 | 5 6 7 8 10 31 48 50 50 55 41 On Entrance 26 | . 7 7 8 10 10 36 52 50 55 55 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 14 17 17 13 11 37 42 35 48 29 29 Greatest Support 112 | 40 40 40 26 26 84 112 28 56 56 56 Greatest Overweight (x) 3 | . . 1 . . 1 1 1 1 . 3 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | . 4 7 7 8 7 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 7 8 8 8 7 8 8 5 5 5 Class Distribution -------------------- 38% | Mutant 26% | Hacker-Mutant 10% | Derelict-Mutant 9% | Tank 7% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2227 | 268 377 164 . . 403 114 274 332 . 295 Remotely . | . . . . . . . . . . . Salvage Created 2469 | 44 236 139 . . 474 . 441 687 . 448 Parts 113 | 6 15 15 . . 24 . 22 17 . 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 16 15 . 20 Prevented 8 | . . . . . . . 8 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 67 | . 10 8 . . 11 . 11 14 . 13 Melee 2 | . . . . . . . . 2 . . Guns 29 | . 9 . . . 2 . 3 3 . 12 Cannons 10 | . 1 . . . 1 . . 8 . . AOE 24 | . . 8 . . 8 . 8 . . . Classes Destroyed 12 | 1 2 1 . . 5 . 2 1 . . Worker 1 | . . . . . 1 . . . . . Builder 2 | . . 1 . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . Watcher 3 | . . . . . 3 . . . . . Swarmer 17 | . 6 6 . . 2 . . . . 3 Grunt 37 | . 4 2 . . 7 . 8 8 . 8 Brawler 2 | . . . . . . . 1 1 . . Duelist 4 | . . . . . 1 . . 3 . . Sentry 4 | . . . . . 1 . 1 1 . 1 Programmer 1 | . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . 1 . 1 Best Kill Streak 8 | 1 3 4 . . 8 . 4 4 . 4 Combat Bots Only 5 | . 3 3 . . 5 . 4 4 . 4 Max Kills in Single Turn 4 | 1 1 4 . . 3 . 3 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . 3 . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 408 | . 60 17 . . 40 1 36 142 . 112 Missed 117 | . 13 5 . . 10 1 12 42 . 34 Damage Taken 4760 | . 502 172 . . 637 . 296 1419 . 1734 Core 850 | . 105 18 . . 76 . 51 245 . 355 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 50 86 . . . . . Volleys Fired 172 | 2 45 7 . . 18 . 16 42 . 42 Largest 3 | 2 2 2 . . 3 . 2 3 . 2 Hottest 213 | 40 120 50 . . 100 . 130 213 . 103 Shots Fired 289 | 4 78 9 . . 28 . 22 69 . 79 Gun 183 | 4 60 4 . . 15 . 11 15 . 74 Cannon 60 | . . . . . 1 . . 54 . 5 Launcher 27 | . . 5 . . 11 . 11 . . . Special 19 | . 18 . . . 1 . . . . . Kinetic 148 | 4 60 4 . . 16 . . 27 . 37 Thermal 108 | . 18 . . . 1 . 5 42 . 42 Explosive 27 | . . 5 . . 11 . 11 . . . Electromagnetic 6 | . . . . . . . 6 . . . Robot Hit Streak 14 | 2 8 4 . . 7 . 7 10 . 14 Robot Miss Streak 12 | . 2 1 . . 7 . 2 6 . 12 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 188 | 2 39 5 . . 13 . 15 43 . 71 Core Hits 217 | 2 16 11 . . 46 . 19 36 . 87 Critical Kills 3 | . . . . . . . . 2 . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 6 | . . . . . . . . 5 . 1 Meltdown 2 | . . . . . . . . 1 . 1 Blast 2 | . . . . . . . . 2 . . Smash 2 | . . . . . . . . 2 . . Melee Attacks 34 | . . . . . 6 7 2 19 . . Impact 29 | . . . . . 6 2 2 19 . . Slashing 5 | . . . . . . 5 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6685 | 28 398 431 . . 1182 . 923 1565 . 2158 Guns 2447 | 28 371 24 . . 223 . 177 326 . 1298 Cannons 1447 | . . . . . 19 . . 876 . 552 Explosions 2375 | . . 381 . . 940 . 746 . . 308 Melee 363 | . . . . . . . . 363 . . Ramming 27 | . 1 26 . . . . . . . . Kinetic 1551 | 28 371 24 . . 242 . . 293 . 593 Thermal 2587 | . 26 30 . . . . 57 909 . 1565 Explosive 2037 | . . 351 . . 940 . 746 . . . Electromagnetic 120 | . . . . . . . 120 . . . Impact 363 | . . . . . . . . 363 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 3 3 3 3 1 . . . . 12 Average Corruption 2 | . 2 3 3 3 1 . . . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . 13 12 9 . . . . . . 