Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 07:29:04 Player: Jack Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (569) 569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 5879 Bonus ------- Pacifist 834 Follower Combat Kills 426 Cogmind --------- Core Integrity 856/1000 Matter 221/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheeled Gravmag Exoskeleton > --- UTILITY (10) ----- Scrap Engine Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Signal Interpreter Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Scrap Engine Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved Signal Interpreter Grenade Launcher Scythe [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion VTOL Module Wheel Constructs Flight Unit VTOL Module Utility System Shield Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Weapon Scythe Energy Gun Medium Laser Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 8 | . . 1 1 2 . . 4 Weapon . | . . . . . . . . Parts Attached 17 | . . . . 6 6 2 3 Power 1 | . . . . . . 1 . Engine 1 | . . . . . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | . . . . . 5 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . 5 . . Utility 7 | . . . . 4 . 1 2 Device 4 | . . . . 2 . 1 1 Storage . | . . . . . . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . . 1 . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 4 | . . . . 2 1 . 1 Energy Gun 1 | . . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 7 | . . . . 1 3 1 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 1 1 Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 1 1 To Critical Strikes . | . . . . . . . . Average Backups 3 | 2 4 5 5 4 4 4 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . 1 2 2 1 Weapon 2 | 2 4 5 5 3 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . . 2 . 1 . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 3 | . . 2 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 30 | . . . . 21 44 46 39 Flight 7 | . . . . . 17 18 5 Device 5 | . . . . 6 2 4 10 Processor 4 | . . . . 4 7 7 5 Hackware 6 | . . . . 5 7 7 10 Slashing Weapon 4 | . . . . 3 7 7 4 Peak Build Rating 37 | . . . . 14 21 34 37 Average Rating 18 | . . . . 8 16 25 35 On Entrance 7 | . . . . . 13 16 32 Naked Turns 445 | . 78 142 122 103 . . . Heaviest Build 4 | . . . . 4 3 3 4 Greatest Support 12 | 3 3 3 3 3 12 4 12 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 4 4 Average Carried 3 | 2 4 4 5 4 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 4 4 4 Scrap Engine Consumption 6 | . . . . . . . 6 Constructs Created 2 | . . . . . . . 2 Class Distribution -------------------- 64% | Hacker-Mutant 19% | Mutant 10% | Commander-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Commander-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 416 | 66 . . . 209 100 15 26 Remotely . | . . . . . . . . Salvage Created 745 | . . . . 257 358 . 130 Parts 39 | . . . . 15 17 . 7 Haulers Intercepted 2 | . . . . . 1 . 1 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 12 | . . . . 3 7 . 2 Melee 4 | . . . . 3 1 . . AOE 8 | . . . . . 6 . 2 Classes Destroyed 8 | . . . . 6 1 . 1 Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . 1 . 1 Recycler 4 | . . . . 1 3 . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Swarmer 9 | . . . . 2 7 . . Programmer 3 | . . . . 1 . . 2 Best Kill Streak 11 | . . . . 3 11 . 2 Combat Bots Only 7 | . . . . 2 7 . 2 Max Kills in Single Turn 3 | . . . . 1 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 1 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 289 | . 5 16 57 42 129 5 35 Missed 142 | . 4 9 24 18 67 4 16 Hits 147 | . 1 7 33 24 62 1 19 Projectile 147 | . 1 7 33 24 62 1 19 AOE 2 | . . . . 1 . 1 . Critical Strikes 2 | . . . . . . . 2 Damage Taken 1452 | . 9 69 332 256 414 51 321 Core 1100 | . 9 69 332 212 299 35 144 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 437 | . 