Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 20:20:01 Player: H3-RMN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1108) 1108 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 2679 Bonus ------- Follower Combat Kills 131 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 97/100 System Corruption 9% Temperature Cool (27) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Great Maul > --- INVENTORY (15) --- Light Treads Wheel Compact Wheel Subdweller Monowheel High-capacity Storage Unit Humpback High-capacity Matter Pod (200) Advanced Targeting Computer Hacking Suite Makeshift System Shield Bomb Drone Bay Subdweller Laser Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Subdweller Laser Great Maul > --- INVENTORY -------- Light Treads Subdweller Monowheel Seismic Detector Advanced Targeting Computer Hacking Suite Makeshift System Shield Bomb Drone Bay Rocket Launcher Datajack [Rating: 21] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 8 13 8 2 2 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 3 2 3 . . Treads 2 | 1 . 1 . . Leg 2 | . . 2 . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 4 1 1 . Device 4 | 1 2 1 . . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 6 3 1 2 Energy Gun 5 | 1 2 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 4 3 . 2 Power 3 | . 1 1 . 1 Propulsion 2 | . 1 1 . . Utility 1 | . 1 . . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 2 | . 2 2 . 1 To Critical Strikes . | . . . . . Average Backups 9 | 5 9 9 8 10 Power . | . . . . . Propulsion 2 | 2 2 2 2 2 Utility 3 | . 2 4 4 6 Weapon 2 | 1 4 1 1 1 Tool/Special . | . . . . . Unused Backups 21 | 2 6 2 . 11 Power 1 | . 1 . . . Propulsion 7 | 1 2 . . 4 Utility 9 | . . 2 . 7 Weapon 4 | 1 3 . . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 97 99 99 Engine 13 | . 13 13 14 14 Treads 5 | . 13 2 . . Leg 15 | . . 19 28 28 Wheel 6 | . 14 4 . . Device 13 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 8 | . 10 10 . . Ballistic Gun 10 | . 16 11 . . Launcher 1 | . . . . 12 Impact Weapon 6 | . . 6 14 14 Special Melee Weapon 1 | . . . 13 . Peak Build Rating 21 | 8 8 21 21 21 Average Rating 14 | 6 7 16 19 20 On Entrance 11 | . 8 8 21 20 Naked Turns . | . . . . . Heaviest Build 33 | 14 21 23 30 33 Greatest Support 30 | 10 20 30 30 30 Greatest Overweight (x) 2 | 1 2 2 . 1 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 7 9 10 13 15 Most Carried 15 | 8 10 10 12 15 Average Carried 10 | 5 9 9 10 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 8 10 10 12 15 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1619 | 298 727 379 . 215 Remotely . | . . . . . Salvage Created 1716 | 202 837 430 . 247 Parts 105 | 13 48 30 . 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 40 | . 21 10 . 9 Melee 1 | . . . . 1 Guns 18 | . 11 7 . . AOE 20 | . 10 3 . 7 Classes Destroyed 10 | 3 6 1 . . Worker 6 | 1 . 5 . . Builder 2 | . . 2 . . Tunneler 11 | 4 . 5 . 2 Hauler 2 | . 2 . . . Recycler 5 | 1 2 . . 2 Operator 3 | . 3 . . . Watcher 3 | . 3 . . . Swarmer 24 | . 12 6 . 6 Grunt 14 | . 7 4 . 3 Subdweller 2 | . 2 . . . Best Kill Streak 4 | 3 4 4 . 3 Combat Bots Only 4 | . 4 3 . 3 Max Kills in Single Turn 2 | 2 2 2 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 153 | . 83 39 . 31 Missed 41 | . 25 10 . 6 Hits 112 | . 58 29 . 25 Projectile 112 | . 58 29 . 25 Critical Strikes 3 | . 2 . . 1 Damage Taken 1562 | 34 757 401 . 370 Core 259 | 17 108 67 . 67 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 179 | . 179 . . . Core Remaining (%) 93 | 93 . . . . Volleys Fired 163 | 18 103 35 . 7 Largest 2 | 2 2 2 . 1 Hottest 80 | 60 60 80 . 33 Shots Fired 300 | 36 192 65 . 7 Gun 280 | 36 182 62 . . Cannon . | . . . . . Launcher 20 | . 10 3 . 7 Special . | . . . . . Kinetic 172 | 18 97 57 . . Thermal 5 | . . 5 . . Explosive 20 | . 10 3 . 7 Electromagnetic 103 | 18 85 . . . Robot Hit Streak 11 | 5 11 9 . 1 Robot Miss Streak 8 | 2 8 6 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 172 | 22 95 40 4 11 Core Hits 94 | 7 54 20 . 13 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 6 | . 3 2 . 1 Destroy 1 | . 1 . . . Corrupt 2 | . 2 . . . Smash 3 | . . 2 . 1 Melee Attacks 30 | . . 13 6 11 Impact 24 | . . 13 . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 16 | . . 8 4 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4729 | 358 1850 1254 . 