1 Message Errors 8 | . 5 1 2 . . . . . . . Matter Fused 8 | . 2 4 2 . . . . . . . Heat Flow Errors 6 | . 2 2 1 . . . . . . 1 Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 5 | . . 3 2 . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 4 | . 3 1 . . . . . . . . Alerts 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 276 | . . 22 . . 53 . 25 123 . 53 Projectiles 77 | . . . . . . . . 55 . 22 Explosions 131 | . . 22 . . 53 . 25 . . 31 Melee 68 | . . . . . . . . 68 . . Knockbacks 2 | . . . . . . . . 2 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 196 | . . 51 . . 112 . 33 . . . Shots 4 | . . 1 . . 2 . 1 . . . Rammed 6 | . 1 5 . . . . . . . . Targets Rammed 6 | . 1 5 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 443 | . 196 164 111 . 48 . 126 443 . 70 Average Temperature 79 | . 35 65 61 . 21 . 53 144 . 30 Received Heat Transfer 1576 | . 189 51 . . 207 . 57 576 . 496 Effects 4 | . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 2500 | . 50 50 . . . . 50 1045 . 1305 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 323 | 10 198 283 . . 323 40 . . . . Initial 42 | . 6 42 . . . 18 . . . . Average 100 | 3 95 184 . . 125 19 . . . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . Low Security (%) 83 | 100 100 46 . 100 77 100 . . . . Level 1 16 | . . 53 . . 22 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . 5 . . . . . Investigation 2 | . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 15 8 . . 29 2 11 18 . 20 Peak Tracking Total 11 | . 5 3 . . 8 4 4 4 . 11 Tactical Retreats 11 | . 2 . . . . . . 3 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered 5 | . . . . . . 1 3 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 7 | . 3 1 . . 3 . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 26 | . 7 . 1 . 9 5 . . 4 . Terminals 18 | . 7 . . . 7 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 94 | . 24 . 1 . 28 13 . . 28 . Successful 57 | . 11 . 1 . 11 6 . . 28 . Failed 36 | . 12 . . . 17 7 . . . . Catastrophic 7 | . 1 . . . 3 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 51 | . 20 . 1 . 22 8 . . . . Terminals 58 | . 24 . . . 25 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 2 4 . . . . Terminal Hacks 41 | . 4 . 1 . 5 3 . . 28 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 7 . . . 5 2 . . . . Terminals 14 | . 7 . . . 5 2 . . . . Botnet 14 | . 7 . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 7 . . . 7 2 . . . . Full Trace Events 4 | . 1 . . . 3 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 3 3 3 . . . . 1 Highest-Rated Group 96 | . . 40 40 40 40 . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . 96 Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 52 | . . . . . 29 . . . . 23 Total Damage 839 | . . . . . 221 . . . . 618 Kills 9 | . . . . . 4 . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 2 3 . 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7690 | 110 983 604 275 25 1131 757 1557 1294 94 860 Spaces Moved 5351 | 59 502 556 291 21 634 420 1254 1043 95 476 Core 6 | 5 . . . . . . . . . 1 Treads 1724 | 54 502 63 . . 435 351 . . . 319 Legs . | . . . . . . . . . . . Wheels 3621 | . . 493 291 21 199 69 1254 1043 95 156 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 90 90 90 90 115 115 100 100 100 Average Speed 121 | 150 160 100 90 90 138 152 115 102 100 140 Slowest Speed 240 | 160 160 160 90 90 160 240 115 115 100 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 73 93 64 10 53 13 94 90 73 58 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 16 | . . 1 . . . . 4 8 . 3 Spaces Dug 65 | . 15 . . . 13 7 18 12 . . Terrain Destroyed 310 | . 15 55 . . 85 7 103 39 . 6 Melee 22 | . . . . . 5 7 2 8 . . Projectile 40 | . 15 . . . 1 . . 24 . . AOE 248 | . . 55 . . 