Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.11 @ 09:59:34 Player: Perseus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (3469) 3469 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 9578 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 40 Entered Garrisons 200 Friendly Fire -21 Cogmind --------- Core Integrity 748/850 Matter 276/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Enhanced Optical Array Terrain Scan Processor > --- WEAPON (4) ------- Force Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Improved Heat Sink Advanced Sensor Array Improved Signal Interpreter Beam Rifle EM Pulse Cannon Heavy Assault Rifle Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Cooled Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Fission Core Carbon-fiber Leg Hacking Suite Improved EM Shotgun EM Pulse Cannon Enhanced Autogun Rocket Launcher Improved Datajack Scythe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 3 | . . . 1 . . . 1 . . . 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 139 | 7 9 12 16 17 3 12 4 32 22 1 4 Power 13 | 1 1 2 1 3 . . 1 2 2 . . Engine 11 | 1 1 2 1 3 . . . 1 2 . . Core 2 | . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 4 4 7 . . 5 . 16 4 . . Treads . | . . . . . . . . . . . . Leg 36 | 2 4 4 3 . . 5 . 14 4 . . Wheel . | . . . . . . . . . . . . Hover 6 | . . . 4 . . . . 2 . . . Flight . | . . . . . . . . . . . . Utility 20 | 2 3 1 2 1 1 3 1 2 3 . 1 Device 13 | 1 1 1 1 1 . 2 1 2 3 . . Storage 4 | 1 2 . . . 1 . . . . . . Processor 3 | . . . 1 . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 64 | 2 1 5 6 13 2 4 2 12 13 1 3 Energy Gun 16 | 1 1 1 3 1 . . . 5 3 . 1 Energy Cannon 4 | . . . . . . 1 . 2 1 . . Ballistic Gun 27 | 1 . 2 1 7 1 2 2 3 6 . 2 Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 9 | . . 1 2 3 . 1 . 2 . . . Special Weapon 2 | . . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . Unidentified Prototypes 4 | . . . . . . . . 4 . . . Parts Lost 42 | . 3 9 . 2 . 2 . 11 8 . 7 Power 6 | . . 1 . 1 . . . 2 1 . 1 Propulsion 14 | . 1 3 . . . 1 . 3 3 . 3 Utility 4 | . 1 1 . . . . . 2 . . . Weapon 18 | . 1 4 . 1 . 1 . 4 4 . 3 Highest Loss Streak 9 | . 1 9 . 1 . 1 . 4 5 . 7 Average Slot Usage (%) 95 | . 99 88 88 99 100 99 99 91 95 100 83 Engine 8 | . 14 14 11 10 11 11 2 . 4 9 5 Core 1 | . . . . . . . 6 7 4 . . Leg 27 | . 28 25 20 33 33 32 27 25 26 27 19 Device 12 | . 13 11 8 10 11 11 18 14 15 18 13 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 6 Processor 7 | . . . 8 11 11 11 9 9 9 9 12 Energy Gun 7 | . 14 11 10 1 11 2 . 4 8 9 12 Energy Cannon 1 | . . . . . . 6 9 2 . . . Ballistic Gun 12 | . 14 10 4 18 1 13 18 16 15 14 6 Special Melee Weapon 1 | . . . . . 9 . . . . 3 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 14 18 19 23 23 26 28 35 35 34 32 35 Greatest Support 45 | 20 20 20 45 45 45 45 35 41 36 35 35 Greatest Overweight (x) 3 | . . 1 1 . . 1 . 2 3 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 4 7 8 8 8 8 10 10 10 10 10 10 Most Carried 10 | 4 8 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 3 6 6 7 8 8 9 9 9 9 10 9 Final Capacity 10 | 6 8 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 4 8 3 8 8 10 10 10 10 10 10 8 Class Distribution -------------------- 49% | Scavenger-Mutant 29% | Mutant 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 2950 | 318 200 137 317 384 . 315 54 808 383 20 14 Remotely . | . . . . . . . . . . . . Salvage Created 4640 | 222 432 60 783 403 . 504 54 1444 601 74 63 Parts 296 | 22 22 5 48 33 . 41 5 81 32 4 3 Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . Recyclers Shooed 7 | 1 . . . 1 . . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 103 | . 9 6 16 19 . 14 1 22 13 1 2 Guns 74 | . 9 4 9 11 . 7 . 