1267 Guns 1725 | 228 1108 389 . . Cannons . | . . . . . Explosions 1742 | 130 742 154 . 716 Melee 1262 | . . 711 . 551 Ramming . | . . . . . Kinetic 962 | 83 512 367 . . Thermal 319 | 130 167 22 . . Explosive 1414 | . 544 154 . 716 Electromagnetic 772 | 145 627 . . . Impact 1262 | . . 711 . 551 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 9 9 9 9 Average Corruption 7 | . 4 9 9 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 131 | . 28 67 15 21 Message Errors 42 | . 7 20 7 8 Matter Fused 25 | . 9 12 . 4 Heat Flow Errors 15 | . 3 5 4 3 Energy Discharges 15 | . 1 8 3 3 Parts Fused 1 | . 1 . . . Data Loss (minor) 18 | . 3 12 . 3 Data Loss (major) 3 | . 1 2 . . Misfires 5 | . 2 3 . . Alerts 4 | . . 3 1 . Weapon Failures 3 | . 1 2 . . Overload Shots . | . . . . . Overflow Damage 653 | 8 32 369 . 244 Projectiles . | . . . . . Explosions 135 | 8 32 12 . 83 Melee 518 | . . 357 . 161 Knockbacks 6 | . . 4 . 2 Impact 6 | . . 4 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 270 | 35 129 40 . 66 Shots 10 | 1 6 1 . 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 259 | 52 259 208 162 131 Average Temperature 50 | 23 48 69 69 39 Received Heat Transfer 573 | . 270 159 . 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 2 6 . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 13 | 1 2 9 . 1 Impact Corruptions 19 | . . 15 . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 425 | 150 250 25 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | 2 5 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 96 . 100 Level 1 1 | . . 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 211 | 10 166 211 . 110 Initial 44 | . . 44 . . Average 71 | 1 95 67 . 41 Influence Increases 1504 | 30 652 536 . 286 Destroy 0b10 Robot/C 900 | . 380 340 . 180 Destroy 0b10 Robot/NC 160 | 30 50 60 . 20 Destroy Leader 180 | . 90 60 . 30 Allied During Kill 36 | . . 36 . . Successful Hack 21 | . 21 . . . Disable Machine 75 | . 60 15 . . Destroy Structure 132 | . 51 25 . 56 Influence Decreases 1470 | 30 538 650 . 252 Entered New Map 70 | . . 70 . . Time Decay 1310 | 30 508 540 . 232 Lost Part 70 | . 30 20 . 20 Lost Ally 20 | . . 20 . . Squads Dispatched 4 | . 3 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 31 15 . 9 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 9 | . 9 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 5 | . 4 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 6 2 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 20 2 4 . Successful 17 | . 11 2 4 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 2 4 . Record 5 | . 1 . 4 . Part Schematic 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Open Door 2 | . . 2 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 3 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 81 | . . 81 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 22 | . . 22 . . Total Damage 313 | . . 313 . . Kills 8 | . . 8 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 4296 | 75 1201 2008 421 591 Terrain 1603 | . . 591 421 591 Structural 997 | . 997 . . . Seismic 1696 | 75 204 1417 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4645 | 158 1467 2008 421 591 Spaces Moved 3302 | 93 1108 1506 312 283 Core 4 | 4 . . . . Treads 1 | . 1 . . . Legs 1628 | . . 1033 312 283 Wheels 1669 | 89 1107 473 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 130 130 Average Speed 117 | 90 95 119 130 189 Slowest Speed 210 | 95 160 210 130 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 5 97 100 73 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 73 | . 11 18 . 44 Terrain Destroyed 163 | 6 51 28 . 78 Melee 3 | . . 3 . . Projectile . | . . . . . AOE 160 | 6 51 25 . 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 3745 | 134 1344 1633 325 309 Wait 144 | 2 83 57 . 2 Move 3298 | 92 1107 1505 311 283 Hop . | . . . . . Pick Up 34 | 11 12 5 3 3 Fast Attach 21 | 6 10 4 . 1 Attach 7 | 1 3 2 1 . Detach . | . . . . . Swap 19 | 1 12 4 1 1 Drop 28 | 3 14 8 3 . Fire 163 | 18 103 35 . 7 Melee 30 | . . 