Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 07:25:42 Player: Somberlain Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (4367) 4367 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 9230 Bonus ------- Follower Combat Kills 153 Cogmind --------- Core Integrity 0/1000 Matter 177/300 Energy 44/290 System Corruption 22% Temperature Hot (230) Movement Walking (330) Ox3 Location -5/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (20) --- Neutrino Core Transmission Jammer Cloaking Device Improved Focal Shield Point Defense System High-powered Shock Rifle Tesla Rifle Heavy Laser Wave Gun Variable Charge Gun Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Weapon Cycler Improved Focal Shield Advanced Shield Generator System Shield > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Improved Target Analyzer Transmission Jammer Advanced Shield Generator Point Defense System Recalibrator Improved Arc Projector Improved Arc Projector Plasma Rifle Plasma Rifle Variable Charge Gun Variable Charge Gun Phase Cannon Phase Cannon Maul [Rating: 94] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Particle Cannon Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . 1 . 1 . . Utility 7 | . . 2 . 1 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 112 | 6 3 3 5 10 20 15 37 13 Power 19 | 1 . . 1 1 2 3 8 3 Engine 11 | 1 . . 1 . 1 2 4 2 Core 8 | . . . . 1 1 1 4 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 . 2 2 5 4 3 7 4 Treads . | . . . . . . . . . Leg 24 | 2 . 2 2 5 4 3 5 1 Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 34 | 1 1 1 . 3 8 5 13 2 Device 24 | . 1 1 . 2 6 2 11 1 Storage 2 | 1 . . . . . 1 . . Processor 5 | . . . . 1 1 1 2 . Hackware 3 | . . . . . 1 1 . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 . 2 1 6 4 9 4 Energy Gun 17 | . . . . . 5 4 6 2 Energy Cannon 4 | . 2 . 2 . . . . . Ballistic Gun 6 | 2 . . . . . . 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 1 . Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 8 | . . . . . . . 2 6 Parts Lost 55 | . . 1 2 1 3 6 34 8 Power 10 | . . . 1 . . . 6 3 Propulsion 12 | . . . . . 2 . 9 1 Utility 19 | . . . . 1 1 4 11 2 Weapon 14 | . . 1 1 . . 2 8 2 Highest Loss Streak 13 | . . 1 1 1 2 2 13 3 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 2 4 5 5 7 8 15 11 Power . | . . . . . 1 . 1 . Propulsion . | . . 1 2 2 . . . . Utility 3 | . . . . . 1 2 6 3 Weapon 5 | . 1 2 2 3 5 4 7 6 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 1 . . 4 . 3 5 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . . . . 3 Weapon 8 | . . 1 . . 2 . 3 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 86 81 86 94 94 91 84 54 Engine 5 | . 14 11 11 1 6 4 1 1 Core 4 | . . . . 7 . 7 7 3 Leg 20 | . 28 22 22 27 22 25 17 2 Device 21 | . 1 16 22 23 28 18 20 6 Storage 7 | . 14 11 11 9 7 6 5 5 Processor 9 | . . . . 6 10 11 13 17 Hackware 1 | . . . . . . 1 2 3 Energy Gun 6 | . . . . . 7 12 9 2 Energy Cannon 6 | . 25 21 20 17 4 . . . Peak Build Rating 94 | 6 9 10 12 26 47 68 94 52 Average Rating 47 | 4 7 9 10 21 36 58 75 44 On Entrance 23 | . 6 9 10 11 26 43 66 41 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 7 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 13 19 20 22 22 35 77 83 66 Greatest Support 86 | 20 20 20 20 40 50 78 86 16 Greatest Overweight (x) 17 | . . . 1 . 1 1 17 4 Average Overweight (x) . | . . . . . . . . 3 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 12 20 20 Most Carried 20 | . 4 6 7 8 8 12 20 14 Average Carried 10 | . 2 4 5 6 7 8 15 11 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 Final Carried 11 | . 4 4 5 7 8 10 11 11 Class Distribution -------------------- 32% | Skirmisher 29% | Scavenger-Mutant 17% | Mutant 13% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Matter Collected 2085 | 220 60 70 50 154 271 . 