18 13 1 2 Cannons 7 | . . 1 . . . 3 1 2 . . . AOE 22 | . . 1 7 8 . 4 . 2 . . . Classes Destroyed 17 | 3 4 2 3 1 . 3 . . . 1 . Worker 11 | 2 . . . 1 . 2 . 5 . . 1 Builder 2 | . . . . . . 2 . . . . . Tunneler 10 | 5 1 1 . 1 . 2 . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . . Recycler 7 | 1 . . 2 1 . . . 2 . 1 . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 5 | . 1 . 1 . . . . 2 1 . . Swarmer 36 | . 3 . 7 14 . 7 . . 3 . 2 Grunt 36 | . 6 . 5 4 . 5 . 11 5 . . Brawler 2 | . . . . . . 1 . 1 . . . Duelist 3 | . . . . 1 . . . 2 . . . Sentry 17 | . . . 4 . . . 1 7 5 . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . Assembled 5 | . . 5 . . . . . . . . . Best Kill Streak 9 | 4 4 3 8 9 . 5 1 8 6 1 2 Combat Bots Only 8 | . 4 3 5 8 . 4 1 7 6 1 2 Max Kills in Single Turn 4 | 1 1 1 4 2 . 4 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . 1 . . . Exploded 4 | . . 1 3 2 . 4 . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 5735 | . 475 896 290 330 . 661 43 1517 815 . 708 Core 792 | . 96 124 21 45 . 126 . 176 102 . 102 Absorbed by Shields 43 | . . . . . . . . . 23 . 20 Core Remaining (%) 53 | 100 . 12 . . . 52 . . . 49 . Volleys Fired 365 | 16 45 26 42 45 . 44 4 95 34 7 7 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 4 Hottest 156 | 70 70 73 101 100 . 88 114 123 115 99 156 Shots Fired 723 | 32 90 43 61 68 . 87 12 210 78 20 22 Gun 623 | 32 90 37 55 46 . 64 8 172 77 20 22 Cannon 49 | . . 3 . . . 22 4 19 1 . . Launcher 40 | . . 3 6 11 . 1 . 19 . . . Special 11 | . . . . 11 . . . . . . . Kinetic 397 | 16 45 21 17 36 . 54 8 127 50 13 10 Thermal 221 | 16 16 17 18 21 . 32 4 51 27 7 12 Explosive 40 | . . 3 6 11 . 1 . 19 . . . Electromagnetic 65 | . 29 2 20 . . . . 13 1 . . Robot Hit Streak 18 | 4 6 3 5 9 . 10 5 15 18 10 7 Robot Miss Streak 6 | 2 4 2 3 3 . 4 3 4 2 6 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . . 1 . . . 1 5 . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 . . Shots Hit Robots 450 | 15 48 22 36 32 4 55 6 127 57 33 15 Core Hits 240 | 9 21 17 32 28 . 33 1 61 26 5 7 Critical Hits 6 | . . . . 1 . 1 . 2 1 . 1 Critical Kills 3 | . . . . 1 . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . 1 . . 1 . 1 Melee Attacks 47 | . . . . . 4 . . . 17 26 . Impact . | . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 17 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 4 . . . . 26 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8816 | 199 675 448 1212 1251 . 994 95 2668 957 92 225 Guns 5702 | 199 644 260 642 339 . 488 28 1860 925 92 225 Cannons 602 | . . 32 . . . 269 67 234 . . . Explosions 2449 | . 31 156 570 888 . 237 . 567 . . . Melee 32 | . . . . . . . . . 32 . . Ramming 7 | . . . . . . . . 7 . . . Kinetic 3240 | 61 255 111 113 231 . 391 28 1316 617 48 69 Thermal 2783 | 138 179 156 361 132 . 366 67 876 308 44 156 Explosive 1953 | . . 156 405 888 . 237 . 267 . . . Electromagnetic 801 | . 241 25 333 . . . . 202 . . . Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . . . . . 32 . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 4 | . 1 3 . . . . . . . . . Message Errors 2 | . . 2 . . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 266 | . 1 16 59 97 . . . 93 . . . Projectiles . | . . . . . . . . . . . . Explosions 266 | . 1 16 59 97 . . . 93 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 255 | . 33 . 39 . . . . 183 . . . Shots 10 | . 1 . 2 . . . . 7 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 144 | 45 144 40 9 28 . 108 . 85 98 . 53 Average Temperature 26 | 14 29 20 4 11 . 42 . 25 28 . 24 Received Heat Transfer 1637 | . 195 40 90 66 . 279 9 450 264 . 244 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . 1 . 2 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . Heat Transferred 5485 | 407 494 350 607 272 . 