Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:19:17 Player: Borbus Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (4366) 4366 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8211 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Targeting Computer Target Analyzer Kinecellerator Improved Medium Armor Plating Force Field > --- WEAPON ----------- Heavy Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Hover Unit Improved Airjet Utility Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 . 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 132 | 7 13 20 . 23 26 43 Power 24 | 2 4 5 . 2 5 6 Engine 18 | 2 4 5 . 1 2 4 Core 6 | . . . . 1 3 2 Reactor . | . . . . . . . Propulsion 24 | 2 2 4 . 5 7 4 Treads 11 | 2 2 . . . 3 4 Leg 11 | . . 4 . 3 4 . Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 51 | 1 3 9 . 10 6 22 Device 25 | . 1 4 . 5 3 12 Storage 1 | 1 . . . . . . Processor 6 | . 2 2 . . 1 1 Hackware . | . . . . . . . Protection 19 | . . 3 . 5 2 9 Artifact . | . . . . . . . Weapon 33 | 2 4 2 . 6 8 11 Energy Gun 12 | . . 1 . 4 4 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 2 4 1 . . 2 2 Ballistic Cannon 5 | . . . . . . 5 Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . 1 . 1 2 21 Power 4 | . . . . . . 4 Propulsion 4 | . . . . 1 . 3 Utility 12 | . . 1 . . 2 9 Weapon 5 | . . . . . . 5 Highest Loss Streak 15 | . . 1 . 1 1 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 98 98 100 89 95 95 Engine 8 | . 14 10 11 2 3 10 Core 3 | . . . . 6 11 1 Treads 12 | . 27 . . . 6 19 Leg 8 | . . 21 22 16 16 . Device 13 | . 8 8 11 17 18 13 Storage 1 | . 10 . . . . . Processor 17 | . 7 23 22 18 15 21 Protection 7 | . . 10 11 9 7 9 Energy Gun 6 | . . 8 11 8 5 8 Ballistic Gun 9 | . 28 13 11 5 5 3 Ballistic Cannon 1 | . . . . . . 5 Impact Weapon 1 | . . . . 3 3 . Naked Turns . | . . . . . . . Heaviest Build 59 | 13 17 16 16 34 43 59 Greatest Support 71 | 40 40 40 34 34 71 71 Greatest Overweight (x) 4 | . . . . 4 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 Average Carried 4 | 1 6 4 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 4 3 Class Distribution -------------------- 42% | Mutant 28% | Scavenger-Gunner 22% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2854 | 229 405 300 . 338 576 1006 Remotely 88 | . . . . . . 88 Salvage Created 4842 | . 576 577 . 556 1216 1917 Parts 225 | . 42 36 . 27 47 73 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . . . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 93 | . 15 13 . 15 18 32 Melee 6 | . . . . 2 4 . Guns 72 | . 15 13 . 12 11 21 Cannons 11 | . . . . . . 11 Classes Destroyed 14 | . 3 3 . 2 3 3 Worker 4 | . . 1 . . . 3 Builder 2 | . . . . . 1 1 Tunneler 1 | . . . . . 1 . Recycler 6 | . . . . 1 3 2 Mechanic 2 | . . . . . . 2 Watcher 9 | . 2 2 . 1 1 3 Swarmer 14 | . 3 . . 7 . 4 Grunt 54 | . 12 10 . 7 9 16 Brawler 2 | . . . . . . 2 Duelist 2 | . . 1 . . 1 . Sentry 7 | . . 2 . . 3 2 Hunter 6 | . . . . 1 2 3 Programmer 7 | . . . . . 3 4 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 4 5 . 5 6 7 Combat Bots Only 6 | . 3 4 . 4 5 6 Max Kills in Single Turn 2 | . 2 1 . 1 2 2 Gunslinging 1 | . 1 . . . 1 1 Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 873 | . 55 80 2 105 230 401 Missed 244 | . 18 25 . 28 74 99 Damage Taken 7818 | . 410 753 23 998 1482 4152 Core 1506 | . 71 106 23 227 217 862 Absorbed by Shields 731 | . . . . . 174 557 Redirected to Shielding 489 | . . 100 . 108 . 281 Regen/Repaired (Parts) 154 | . 111 . . 43 . . Core Remaining (%) 73 | 100 71 . 67 58 69 . Volleys Fired 290 | . 42 39 . 39 56 114 Largest 3 | . 2 2 . 2 2 3 Hottest 183 | . 46 88 . 88 108 183 Shots Fired 612 | . 84 78 . 59 110 281 Gun 482 | . 84 78 . 59 108 153 Cannon 128 | . . . . . . 