Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 17:06:33 Player: Seani Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (5) 25 Value Destroyed (86) 86 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4611 Bonus ------- Pacifist 200 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 2100/2100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Superbattery Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Weight Redist. System Transmission Jammer Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Superbattery Advanced Weight Redist. System Advanced Signal Interpreter Improved ECM Suite Field Recycling Unit > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Flight Unit Flight Unit Structural Scanner [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Flight Unit Utility Superbattery Device Improved ECM Suite Storage Superbattery Processor Advanced Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 38 | 6 3 . 2 2 2 6 15 2 . Power 6 | 1 . . 1 . . . 3 1 . Engine 3 | 1 . . 1 . . . 1 . . Core 3 | . . . . . . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 9 | 2 2 . . . . 3 2 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . . 3 2 . . Utility 15 | 1 1 . 1 1 2 1 7 1 . Device 8 | . 1 . . . . . 6 1 . Storage 4 | 1 . . . 1 2 . . . . Processor 3 | . . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 8 | 2 . . . 1 . 2 3 . . Energy Gun 4 | 2 . . . 1 . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 12 | . . . . . . . 5 . 7 Power 2 | . . . . . . . 1 . 1 Propulsion 4 | . . . . . . . 2 . 2 Utility 4 | . . . . . . . . . 4 Weapon 2 | . . . . . . . 2 . . Highest Loss Streak 7 | . . . . . . . 3 . 7 Average Slot Usage (%) 77 | . 86 100 88 98 100 70 64 61 57 Engine 12 | . 14 14 22 22 22 13 8 . . Wheel 11 | . 28 28 22 22 22 5 . . . Flight 8 | . . . . . . 16 16 15 11 Device 12 | . 1 14 11 11 5 . 16 30 23 Storage 11 | . 14 14 11 11 16 13 9 7 7 Processor 7 | . . . 3 11 11 14 9 7 7 Energy Gun 11 | . 28 28 19 20 22 2 . . . Special Melee Weapon 1 | . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 23 | 10 11 11 14 20 23 23 18 15 15 Greatest Support 32 | 32 32 24 24 24 24 24 18 17 17 Greatest Overweight (x) 3 | . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 4 4 4 Average Capacity 5 | 4 6 6 6 7 7 5 4 4 4 Most Carried 8 | 3 4 3 3 5 6 8 4 4 3 Average Carried 3 | . 1 3 2 4 5 4 3 2 3 Final Capacity 8 | 6 6 6 6 8 8 4 4 4 4 Final Carried 6 | 1 3 3 3 5 6 3 2 3 3 Class Distribution -------------------- 81% | Mutant 17% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Scout | -7/Factory Infiltrator-Scout | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 337 | 211 . . . 19 . 55 52 . . Remotely . | . . . . . . . . . . Salvage Created 114 | . . . . . . 55 59 . . Parts 13 | . . . . . . 9 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 9 | . . . . . . . 9 . . Retrieved Matter 18 | . . . . . . . 18 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 5 | . . . . . . 4 1 . . Guns 5 | . . . . . . 4 1 . . Classes Destroyed 2 | . . . . . . 1 1 . . Swarmer 4 | . . . . . . 4 . . . Brawler 1 | . . . . . . . 1 . . Best Kill Streak 4 | . . . . . . 4 1 . . Combat Bots Only 4 | . . . . . . 4 1 . . Max Kills in Single Turn 2 | . . . . . . 2 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 1604 | . 23 100 29 . . 69 351 . 1032 Core 884 | . . 11 15 . . 7 139 . 712 Absorbed by Shields 7 | . . . . . . . . . 7 Core Remaining (%) 90 | 100 . 95 . . . 94 74 . . Volleys Fired 16 | . . . . . . 4 12 . . Largest 2 | . . . . . . 2 1 . . Hottest 105 | . . . . . . 105 50 . . Shots Fired 20 | . . . . . . 8 12 . . Gun 20 | . . . . . . 8 12 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 4 | . . . . . . 4 . . . Explosive . | . . . . . . . . . . Electromagnetic 16 | . . . . . . 4 12 . . Robot Hit Streak 5 | . . . . . . 5 2 . . Robot Miss Streak 4 | . . . . . . 4 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 13 | . . . . . . 