681 111 1473 683 111 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 3 . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1215 | 40 332 66 612 626 . 270 129 722 949 555 1215 Initial 1133 | . 26 66 . 160 . . 68 53 469 426 1133 Average 358 | 22 175 30 281 426 . 128 82 377 759 504 1163 Maximum Alert Level 4 | . 1 . 2 2 . 1 . 3 3 2 4 Low Security (%) 41 | 100 71 100 38 1 . 75 100 17 . . . Level 1 15 | . 28 . 28 25 . 24 . 37 . . . Level 2 27 | . . . 33 73 . . . 43 30 100 . Level 3 12 | . . . . . . . . 1 69 . 4 Level 4 3 | . . . . . . . . . . . 95 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . 1 . 5 . . 1 Investigation 5 | . 2 . 1 . . . . 2 . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . 1 . 1 . . 1 Assault 1 | . . . 1 . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 3 | . 1 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 18 11 19 18 . 15 2 32 14 8 8 Peak Tracking Total 7 | . 6 4 4 5 . 4 2 7 5 6 4 Tactical Retreats 11 | . 1 1 . 3 . 1 . 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 5 | . 1 . . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 14 | . . . 3 3 . . 1 5 1 1 . Max in Single Turn 3 | . . . 2 3 . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 26 | . 5 . 3 1 . . 1 9 . 5 2 Terminals 19 | . 4 . 2 1 . . . 7 . 4 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 4 | . 1 . 1 . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 76 | . 19 . 9 2 . . 2 21 . 18 5 Successful 38 | . 9 . 6 1 . . 2 10 . 10 . Failed 36 | . 9 . 2 1 . . . 11 . 8 5 Catastrophic 5 | . . . . . . . . 2 . 2 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 53 | . 14 . 8 2 . . . 12 . 15 2 Terminals 62 | . 18 . 8 2 . . . 19 . 13 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 8 | . 1 . 1 . . . . 1 . 5 . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 14 | . 5 . 2 1 . . . 4 . 2 . Robot Analysis 5 | . 3 . 1 1 . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . 2 . 2 . Open Door 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 4 . 4 . . . . 5 . 8 . Terminals 14 | . 3 . 3 . . . . 4 . 4 . Botnet 12 | . 3 . 2 . . . . 3 . 4 . Operators 2 | . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . . 1 . 4 . Monitor 1 | . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . 1 . Tunnel 3 | . 1 . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 . 2 1 . . 1 6 . 5 2 Full Trace Events 3 | . 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . parse_system 4 | . . . . . 4 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 14 | . . 3 . . . . . . . 11 . Largest Group 11 | . . 3 . . . . . . . 11 11 Highest-Rated Group 176 | . . 40 . . . . . . . 176 176 Highest-Rated Ally 24 | . . 16 . . . . . . . 24 24 Total Orders 2 | . . . . . . . . 1 . . 1 PICKUP 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 54 | . . 36 . . . . . . . 5 13 Total Damage 581 | . . 340 . . . . . . . 18 223 Kills 9 | . . 5 . . . . . . . 1 3 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total 5 | . 3 . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 6780 | 215 577 887 400 897 514 791 169 733 1078 300 219 Spaces Moved 4231 | 133 318 624 216 595 416 502 114 323 694 156 140 Core 13 | 13 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4114 | 120 318 624 112 595 416 502 114 323 694 156 140 Wheels . | . . . . . . . . . . . . Hover 104 | . . . 104 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 52 120 120 120 120 120 120 120 120 Average Speed 119 | 113 120 125 89 120 120 120 120 122 121 120 120 Slowest Speed 210 | 120 120 150 150 120 120 150 120 180 210 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 58 98 25 99 78 97 14 62 75 40 6 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 . . . . 1 . