Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 23:01:35 Player: Boris Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (905) 4525 Value Destroyed (46658) 46658 Prototype IDs (106) 2120 Alien Tech Used (4) 800 Bonus (36797) 36797 TOTAL SCORE: 99200 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 27583 Follower Combat Kills 475 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -61 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 50/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Containment Facilitator (1) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Spectral Analyzer Experimental Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Nanosword > --- INVENTORY -------- Heavy Shield Leg Experimental Power Amplifier Energy Well Improved Energy Well Seismic Detector Matter Filter Improved Weapon Shielding Heavy Armor Plating Graphene Brace Advanced Remote Force Field Hacking Suite Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Enhanced Nova Cannon Firepult Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Point Singularity Launcher Sigix Containment Pod [Rating: 211] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Constructs Reactor Particle Reactor Propulsion Experimental Biometal Leg Treads Armored Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Point Singularity Launcher Special Weapon Welding Torch Impact Weapon Core Stripper Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 . . 4 . 2 . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . . 1 . . 2 . . . 1 . . . . 1 . . Utility 9 | . . . . . 2 . . 2 . 1 . 1 . . 1 . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 480 | 7 8 3 3 1 20 11 7 9 18 1 5 18 50 . 42 112 25 117 23 Power 41 | 1 1 1 1 . 2 2 . . 3 . . 1 4 . 2 10 1 12 . Engine 10 | 1 1 1 1 . 2 2 . . 1 . . . . . . . . 1 . Core 6 | . . . . . . . . . 2 . . 1 2 . . 1 . . . Reactor 25 | . . . . . . . . . . . . . 2 . 2 9 1 11 . Propulsion 92 | 2 1 1 . 1 7 2 . 1 2 . 1 1 6 . 9 22 4 24 8 Treads 26 | 2 1 1 . . 6 . . . . . . . 6 . 1 3 . 1 5 Leg 53 | . . . . . . . . 1 1 . 1 1 . . 7 16 4 21 1 Wheel 6 | . . . . 1 1 . . . 1 . . . . . . 1 . 2 . Hover 3 | . . . . . . 1 . . . . . . . . . 2 . . . Flight 4 | . . . . . . 1 . . . . . . . . 1 . . . 2 Utility 234 | 2 4 . 1 . 5 4 5 8 8 1 4 15 21 . 23 53 14 56 10 Device 132 | 1 2 . . . 1 2 2 1 4 1 2 7 14 . 16 26 10 35 8 Storage 16 | 1 1 . 1 . . . . 1 . . . . . . 1 8 . 2 1 Processor 39 | . . . . . 1 . . 2 1 . 1 2 2 . 4 14 4 7 1 Hackware 18 | . 1 . . . 1 1 2 4 1 . . 2 . . 1 2 . 3 . Protection 29 | . . . . . 2 1 1 . 2 . 1 4 5 . 1 3 . 9 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 2 1 1 . 6 3 2 . 5 . . 1 19 . 8 27 6 25 5 Energy Gun 20 | 1 . . . . 4 1 . . . . . . . . . 8 2 4 . Energy Cannon 19 | . 2 1 . . . . . . 1 . . 1 3 . . 5 1 5 . Ballistic Gun 43 | 1 . . . . 1 1 1 . 1 . . . 15 . 5 6 3 8 1 Ballistic Cannon 11 | . . . . . . 1 . . 1 . . . 1 . . . . 5 3 Launcher 6 | . . . . . 1 . . . 1 . . . . . 1 2 . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . 2 . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . . . 2 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Unidentified Prototypes 52 | . . . . . 4 2 1 . . . 1 3 2 . 12 11 3 11 2 Corrupted Parts 8 | . . . . . . . 2 1 . . 2 1 . . . . . 2 . System Corruption 31 | . . . . . . . 5 1 . . 8 3 . . . . . 14 . Parts Lost 104 | . . . . . 1 . . . 11 . 2 6 16 . 1 8 1 41 17 Power 14 | . . . . . . . . . 2 . . 1 1 . . 1 . 9 . Propulsion 21 | . . . . . . . . . 2 . . 1 1 . . . . 10 7 Utility 40 | . . . . . . . . . 2 . 2 2 8 . 1 5 . 13 7 Weapon 29 | . . . . . 1 . . . 5 . . 2 6 . . 2 1 9 3 Highest Loss Streak 14 | . . . . . 1 . . . 5 . 2 1 3 . 1 3 1 8 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 1 1 . Average Backups 16 | 1 13 14 15 18 18 18 18 16 12 12 13 11 14 14 18 19 18 19 15 Power . | . 2 1 . 1 1 . . . . . . . . 1 . . . . . Propulsion 1 | . 1 1 . 3 3 3 4 . . . . . . . . . . . . Utility 7 | . 3 5 5 5 4 6 6 9 4 3 5 6 8 10 10 10 10 12 8 Weapon 6 | . 4 5 7 8 8 7 6 6 6 8 6 4 5 3 6 7 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 3 . 2 6 1 5 5 . . 5 1 7 . 3 3 1 3 3 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 . . 2 1 4 . . . . . . . . . . . . Utility 23 | . . 1 . 1 2 . . 5 . . 2 1 3 . 2 2 . 1 3 Weapon 16 | . 1 1 . 1 2 . 1 . . . 3 . 4 . . 1 . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 99 100 100 100 99 99 81 53 55 51 52 53 69 78 77 93 92 86 56 Engine 4 | . 14 14 14 14 9 9 9 6 1 . 4 . . . . . . . . Core 1 | . . . . . . . . . 4 8 . 3 3 . 3 . . . . Reactor 3 | . . . . . . . . . . . . 2 5 10 4 8 8 9 8 Treads 10 | . 28 28 28 22 24 26 17 . . . 1 . 9 21 11 . . . 7 Leg 8 | . . . . . . . . 6 4 3 4 5 2 . 9 27 28 22 4 Device 15 | . 11 . . . 8 9 12 11 16 14 22 16 16 21 21 23 20 24 18 Storage 6 | . 14 14 14 14 9 9 9 6 6 5 5 5 5 5 4 4 5 4 3 Processor 3 | . . . . . . . . 8 3 . . 5 6 5 6 4 7 5 2 Hackware 5 | . 2 14 14 14 9 14 10 3 . . . 6 1 . 1 4 4 2 . Protection 2 | . . . . . 8 3 . . 4 10 2 . 3 5 2 1 3 3 3 Energy Gun 4 | . . . . . 25 20 11 . 3 . 1 1 . . . . . 1 . Energy Cannon 5 | . 27 28 22 28 . . 1 2 . . 2 4 1 5 . 1 3 4 3 Ballistic Gun 3 | . . . . . . 6 6 1 1 . . . 8 5 6 6 1 2 . Ballistic Cannon 1 | . . . . . . . 1 3 3 4 1 . 1 . . . . 2 2 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . 5 3 2 . Peak Build Rating 211 | 9 10 10 19 19 47 48 60 80 96 78 102 126 154 149 186 191 210 211 204 Average Rating 103 | 5 8 10 14 19 41 46 50 69 76 72 88 110 133 149 158 174 195 185 135 On Entrance 86 | . 9 10 10 19 19 47 47 59 78 90 78 98 108 149 149 173 190 202 199 Avg Prop Armor Cover (%) 12 | . . . . 12 7 . 6 . 11 . . . 1 . 8 . . 6 40 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 230 | 15 32 31 91 91 105 109 105 148 132 93 97 120 130 122 167 177 179 217 230 Greatest Support 212 | 40 40 40 40 40 60 60 60 92 92 62 89 134 192 192 200 168 189 212 210 Greatest Overweight (x) 41 | . . . 2 9 5 2 4 3 7 2 2 1 1 . 41 1 . 7 2 Average Overweight (x) . | . . . . 5 1 1 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 5 14 15 20 25 25 25 25 23 20 20 20 20 20 20 23 25 25 25 19 Most Carried 25 | 2 15 15 23 25 25 25 25 25 19 19 20 20 20 20 25 25 25 25 25 Average Carried 21 | 1 13 14 18 24 24 24 24 22 17 18 19 19 19 20 22 24 24 23 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 2 15 14 23 25 25 25 22 18 16 19 20 19 20 20 25 25 25 25 4 Scrap Engine Consumption 290 | . . . . . . . 46 41 38 2 41 38 81 . 3 . . . . Constructs Created 17 | . . . . . . . 3 1 3 2 2 2 4 . . . . . . Constructs Modified 88 | . . . . . . . 13 12 13 6 8 12 21 . 