128 Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic 407 | . 84 44 . 33 79 167 Thermal 184 | . . 34 . 26 29 95 Explosive . | . . . . . . . Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 20 | . 14 17 . 11 15 20 Robot Miss Streak 8 | . 3 3 . 2 4 8 Penetration Max 1 | . . . . . 1 1 Secondary Targets 10 | . 2 1 . . 2 5 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 458 | . 60 56 . 48 95 199 Core Hits 212 | . 27 25 . 23 35 102 Critical Kills 5 | . . . . 1 1 3 Critical Parts Destroyed 11 | . 1 . . 2 6 2 Critical Strikes 39 | . 1 1 . 3 8 26 Burn 5 | . . 1 . . 1 3 Destroy 9 | . 1 . . 1 2 5 Blast 15 | . . . . . . 15 Corrupt 3 | . . . . . . 3 Smash 7 | . . . . 2 5 . Melee Attacks 20 | . . . . 5 15 . Impact 20 | . . . . 5 15 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 10514 | . 800 849 . 896 2526 5443 Guns 6906 | . 800 840 . 740 1854 2672 Cannons 2657 | . . . . . . 2657 Explosions 108 | . . . . . . 108 Melee 828 | . . . . 156 672 . Ramming 15 | . . 9 . . . 6 Kinetic 5983 | . 800 415 . 394 1243 3131 Thermal 3142 | . . 425 . 346 611 1760 Explosive 74 | . . . . . . 74 Electromagnetic 472 | . . . . . . 472 Impact 828 | . . . . 156 672 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . . 22 Message Errors 4 | . . . . . . 4 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 472 | . . . . 57 353 62 Projectiles 62 | . . . . . . 62 Explosions . | . . . . . . . Melee 410 | . . . . 57 353 . Knockbacks 35 | . . . . . 4 31 Impact 3 | . . . . . 3 . Kinetic 29 | . . . . . . 29 Secondary 3 | . . . . . 1 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . 3 . . . 1 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 669 | . 27 21 . 20 11 669 Average Temperature 137 | . 9 8 . 4 6 166 Received Heat Transfer 1886 | . 201 279 12 405 427 562 Effects 32 | . . . . . . 32 Shutdowns 6 | . . . . . . 6 Energy Bleed 5 | . . . . . . 5 Interference 3 | . . . . . . 3 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 12 | . . . . . . 12 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 2 2 Impact Corruptions 13 | . . . . 1 12 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . . . . 1 8 8 Heat Transferred 6802 | . . 1110 . 740 1254 3698 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 350 | . 259 218 25 236 268 350 Initial 130 | . . 73 25 9 35 130 Average 143 | . 128 78 25 151 116 193 Maximum Alert Level 1 | . 1 1 . 1 1 1 Low Security (%) 68 | 100 90 90 100 76 88 36 Level 1 31 | . 9 9 . 23 11 63 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 3 2 . 3 9 13 Investigation 11 | . 2 2 . 2 2 3 Extermination 7 | . . . . . 3 4 Reinforcement 9 | . 1 . . 1 3 4 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 8 | . 1 2 . 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 24 21 3 26 22 53 Peak Tracking Total 7 | . 5 5 3 7 6 7 Tactical Retreats 13 | . 5 1 . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . 6 4 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 12 | . . 1 . 1 3 7 Max in Single Turn 2 | . . 1 . 1 1 2 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 21 | . 4 3 . 4 6 4 Terminals 15 | . 3 3 . 1 4 4 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 2 | . . . . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 61 | . 13 12 . 11 14 11 Successful 29 | . 6 6 . 6 6 5 Failed 32 | . 7 6 . 5 8 6 Catastrophic 6 | . 3 1 . . 1 1 Database Lockouts . | . . . . . . . Manual 11 | . . 5 . 1 3 2 Terminals 45 | . 9 12 . 3 10 11 Fabricators . | . . . . . . . Repair Stations 7 | . 4 . . 3 . . Recycling Units 5 | . . . . 4 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 20 | . 3 6 . 1 5 5 Record 3 | . . . . . 2 1 Prototype ID Bank 1 | . . . . . 1 . Open DSF 2 | . . . . . 1 1 Alert Level 4 | . 1 1 . . 1 1 Unreport Threat 4 | . . 