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . Spaces Dug 6 | . . . . . . . . 6 . . . Terrain Destroyed 278 | . 5 33 68 88 . 5 . 79 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 278 | . 5 33 68 88 . 5 . 79 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Total 5296 | 164 425 688 369 687 429 610 139 519 850 241 175 Wait 337 | . 35 21 60 29 . 39 7 33 52 39 22 Move 4219 | 132 317 623 215 594 415 501 113 323 691 155 140 Hop . | . . . . . . . . . . . . Pick Up 82 | 9 11 1 22 . 4 2 6 13 13 . 1 Fast Attach 29 | 2 1 . 1 4 . 6 1 10 2 . 2 Attach 51 | 5 2 6 11 . . 1 3 10 11 . 2 Detach 6 | . . . 2 . . 2 . 1 1 . . Swap 59 | . 6 6 4 13 3 5 . 12 9 1 . Drop 73 | . 8 5 12 2 3 10 5 21 6 . 1 Fire 365 | 16 45 26 42 45 . 44 4 95 34 7 7 Melee 47 | . . . . . 4 . . . 17 26 . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 14 . . Rewire 13 | . . . . . . . . . . 13 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 13) 614 | -10/Materials | Central database locked down 738 | -10/Materials | Discovered new exit (range 12) 793 | -10/Materials | Entered Mines 797 | -10/Mines | Learned location of 1 exit from Materials 803 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 828 | -10/Mines | Discovered new exit (range 9) 878 | -10/Mines | Met a Derelict bent on vengeance 933 | -10/Mines | Discovered new exit (range 9) 1019 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1075 | -10/Mines | Assembled infested the area 1451 | -10/Mines | Build established: Scavenger-Mutant 1482 | -10/Mines | Core integrity fell below 50% 1489 | -10/Mines | Core integrity fell below 20% 1542 | -10/Mines | Lost 9 parts (1p3n1u4w) 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -9/Materials | Identified exit to Mines 1791 | -9/Materials | Build established: Mutant 1821 | -9/Materials | Central database locked down 2080 | -9/Materials | First assault squad dispatched 2080 | -9/Materials | Entered Mines 2242 | -9/Mines | Destroyed 8 combat bots 2289 | -9/Mines | Discovered new exit (range 6) 2487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2508 | -9/Mines | Build established: Scavenger-Mutant 2537 | -9/Mines | Excavation squad dispatched 2537 | -9/Mines | A large section of the Mines collapsed 2608 | -9/Mines | Learned location of 1 exit from Materials 2711 | -9/Mines | Discovered new exit (range 5) 2775 | -9/Mines | Discovered new exit (range 12) 2977 | -9/Mines | Entered Exiles 3001 | -9/Exiles | Discovered new exit (range 14) 3041 | -9/Exiles | Met 8R-AWN 3061 | -9/Exiles | Met EX-HEX 3101 | -9/Exiles | Met EX-BIN 3139 | -9/Exiles | Met EX-DEC 3187 | -9/Exiles | Visited The Gauntlet 3491 | -9/Exiles | Entered Mines 3517 | -8/Mines | Discovered new exit (range 8) 3786 | -8/Mines | Discovered new exit (range 7) 4282 | -8/Mines | Entered Materials 4282 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4283 | -8/Materials | Identified exit to Storage 4451 | -8/Materials | Entered Storage 4795 | -8/Storage | Destroyed 7 combat bots 5012 | -8/Storage | Garrison activated, responded to threat 5050 | -8/Storage | Lost 4 parts (1p2n1w) 5096 | -8/Storage | Lost 4 parts (1p1n1u1w) 5164 | -8/Storage | Discovered new exit (range 14) 5184 | -8/Storage | Identified exit to Garrison 5184 | -8/Storage | Entered Garrison 5334 | -8/Garrison | Triggered checkpoint 5392 | -8/Garrison | Discovered new exit (range 9) 5465 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5518 | -8/Garrison | Triggered checkpoint 5615 | -8/Garrison | Discovered new exit (range 10) 5677 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5788 | -8/Garrison | Core integrity fell below 50% 5812 | -8/Garrison | Lost 5 parts (1p2n2w) 5892 | -8/Garrison | Triggered checkpoint 5982 | -8/Garrison | Discovered new exit (range 14) 6262 | -8/Garrison | Entered Recycling 6314 | -8/Recycling | Spotter reported a threat 6359 | -8/Recycling | Spotter reported a threat 6359 | -8/Recycling | Spotter reported a threat 6375 | -8/Recycling | Spotter reported a threat 6382 | -8/Recycling | Spotter reported a threat 6382 | -8/Recycling | Spotter reported a threat 6383 | -8/Recycling | Spotter reported a threat 6426 | -8/Recycling | Discovered new exit (range 6) 6435 | -8/Recycling | Spotter reported a threat 6468 | -8/Recycling | Spotter reported a threat 6484 | -8/Recycling | Spotter reported a threat 6506 | -8/Recycling | Spotter reported a threat 6506 | -8/Recycling | Spotter reported a threat 6514 | -8/Recycling | Spotter reported a threat 6552 | -8/Recycling | Spotter reported a threat 6559 | -8/Recycling | Spotter reported a threat 6559 | -8/Recycling | Spotter reported a threat 6562 | -8/Recycling | Entered Factory 6562 | -6/Factory | Accompanied by 11 allies 6562 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6781 | -6/Factory | Self-destructed Last Messages --------------- 06753_ Trooper 3c destroyed. 06754_ K-01 Serf collects debris. 06757_ K-01 Serf destroyed. 06758_ Acquired 14 matter. 06760_ Slug penetrates G-50 Soldier. 06763_ A-15 Conveyor calls for reinforcements. 06763_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06766_ Defender 3a destroyed. 06769_ G-50 Soldier suffers critical hit. 06769_ Destroyed Carbon-fiber Leg. 06771_ R-10 Processor collects Lgt. Nuclear Core. 06771_ Imp. Datajack destroyed. 06772_ Beam Rifle destroyed. 06772_ Aluminum Leg destroyed. 06774_ U-05 Engineer lays Concrete. 06774_ R-10 Processor collects Aluminum Leg. 06775_ Imp. Ion Engine destroyed. 06775_ Lgt. Assault Rifle destroyed. 06780_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #??? | | ??????????????????????????????????????####+####### | | ?????????????????????????????????????????# [[! " | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ???????????????????????????????????####??# | | ???????????????????????????????????#""#??# | | ??????????????????????????????????##T"#### ### | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ???????????????????###########????# #?? | | ???????????????????# #????# ###### #?? | | ???????????????????# """ """ #????# #????#+#?? | | ???????????????????# """ """ #????# #????????? | | ???????????????????# """ """ ###### #????????? | | ???????????????????# + #????????? | | ???????????????????#! ###### #????????? | | ???????????????????# [ #????# #????????? | | ???????????????????# * [ #????# ^ #????????? | | ?????????????# #####g########## #????????? | | ???????????#"" %g@ u % #????????? | | ???????????#T =u gR * #????????? | | ???????????### g #????????? | | ?????????????# +????????? | | ?????????????# #????????? | | ?????????????# #####+### #????????? | | ?????????????# #???????# #????????? | | ?????????????# #???????# ???????? | | ?????????????# #???????# ?????? | | ?????????????# #???????# ? ?????? | | ???????????? + #???????# ???????? | | ???????????" # #???????? ???????? | | ?????????? ?# #???????? ????? | | ?????????##??# #???????? ### | | ????????????? ???????? | | ???????????? ???????? | | ??????????? ?????????? | | ????????????? ?????????? | | ???????????????? ?????????? | | ??????????????????#####+###????????????######+#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 54 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombThunderRailgun Manual? 0 Play Time 01:23:48 Cumulative 174.0 hours Start 2020.12.10 @ 18:24:33 End 2020.12.11 @ 09:59:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 30 Adventurer 23 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 599c12f6-2ed5-4883-8555-cf57157e89b7