79 . 101 7 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6115 | 74 573 591 305 26 852 530 1339 1156 94 575 Wait 372 | 5 9 16 8 6 145 67 58 23 . 35 Move 5340 | 58 501 555 290 20 633 419 1253 1042 94 475 Hop . | . . . . . . . . . . . Pick Up 40 | 2 7 2 1 . 9 10 1 5 . 3 Fast Attach 37 | 6 . 1 . . 9 5 . 9 . 7 Attach 26 | 1 1 1 2 . 5 5 . 6 . 5 Detach 10 | . . . 2 . 3 . . 3 . 2 Swap 37 | . 8 3 . . 9 3 6 5 . 3 Drop 39 | . 1 1 2 . 15 14 2 2 . 2 Fire 172 | 2 45 7 . . 18 . 16 42 . 42 Melee 34 | . . . . . 6 7 2 19 . . Ram 4 | . . 4 . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Discovered new exit (range 10) 903 | -10/Materials | Discovered new exit (range 11) 908 | -10/Materials | Central database locked down 1094 | -10/Materials | Entered Mines 1254 | -10/Mines | Discovered new exit (range 13) 1350 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1455 | -10/Mines | Discovered new exit (range 16) 1476 | -10/Mines | Learned location of 1 exit from Materials 1517 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1679 | -10/Mines | Discovered new exit (range 6) 1698 | -10/Mines | Entered Exiles 1698 | -10/Exiles | Accompanied by 3 allies 1716 | -10/Exiles | Discovered new exit (range 14) 1742 | -10/Exiles | Met 8R-AWN 1756 | -10/Exiles | Met EX-HEX 1811 | -10/Exiles | Met EX-BIN 1822 | -10/Exiles | Aligned with FarCom system 1823 | -10/Exiles | Given EX-Vault access code 1846 | -10/Exiles | Opened EX-Vault 1854 | -10/Exiles | Found YOLO Cannon 1874 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1886 | -10/Exiles | Exiles lab attacked by MAIN.C 1950 | -10/Exiles | Discovered new exit (range 12) 1973 | -10/Exiles | Left Exiles lab with YOLO Cannon 1973 | -10/Exiles | Entered Mines 1973 | -9/Mines | Accompanied by 3 allies 1980 | -9/Mines | Discovered new exit (range 12) 1998 | -9/Mines | Entered Materials 1998 | -8/Materials | Accompanied by 3 allies 1998 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1999 | -8/Materials | Identified exit to Factory 2515 | -8/Materials | Build established: Skirmisher 3129 | -8/Materials | Entered Factory 3129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3433 | -7/Factory | Build established: Hacker-Mutant 3462 | -7/Factory | Identified exit to DSF 3797 | -7/Factory | Identified exit to Lower Caves 3814 | -7/Factory | Cargo convoy interrupted 3886 | -7/Factory | Entered Lower Caves 4012 | -7/Lower Caves | Encountered a Warlord checkpoint 4145 | -7/Lower Caves | Learned Factory interactive machine intel 4169 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4236 | -7/Lower Caves | Learned Factory garrison access intel 4278 | -7/Lower Caves | Discovered new exit (range 6) 5443 | -7/Lower Caves | Entered another Lower Caves area 5489 | -7/Lower Caves | Lost 3 parts (2u1w) 5523 | -7/Lower Caves | Learned Factory garrison access intel 5537 | -7/Lower Caves | Learned 8 Factory zone layouts 5558 | -7/Lower Caves | Spotted B-75 Beast 5658 | -7/Lower Caves | Destroyed B-75 Beast 5771 | -7/Lower Caves | Build established: Mutant 5791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5918 | -7/Lower Caves | Learned Factory trap positions 6081 | -7/Lower Caves | Build established: Tank 6256 | -7/Lower Caves | Encountered a Warlord checkpoint 6401 | -7/Lower Caves | Discovered new exit (range 16) 6641 | -7/Lower Caves | Lost 3 parts (2u1w) 6737 | -7/Lower Caves | Entered Data Miner 6737 | -7/Data Miner | Discovered new exit (range 6) 6756 | -7/Data Miner | Met Data Miner 6786 | -7/Data Miner | Learned location of Section 7 (-2) 6786 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6802 | -7/Data Miner | Received God Mode back door access code from Data Miner 6831 | -7/Data Miner | Entered Proximity Caves 