3 . . . . Class Distribution -------------------- 14% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Mutant 13% | Construct 8% | Hacker-Gunner 7% | Scavenger-Gunner 6% | Commander-Construct 6% | Scavenger-Skirmisher 6% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Extension Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Matter Collected 22611 | 294 169 30 . 70 319 458 343 328 373 . 253 421 4789 . 4209 5109 513 3905 1028 Remotely 2367 | . . . . . . . . . . . . . . . 949 840 . 236 342 Salvage Created 53669 | 134 593 158 . 119 1150 937 790 910 1947 . 624 2277 7820 . 7195 12190 747 14186 1892 Parts 1834 | 5 38 13 . 7 74 56 44 53 54 . 19 109 375 . 304 337 16 288 42 Haulers Intercepted 24 | . 2 . . . 5 4 . . 1 . . 1 . . 2 1 . 8 . Recyclers Shooed 24 | . 3 1 . . 2 1 2 . . . . . . . 7 . . 6 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Combat Hostiles Destroyed 686 | . 10 7 . 2 22 16 13 17 29 . 13 36 104 . 79 138 18 151 31 Melee 17 | . . . . . . . . . 1 . . . 1 . 2 2 7 3 1 Guns 239 | . . . . . 21 16 12 1 6 . . 3 60 . 62 47 . 11 . Cannons 113 | . 10 6 . 1 . . 1 16 13 . 8 22 16 . 1 3 . 12 4 AOE 86 | . . . . . . . . . 6 . 1 4 3 . 1 21 8 29 13 Classes Destroyed 27 | 2 5 1 . 2 3 . 4 1 1 . 1 . 2 . 1 3 . 1 . Worker 49 | . . . . 2 1 1 . 2 1 . . 1 . . 19 4 1 17 . Builder 29 | . . . . . 2 2 1 1 2 . . 3 . . 6 2 . 10 . Tunneler 8 | 2 2 . . . . . . . . . . . . . 1 . . 3 . Hauler 24 | . 2 . . . 5 4 . . 1 . . 1 . . 2 1 . 8 . Recycler 32 | 1 1 . . . . 1 2 . 3 . . . . . 9 3 . 10 2 Carrier 6 | . . . . . . . . . . . . . 1 . . 4 . 1 . Mechanic 21 | . . . . . . . . . . . . . 1 . 2 8 . 7 3 Operator 11 | . 2 . . . 1 . . 3 1 . . . . . 1 1 . 1 1 Watcher 35 | . 3 . . . 4 2 . . 2 . . 2 4 . 6 3 . 9 . Swarmer 103 | . 5 5 . . 7 4 3 3 7 . 5 14 13 . 22 3 . 8 4 Saboteur 23 | . . . . . . . . . . . . . . . 1 9 2 10 1 Grunt 244 | . 5 1 . 1 7 7 1 7 10 . 3 13 29 . 15 62 5 68 10 Brawler 30 | . . . . . . . . 2 . . . 1 3 . 3 10 1 8 2 Duelist 39 | . . . . 1 . . . . . . 1 . 7 . 2 16 1 7 4 Protector 16 | . . . . . . . 1 1 . . . . 4 . 2 5 . 3 . Researcher 8 | . . . . . . . . . . . . . . . . 8 . . . Sentry 54 | . . 1 . . 5 5 5 2 7 . 1 3 9 . 3 4 2 4 3 Demolisher 3 | . . . . . . . 1 . . . . . 2 . . . . . . Specialist 14 | . . . . . 2 . . . . . 2 . 5 . 5 . . . . Hunter 45 | . . . . . 1 . . . 1 . . . 4 . 9 8 6 16 . Programmer 82 | . . . . . . . 1 3 1 . . 5 21 . 16 17 . 14 4 Heavy 6 | . . . . . . . . . . . 1 . 2 . . . 1 1 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . 2 . Behemoth 7 | . . . . . . . . . 2 . . . 1 . 1 . . 2 1 Armor Guard 4 | . . . . . . . . . . . . . 4 . . . . . . Investigator 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Striker 6 | . . . . . . . . . . . . . . . . 1 . 4 1 Executioner 7 | . . . . . . . . . . . . . . . . 3 . 4 . Scrapper 2 | . . . . . . . 2 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 62 | 2 3 3 . 3 5 6 4 5 10 . 5 7 14 . 15 29 8 62 10 Combat Bots Only 28 | . 3 3 . 2 4 4 4 4 5 . 5 5 13 . 9 28 7 22 9 Max Kills in Single Turn 7 | 1 2 1 . 1 2 2 2 1 4 . 1 3 3 . 5 7 4 6 6 Gunslinging 1 | . . . . . 1 1 . . . . . . 1 . . 1 . . . Exploded 5 | . . . . . . . . . 2 . 1 3 1 . 1 2 3 3 5 Melee 1 | . . . . . . . . . 1 . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Hostile Shots Fired 3294 | . 34 17 . 7 42 38 22 169 398 . 61 223 728 . 385 335 140 478 217 Missed 1096 | . 7 5 . 1 9 10 5 46 134 . 17 62 219 . 151 137 80 146 67 Deflected 7 | . . . . . . . . . . . . . . . . . . 7 . Hits 2198 | . 27 12 . 6 33 28 17 123 264 . 44 161 509 . 234 198 60 332 150 Melee 63 | . . . . 3 . . . . . . 1 . 28 . 3 12 1 4 11 Projectile 2135 | . 27 12 . 3 33 28 17 123 264 . 43 161 481 . 231 186 59 328 139 AOE 17 | . . . . . . . . . 1 . . 1 13 . . 1 . . 1 Critical Strikes 93 | . 1 . . 2 1 . 1 7 2 . 2 6 27 . 6 17 5 12 4 Actively Blocked 5 | . . . . . . . . . . . . . . . . . 3 2 . Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 41038 | . 268 134 . 151 497 367 246 1717 3362 . 1373 3063 10495 . 2939 3073 1461 7755 4137 Core 4322 | . 32 41 . 47 81 20 35 250 597 . 42 302 792 . 133 199 137 558 1056 Absorbed by Shields 5292 | . . . . . . . 21 254 . . . 287 653 . 1385 1728 262 150 552 Reduced by Siege Mode 148 | . . . . . . . . . . . . . 115 . . . . . 33 Redirected to Shielding 212 | . . . . . . . . . . . . . 152 . . . . 34 26 Ignored by Resistances 23 | . . . . . . . . . . . . . 23 . . . . . . Regen/Repaired (Parts) 8481 | . 99 . . . 37 354 57 660 966 . 538 1363 3274 . 577 530 26 . . Core Remaining (%) 61 | 100 . . . 52 . . 75 . . . 95 . . 4 . 74 90 . . Volleys Fired 1650 | 8 35 11 . 11 39 43 33 72 70 . 26 120 341 . 235 212 14 324 56 Largest 4 | 2 2 2 . 2 3 3 3 2 3 . 2 2 3 . 4 4 1 4 4 Hottest 355 | 60 120 120 . 120 240 240 185 187 250 . 303 166 290 . 355 250 113 341 250 Shots Fired 3053 | 16 70 22 . 22 117 117 57 97 114 . 39 130 709 . 477 603 14 386 63 Gun 2029 | 16 4 . . . 117 110 49 36 55 . . 15 508 . 459 528 1 128 3 Cannon 992 | . 66 22 . 22 . 7 8 61 56 . 39 115 201 . 18 75 6 244 52 Launcher 32 | . . . . . . . . . 3 . . . . . . . 7 14 8 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1945 | 8 2 . . . . 30 27 70 70 . 12 12 590 . 459 528 1 118 18 Thermal 883 | . 66 22 . 22 117 87 24 27 41 . 2 64 61 . 18 74 1 220 37 Explosive 32 | . . . . . . . . . 3 . . . . . . . 7 14 8 Electromagnetic 193 | 8 2 . . . . . 6 . . . 25 54 58 . . 1 5 34 . Robot Hit Streak 24 | 5 11 3 . 5 16 13 11 8 12 . 9 12 24 . 14 10 7 14 11 Robot Miss Streak 12 | 5 3 3 . 2 5 5 5 2 5 . 5 6 6 . 6 8 1 12 3 Penetration Max 4 | . . . . . . . . . . . . . 2 . 4 2 . 1 2 Secondary Targets 37 | . . . . . 2 3 . . . . . . 5 . 4 17 . 6 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . 1 . 1 1 . 1 . Capacitor 224 | . . . . . . . . . . . . . . . . . . 194 30 Autonomous 23 | . . . . . . . . . 11 . 12 . . . . . . . . Shots Hit Robots 2006 | 9 43 10 4 15 89 83 39 66 100 . 30 80 398 . 340 339 39 279 43 Core Hits 1847 | 3 23 8 . 5 71 58 24 30 70 . 12 42 258 . 282 454 27 421 59 Critical Kills 102 | . . 1 . . . . . . . . . 1 58 . 12 25 . 5 . Critical Parts Destroyed 115 | . . . . . . . . . . . . . 78 . 11 25 . 1 . Critical Strikes 245 | . . 1 . . . . . . 2 . . 1 149 . 24 50 5 13 . Meltdown 6 | . . 1 . . . . . . . . . 1 . . . . . 4 . Destroy 220 | . . . . . . . . . . . . . 144 . 24 50 . 2 . Blast 5 | . . . . . . . . . 2 . . . 3 . . . . . . Corrupt 3 | . . . . . . . . . . . . . 2 . . . . 1 . Sever 11 | . . . . . . . . . . . . . . . . . 5 6 . Melee Attacks 120 | . . . 4 . . . . . 6 . 1 . . . 2 25 37 45 . Kinetic 10 | . . . . . . . . . . . . . . . . . 