Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.16 @ 14:59:29 Player: soporte tecnico Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1446 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Light Ion Engine VTOL Module Medium Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Sensor Array [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | 5 5 . 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 . 1 Utility 4 | . 2 . 2 Device 1 | . 1 . . Storage 2 | . . . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 73 | . 80 85 65 Engine 12 | . 14 14 11 Treads 8 | . . . 16 Leg 8 | . 24 . . Flight 7 | . 2 28 5 Device 10 | . 8 14 11 Processor 10 | . 7 14 11 Energy Gun 2 | . 8 . . Ballistic Gun 2 | . 8 . . Slashing Weapon 9 | . 5 14 11 Naked Turns . | . . . . Heaviest Build 8 | 7 8 6 6 Greatest Support 40 | 20 20 8 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 2 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 349 | 253 54 2 40 Remotely . | . . . . Salvage Created 464 | 97 70 . 297 Parts 32 | 4 9 . 19 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 9 | . 3 . 6 Melee 9 | . 3 . 6 Classes Destroyed 5 | 1 2 . 2 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . . . 4 Sentry 2 | . . . 2 Best Kill Streak 3 | 1 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 386 | . 47 8 331 Core 119 | . 16 . 103 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 4 | 2 2 . . Largest 2 | 2 2 . . Hottest 60 | 60 60 . . Shots Fired 7 | 3 4 . . Gun 7 | 3 4 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 3 | 1 2 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 4 | 2 2 . . Robot Hit Streak 4 | 2 4 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | 2 9 . 21 Core Hits 13 | 1 5 . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 32 | . 8 . 24 Impact . | . . . . Slashing 32 | . 8 . 24 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 738 | 27 186 . 525 Guns 73 | 27 46 . . Cannons . | . . . . Explosions . | . . . . Melee 665 | . 140 . 525 Ramming . | . . . . Kinetic 26 | . 26 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 47 | 27 20 . . Impact . | . . . . Slashing 665 | . 140 . 525 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . 7 . . Projectiles . | . . . . Explosions . | . . . . Melee 7 | . 7 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 4 | . . . 4 Average Temperature 4 | . . . 4 Received Heat Transfer 171 | . . . 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 179 | 5 85 62 179 Initial 28 | . 2 28 20 Average 67 | 1 19 34 113 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 4 3 11 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 6 | . 2 2 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 3 4 Successful 9 | . 2 3 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Record 2 | . . 1 1 Open Door 1 | . . 1 . Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . . 1 Security Status 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 984 | 57 311 122 494 Spaces Moved 905 | 36 258 320 291 Core 19 | 6 . . 13 Treads 205 | . . . 205 Legs 216 | 30 186 . . Wheels . | . . . . Hover . | . . . . Flight 465 | . 72 320 73 Fastest Speed 34 | 50 37 37 34 Average Speed 87 | 108 101 37 128 Slowest Speed 160 | 120 120 37 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 32 58 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1026 | 50 289 323 364 Wait 40 | . 2 . 38 Move 902 | 35 257 319 291 Hop . | . . . . Pick Up 20 | 8 7 2 3 Fast Attach 4 | 1 3 . . Attach 12 | 4 2 . 6 Detach 2 | . . . 2 Swap . | . . . . Drop 10 | . 8 2 . Fire 4 | 2 2 . . Melee 32 | . 8 . 24 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Identified exit to Mines 369 | -10/Materials | Entered Mines 381 | -10/Mines | Learned Materials emergency access door positions 408 | -10/Mines | Learned 2 Materials zone layouts 409 | -10/Mines | Learned location of Storage (-7) 427 | -10/Mines | Discovered new exit (range 15) 459 | -10/Mines | Found the Drone Emporium 490 | -10/Mines | Identified exit to Materials 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Lost 4 parts (1p3n) 930 | -9/Materials | Build established: Scavenger-Mutant 985 | -9/Materials | Self-destructed Last Messages --------------- 00627_ Acquired 20 matter. 00675_ G-47 Trooper destroyed. 00695_ K-01 Serf collects debris. 00791_ Triggered Alarm Trap. 00791_ An alarm sounds. 00791_ ALERT: Alarm triggered, dispatching investigation squad. 00803_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00827_ T-07 Excavator is excavating. 00863_ U-05 Engineer lays Concrete. 00865_ T-07 Excavator is excavating. 00866_ U-05 Engineer lays Concrete. 00879_ Acquired VTOL Module. 00892_ U-05 Engineer lays Concrete. 00893_ U-05 Engineer builds a Wall. 00945_ W-16 Scout distress signal alerts nearby ally. 00952_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00972_ Critical hit (Burn: +37). 00981_ Lgt. Ion Engine destroyed. 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"## %% #?????????? | | ?? ###### ############## #?????????? | | ??? #???####/#####?????????????? ##?????????? | | ???? #???# #??????????????????????????? | | ?????# #???# """ #??????????????????????????? | | ?????# #???# """ #??????????????????????????? | | ?????# ##### """ #??????????????????????????? | | ?????# + #??????????????????????????? | | ?????# ##### """ #??????????????????????????? | | ???#####+##### """ #??????????????????????????? | | ???# # """ #??????????????????????????? | | ???# # #??????????????????????????? | | ???# """" ##########??????????????????????????? | | ???# """" #???????????????????????????????????? | | ???# """" #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???#######+###???????????????????????????????????? | | ######### ##???????????????????????????????????? | | # # T###?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponVariableSword Manual? 0 Play Time 00:14:02 Cumulative 10.5 hours Start 2023.03.12 @ 21:29:54 End 2023.03.16 @ 14:59:29 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d6aaaf-0880-483f-b546-7a989bbf9c9e