3 21 99 76 134 13 91 Core Remaining (%) 67 | 100 96 82 39 . . 22 . Volleys Fired 11 | . . . . . 4 . 7 Largest 1 | . . . . . 1 . 1 Hottest 30 | . . . . . 30 . 30 Shots Fired 11 | . . . . . 4 . 7 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 11 | . . . . . 4 . 7 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 11 | . . . . . 4 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . . . . . 2 . 8 Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 41 | . . . . 15 11 . 15 Core Hits 31 | . . . . 6 14 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 3 2 . 1 Sever 6 | . . . . 3 2 . 1 Melee Attacks 48 | . . . . 22 16 . 10 Impact . | . . . . . . . . Slashing 48 | . . . . 22 16 . 10 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . 5 3 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2071 | . . . . 689 811 . 571 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 612 | . . . . . 406 . 206 Melee 1455 | . . . . 689 405 . 361 Ramming 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 612 | . . . . . 406 . 206 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1455 | . . . . 689 405 . 361 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 212 | . . . . 136 69 . 7 Projectiles . | . . . . . . . . Explosions 15 | . . . . . 15 . . Melee 197 | . . . . 136 54 . 7 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . 19 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 351 | . 6 42 135 42 102 24 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 89 | 100 100 100 100 100 37 100 100 Level 1 7 | . . . . . 46 . . Level 2 2 | . . . . . 16 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 424 | . 22 35 100 113 424 113 70 Initial 113 | . . 7 5 44 36 113 . Average 57 | . 1 12 17 57 230 27 3 Influence Increases 1374 | . 22 75 142 333 658 20 124 Destroy 0b10 Robot/C 480 | . . . . 60 360 20 40 Destroy 0b10 Robot/NC 45 | . . . . 15 20 . 10 Destroy Leader 124 | . . . . 20 92 . 12 Allied During Kill 65 | . . . . . 65 . . Successful Hack 31 | . 7 . 7 14 3 . . Disable Machine 54 | . . . . 27 27 . . Destroy Structure 65 | . . . . 2 31 . 32 Partial Spotted 90 | . . 45 . 15 30 . . Lose Combat Pursuer 420 | . 15 30 135 180 30 . 30 Influence Decreases 1314 | . . 82 42 353 409 364 64 Entered New Map 386 | . . 15 10 71 59 231 . Time Decay 693 | . . 67 32 280 180 70 64 Lost Part 42 | . . . . 2 30 10 . Lost Ally 193 | . . . . . 140 53 . Squads Dispatched 10 | . . . 1 2 6 . 1 Investigation . | . . . . . . . . Extermination 4 | . . . . 2 1 . 1 Reinforcement 5 | . . . 1 . 4 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 8 | . . 1 . 1 3 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 3 5 22 21 21 8 6 Peak Tracking Total 16 | . 3 5 16 7 7 4 3 Tactical Retreats 16 | . 1 2 3 6 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled 6 | . . . . 3 3 . . Max in Single Turn 1 | . . . . 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 11 | . 1 1 3 3 2 1 . Terminals 9 | . 1 1 3 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 19 | . 1 1 5 7 3 2 . Successful 11 | . 1 1 2 3 2 2 . Failed 8 | . . . 3 4 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 1 . 5 3 1 . . Terminals 13 | . 1 1 5 3 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 9 | . 1 1 2 1 2 2 . Part Schematic 1 | . . . 1 . . . . Open Door 2 | . . . . . 2 . . Branch Access Points 4 | . 1 1 1 1 . . . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 3 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . 5 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies 16 | . . . . 1 10 5 . Largest Group 10 | . . . . 1 10 3 . Highest-Rated Group 173 | . . . . 23 173 111 . Highest-Rated Ally 40 | . . . . 23 29 40 . Total Orders 2 | . . . . 1 . 1 . STAY 2 | . . . . 1 . 1 . Ally Attacks 97 | . . . . . 87 10 . Total Damage 1470 | . . . . . 1193 277 . Kills 14 | . . . . . 12 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Active Infowar (turns) 1174 | . . . . 381 153 . 