1108 152 Remotely . | . . . . . . . . . Salvage Created 4812 | . 152 286 321 664 595 189 2258 347 Parts 217 | . 13 18 20 32 29 12 76 17 Haulers Intercepted 2 | . . 1 . 1 . . . . Recyclers Shooed 5 | . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 84 | . 4 5 12 12 7 3 34 7 Melee 1 | . . . . . . . 1 . Guns 41 | . . . . . 4 1 29 7 Cannons 29 | . 4 5 12 7 1 . . . AOE 7 | . . . . 5 1 1 . . Classes Destroyed 12 | . 3 2 . 1 4 2 . . Worker 4 | . . . . . 1 1 2 . Builder 4 | . . . . 1 3 . . . Hauler 2 | . . 1 . 1 . . . . Recycler 3 | . . . . . 1 . 2 . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 6 | . 2 . . 1 2 1 . . Swarmer 18 | . 1 . 7 . 1 . 5 4 Grunt 37 | . 3 3 5 11 1 . 14 . Sentry 10 | . . 2 . 2 1 . 3 2 Hunter 5 | . . . . . . 2 2 1 Programmer 15 | . . . . . 4 1 10 . Best Kill Streak 8 | . 1 2 4 8 4 3 5 2 Combat Bots Only 7 | . 1 2 4 7 1 2 5 2 Max Kills in Single Turn 3 | . 1 1 1 3 3 3 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . . 2 1 1 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Hostile Shots Fired 645 | . 19 16 57 40 51 47 336 79 Missed 179 | . 3 3 16 21 22 15 81 18 Hits 466 | . 16 13 41 19 29 32 255 61 Projectile 466 | . 16 13 41 19 29 32 255 61 Critical Strikes 21 | . 1 1 . . 3 2 11 3 Part Disruptions 2 | . . . . . . . 2 . Damage Taken 8063 | . 192 180 456 309 724 688 4318 1196 Core 1435 | . 38 73 80 65 130 25 648 376 Absorbed by Shields 907 | . . . . . 16 248 643 . Ignored by Resistances 28 | . . . . . . . 28 . Regen/Repaired (Parts) 346 | . . 33 . . . 33 280 . Core Remaining (%) 85 | 100 84 . 61 88 81 97 . . Volleys Fired 328 | . 15 15 27 37 28 17 160 29 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 225 | . 136 136 136 136 136 150 225 114 Shots Fired 602 | . 30 30 53 72 56 31 282 48 Gun 402 | . . . . . 41 31 282 48 Cannon 196 | . 30 30 53 68 15 . . . Launcher 4 | . . . . 4 . . . . Special . | . . . . . . . . . Kinetic 98 | . . . . . . . 66 32 Thermal 404 | . 30 30 53 68 27 6 174 16 Explosive 4 | . . . . 4 . . . . Electromagnetic 96 | . . . . . 29 25 42 . Robot Hit Streak 16 | . 7 3 11 9 16 8 12 8 Robot Miss Streak 7 | . 2 3 5 3 4 2 7 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 9 | . . . . . . . 8 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 370 | . 18 14 34 30 35 23 187 29 Core Hits 181 | . 7 6 14 23 25 12 80 14 Critical Kills 6 | . . . . . 1 . 4 1 Critical Parts Destroyed 9 | . . . . . 1 . 8 . Critical Strikes 25 | . . . . . 3 . 21 1 Burn 9 | . . . . . . . 9 . Meltdown 1 | . . . . . 1 . . . Destroy 13 | . . . . . . . 12 1 Corrupt 1 | . . . . . 1 . . . Smash 1 | . . . . . 1 . . . Melee Attacks 23 | . . . . . 13 2 8 . Impact 23 | . . . . . 13 2 8 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9997 | . 390 359 744 1111 979 1004 4648 762 Guns 6205 | . . . . . 579 571 4293 762 Cannons 2293 | . 390 359 744 657 143 . . . Explosions 1311 | . . . . 454 223 433 201 . Melee 188 | . . . . . 34 . 154 . Ramming . | . . . . . . . . . Kinetic 1444 | . . . . . . . 1020 424 Thermal 6067 | . 390 359 744 657 380 171 3028 338 Explosive 851 | . . . . 454 . 397 . . Electromagnetic 1447 | . . . . . 565 436 446 . Impact 188 | . . . . . 34 . 154 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . 3 2 16 22 Average Corruption 8 | . . . . . 2 1 9 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 101 | . . . . . 14 1 67 19 Message Errors 20 | . . . . . 3 1 11 5 Matter Fused 23 | . . . . . 1 . 17 5 Heat Flow Errors 13 | . . . . . 2 . 7 4 Energy Discharges 11 | . . . . . 3 . 6 2 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 3 | . . . . . . . 3 . Data Loss (minor) 10 | . . . . . 2 . 7 1 Data Loss (major) 9 | . . . . . 1 . 