13 6 11 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 593 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Discovered new exit (range 4) 952 | -10/Materials | Repaired Lgt. Treads 982 | -10/Materials | Repaired Lgt. Assault Rifle 1256 | -10/Materials | Discovered new exit (range 16) 1259 | -10/Materials | Derelicts attacked the area 1507 | -10/Materials | Discovered new exit (range 9) 1626 | -10/Materials | Entered Mines 1703 | -10/Mines | Discovered new exit (range 9) 1710 | -10/Mines | Discovered new exit (range 13) 1723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1727 | -10/Mines | Core integrity fell below 50% 1763 | -10/Mines | Met a Derelict shopkeep closing up shop 1950 | -10/Mines | Found the Drone Emporium 1957 | -10/Mines | Found Prototype Device 1999 | -10/Mines | Received a Mining Laser from a helpful Derelict 2190 | -10/Mines | Discovered new exit (range 9) 2299 | -10/Mines | Escorted by a lone wolf Derelict 2488 | -10/Mines | Build established: Scavenger-Mutant 2629 | -10/Mines | Discovered new exit (range 4) 3627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3634 | -10/Mines | Entered Exiles 3634 | -10/Exiles | Accompanied by 1 ally 3669 | -10/Exiles | Met 8R-AWN 3692 | -10/Exiles | Met EX-HEX 3773 | -10/Exiles | Met EX-DEC 3824 | -10/Exiles | Visited The Gauntlet 3887 | -10/Exiles | Learned location of Zion (-6) 3915 | -10/Exiles | Met EX-BIN 3938 | -10/Exiles | Build established: Mutant 4040 | -10/Exiles | Discovered new exit (range 12) 4055 | -10/Exiles | Entered Mines 4057 | -9/Mines | Core integrity fell below 20% 4406 | -9/Mines | Learned Materials garrison access intel 4646 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04604_ System corrupted: Matter fused (-6). 04606_ U-05 Engineer builds a Wall. 04608_ K-01 Serf collects debris. 04610_ U-05 Engineer lays Concrete. 04611_ U-05 Engineer builds a Wall. 04612_ Acquired 6 matter. 04612_ K-01 Serf collects debris. 04615_ U-05 Engineer builds a Wall. 04617_ K-01 Serf collects debris. 04619_ Acquired Sml. Laser. 04620_ U-05 Engineer lays Concrete. 04620_ Acquired 10 matter. 04621_ U-05 Engineer lays Concrete. 04622_ U-05 Engineer builds a Wall. 04628_ System corrupted: Matter fused (-10). 04642_ G-47 Trooper suffers critical hit (Smash). 04642_ Destroyed Imp. Heat Sink. 04642_ G-47 Trooper system corrupted by crushing effect. 04644_ Mak. Power Source destroyed. 04646_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#???????????#??????????????????????????? | | #????????#?????#???????????#?????????????????????? | | ?????????????##??#?#?????????????????????????????? | | ????##???#?#??#?#?#?????#????????????????????????? | | ???????????????????????????????????? ????????????? | | ###??????????#?????#???????????? ? ? #??????????? | | ##??????##???????????####### ???????? | | ###?#???#?#########??# gg #???????????? | | ###??##### # #?##@#### #???????????? | | ###### ## #### #????????? ##??????????? | | =% * #??????????????????????? | | %%=% #??????????????????????? | | ### *# #######?????????????????????? | | ### ## ##?#???????###???????????????? | | ## #### ######???????#????????????????????? | | ?## ##?### # #???#?????????????#?????????????? | | ??### #?#?## ## ###????????#?????????????????????? | | ???## #??### ####????#??#?#???????????#??????????? | | #???# #???## #??#????#???????#?#?????????????????? | | #?#?#!#????# #???#???????#???????????????????????? | | #?#?#=#?##?# ###??#????????????????#?????????????? | | #####%####?# #??#??????#?????????????????????????? | | *%|!#?# #?#?#??#????????????????????????????? | | ######## #?# ?? ??????????????????????????????? | | ???#?### #?###????????#??????????????????????????? | | #??##?## #?#????#???#????????????????????????????? | | #??????# ##??#??#?#??#???????????????????????????? | | ??????## #??#????????????????????????????????????? | | ???#?#?# #?#????#????????????????????????????????? | | ??#???## #####???#???????????????????????????????? | | ?##????# #?????#????????#????????????????????? | | ???????##### #?#????????#??#?????????????????????? | | ???##??#???# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Lgt. Assault Rifle | 16% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumDefenseShredder Manual? 0 Play Time 00:33:41 Cumulative 674.0 hours Start 2025.05.06 @ 19:46:25 End 2025.05.06 @ 20:20:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 260 Adventurer 4 Explorer 1 Win Type - Total 10 Types 6/1/1/1/0/1/0/0/0/0 Lore% 93 Gallery% 86 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1862675-e84d-4967-9061-68e34381de24