640 Sensors 1174 | . . . . 381 153 . 640 Structural 106 | . . . . 106 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 2328 | 21 78 142 122 572 371 321 701 Spaces Moved 3325 | 35 152 244 244 975 329 649 697 Core 1868 | 35 152 244 244 975 158 60 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 20 | . . . . . . . 20 Hover . | . . . . . . . . Flight 1437 | . . . . . 171 589 677 Fastest Speed 29 | 50 50 50 50 50 29 35 35 Average Speed 49 | 50 50 50 50 50 42 36 65 Slowest Speed 100 | 50 50 50 50 100 50 50 76 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . . . . . 9 8 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 33 30 33 35 64 82 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 2 . . 1 Terrain Destroyed 58 | . . . . 2 28 . 28 Melee 3 | . . . . 2 . . 1 Projectile . | . . . . . . . . AOE 55 | . . . . . 28 . 27 Terrain Rammed 1 | . . . . . . . 1 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 3890 | 37 153 264 243 1025 522 724 922 Wait 452 | . . 17 . 14 174 48 199 Move 3286 | 34 151 243 243 974 312 632 697 Hop 15 | . . . . . 7 8 . Pick Up 10 | 3 2 2 . 2 . . 1 Fast Attach 12 | . . . . 4 5 2 1 Attach 8 | . . . . 4 2 . 2 Detach 6 | . . . . 3 2 . 1 Swap 1 | . . . . . . . 1 Drop 7 | . . 2 . 2 . 1 2 Fire 11 | . . . . . 4 . 7 Melee 48 | . . . . 22 16 . 10 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 33 | . . . . . . 33 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 12) 90 | -10/Materials | Discovered new exit (range 7) 95 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 232 | -9/Materials | Identified exit to Mines 240 | -9/Materials | Discovered new exit (range 5) 242 | -9/Materials | Entered another Materials area 242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -8/Materials | Build established: Mutant 356 | -8/Materials | Core integrity fell below 50% 357 | -8/Materials | Discovered new exit (range 15) 364 | -8/Materials | Entered Factory 364 | -7/Factory | Evolved 2 slots: Utility x2 618 | -7/Factory | Discovered new exit (range 5) 620 | -7/Factory | Identified exit to Factory 760 | -7/Factory | Discovered exit to Factory (range 5) 839 | -7/Factory | Identified exit to Storage 839 | -7/Factory | Identified exit to Lower Caves 936 | -7/Factory | Entered Storage 1056 | -7/Storage | Core integrity fell below 50% 1095 | -7/Storage | Destroyed 7 combat bots 1104 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1246 | -7/Storage | Lost 3 allies 1279 | -7/Storage | Used back door to open Recycling access 1279 | -7/Storage | Discovered new exit (range 5) 1304 | -7/Storage | Garrison activated, responded to threat 1306 | -7/Storage | Identified exit to Recycling 1307 | -7/Storage | Entered Recycling 1361 | -7/Recycling | Scanned before Scraplab entrance 1390 | -7/Recycling | Entered Scraplab 1439 | -7/Recycling | Angered Scraplab inhabitants 1439 | -7/Recycling | Found Prototype Device 1439 | -7/Recycling | Identified Scrap Engine 1566 | -7/Recycling | Discovered new exit (range 16) 1612 | -7/Recycling | Build established: Hacker-Mutant 1627 | -7/Recycling | Identified exit to Factory 1628 | -7/Recycling | Entered Factory 1628 | -5/Factory | Evolved 4 slots: Utility x4 2329 | -5/Factory | Self-destructed Last Messages --------------- Acquired Adv. Sensor Array. K-01 Serf collects debris. Sneak attack on T-07 Excavator. T-07 Excavator destroyed. Scrap Engine consumes Wheel. Destroyed Antigrav System. Flying VTOL Exoskeleton destroyed. Scrap Engine damaged due to network destabilization (-7). Scrap Engine constructs Wheeled Gravmag Exoskeleton. System corrupted: Imp. Sensor Array rejected. P-70 Sage destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. KI LL|NYSN05>TMV>ZUB4VRXANLT7GP4U U-05 Engineer builds a Wall. Acquired 6 matter. U-05 Engineer lays Concrete. Slammed into Door. Imp. Signal Interpreter broken. Destabilizing: Short circuit. 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