7 1 Misfires 2 | . . . . . 1 . 1 . Alerts 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 5 | . . . . . 1 . 3 1 Overload Shots 7 | . . . . . . . 7 . Overflow Damage 182 | . 1 . . 7 34 110 30 . Projectiles 8 | . 1 . . 7 . . . . Explosions 110 | . . . . . . 110 . . Melee 64 | . . . . . 34 . 30 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 513 | . . . . . 26 416 71 . Shots 7 | . . . . . 2 4 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | . 354 60 204 30 167 98 392 221 Average Temperature 96 | . 120 27 68 9 54 35 116 98 Received Heat Transfer 1812 | . 93 81 180 180 69 20 1009 180 Effects 8 | . 3 . . . . . 5 . Energy Bleed 1 | . . . . . . . 1 . Interference 5 | . 3 . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 6 | . . . . . 2 1 3 . Combat Hostiles 5 | . . . . . 1 1 3 . Parts Fried 15 | . . . . . 9 4 2 . Impact Corruptions 3 | . . . . . 1 . 2 . Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 39 | . . 1 2 2 5 . 26 3 Heat Transferred 11233 | . 703 629 1295 1184 679 300 5925 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 2 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Maximum Alert Level 1 | . . . . 1 . . 1 . Low Security (%) 90 | 100 100 100 100 83 100 100 76 100 Level 1 9 | . . . . 16 . . 23 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 361 | . 50 56 105 332 155 100 361 172 Initial 172 | . . 15 6 27 143 70 30 172 Average 71 | . 21 13 34 77 69 31 103 134 Influence Increases 3095 | . 145 163 295 539 440 285 1046 182 Destroy 0b10 Robot/C 1760 | . 80 100 240 280 140 100 680 140 Destroy 0b10 Robot/NC 110 | . 10 5 . 20 40 15 20 . Destroy Leader 398 | . 14 22 40 76 54 32 130 30 Allied During Kill 25 | . . . . 14 . 11 . . Successful Hack 91 | . 11 20 . . 29 10 21 . Disable Machine 390 | . . 15 . 75 120 90 90 . Destroy Structure 171 | . . 1 . 59 12 27 60 12 Lose Combat Pursuer 150 | . 30 . 15 15 45 . 45 . Influence Decreases 2981 | . 107 185 238 296 611 368 756 420 Entered New Map 539 | . . 23 10 46 173 75 32 180 Time Decay 1883 | . 107 152 214 238 426 212 374 160 Lost Part 512 | . . 10 14 10 12 46 340 80 Lost Ally 47 | . . . . 2 . 35 10 . Squads Dispatched 23 | . . . . 4 6 4 8 1 Investigation 2 | . . . . 1 . . . 1 Extermination 11 | . . . . . 5 1 5 . Reinforcement 7 | . . . . 3 1 . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Distress Signals 7 | . . 1 . 1 1 1 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 7 13 13 18 15 6 52 10 Peak Tracking Total 6 | . 3 5 4 5 3 2 6 4 Tactical Retreats 7 | . 1 . 1 1 1 . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Traps Triggered 3 | . . . . . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Machines Disabled 26 | . . 1 . 5 8 6 6 . Max in Single Turn 4 | . . 1 . 2 4 4 2 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Machines Accessed 27 | . 3 4 . 2 6 5 5 2 Terminals 16 | . 3 3 . 2 4 1 1 2 Fabricators 4 | . . . . . 2 2 . . Repair Stations 4 | . . 1 . . . 1 2 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 76 | . 7 13 . 6 17 12 16 5 Successful 45 | . 2 8 . 5 11 6 13 . Failed 31 | . 5 5 . 1 6 6 3 5 Catastrophic 5 | . . . . . 2 2 . 1 Database Lockouts . | . . . . . . . . . Manual 43 | . 7 11 . 6 12 3 2 2 Terminals 47 | . 7 11 . 6 13 3 2 5 Fabricators 10 | . . . . . 4 6 . . Repair Stations 15 | . . 2 . . . 2 11 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 7 | . . 2 . 2 3 . . . Robot Analysis 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . . 1 . 1 1 . . . Registered Components 2 | . . . . 1 1 . . . Fabricator Hacks 6 | . . . . . 3 3 . . Network Status 3 | . . . . . 1 2 . . Build 3 | . . . . . 2 1 . . Repair Station Hacks 14 | . . 2 . . . 2 10 . Scan Component 7 | . . 1 . . . 1 5 . Repair 7 | . . 1 . . . 1 5 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 2 4 . 