6 7 . . Core Hits 12 | . . . . . . 6 4 . 2 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 238 | . . . . . . 49 182 . 7 Guns 167 | . . . . . . 49 118 . . Cannons . | . . . . . . . . . . Explosions 64 | . . . . . . . 64 . . Melee . | . . . . . . . . . . Ramming 7 | . . . . . . . . . 7 Kinetic . | . . . . . . . . . . Thermal 91 | . . . . . . 27 64 . . Explosive . | . . . . . . . . . . Electromagnetic 140 | . . . . . . 22 118 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . 3 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 204 | . . . . . . 204 87 . . Average Temperature 66 | . . . . . . 103 35 . . Received Heat Transfer 374 | . 12 56 9 . . . 180 . 117 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 130 | . . . . . . 30 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 320 | . 34 13 64 24 . 102 320 127 88 Initial 88 | . . 13 4 24 . . 39 67 88 Average 72 | . 17 13 21 24 . 85 130 91 74 Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 100 100 . 100 84 100 100 Level 1 4 | . . . . . . . 15 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 3 . 2 . . . 2 1 . Investigation 3 | . 1 . . . . . 1 1 . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 2 . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 56 | . 5 8 3 . . 4 22 1 13 Peak Tracking Total 13 | . 2 10 2 . . 4 11 3 13 Tactical Retreats 5 | . . . . . . . 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 5 | . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 13 | . 4 . . . 2 1 4 2 . Terminals 8 | . 4 . . . . 1 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 39 | . 10 . . . 2 6 19 2 . Successful 24 | . 4 . . . 2 4 12 2 . Failed 15 | . 6 . . . . 2 7 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 29 | . 10 . . . . 6 13 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . . . 6 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 18 | . 4 . . . 2 4 8 . . Record 5 | . . . . . 1 3 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . Investigation Status 2 | . 1 . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 4 1 . Process 1 | . . . . . . . 1 . . Report Inventory 2 | . . . . . . . 1 1 . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 3 . . . . 1 3 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 19 | . . . . . . . 19 . . Retrieved Matter 19 | . . . . . . . 19 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 1760 | 53 235 29 137 121 281 144 432 181 147 Spaces Moved 2197 | 51 230 33 147 129 305 258 507 424 113 Core 45 | 21 . . . . . . . . 24 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 887 | 30 230 33 147 129 305 13 . . . Hover . | . . . . . . . . . . Flight 1265 | . . . . . . 245 507 424 89 Fastest Speed 37 | 50 90 90 90 90 90 37 37 37 37 Average Speed 60 | 79 97 90 90 90 90 39 37 37 63 Slowest Speed 280 | 100 100 90 90 90 90 90 40 37 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 1 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 37 14 18 32 63 39 39 9 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . 3 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 3 | . . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total 2597 | 63 239 32 152 133 311 297 738 444 188 Wait 283 | . . . 1 . . 6 184 19 73 Move 2176 | 50 229 32 146 128 304 253 504 417 113 Hop 6 | . . . . . . 2 1 3 . Pick Up 45 | 7 5 . 2 3 3 9 13 3 . Fast Attach . | . . . . . . . . . . Attach 27 | 6 1 . 2 1 . 3 12 2 . Detach 4 | . . . . . . 2 2 . . Swap 11 | . 2 . . 1 2 3 3 . . Drop 27 | . 2 . 1 . 2 15 7 . . Fire 16 | . . . . . . 4 12 . . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 289 | -10/Materials | Entered Mines 294 | -10/Mines | Identified exit to Materials 301 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 306 | -10/Mines | Assisted by a Guerilla fighting off Assembled 316 | -10/Mines | Discovered exit to Materials (range 3) 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 415 | -9/Materials | Discovered new exit (range 9) 455 | -9/Materials | Entered Mines 572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -9/Mines | Discovered new exit (range 5) 576 | -9/Mines | Entered Exiles 591 | -9/Exiles | Discovered new exit (range 16) 603 | -9/Exiles | Met 8R-AWN 616 | -9/Exiles | Met EX-HEX 642 | -9/Exiles | Met EX-BIN 659 | -9/Exiles | Aligned with FarCom system 660 | -9/Exiles | Given EX-Vault access code 705 | -9/Exiles | Opened EX-Vault 710 | -9/Exiles | Found Prototype Storage 712 | -9/Exiles | Identified Superbattery 743 | -9/Exiles | Warned to stay clear of 0b10 Research branches 765 | -9/Exiles | Met EX-DEC 857 | -9/Exiles | Left Exiles lab with Superbattery 857 | -9/Exiles | Entered Mines 997 | -8/Mines | Discovered new exit (range 5) 999 | -8/Mines | Identified exit to Materials 1001 | -8/Mines | Entered Materials 1001 | -8/Materials | Evolved 2 slots: Utility x2 1426 | -8/Materials | Discovered new exit (range 3) 1433 | -8/Materials | Entered Factory 1433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -7/Factory | Lost 3 parts (1p1n1w) 1605 | -7/Factory | Identified exit to Garrison 1614 | -7/Factory | Entered Garrison 1706 | -7/Garrison | Build established: Infiltrator-Scout 1754 | -7/Garrison | Core integrity fell below 50% 1755 | -7/Garrison | Triggered checkpoint 1759 | -7/Garrison | Core integrity fell below 20% 1761 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Unlock Access door unlocked. 01605_ EXIT=UNLOCKED: GARRISON 01608_ Acquired Nuclear Core. LOCATION=GARRISON GOAL=ESCAPE 01614_ Receiving FarCom transmissions... 01716_ Adv. Weight Redist. System destroyed. 01716_ Slammed into S-27 Virus. 01717_ Destabilizing: System interference. 01717_ Structural Scanner temporarily disabled. 01722_ Adv. Terrain Scanner destroyed. 01725_ Flight Unit destroyed. 01732_ Nuclear Core destroyed. 01734_ Structural Scanner destroyed. 01737_ Flight Unit destroyed. 01751_ S-27 Virus destroyed. 01755_ Beams of light sweep through the air. An alarm sounds. 01757_ Imp. ECM Suite destroyed. Garrison Door activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????# ###### | | ?????????????????????????????????# #?????# ## | | ?????????????????????????????????# #?????# ## | | ?????????????????????????????????# #?????# ## | | ?????????????????????############# ##+#### ## | | ?????????????????????# ^ + " | | ?????????????????????# ^ ## | | ?????????????????????# ?######## ########### | | ?????????????????????# ????????# ## #??????# | | ?????????????????????#s ????????# + #??????# | | ?????????????????????# ??????#?# ####??????##### | | ?????????????????????# ????? #?# #?????????????? | | ?????????????????????#s ????? #?# #?????????????? | | ??????????## ##""""## s##??? #?# #?????????????? | | ??????????# ####+### #?????????????? | | ?????????? *%= #?????????????? | | ?????????? = #?????????????? | | ??????????? ???# ## ###########?????????????? | | ??????????# ## ## ###?????????????????????? | | ??????????" s #?????????????????????? | | ?????????g" s #?????????????????????? | | ??????????" sg #?????????????????????? | | ?????????g" g g #?????????????????????? | | ??????????# ## ## g###?????????????????????? | | ??????????? ???# ##g #########???????????????? | | ?????????? g @ #????????????? | | ?????????? #????????????? | | ??????????# #????????????? | | ??????????## ## ############# #????????????? | | ???????????????# ?Y????????????????#????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????sss????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 2240 Matter Stores 251 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ReclamationOpticalFalx Manual? 0 Play Time 00:41:57 Cumulative 5.4 hours Start 2021.09.01 @ 16:23:10 End 2021.09.01 @ 17:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ac44a6a-0a8c-4938-b179-f1a561938f21