6871 | -6/Proximity Caves | Core integrity fell below 50% 6875 | -6/Proximity Caves | Build established: Mutant 6895 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7022 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7163 | -6/Proximity Caves | Escorted by Enhanced Grunt 7187 | -6/Proximity Caves | Build established: Derelict-Mutant 7196 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 7260 | -6/Proximity Caves | Identified exit to Factory 7294 | -6/Proximity Caves | Learned location of 1 exit from Factory 7497 | -6/Proximity Caves | Learned Factory security intel 7624 | -6/Proximity Caves | Spotted B-75 Beast 7653 | -6/Proximity Caves | Destroyed B-75 Beast 7663 | -6/Proximity Caves | Found Prototype Device 7663 | -6/Proximity Caves | Identified Exp. Thermal Shield 7687 | -6/Proximity Caves | Crushed by falling debris 7688 | -6/Proximity Caves | Core integrity fell below 20% 7688 | -6/Proximity Caves | System corruption reached 10% 7691 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07645_ Critical hit (Blast). 07645_ Destroyed Rnf. Deuterium Engine. 07648_ Adv. Heat Sink destroyed. 07653_ Destroyed Coolant Injector. 07653_ Destroyed Med. Reflective Plating. 07653_ B-75 Beast suffers critical hit (Meltdown). 07659_ Acquired Adv. Particle Charger. 07660_ Acquired 10 matter. 07663_ Acquired Prototype Device. 07663_ Identified Exp. Thermal Shield. 07665_ Acquired 10 matter. 07687_ The unstable cave ceiling collapses. 07687_ Crushed by falling debris. 07687_ Adv. Particle Charger destroyed. 07687_ System corrupted by crushing effect (+4). 07687_ Imp. Salvage Targeting Computer destroyed. 07687_ System corrupted by crushing effect (+5). 07687_ Spk. Medium Treads destroyed. 07687_ System corrupted by crushing effect (+3). 07690_ System corrupted: Heat flow error (+111). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ???????##?????????????????????? | | ?????????????????# ?????? #?????????????????????? | | ?????????????????# ????? #?????????????????????? | | #????????????????# ????? #?????????????????????? | | ?????????????????# #?#### #?????????????????????? | | ???????????#####?# ### #?????????????????????? | | ???????? ### ## ? #?????????????????????? | | ???????? # #?? ######????????????????? | | ????????? ##?# #????????????????? | | ??????????# ###; #????????????????? | | ????????????# ## # #????????????????? | | ?? ??????###?# ## @ #????????????????? | | ? ##### ## ; #????????????????? | | ???# #????????????????? | | ???? ##????????????????? | | ?##? #??# ##?????????????????? | | # ## ##?## ;;#######??????????????????? | | ??## % ;###????????????????????????? | | ??## % % ##??????????????????????????? | | ???# ## % ####???????????????????????? | | ???###?# #???????????????????????? | | ??????## #??????????? #??????????? | | ???????## ####???### #??????????? | | #?????????## #!### #??????????? | | #??????????# % #???????????? | | #??????????## ! # #???????????? | | ## #??????????#####% %#### ##??????????????? | | ?##????? ???????????????# #????#???????????????? | | ???????????????????????## ##???????????????????? | | ??????????????????????## ####????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# ## #????????????????? | | ??????????????????????# "#?# ##????#???????????? | | ??????????????????????# ##?####### ##?????????? | | ??????????????????????# #? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Evasion (%) 42 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lance | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodAssemblyMount Manual? 0 Play Time 01:06:59 Cumulative 68.1 hours Start 2024.08.18 @ 15:58:11 End 2024.08.18 @ 17:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f559d822-5559-46c8-a8d6-ea60b1419a5e