8 2 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . 6 . . . . . 2 25 29 43 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . 4 . . . . . 1 . . . . . . 6 . 17 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 96448 | 118 869 212 . 263 2172 2015 931 3327 4760 . 2088 4701 9647 . 13718 17071 4659 23768 6129 Guns 29351 | 118 60 . . . 2107 2015 719 455 965 . . 470 2861 . 11329 5559 12 2609 72 Cannons 25536 | . 753 199 . 261 . . 187 2862 2671 . 2006 3738 4273 . 374 1720 129 5111 1252 Explosions 34818 | . . . . . . . . . 839 . 82 486 2500 . 1653 8621 2816 13096 4725 Melee 5807 | . . . . . . . . . 254 . . . . . 57 1010 1702 2784 . Ramming 936 | . 56 13 . 2 65 . 25 10 31 . . 7 13 . 305 161 . 168 80 Kinetic 32588 | 78 25 . . . . 271 430 2375 2732 . 968 376 5316 . 11329 5559 348 2496 285 Thermal 41221 | . 753 199 . 261 2107 1744 327 942 1438 . 138 1818 3141 . 2027 10341 . 13893 2092 Explosive 10881 | . . . . . . . . . 305 . . 412 . . . . 2816 3676 3672 Electromagnetic 5451 | 40 35 . . . . . 149 . . . 982 2088 1177 . . . 129 851 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5371 | . . . . . . . . . 254 . . . . . 57 1010 1366 2684 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . 2 2 10 2 2 . 8 8 28 28 6 11 . 30 33 Average Corruption 10 | . . . . . 2 2 3 1 1 . 6 5 17 28 2 8 . 28 29 Corruption Purged 21 | . . . . . . . . . 2 . . 8 . . 9 . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 740 | . . . . . 27 23 56 21 8 . 6 16 182 1 19 102 . 239 40 Message Errors 154 | . . . . . 4 6 8 4 2 . 1 2 37 1 3 25 . 53 8 Matter Fused 167 | . . . . . 6 5 19 5 1 . 3 1 30 . 4 29 . 54 10 Heat Flow Errors 85 | . . . . . 7 3 10 2 2 . . . 17 . 1 12 . 28 3 Energy Discharges 92 | . . . . . 4 2 10 5 3 . 1 7 23 . 3 10 . 21 3 Parts Rejected 9 | . . . . . . . . . . . . 1 4 . 1 . . 2 1 Parts Fused 6 | . . . . . 1 . 1 1 . . . 1 1 . . . . 1 . Data Loss (minor) 78 | . . . . . 3 4 4 4 . . 1 1 23 . 3 14 . 17 4 Data Loss (major) 29 | . . . . . . . 1 . . . . 2 8 . . 5 . 12 1 Misfires 26 | . . . . . . 2 . . . . . . 9 . 2 5 . 8 . Alerts 15 | . . . . . 2 1 3 . . . . . 2 . 1 1 . 5 . Misdirections 22 | . . . . . . . . . . . . . 4 . . . . 10 8 Weapon Failures 57 | . . . . . . . . . . . . 1 24 . 1 1 . 28 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2752 | . . . . 5 . . 30 478 231 . 11 225 70 . 19 288 212 962 221 Projectiles 941 | . . . . 5 . . 30 478 160 . 11 164 54 . . . . 25 14 Explosions 1001 | . . . . . . . . . 13 . . 61 16 . . 29 204 490 188 Melee 810 | . . . . . . . . . 58 . . . . . 19 259 8 447 19 Knockbacks 45 | . . . . . 1 . . 10 9 . . 3 16 . 2 3 . . 1 Impact 7 | . . . . . 1 . . . . . . . . . 2 3 . . 1 Kinetic 35 | . . . . . . . . 9 9 . . 3 14 . . . . . . Secondary 3 | . . . . . . . . 1 . . . . 2 . . . . . . Self-Inflicted Damage 2626 | . . . . . . . . . . . 87 141 755 . 16 398 281 217 731 Shots 139 | . . . . . . . . . . . 4 2 50 . 6 36 3 19 19 Rammed 34 | . 15 3 . 1 6 . 2 . . . . . . . 2 . . . 5 Targets Rammed 74 | . 15 3 . 1 8 . 5 1 4 . . 1 1 . 16 6 . 6 7 Kicked 33 | . . . . . . . . 1 4 . . 1 . . 13 6 . 6 2 Crushed 7 | . . . . . 2 . 3 . . . . . 1 . 1 . . . . Highest Temperature 1119 | . 237 240 . 292 367 258 273 478 414 . 201 150 387 . 349 231 279 646 1119 Average Temperature 105 | . 87 82 . 106 119 97 90 158 157 . 67 43 89 . 94 36 105 105 398 Received Heat Transfer 4889 | . 81 27 . 45 225 126 76 626 900 . 117 361 948 . 148 374 26 621 188 Effects 26 | . . . . . 1 . 2 9 3 . . . 4 . 1 . . . 6 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . 1 1 . . . 1 . 1 . . . . Interference 10 | . . . . . . . 2 4 2 . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . 4 . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . 6 . . . . . 1 Total Turns 172 | . . . . . . . . . . . . . 158 . . . . . 14 Longest Duration 59 | . . . . . . . . . . . . . 59 . . . . . 14 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . 2 . Total Turns 80 | . . . . . . . . . . . . . . . . . . 80 . Longest Duration 56 | . . . . . . . . . . . . . . . . . . 56 . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 26 | . . . . . . . . . . . 3 8 5 . 1 1 1 6 1 Combat Hostiles 21 | . . . . . . . . . . . 3 6 5 . 1 . 1 5 . Parts Fried 47 | 1 . . . . . . . . . . 5 16 14 . 1 . 1 6 3 Impact Corruptions 8 | . . . . . . . . . . . . . . . 4 2 . 1 1 Robots Melted 251 | . . 1 . 1 1 . . . 5 . 1 1 20 . 16 77 . 113 15 Combat Hostiles 207 | . . 1 . 1 1 . . . 3 . 1 1 19 . 12 65 . 90 13 Parts Melted 922 | . 3 . . 1 8 6 . 1 27 . 3 9 70 . 57 298 . 397 42 Heat Transferred 159147 | . 1591 407 . 555 4700 3850 580 . 5465 . 450 1568 11508 . 8775 49968 . 62851 6879 Parts Sabotaged 6 | . . . . . . . . . . . . . 1 . 2 . 1 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped 24 | . . . . . . . . . . . . . . . . . 24 . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . . . 1 1 . 1 3 5 . 5 5 5 5 5 Low Security (%) 46 | 100 100 100 . 100 100 100 100 58 22 100 67 24 15 . 39 . . . . Level 1 11 | . . . . . . . . 41 77 . 32 38 20 . 9 . . . . Level 2 3 | . . . . . . . . . . . . 29 14 . 8 . . . . Level 3 5 | . . . . . . . . . . . . 6 11 . 12 22 . . . Level 4 5 | . . . . . . . . . . . . . 14 . 20 13 . 9 . Level 5 6 | . . . . . . . . . . . . . 21 . 9 . 90 11 23 High Security 20 | . . . . . . . . . . . . . 2 . . 64 9 78 76 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . Peak Influence 5098 | 10 111 133 . 56 160 129 71 310 386 184 389 730 2300 . 1888 3881 2648 5098 4181 Initial 3248 | . . . . . . . 24 310 102 184 72 203 348 . . 1020 2182 1588 3248 Average 1169 | 1 23 38 . 6 46 46 16 172 236 146 182 344 882 . 633 2678 2411 4089 3566 Influence Increases 21785 | 15 377 393 . 118 654 592 451 938 1104 . 337 1115 3118 . 2521 3794 814 4311 1133 Destroy 0b10 Robot/C 14040 | . 200 260 . 80 440 320 220 360 680 . 260 720 2020 . 1540 2940 360 3000 640 Destroy 0b10 Robot/NC 1140 | 15 50 . . 10 65 50 35 30 55 . . 35 45 . 240 135 5 340 30 Destroy Leader 2380 | . 40 40 . 20 128 92 . 80 106 . 20 126 410 . 286 358 80 464 130 Allied During Kill 123 | . . 37 . 8 . . 11 13 52 . . . 2 . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . 20 . . . . Successful Hack 285 | . 10 6 . . 21 32 32 55 . . . . 30 . 45 30 24 . . Select Force Hacks 260 | . 30 50 . . . 30 150 . . . . . . . . . . . . Disable Machine 585 | . 15 . . . . 45 . 30 30 . . 30 210 . 15 135 . 45 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . 150 . 150 . . Destroy Structure 1062 | . 2 . . . . 8 3 10 16 . 12 114 176 . 30 46 135 387 123 Advance Influence 300 | . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 60 | . . . . . . 15 . . . . . . . . . 30 . 15 . Lose Combat Pursuer 1230 | . 30 . . . . . . 60 165 . 45 90 225 . 195 120 60 60 180 Influence Decreases 17794 | 15 377 266 127 118 654 528 490 752 938 273 52 792 1530 2300 707 1727 2047 1882 2219 Entered New Map 8748 | . . . 127 . . . 40 15 109 193 32 186 364 2300 . 794 1699 1060 1829 Time Decay 6526 | 15 377 266 . 98 495 528 367 579 559 80 . 546 746 . 547 553 318 392 60 Lost Part 1040 | . . . . . 10 . . . 110 . 20 60 160 . 10 80 10 410 170 Lost Ally 600 | . . . . 20 . . 20 90 160 . . . 110 . . . 20 20 160 Purge Threat 880 | . . . . . 149 . 63 68 . . . . 150 . 150 300 . . . Squads Dispatched 156 | . 5 1 . . 2 1 . 6 5 . . 7 23 . 15 38 8 30 15 Investigation 15 | . 5 1 . . . 1 . . 2 . . 1 3 . . . 1 1 . Extermination 25 | . . . . . . . . 3 . . . 2 9 . 5 4 . 2 . Reinforcement 28 | . . . . . 2 . . 3 3 . . 1 2 . 3 4 1 8 1 Assault 84 | . . . . . . . . . . . . 2 9 . 7 27 6 19 14 Garrison 4 | . . . . . . . . . . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 5 | . . . . . . . . . 2 . . . . . 1 . . 2 . Haulers Reinforced 8 | . . . . . . . . . . . . 1 . . . 1 . 6 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Distress Signals 30 | . 1 . . . 2 2 . 1 3 . . 2 5 . 4 . . 8 2 Communications Jammed 213 | . . . . . . . . . . . 11 5 36 . 34 46 6 75 . Distress Signals 196 | . . . . . . . . . . . . 5 36 . 33 46 1 75 . Times Spotted 1008 | . 20 13 . 4 26 21 11 31 50 . 15 51 136 . 124 180 35 200 91 Peak Tracking Total 28 | . 3 3 . 2 4 4 4 5 7 . 5 7 9 . 11 14 13 12 28 Tactical Retreats 47 | . 1 . . . . . . 3 8 . 1 4 11 . 5 5 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Traps Triggered 22 | . 4 . . . . 5 . . 1 . . 1 2 . 1 4 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 4 . . . . . . . 3 . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . Traps Extracted 3 | . . . . . . . . . . . . . 3 . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . Most Traps Carried 3 | . . . . . . . . . . . . . 3 3 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Machines Disabled 53 | . 1 1 . . . 3 . 2 5 . . 3 14 . 2 12 1 7 2 Max in Single Turn 1 | . 1 1 . . . 1 . 1 1 . . 1 1 . 1 1 1 1 1 Garrison Access 9 | . . . . . . 1 . . . . . 2 . . 1 1 1 3 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Machines Accessed 113 | . 11 2 2 1 12 12 13 9 3 2 . 4 17 . 12 8 3 2 . Terminals 71 | . 8 2 . 1 8 9 6 6 2 2 . 1 10 . 8 5 1 2 . Fabricators 7 | . . . . . . . . 3 . . . . 4 . . . . . . Repair Stations 6 | . 1 . . . 1 1 . . . . . . 2 . 1 . . . . Recycling Units 14 | . 2 . . . 1 1 6 . 1 . . 1 1 . 1 . . . . Scanalyzers 8 | . . . . . 2 . . . . . . . . . 2 3 1 . . Garrison Access 4 | . . . . . . 1 . . . . . 2 . . . . 1 . . Total Hacks 320 | . 42 8 2 2 41 49 40 34 4 2 . 9 33 . 23 19 6 6 . Successful 174 | . 22 3 2 1 27 30 32 21 1 1 . 3 13 . 8 8 2 . . Failed 144 | . 20 5 . 1 13 19 8 13 3 1 . 6 20 . 15 10 4 6 . Catastrophic 20 | . 1 . . . . 1 1 4 1 1 . 3 5 . 1 1 1 . . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . 1 . . . Manual 176 | . 22 7 1 2 22 22 27 23 2 . . 2 23 . 9 8 4 2 . Terminals 224 | . 34 8 . 2 32 38 21 24 3 2 . 2 22 . 17 11 2 6 . Fabricators 18 | . . . . . . . . 10 . . . . 8 . . . . . . Repair Stations 14 | . 3 . . . 3 4 . . . . . . 2 . 2 . . . . Recycling Units 34 | . 5 . . . 2 4 17 . 1 . . 3 1 . 1 . . . . Scanalyzers 17 | . . . . . 4 . . . . . . . . . 3 8 2 . . Garrison Access 9 | . . . . . . 3 . . . . . 4 . . . . 2 . . Terminal Hacks 63 | . 8 2 2 1 11 12 8 5 1 1 . . 6 . 3 3 . . . Record 2 | . . . 1 . . . . . . . . . 1 . . . . . . Part Schematic 4 | . . . . . . 2 2 . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . 1 . . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 2 . 1 . . . . . . . . . . . Open Door 5 | . . . . . . 2 . . 1 . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 1 . . . . . . . . 1 . . . Unreport Threat 8 | . . . . . 2 . 1 1 . . . . 1 . 1 2 . . . Locate Traps 8 | . 1 . . . 2 2 . 2 . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . . 1 . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . 2 4 . . . . . . . . 2 . . . . Scan Component 5 | . 1 . . . 1 2 . . . . . . . . 1 . . . . Repair 5 | . 1 . . . 1 2 . . . . . . . . 1 . . . . Recycling Unit Hacks 12 | . 1 . . . 1 2 6 . . . . 1 1 . . . . . . Retrieve Components 12 | . 1 . . . 1 2 6 . . . . 1 1 . . . . . . Scanalyzer 8 | . . . . . 3 . . . . . . . . . 1 3 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 7 | . . . . . 3 . . . . . . . . . 1 2 1 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 2 . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 73 | . 11 1 . . 10 11 18 12 . . . . 5 . 2 2 1 . . Terminals 57 | . 9 1 . . 10 10 9 10 . . . . 3 . 2 2 1 . . Track 4 | . 1 . . . . . . 2 . . . . 1 . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . . . Botnet 24 | . 7 . . . 3 3 4 2 . . . . . . 2 2 1 . . Operators 4 | . . . . . 1 2 . . . . . . 1 . . . . . . Skim 22 | . 1 . . . 5 5 5 6 . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . 2 . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . 2 . . . . . . Recycling Units 11 | . 1 . . . . 1 9 . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . Tunnel 7 | . 1 . . . . 1 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 10 2 . 1 9 10 6 9 2 1 . 3 13 . 12 7 3 2 . Full Trace Events 7 | . 2 . . . . . 1 . . . . 1 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . 1 . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 2 2 . . . . . . . . 23 . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . Time 59 | . . . . . . . . 59 . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 3 . . . . . . . . . 1 2 1 . . Parts Repaired 5 | . 1 . . . 1 2 . . . . . . . . 1 . . . . Time 202 | . 26 . . . 44 76 . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 62 | . 9 . . . 9 13 30 . . . . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . 4 . . . . . . . 1 . 3 . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . Combat 5 | . . . 1 . . . . . . . 1 . 3 . . . . . . Robot Hacks Applied 5 | . . . 4 . . . . . . . 1 . . . . . . . . parse_system 5 | . . . 4 . . . . . . . 1 . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . 2 . . 6 2 . 1 . Machine Destruction 5 | . . . . . . . . . . . . 2 . . . 2 . 1 . Programmers 6 | . . . . . . . . . . . . . . . 6 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 1 1 . . . . . Autooverrided 3 | . . . . . . . . . . . . . 3 . . . . . . Robots Rewired 25 | . . . . . . . 13 . 9 . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Total Allies 41 | . . 