Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 12:50:32 Player: Oldman Pu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (131) 655 Value Destroyed (3546) 3546 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 6762 Bonus ------- High Alert Combat Kills 821 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 156/160 System Corruption 0% Temperature Cool (59) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Compact Wheel Compact Wheel Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Armored Wheel Heat Sink Heat Sink Light Armor Plating Light Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 103 | 6 21 30 46 Power 18 | 1 6 4 7 Engine 17 | 1 6 4 6 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 8 5 9 Treads . | . . . . Leg 1 | . . . 1 Wheel 23 | 2 8 5 8 Hover . | . . . . Flight . | . . . . Utility 34 | 1 3 12 18 Device 17 | . 2 7 8 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 13 | . . 4 9 Artifact . | . . . . Weapon 27 | 2 4 9 12 Energy Gun 16 | 1 1 6 8 Energy Cannon 2 | . 2 . . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 34 | . 9 2 23 Power 7 | . 3 . 4 Propulsion 8 | . 3 1 4 Utility 8 | . . 1 7 Weapon 11 | . 3 . 8 Highest Loss Streak 7 | . 3 2 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 97 97 93 Engine 12 | . 14 11 14 Wheel 21 | . 27 21 15 Device 11 | . 12 10 12 Storage 12 | . 14 11 12 Protection 8 | . . 10 10 Energy Gun 16 | . 7 20 16 Energy Cannon 2 | . 11 . . Ballistic Gun 8 | . 9 10 4 Ballistic Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 57 | 13 35 43 57 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 11 | 4 3 3 11 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 1 10 15 15 Average Carried 12 | . 6 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 10 15 8 Class Distribution -------------------- 61% | Tank 24% | Mutant 8% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2222 | 231 471 643 877 Remotely . | . . . . Salvage Created 4678 | . 829 1967 1882 Parts 264 | . 64 127 73 Haulers Intercepted 9 | . 2 5 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 97 | . 20 39 38 Guns 75 | . 6 39 30 Cannons 20 | . 13 . 7 Classes Destroyed 14 | . 7 2 5 Worker 3 | . 1 . 2 Hauler 9 | . 2 5 2 Recycler 5 | . 1 1 3 Mechanic 1 | . . . 1 Operator 7 | . 1 6 . Watcher 9 | . 3 5 1 Swarmer 25 | . 9 12 4 Cutter 3 | . . . 3 Grunt 48 | . 11 16 21 Brawler 1 | . . 1 . Protector 1 | . . . 1 Sentry 16 | . . 10 6 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 7 7 8 Combat Bots Only 6 | . 3 6 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 506 | . 100 106 300 Missed 118 | . 20 29 69 Damage Taken 5599 | . 930 923 3746 Core 827 | . 139 128 560 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 6 . Regen/Repaired (Parts) 243 | . . 243 . Core Remaining (%) 70 | 100 44 68 . Volleys Fired 295 | . 74 99 122 Largest 3 | . 2 3 3 Hottest 168 | . 120 145 168 Shots Fired 743 | . 135 283 325 Gun 579 | . 62 283 234 Cannon 164 | . 73 . 91 Launcher . | . . . . Special . | . . . . Kinetic 283 | . 38 97 148 Thermal 460 | . 97 186 177 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 9 15 15 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 7 | . . 3 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 487 | . 77 189 221 Core Hits 197 | . 32 75 90 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 25 | . . 10 15 Burn 24 | . . 10 14 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8417 | . 1169 3081 4167 Guns 6380 | . 382 3081 2917 Cannons 2037 | . 787 . 1250 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 3168 | . 296 960 1912 Thermal 5249 | . 873 2121 2255 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 2 9 . Average Corruption 4 | . 1 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 60 | . 9 51 . Message Errors 8 | . . 8 . Matter Fused 17 | . 2 15 . Heat Flow Errors 8 | . 2 6 . Energy Discharges 5 | . 1 4 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 8 | . 1 7 . Data Loss (major) 4 | . . 4 . Alerts 3 | . 1 2 . Weapon Failures 5 | . 1 4 . Overload Shots . | . . . . Overflow Damage 24 | . 21 . 3 Projectiles 24 | . 21 . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 27 | . . . 27 Impact . | . . . . Kinetic 23 | . . . 23 Secondary 4 | . . . 4 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 440 | . 262 349 440 Average Temperature 113 | . 81 93 145 Received Heat Transfer 2292 | . 282 291 1719 Effects 5 | . . 2 3 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . 1 1 Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 32 | . 2 14 16 Heat Transferred 13095 | . 1865 5366 5864 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 869 | . 