3 5 1 1 . Terminals 16 | . 2 4 . 3 5 1 1 . Assimilate 4 | . . . . . 2 1 1 . Botnet 9 | . 1 3 . 2 3 . . . Operators 3 | . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 3 4 . 2 6 4 3 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 116 | . . . . . . 116 . . Total Robot Build Rating 9 | . . . . . . 9 . . Part Schematics Acquired . | . . . . . . . . . Parts Built 4 | . . . . . 4 . . . Authchips . | . . . . . . . . . Time 119 | . . . . . 119 . . . Total Part Build Rating 20 | . . . . . 20 . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 7 | . . 1 . . . 1 5 . Time 396 | . . 32 . . . 70 294 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Total Allies 9 | . . . 3 . 1 4 1 . Largest Group 4 | . . . 3 2 1 4 1 . Highest-Rated Group 58 | . . . 40 32 21 58 26 . Highest-Rated Ally 26 | . . . 16 16 21 16 26 . Total Orders 2 | . . . . 2 . . . . STAY 1 | . . . . 1 . . . . ROAM 1 | . . . . 1 . . . . Ally Attacks 55 | . . . . 32 2 21 . . Total Damage 581 | . . . . 337 . 244 . . Kills 5 | . . . . 3 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Active Infowar (turns) 6158 | . . . . 383 1791 838 2807 339 Optics 4611 | . . . . . 843 622 2807 339 Sensors 5035 | . . . . 383 1791 723 2138 . Terrain 970 | . . . . . 920 50 . . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Turns Passed 7833 | 74 314 502 637 510 1791 859 2807 339 Spaces Moved 4142 | 53 192 318 337 264 1000 531 1337 110 Core 13 | 5 . . . . . . 8 . Treads . | . . . . . . . . . Legs 3936 | 48 192 318 337 264 1000 531 1215 31 Wheels 193 | . . . . . . . 114 79 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 112 145 Average Speed 134 | 113 120 120 160 120 124 131 139 203 Slowest Speed 900 | 120 120 120 190 120 190 192 900 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 42 29 70 25 28 19 26 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 20 | . . . . . 9 2 9 . Terrain Destroyed 132 | . . . . 60 9 25 29 9 Melee 13 | . . . . . 9 2 2 . Projectile 26 | . . . . 4 . . 14 8 AOE 92 | . . . . 56 . 23 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Total 5796 | 64 245 407 382 382 1459 654 2024 179 Wait 1010 | 6 30 63 8 65 341 61 420 16 Move 4134 | 52 191 317 336 263 999 530 1336 110 Hop . | . . . . . . . . . Pick Up 65 | . 4 2 3 2 11 11 28 4 Fast Attach 61 | 6 3 4 . 4 10 8 21 5 Attach 39 | . . . 3 1 3 5 20 7 Detach 8 | . . . 1 . 1 2 1 3 Swap 60 | . . 2 2 6 23 7 18 2 Drop 55 | . 2 4 2 4 17 11 12 3 Fire 328 | . 15 15 27 37 28 17 160 29 Melee 23 | . . . . . 13 2 8 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . 13 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Repaired Particle Cannon 876 | -9/Materials | Discovered new exit (range 9) 891 | -9/Materials | Entered Mines 1144 | -9/Mines | Build established: Scavenger-Mutant 1291 | -9/Mines | Learned 2 Materials zone layouts 1299 | -9/Mines | Learned location of Zion (-6) 1350 | -9/Mines | Discovered new exit (range 10) 1389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1472 | -9/Mines | Discovered new exit (range 7) 1488 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Accompanied by 3 allies 1528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1980 | -8/Materials | Discovered new exit (range 10) 1991 | -8/Materials | Destroyed 7 combat bots 2024 | -8/Materials | Identified exit to Factory 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x2 2166 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 3110 | -7/Factory | Discovered new exit (range 17) 3341 | -7/Factory | Fabricated Adv. Shield Generator (x2) 3453 | -7/Factory | Build established: Scavenger-Skirmisher 3546 | -7/Factory | Identified exit to Lower Caves 3673 | -7/Factory | Discovered new exit (range 16) 3696 | -7/Factory | Identified exit to Factory 3829 | -7/Factory | Entered another Factory area 3829 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4102 | -6/Factory | Fabricated G-47 Trooper? 