4 . . . . 13 . 9 . . . 7 . . . . . 8 Largest Group 10 | . . 4 2 2 . . 10 8 8 . . . 4 . . . . . 8 Highest-Rated Group 239 | . . 71 32 32 . . 189 164 239 . . . 232 . . . . . 112 Highest-Rated Ally 142 | . . 31 16 16 . . 27 27 39 . . . 142 . . . . . 15 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 9 9 8 8 7 6 6 Total Orders 14 | . . . . . . . 1 1 4 . . . 1 . . . 2 5 . STAY 3 | . . . . . . . 1 1 . . . . 1 . . . . . . ROAM 3 | . . . . . . . . . 2 . . . . . . . . 1 . FOLLOW 3 | . . . . . . . . . 2 . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . 2 3 . Ally Attacks 151 | . . 20 . 11 . . 16 18 64 . . . 13 . . . . . 9 Total Damage 2968 | . . 286 . 154 . . 277 280 1410 . . . 374 . . . . . 187 Kills 21 | . . 7 . 2 . . 5 1 6 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Active Infowar (turns) 17133 | 42 1569 . . . . . . 733 . 81 791 1545 2303 . 1834 2706 681 4396 452 Optics 6658 | . . . . . . . . . . . 123 1340 49 . . 62 341 4392 351 Sensors 1581 | . . . . . . . . . . . . . . . . 1581 . . . A.S.S. 2 | . . . . . . . . . . . . . . . . . 2 . . IFF 281 | . . . . . . . . . . . . . . . . . . 281 . Terrain 376 | 42 165 . . . . . . . . . . . . . . . . 161 8 Structural 2583 | . . . . . . . . . . . . 277 667 . 685 340 161 453 . Seismic 3933 | . 1404 . . . . . . 188 . 81 570 506 . . 342 187 . 534 121 T.N.C. 889 | . . . . . . . . 545 . . . . . . 344 . . . . Machine Analysis 754 | . . . . . . . . . . . . . . . 754 . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . 2 . Cloaking 1709 | . . . . . . . . . . . . . 833 . 876 . . . . Jamming 6275 | . . . . . . . . . . 21 712 284 1458 . 1574 1240 429 557 . ECM 7 | . . . . . . . . . . . . . . . . . . 7 . Robot Analysis Total 4 | . 1 . . 1 . . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 2 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Turns Passed 35459 | 136 2110 1112 642 804 2827 1737 3554 1802 1656 168 791 1562 4016 14 2288 4488 779 4396 577 Spaces Moved 18385 | 65 1008 642 280 273 1140 636 1542 775 636 58 202 966 2096 9 1212 3007 499 2954 385 Core 178 | 6 . . . . . . . . . . . . . . 2 . . . 170 Treads 6842 | 59 1008 642 280 152 950 636 1149 7 67 . 42 . 1064 9 688 . . . 89 Legs 10277 | . . . . . . . . 765 421 35 160 966 953 . 522 3007 499 2866 83 Wheels 442 | . . . . 121 190 . . . 20 23 . . . . . . . 88 . Hover 603 | . . . . . . . 393 3 128 . . . 79 . . . . . . Flight 43 | . . . . . . . . . . . . . . . . . . . 43 Fastest Speed 39 | 50 160 160 160 215 140 210 160 145 145 200 127 95 69 169 90 90 105 100 39 Average Speed 147 | 149 160 160 220 273 196 210 207 197 191 243 210 111 121 169 140 111 108 110 93 Slowest Speed 2100 | 160 160 160 320 320 210 250 330 347 434 317 369 252 237 169 2100 190 115 380 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 97 99 66 37 70 77 98 27 53 2 95 26 79 5 29 99 14 68 17 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 16 | . 1 1 1 1 3 3 6 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . 1 1 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 137 | . . . . . . 1 . 2 7 . . 4 7 . 7 8 5 71 25 Terrain Destroyed 512 | . . . . . . 2 1 10 20 . 6 60 94 . 9 14 73 169 54 Melee 9 | . . . . . . . . . . . . . . . 1 7 . 1 . Projectile 137 | . . . . . . 2 1 10 4 . . 23 44 . 8 5 1 26 13 AOE 339 | . . . . . . . . . 16 . 6 37 26 . . . 72 141 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Fac Arm Lab Res Qua Res Acc Com Total 25056 | 84 1423 707 305 309 1622 934 1856 988 982 87 548 1330 2992 8 1757 3988 663 3883 590 Wait 2626 | 3 327 35 2 13 352 208 132 100 99 26 276 165 260 . 104 300 25 180 19 Move 18359 | 64 1007 641 279 272 1139 635 1541 774 635 57 201 965 2095 8 1211 3006 498 2953 378 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 Pick Up 240 | 2 13 6 9 5 22 5 4 12 6 . 11 12 44 . 21 27 5 32 4 Fast Attach 440 | 7 4 . . 2 8 14 5 3 8 . 4 13 38 . 42 127 29 111 25 Attach 216 | . 1 . . . 5 1 6 6 10 1 7 14 36 . 22 38 7 44 18 Detach 250 | . 4 . . 1 2 1 11 3 10 2 6 14 32 . 26 51 10 49 28 Swap 314 | . 13 3 5 . 16 12 . 5 6 1 2 9 76 . 39 60 11 42 14 Drop 507 | . 4 8 6 4 31 13 14 12 5 . 14 17 56 . 37 127 28 97 34 Fire 1650 | 8 35 11 . 11 39 43 33 72 70 . 26 120 341 . 235 212 14 324 56 Melee 119 | . . . 4 . . . . . 6 . 1 . . . 2 25 36 45 . Ram 5 | . . . . . . . . . . . . . . . . . . . 5 Kick 33 | . . . . . . . . 1 4 . . 1 . . 13 6 . 6 2 Crush 36 | . 15 3 . 1 8 . 5 . . . . . 1 . 3 . . . . Escape Stasis 15 | . . . . . . 2 . . . . . . . . . 9 . . 4 Rewire 241 | . . . . . . . 105 . 123 . . . 13 . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension -5/Factory -5/DSF -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 344 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 6) 759 | -10/Materials | Discovered new exit (range 16) 1298 | -10/Materials | Discovered new exit (range 14) 2085 | -10/Materials | Repaired Lgt. Treads 2247 | -10/Materials | Entered Mines 2250 | -10/Mines | Received a Mining Laser from a helpful Derelict 2268 | -10/Mines | Learned location of Mines (-9) 2289 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2302 | -10/Mines | Discovered new exit (range 9) 2610 | -10/Mines | Learned Materials stockpile data 2803 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2968 | -10/Mines | Discovered new exit (range 6) 3173 | -10/Mines | Discovered new exit (range 5) 3351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3351 | -10/Mines | Discovered new exit (range 5) 3359 | -10/Mines | Entered Exiles 3359 | -10/Exiles | Accompanied by 2 allies 3398 | -10/Exiles | Met 8R-AWN 3426 | -10/Exiles | Met EX-HEX 3492 | -10/Exiles | Met EX-DEC 3537 | -10/Exiles | Learned location of Zion (-7) 3570 | -10/Exiles | Met EX-BIN 3591 | -10/Exiles | Aligned with FarCom system 3593 | -10/Exiles | Given EX-Vault access code 3631 | -10/Exiles | Opened EX-Vault 3648 | -10/Exiles | Found Firepult 3652 | -10/Exiles | Found AWS/Autocannon 3656 | -10/Exiles | Found XL Autogun Array 3743 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3958 | -10/Exiles | Discovered new exit (range 14) 4001 | -10/Exiles | Stole three prototypes: Firepult, XL Autogun Array, AWS/Autocannon 4001 | -10/Exiles | Entered Mines 4001 | -9/Mines | Accompanied by 2 allies 4401 | -9/Mines | Assembled infested the area 4406 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4779 | -9/Mines | Discovered new exit (range 10) 4805 | -9/Mines | Entered Materials 4805 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4917 | -8/Materials | Discovered new exit (range 9) 5149 | -8/Materials | Build established: Scavenger-Skirmisher 5565 | -8/Materials | Central database locked down 5584 | -8/Materials | Discovered new exit (range 4) 5595 | -8/Materials | Identified exit to Factory 6873 | -8/Materials | Build established: Skirmisher 7271 | -8/Materials | Learned 4 Recycling zone layouts 7335 | -8/Materials | Learned Factory fabricator intel 7435 | -8/Materials | Learned location of 1 exit from Lower Caves 7471 | -8/Materials | Learned Factory stockpile data 7482 | -8/Materials | Repaired Gatling Laser 7511 | -8/Materials | Learned Storage stockpile data 7536 | -8/Materials | Learned 4 Lower Caves zone layouts 7572 | -8/Materials | Learned location of Extension (-6) 7620 | -8/Materials | Learned location of Recycling (-8) 7632 | -8/Materials | Entered Storage 7634 | -8/Storage | FarCom data flow suspended 7934 | -8/Storage | Build established: Tank 8289 | -8/Storage | Discovered exit to Factory (range 16) 8649 | -8/Storage | Build established: Hacker-Gunner 8706 | -8/Storage | Learned 2 Lower Caves zone layouts 8762 | -8/Storage | Identified exit to Recycling 8848 | -8/Storage | Learned location of 2 exits from Factory 8877 | -8/Storage | Learned Factory security intel 8904 | -8/Storage | Learned Factory emergency access door positions 8947 | -8/Storage | Learned Factory trap positions 8985 | -8/Storage | Learned 4 Recycling zone layouts 9133 | -8/Storage | Repaired Arm. Treads+ 9172 | -8/Storage | Repaired Arm. Treads+ 9360 | -8/Storage | Used back door to open Recycling access 9369 | -8/Storage | Entered Recycling 9370 | -8/Recycling | Identified exit to Factory 9371 | -8/Recycling | Identified exit to Scraptown 9958 | -8/Recycling | Learned 4 Factory zone layouts 9985 | -8/Recycling | Scanned before Scraplab entrance 10026 | -8/Recycling | Learned location of 2 exits from Factory 10086 | -8/Recycling | Learned 4 Recycling zone layouts 10134 | -8/Recycling | Learned Storage trap positions 10173 | -8/Recycling | Learned location of 1 exit from Storage 10201 | -8/Recycling | Learned location of 1 exit from Lower Caves 10282 | -8/Recycling | Learned Factory emergency access door positions 11164 | -8/Recycling | Angered Scraplab inhabitants 11206 | -8/Recycling | Found Prototype Device 11206 | -8/Recycling | Identified Scrap Engine 11713 | -8/Recycling | Build established: Commander-Construct 12413 | -8/Recycling | System corruption reached 10% 12923 | -8/Recycling | Entered Factory 12923 | -6/Factory | Accompanied by 8 allies 12923 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12924 | -6/Factory | Identified exit to Factory 12924 | -6/Factory | Identified exit to Lower Caves 12925 | -6/Factory | Identified exit to Extension 12927 | -6/Factory | Loaded intel: 107 trap records 12931 | -6/Factory | Loaded intel: 6 fabricator locations 13080 | -6/Factory | Fabricated Powered Armor (x2) 13270 | -6/Factory | Lost 3 allies 13720 | -6/Factory | Build established: Construct 14011 | -6/Factory | Fabricated Hcp. Storage Unit? 14544 | -6/Factory | Spotted B-75 Beast 14669 | -6/Factory | Learned location of 2 exits from Archives 14725 | -6/Factory | Entered Extension 14898 | -6/Extension | Core integrity fell below 50% 14938 | -6/Extension | Lost 5 parts (1p2n1u1w) 15250 | -6/Extension | Disrupted transfer network 15379 | -6/Extension | Core integrity fell below 20% 15387 | -6/Extension | P-60 Hacker assimilated allied DH-1H9(h) 15432 | -6/Extension | Lost 3 parts (1p2w) 16020 | -6/Extension | Build established: Commander-Construct 16136 | -6/Extension | Spotted B-75 Beast 16144 | -6/Extension | Destroyed B-75 Beast 16169 | -6/Extension | Spotted B-75 Beast 16182 | -6/Extension | Destroyed B-75 Beast 16219 | -6/Extension | Lost 7 allies 16377 | -6/Extension | Discovered exit to Factory (range 3) 16381 | -6/Extension | Entered Factory 16381 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16546 | -5/Factory | Identified exit to DSF 16549 | -5/Factory | Entered DSF 16566 | -5/DSF | Additional patrols routed to DSF 16718 | -5/DSF | Build established: Construct 16939 | -5/DSF | Found Prototype Protection 16939 | -5/DSF | Identified Centrium Heavy Armor Plating 17118 | -5/DSF | Sterilization system engaged 17138 | -5/DSF | Ambient heat levels rising (+10) 17153 | -5/DSF | Ambient heat levels rising (+10) 17155 | -5/DSF | Found Centrium Heavy Armor Plating 17159 | -5/DSF | Found Centrium Heavy Armor Plating 17168 | -5/DSF | Ambient heat levels rising (+10) 17183 | -5/DSF | Ambient heat levels rising (+10) 17198 | -5/DSF | Ambient heat levels rising (+10) 17213 | -5/DSF | Ambient heat levels rising (+10) 17228 | -5/DSF | Ambient heat levels rising (+10) 17229 | -5/DSF | Discovered new exit (range 14) 17243 | -5/DSF | Ambient heat levels rising (+10) 17258 | -5/DSF | Ambient heat levels rising (+10) 17273 | -5/DSF | Ambient heat levels rising (+10) 17288 | -5/DSF | Ambient heat levels rising (+10) 17303 | -5/DSF | Ambient heat levels rising (+10) 17318 | -5/DSF | Ambient heat levels rising (+10) 17333 | -5/DSF | Ambient heat levels rising (+10) 17340 | -5/DSF | Entered Factory 17340 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17568 | -4/Factory | Discovered new exit (range 7) 17737 | -4/Factory | Build established: Hacker-Construct 17938 | -4/Factory | Identified exit to Garrison 17940 | -4/Factory | Garrison activated, responded to threat 18260 | -4/Factory | Build established: Construct 18544 | -4/Factory | Discovered new exit (range 22) 18902 | -4/Factory | Entered Armory 19460 | -4/Armory | Lost 4 allies 20254 | -4/Armory | Discovered new exit (range 5) 20261 | -4/Armory | System corruption reached 10% 20396 | -4/Armory | Core integrity fell below 50% 20934 | -4/Armory | Build established: Tank 21152 | -4/Armory | First assault squad dispatched 21345 | -4/Armory | Core integrity fell below 20% 21363 | -4/Armory | Lost 3 parts (2u1w) 21504 | -4/Armory | Spotted B-86 Titan 21514 | -4/Armory | Destroyed B-86 Titan 21798 | -4/Armory | Destroyed Armor Guard 21808 | -4/Armory | Destroyed Armor Guard 21817 | -4/Armory | Found Prototype Device 21817 | -4/Armory | Identified Exp. Weapon Cycler 21826 | -4/Armory | Found Exp. Weapon Cycler 21994 | -4/Armory | Destroyed 8 combat bots 22008 | -4/Armory | Found Fusion Bomb Launcher 22350 | -4/Armory | Build established: Scavenger-Tank 22460 | -4/Armory | Spotted Armor Guard 22460 | -4/Armory | Spotted Armor Guard 22525 | -4/Armory | Destroyed Armor Guard 22544 | -4/Armory | Destroyed Armor Guard 22600 | -4/Armory | Discovered new exit (range 4) 22758 | -4/Armory | Breached Obliterator storage 22764 | -4/Armory | Found Disassembled Obliterator 22773 | -4/Armory | Found PL-3XN's Ring of Power 22807 | -4/Armory | High security lockdown imminent 22869 | -4/Armory | Destroyed 13 combat bots 22887 | -4/Armory | High security lockdown engaged 22918 | -4/Armory | Entered Lab 22918 | -4/Lab | Discovered new exit (range 9) 22932 | -4/Lab | Entered Research 22932 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23019 | -3/Research | Spotted B-86 Titan 23025 | -3/Research | Destroyed B-86 Titan 23118 | -3/Research | Repaired Arm. Medium Treads 23562 | -3/Research | Found Prototype Processor 23622 | -3/Research | Identified exit to Quarantine 23662 | -3/Research | Found Gamma Bomb Array 23896 | -3/Research | Identified Exp. Signal Interpreter 24244 | -3/Research | Cargo convoy interrupted 24276 | -3/Research | Destroyed 9 combat bots 24369 | -3/Research | Found Prototype Launcher 24369 | -3/Research | Identified Point Singularity Launcher 24432 | -3/Research | First assault squad dispatched 24663 | -3/Research | Found Prototype Device 24663 | -3/Research | Identified Exp. Thermal Shield 24752 | -3/Research | Build established: Scavenger-Gunner 25073 | -3/Research | Unchained authorized (GL-D0S) 25181 | -3/Research | Build established: Scavenger-Tank 25220 | -3/Research | Entered Quarantine 25446 | -3/Quarantine | Found Alien Impact Weapon 25636 | -3/Quarantine | Found Alien Artifact 25720 | -3/Quarantine | First assault squad dispatched 26171 | -3/Quarantine | Found Alien Artifact 26171 | -3/Quarantine | Identified Core Reset Matrix 26171 | -3/Quarantine | Identified Subatomic Replicator 26171 | -3/Quarantine | Identified Core Stripper 26171 | -3/Quarantine | Used Core Reset Matrix 26175 | -3/Quarantine | Detected hypermatrix surge 26175 | -3/Quarantine | Sensed 5 artifacts in vicinity 26254 | -3/Quarantine | Central database locked down 26349 | -3/Quarantine | Found Sigix Broadsword 26617 | -3/Quarantine | Garrison activated, responded to threat 26825 | -3/Quarantine | Destroyed 11 combat bots 26834 | -3/Quarantine | High security lockdown imminent 26847 | -3/Quarantine | Lost 3 parts (2u1w) 26893 | -3/Quarantine | Discovered new exit (range 11) 26914 | -3/Quarantine | High security lockdown engaged 26966 | -3/Quarantine | Destroyed 7 combat bots 27023 | -3/Quarantine | Destroyed 10 combat bots 27078 | -3/Quarantine | Scanned by Researcher 27080 | -3/Quarantine | Destroyed Investigator 27096 | -3/Quarantine | Build established: Scavenger-Mutant 27123 | -3/Quarantine | Destroyed 18 combat bots 27249 | -3/Quarantine | Spotted Striker 27249 | -3/Quarantine | Spotted Executioner 27250 | -3/Quarantine | Destroyed Striker 27252 | -3/Quarantine | Destroyed Executioner 27273 | -3/Quarantine | Destroyed 28 combat bots 27390 | -3/Quarantine | Destroyed Executioner 27390 | -3/Quarantine | Destroyed Executioner 27412 | -3/Quarantine | Destroyed 8 combat bots 27443 | -3/Quarantine | Sterilization system engaged 27443 | -3/Quarantine | Non-combat units ordered to evacuate 27459 | -3/Quarantine | Destroyed 8 combat bots 27507 | -3/Quarantine | Destroyed 10 combat bots 27524 | -3/Quarantine | Destroyed Investigator 27543 | -3/Quarantine | Combat units ordered to evacuate 27579 | -3/Quarantine | Found Prototype Processor 27579 | -3/Quarantine | Identified Exp. Core Analyzer 27743 | -3/Quarantine | Ambient heat levels rising (+10) 27893 | -3/Quarantine | Ambient heat levels rising (+10) 28043 | -3/Quarantine | Ambient heat levels rising (+10) 28193 | -3/Quarantine | Ambient heat levels rising (+10) 28343 | -3/Quarantine | Ambient heat levels rising (+10) 28362 | -3/Quarantine | System corruption reached 10% 28493 | -3/Quarantine | Ambient heat levels rising (+10) 28643 | -3/Quarantine | Ambient heat levels rising (+10) 28793 | -3/Quarantine | Ambient heat levels rising (+10) 28943 | -3/Quarantine | Ambient heat levels rising (+10) 29027 | -3/Quarantine | Met incapacitated Sigix Warrior 29027 | -3/Quarantine | Lockdown squad dispatched 29080 | -3/Quarantine | Found Sigix Containment Pod 29093 | -3/Quarantine | Ambient heat levels rising (+10) 29108 | -3/Quarantine | Spotted Lightning 29243 | -3/Quarantine | Ambient heat levels rising (+10) 29393 | -3/Quarantine | Ambient heat levels rising (+10) 29543 | -3/Quarantine | Ambient heat levels rising (+10) 29693 | -3/Quarantine | Ambient heat levels rising (+10) 29708 | -3/Quarantine | Entered Research 29708 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29868 | -2/Research | Unchained authorized (GL-D0S) 29890 | -2/Research | Discovered new exit (range 24) 29958 | -2/Research | First assault squad dispatched 30079 | -2/Research | Destroyed 7 combat bots 30168 | -2/Research | Found Prototype Device 30168 | -2/Research | Identified Active Sensor Suite 30169 | -2/Research | Identified exit to Access 30309 | -2/Research | Discovered exit to Access (range 2) 30345 | -2/Research | Found Prototype Device 30345 | -2/Research | Identified Exp. Transmission Jammer 30411 | -2/Research | High security lockdown imminent 30487 | -2/Research | Entered Access 30487 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30737 | -1/Access | First assault squad dispatched 30776 | -1/Access | Spotted B-99 Colossus 30805 | -1/Access | Destroyed B-99 Colossus 30806 | -1/Access | Used Subatomic Replicator to replicate Firepult 30815 | -1/Access | Found Prototype Ballistic Gun 30815 | -1/Access | Identified Multirail 30834 | -1/Access | Lost 5 parts (1p3u1w) 30935 | -1/Access | Lost 6 parts (1p3n2u) 30959 | -1/Access | System corruption reached 10% 31065 | -1/Access | Lost 8 parts (2p5n1w) 31066 | -1/Access | Destroyed 11 combat bots 31111 | -1/Access | Found Exp. Core Analyzer 31115 | -1/Access | Found Exp. Core Analyzer 31422 | -1/Access | High security lockdown imminent 31444 | -1/Access | Found Unknown Device 31444 | -1/Access | Identified Quantum Capacitor 31468 | -1/Access | Lost 4 parts (1p1u2w) 31481 | -1/Access | Destroyed 9 combat bots 31502 | -1/Access | High security lockdown engaged 31532 | -1/Access | Destroyed 9 combat bots 31562 | -1/Access | Found Prototype Device 31562 | -1/Access | Identified Exp. Thermal Shield 31605 | -1/Access | Destroyed Striker 31634 | -1/Access | Destroyed 22 combat bots 31675 | -1/Access | Destroyed Investigator 31710 | -1/Access | Destroyed 14 combat bots 31726 | -1/Access | Destroyed Striker 31729 | -1/Access | Spotted Executioner 31739 | -1/Access | Destroyed Executioner 31777 | -1/Access | Destroyed 10 combat bots 31813 | -1/Access | Destroyed Executioner 31814 | -1/Access | Destroyed Executioner 31855 | -1/Access | Destroyed Striker 31892 | -1/Access | System corruption reached 30% 31942 | -1/Access | Destroyed Striker 31942 | -1/Access | Sterilization system engaged 31943 | -1/Access | Destroyed Executioner 31965 | -1/Access | Destroyed 18 combat bots 32242 | -1/Access | Ambient heat levels rising (+10) 32392 | -1/Access | Ambient heat levels rising (+10) 32542 | -1/Access | Ambient heat levels rising (+10) 32591 | -1/Access | Build established: Scavenger-Gunner 32692 | -1/Access | Ambient heat levels rising (+10) 32807 | -1/Access | Lost 3 parts (2p1w) 32842 | -1/Access | Ambient heat levels rising (+10) 32992 | -1/Access | Ambient heat levels rising (+10) 33039 | -1/Access | Spotted B-99 Colossus 33142 | -1/Access | Ambient heat levels rising (+10) 33249 | -1/Access | Destroyed B-99 Colossus 33267 | -1/Access | Energy Cycler disabled 33278 | -1/Access | Lost 5 parts (1p2u2w) 33292 | -1/Access | Ambient heat levels rising (+10) 33442 | -1/Access | Ambient heat levels rising (+10) 33592 | -1/Access | Ambient heat levels rising (+10) 33654 | -1/Access | Found Unknown Device 33654 | -1/Access | Identified Launcher Loader 33742 | -1/Access | Ambient heat levels rising (+10) 33868 | -1/Access | Found Unknown Device 33868 | -1/Access | Identified Launcher Loader 33892 | -1/Access | Ambient heat levels rising (+10) 34042 | -1/Access | Ambient heat levels rising (+10) 34192 | -1/Access | Ambient heat levels rising (+10) 34309 | -1/Access | Discovered new exit (range 3) 34342 | -1/Access | Ambient heat levels rising (+10) 34343 | -1/Access | Build established: Scavenger-Tank 34492 | -1/Access | Ambient heat levels rising (+10) 34638 | -1/Access | Found Prototype Processor 34638 | -1/Access | Identified Spectral Analyzer 34642 | -1/Access | Ambient heat levels rising (+10) 34718 | -1/Access | Found Quantum Capacitor 34792 | -1/Access | Ambient heat levels rising (+10) 34883 | -1/Access | Entered Command 35018 | -1/Command | High security lockdown imminent 35078 | -1/Command | Spotted B-99 Colossus 35098 | -1/Command | High security lockdown engaged 35098 | -1/Command | Destroyed B-99 Colossus 35152 | -1/Command | Found Multirail 35244 | -1/Command | Destroyed 9 combat bots 35311 | -1/Command | Spotted Striker 35311 | -1/Command | Spotted Executioner 35312 | -1/Command | Spotted Investigator 35325 | -1/Command | Core integrity fell below 50% 35327 | -1/Command | Destroyed 7 combat bots 35394 | -1/Command | Destroyed Striker 35396 | -1/Command | Emitted hypermatrix ping 35396 | -1/Command | Destroyed Investigator 35401 | -1/Command | Assembled emerged from beneath the floor 35401 | -1/Command | Found Prototype Launcher 35401 | -1/Command | Identified Containment Facilitator 35424 | -1/Command | Lost 14 parts (5n6u3w) 35450 | -1/Command | Lost 8 allies 35455 | -1/Command | Core integrity fell below 20% 35460 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 35455_ System corrupted: Field Propulsion Drive rejected. 35455_ Detected hypermatrix ping. 35455_ C-45 Heavy ARC bursts open, deploying its payload. 35455_ H-88 Terminator unfolds itself. 35455_ P-80 Master unfolds itself. 35455_ I-47 Archangel unfolds itself. 35455_ C-45 Heavy ARC bursts open, deploying its payload. 35455_ G-73 Enforcer unfolds itself. 35455_ I-47 Archangel unfolds itself. 35455_ C-45 Heavy ARC bursts open, deploying its payload. 35455_ G-73 Enforcer unfolds itself. 35455_ B-74 Champion unfolds itself. 35455_ G-73 Enforcer unfolds itself. 35455_ M-36 Artificer unfolds itself. 35455_ Slammed into G-73 Enforcer. 35457_ Point Singularity Launcher severed. 35457_ M-36 Artificer repairs G-73 Enforcer. 35457_ Acquired Field Propulsion Drive. 35458_ Field Propulsion Drive destroyed. 35459_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# #??????#######?????#### | | ?????????????????# ! mg ######## ####### | | ?????????????????# ""l@m# "" | | ?????????????????# """" g/l i T " | | ?????????????????# ! """"gg# g | | ?????????????????# ""ggb####b### ####### | | ?????????????????? iphpggg#? #######?????### | | ?????????????????? ig m g## #?????????????# | | ?????????????????#####/###l## #?????????????# | | ?????????????????????#b??? ## #?????????????# | | ?????????????????????# ??? ## #????????????## | | ????????????????????? ???? ## #????????????# | | ?????????????????????#???? ## #????????????# | | ?????????????????????????? ## #????????????# | | ?????????????????????????? ## #????????????## | | ??????????????????????????? # !#?????????????# | | ???????????????????????????## #?????????????# | | ????????????????????????????# #?????????????# | | ????????????????????????????#######?????????????# | | ????????????????????????????????????????????#####/ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ! / | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# = | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#! | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 256 Coolant Potential 120 Energy Generation 86 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1200 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 8 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 22 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Gravity Neutralizer | -3/Quarantine | Archive Enh. Armored Medium Treads | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Graviton Reactor | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ X-82 Rainmaker | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Powered Armor | x2 | -6/Factory | Authchip Hcp. Storage Unit | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 29% | -10/Materials Gatling Laser | 56% | -8/Materials Arm. Treads | 40% | -8/Storage Arm. Treads | 42% | -8/Storage Arm. Medium Treads | 62% | -3/Research Studied --------- Myomer Leg | -2/Research | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Stripper Subatomic Replicator Achievements -------------- Bigger Is Better Out Of My Way Challenges ------------ None Game ------ Seed MappingTargetingProtection Manual? 0 Play Time 06:58:28 Cumulative 702.6 hours Start 2025.12.10 @ 15:45:20 End 2025.12.10 @ 23:01:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 212 Adventurer 15 Explorer 1 Win Type - Total 40 Types 10/4/10/2/2/0/6/3/1/2 Lore% 94 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3782a37c-6745-49ee-aff5-c93f4bc2b9ee