2 . . . 2 Locate Traps 4 | . 1 2 . 1 . . Disarm Traps 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 3 . . 3 . . Scan Component 4 | . 2 . . 2 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 2 | . . . . 1 1 . Report Inventory 2 | . . . . 1 1 . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 3 . 3 4 4 Full Trace Events 13 | . 2 3 . 3 2 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 58 | . 26 . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 5 | . . . . . . 5 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 7073 | 123 1046 876 12 831 1567 2618 Spaces Moved 3545 | 47 496 495 10 455 821 1221 Core 6 | 5 . . . 1 . . Treads 1946 | 42 496 9 . . 178 1221 Legs 1570 | . . 486 10 431 643 . Wheels . | . . . . . . . Hover 23 | . . . . 23 . . Flight . | . . . . . . . Fastest Speed 46 | 50 160 130 130 46 120 158 Average Speed 145 | 148 160 130 130 126 130 161 Slowest Speed 250 | 160 160 160 130 250 165 237 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 64 31 5 30 18 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 28 | . . . . . 1 27 Melee . | . . . . . . . Projectile 26 | . . . . . 1 25 AOE 2 | . . . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4907 | 100 674 648 9 649 1190 1637 Wait 621 | 39 80 52 . 68 221 161 Move 3539 | 46 495 494 9 454 820 1221 Hop . | . . . . . . . Pick Up 169 | 8 25 24 . 31 28 53 Fast Attach . | . . . . . . . Attach 57 | 6 4 6 . 10 8 23 Detach 2 | . . . . 1 . 1 Swap 75 | 1 9 14 . 13 18 20 Drop 130 | . 19 16 . 28 24 43 Fire 290 | . 42 39 . 39 56 114 Melee 20 | . . . . 5 15 . Ram . | . . . . . . . Kick 3 | . . 3 . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Repaired Lgt. Treads 917 | -10/Materials | Discovered new exit (range 5) 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Evolved 2 slots: Utility x2 2036 | -9/Materials | Discovered new exit (range 7) 2046 | -9/Materials | Entered Mines 2052 | -9/Mines | Discovered new exit (range 5) 2058 | -9/Mines | Entered Materials 2058 | -8/Materials | Evolved 2 slots: Utility x2 2763 | -8/Materials | Discovered new exit (range 13) 2813 | -8/Materials | Repaired Rocket Launcher 2881 | -8/Materials | Build established: Scavenger-Mutant 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3686 | -7/Factory | Garrison activated, responded to threat 4008 | -7/Factory | Discovered new exit (range 7) 4264 | -7/Factory | Build established: Mutant 4456 | -7/Factory | Entered another Factory area 4456 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4783 | -6/Factory | Build established: Scavenger-Gunner 5421 | -6/Factory | Discovered new exit (range 3) 6270 | -6/Factory | Cargo convoy interrupted 6862 | -6/Factory | Lost 3 allies 6978 | -6/Factory | Build established: Gunner 7017 | -6/Factory | Core integrity fell below 50% 7063 | -6/Factory | Core integrity fell below 20% 7074 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- (-1). Overheating: Broken Gauss Cannon damaged (-49). Gauss Cannon destroyed. Slug penetrates Wall. Imp. Medium Armor Plating destroyed. Slug penetrates Wall. Broken Gauss Cannon destroyed. Wall collapses. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-66 Slayer. H-66 Slayer destroyed. Target Analyzer destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. U-05 Engineer builds a Wall. CID3ZQHNK39W2X2Y Penetrated by Slug. 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""" """ #####????????????? | | * #???# """ ## """ """ ???????????? | | #???# ## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed LightningXenonDatajack Manual? 0 Play Time 01:29:41 Cumulative 10.8 hours Start 2024.04.02 @ 12:48:57 End 2024.04.02 @ 14:19:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2280b4fe-4b41-4e37-9500-f739b7f69279