4338 | -6/Factory | Garrison activated, responded to threat 4384 | -6/Factory | Lost 3 allies 4652 | -6/Factory | Repaired Corrupted Flexi-carbon Leg 4667 | -6/Factory | Discovered new exit (range 8) 4675 | -6/Factory | Identified exit to Factory 4688 | -6/Factory | Entered another Factory area 4688 | -5/Factory | Evolved 2 slots: Utility x2 4789 | -5/Factory | Repaired Enh. Nuclear Core 4790 | -5/Factory | Build established: Skirmisher 5682 | -5/Factory | Repaired Thunder Leg 5787 | -5/Factory | Repaired Neutrino Core 5845 | -5/Factory | Repaired Thunder Leg 5902 | -5/Factory | Repaired Imp. Focal Shield 6327 | -5/Factory | Lost 5 parts (2n2u1w) 6815 | -5/Factory | System corruption reached 10% 6857 | -5/Factory | Lost 8 parts (2p1n4u1w) 7147 | -5/Factory | Build established: Scavenger-Mutant 7176 | -5/Factory | Core integrity fell below 50% 7218 | -5/Factory | Lost 13 parts (3p3n3u4w) 7428 | -5/Factory | Lost 5 parts (1p1n2u1w) 7461 | -5/Factory | Discovered new exit (range 21) 7495 | -5/Factory | Entered Extension 7709 | -5/Extension | Lost 3 parts (1n1u1w) 7813 | -5/Extension | Core integrity fell below 20% 7834 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07809_ Penetrated by Slug. 07810_ System corrupted: Energy discharge (-87). 07811_ Slug penetrates Wall. 07811_ Penetrated by Slug. 07811_ Imp. Deuterium Engine destroyed. 07812_ Penetrated by Slug. 07816_ Slug penetrates Wall. 07817_ Penetrated by Slug. 07818_ Slug penetrates Wall. 07820_ KE Penetrator destroyed. 07820_ Penetrated by Slug. 07823_ Y-64 Sentinel heat spikes uncontrollably. 07823_ Slug penetrates Wall. 07824_ Y-64 Sentinel heat damages core (-22). 07824_ Adv. Heat Sink melted. 07824_ KE Penetrator melted. 07824_ Wave Gun melted. 07824_ Y-64 Sentinel destroyed. 07825_ System corrupted: Matter fused (-9). 07825_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????##????????????????? | | ?????????????????????????????? ?#??????????????? | | ?????????????????????????????? ? ##?????????????? | | ########????????????????????? ? ??????????????? | | #####????????????????? ? ???????????????? | | +? ############????? ???????????????? | | #??# ###?? ? ????????????????? | | #??# ^ # #??!! ?????????????????? | | ########??# = ;;###;#+#######???????????? | | ????????????# ^ * + %[ #???????????? | | ??????????### #??# #???????????? | | ???#####?##=# !!* #??# #???????????? | | #### ###"[== !** #??# #???????????? | | [=%*= [ #??# #???????????? | | #### ###### #### [ #???????????? | | #??##+##????# ; @ Yhh [ #???????????? | | +?? ????############ %gl #???????????? | | # ????????????#; #???????????? | | # #???????????## #???????????? | | # #????????????# #???????????? | | ###########????????????###############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 36 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 70 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Adv. Shield Generator | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -6/Factory | Preloaded Repaired ---------- Particle Cannon | 70% | -9/Materials Flexi-carbon Leg | 75% | -6/Factory | Corrupted Enh. Nuclear Core | 60% | -5/Factory Thunder Leg | 26% | -5/Factory Neutrino Core | 29% | -5/Factory Thunder Leg | 69% | -5/Factory Imp. Focal Shield | 48% | -5/Factory Studied --------- Thunder Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledFortressSabre Manual? 0 Play Time 00:54:57 Cumulative 161.8 hours Start 2026.09.24 @ 06:33:37 End 2026.09.24 @ 07:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 525bd516-b299-4dac-bee6-66d387d6537c