Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 12:26:27 Player: skywing Result: Destroyed by N9-JMF(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (536) 536 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1326 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 199/200 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Hover Unit > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Battle Cannon Makeshift Sword > --- INVENTORY (10) --- Structural Scanner Machine Analyzer Subdweller Optics Seismic Detector Gun Armor Scrap Shield Subdweller Beam Cannon Heavy Battle Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Laser Heavy Battle Rifle > --- INVENTORY -------- Subdweller Power Source Structural Scanner Machine Analyzer Subdweller Optics Seismic Detector Light Armor Plating Subdweller Laser Subdweller Beam Cannon Subdweller Shrapnel Launcher Makeshift Spear [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 10 11 13 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 3 . 2 Treads 2 | 1 . 1 Leg . | . . . Wheel 2 | 2 . . Hover 1 | . . 1 Flight . | . . . Utility 10 | 3 5 2 Device 4 | 2 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 15 | 3 5 7 Energy Gun 6 | 1 4 1 Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | 3 9 9 Power . | . 1 . Propulsion . | 1 1 . Utility 4 | . 3 5 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 16 | . 5 11 Power 2 | . 1 1 Propulsion 3 | . 3 . Utility 7 | . 1 6 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 10 | . 13 8 Wheel 14 | . 14 14 Hover 2 | . . 4 Device 6 | . 6 7 Storage 14 | . 14 14 Protection 7 | . 7 6 Energy Gun 12 | . 21 5 Energy Cannon 5 | . . 9 Ballistic Gun 4 | . 5 4 Ballistic Cannon 1 | . . 2 Special Weapon 1 | . . 2 Slashing Weapon 2 | . . 3 Peak Build Rating 19 | 9 10 19 Average Rating 11 | 5 9 12 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 10 | 14 9 10 Naked Turns . | . . . Heaviest Build 34 | 12 24 34 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | 1 2 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 7 10 10 Average Carried 9 | 4 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 10 Class Distribution -------------------- 96% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 746 | 146 373 227 Remotely . | . . . Salvage Created 758 | 173 322 263 Parts 51 | 13 23 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 10 7 Guns 14 | . 10 4 Cannons 2 | . . 2 Classes Destroyed 9 | 2 6 1 Worker 2 | . 2 . Tunneler 6 | 5 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 4 | . 4 . Subdweller 5 | . . 5 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 48 73 Missed 42 | . 17 25 Hits 79 | . 31 48 Projectile 79 | . 31 48 Critical Strikes 1 | . . 1 Damage Taken 1164 | . 298 866 Core 260 | . 42 218 Absorbed by Shields . | . . . Regen/Repaired (Parts) 51 | . 51 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 15 40 26 Largest 2 | 2 2 2 Hottest 165 | 40 130 165 Shots Fired 155 | 30 77 48 Gun 129 | 30 76 23 Cannon 18 | . . 18 Launcher . | . . . Special 8 | . 1 7 Kinetic 65 | 30 26 9 Thermal 90 | . 51 39 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 6 Robot Miss Streak 6 | 3 5 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 15 57 27 Core Hits 73 | 7 55 11 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 2 | . . 2 Meltdown 1 | . . 1 Melee Attacks 12 | . . 12 Impact . | . . . Slashing 12 | . . 12 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1480 | 163 744 573 Guns 1173 | 163 744 266 Cannons 307 | . . 307 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 431 | 163 134 134 Thermal 1049 | . 610 439 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 433 | . 433 285 Average Temperature 164 | . 180 103 Received Heat Transfer 276 | . 87 189 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . 1 4 Heat Transferred 1580 | . 775 805 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 113 | 10 113 . Initial . | . . . Average 41 | 3 46 . Influence Increases 570 | 30 350 190 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 65 | 30 35 . Destroy Leader 46 | . 46 . Successful Hack 9 | . 9 . Disable Machine 15 | . 15 . Lose Combat Pursuer 195 | . 45 150 Influence Decreases 570 | 30 304 236 Entered New Map 23 | . . 23 Time Decay 527 | 30 304 193 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 18 17 Peak Tracking Total 5 | . 5 4 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 1 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 9 9 Successful 12 | . 3 9 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 1 9 Record 8 | . . 8 Robot Analysis 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1075 | 9 380 686 Terrain 1 | 1 . . Structural 670 | . . 670 Seismic 404 | 8 380 16 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2331 | 126 912 1293 Spaces Moved 1548 | 70 520 958 Core 2 | 2 . . Treads 119 | . 119 . Legs . | . . . Wheels 1427 | 68 401 958 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 118 | 90 134 111 Slowest Speed 240 | 95 240 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 73 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 10 | . . 10 Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1867 | 101 662 1104 Wait 116 | . 63 53 Move 1546 | 69 519 958 Hop . | . . . Pick Up 32 | 6 12 14 Fast Attach 15 | 8 3 4 Attach 4 | . 2 2 Detach 3 | 1 2 . Swap 25 | 2 7 16 Drop 33 | . 14 19 Fire 81 | 15 40 26 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Central database locked down 361 | -10/Materials | Build established: Mutant 765 | -10/Materials | Repaired Lgt. Treads 783 | -10/Materials | Discovered new exit (range 8) 855 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Entered Subcaves 1040 | -10/Subcaves | Approached by a straggling Scientist 1042 | -10/Subcaves | Discovered new exit (range 6) 1108 | -10/Subcaves | Discovered new exit (range 16) 1432 | -10/Subcaves | Core integrity fell below 50% 2055 | -10/Subcaves | Core integrity fell below 20% 2096 | -10/Subcaves | Learned 2 Materials zone layouts 2178 | -10/Subcaves | Visited 4L-MR0's lab 2196 | -10/Subcaves | Found Gun Armor 2332 | -10/Subcaves | Destroyed by N9-JMF(R) with Subdweller Laser Last Messages --------------- about ending the world in a hellish blaze at the flip of a switch. Also why would anyone want that. >>Record "Uberlauncher" I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. 02193_ Dropped Sub. Power Source. 02195_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 02196_ Acquired Gun Armor. 02197_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 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Treads | 63% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunFissionEngine Manual? 0 Play Time 00:21:10 Cumulative 18.1 hours Start 2025.11.11 @ 12:07:30 End 2025.11.11 @ 12:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a4b3c464-839f-4815-8ed7-24221154609f