299 820 869 Initial 334 | . . 89 334 Average 493 | . 159 583 609 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 17 | 100 61 6 . Level 1 19 | . 38 10 22 Level 2 38 | . . 56 34 Level 3 25 | . . 27 43 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 25 | . 5 5 15 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 11 | . 3 3 5 Assault 3 | . . . 3 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 128 | . 27 49 52 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 4 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . 1 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 3 12 4 Terminals 11 | . 3 7 1 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 2 | . . 1 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 55 | . 9 33 13 Successful 28 | . 4 21 3 Failed 27 | . 5 12 10 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 9 17 4 Fabricators . | . . . . Repair Stations 7 | . . 6 1 Recycling Units 5 | . . 1 4 Scanalyzers 9 | . . 9 . Garrison Access 4 | . . . 4 Terminal Hacks 16 | . 4 10 2 Record 7 | . . 6 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Locate Traps 3 | . 2 1 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 16 | . 3 9 4 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 143 | . . 143 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4834 | 53 1023 2525 1233 Spaces Moved 3049 | 38 787 1679 545 Core 21 | 17 . . 4 Treads . | . . . . Legs 7 | . . . 7 Wheels 3021 | 21 787 1679 534 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 105 Average Speed 110 | 112 96 113 122 Slowest Speed 600 | 250 125 130 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 97 100 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3912 | 44 918 2098 852 Wait 357 | . 13 236 108 Move 3046 | 37 786 1678 545 Hop . | . . . . Pick Up 54 | 1 16 22 15 Fast Attach 26 | 6 2 9 9 Attach 33 | . 9 3 21 Detach 1 | . . . 1 Swap 44 | . 10 18 16 Drop 56 | . 8 33 15 Fire 295 | . 74 99 122 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 407 | -10/Materials | Discovered new exit (range 13) 534 | -10/Materials | Lost 3 parts (1p1n1w) 693 | -10/Materials | Discovered new exit (range 13) 717 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Lost 3 parts (1p1n1w) 912 | -10/Materials | Discovered new exit (range 14) 1077 | -10/Materials | Entered another Materials area 1077 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1320 | -9/Materials | Discovered new exit (range 14) 1661 | -9/Materials | Build established: Tank 1777 | -9/Materials | Discovered new exit (range 13) 1859 | -9/Materials | Repaired Prc. Beam Rifle 2542 | -9/Materials | Discovered new exit (range 8) 2590 | -9/Materials | Repaired Med. Armor Plating 2643 | -9/Materials | Repaired Imp. Assault Rifle 2964 | -9/Materials | Discovered new exit (range 12) 3602 | -9/Materials | Entered another Materials area 3602 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3868 | -8/Materials | Garrison activated, responded to threat 3977 | -8/Materials | Garrison activated, responded to threat 4284 | -8/Materials | Lost 6 parts (1p1n3u1w) 4402 | -8/Materials | First assault squad dispatched 4509 | -8/Materials | Core integrity fell below 50% 4543 | -8/Materials | Core integrity fell below 20% 4563 | -8/Materials | Lost 6 parts (1p2n2u1w) 4659 | -8/Materials | Lost 7 parts (2p1n1u3w) 4824 | -8/Materials | Garrison activated, responded to threat 4835 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04695_ Acquired 95 matter. 04699_ K-01 Serf collects debris. 04705_ R-06 Scavenger collects Tractor Beam. 04705_ K-01 Serf collects debris. 04707_ R-06 Scavenger collects Surge Thruster. 04708_ K-01 Serf collects debris. 04711_ R-06 Scavenger collects Ion Engine. 04715_ R-06 Scavenger collects Sml. Storage Unit. 04728_ Acquired 10 matter. 04802_ ALERT: Significant disruption in Zone 2D, multiple assault carriers dispatched. 04804_ K-01 Serf cleans the Electrolysis Chamber. 04814_ C-30 ARC bursts open, deploying its payload. 04814_ G-50 Soldier unfolds itself. 04814_ G-47 Trooper unfolds itself. 04824_ G-47 Trooper calls for garrison reinforcements. 04824_ ALERT: Activating Garrison Access M001. 04828_ Lgt. Nuclear Core melted. 04828_ G-47 Trooper destroyed. 04833_ Imp. Medium Laser destroyed. 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Beam Rifle | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBoreAutocannon Manual? 0 Play Time 00:52:40 Cumulative 239.6 hours Start 2024.04.10 @ 11:43:07 End 2024.04.10 @ 12:50:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 171 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c0a3ea9-51a3-4734-b76c-54802058e510