Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 02:17:20 // Winter2019/RPGLIKE Player: PyroDawn Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2027) 2027 TOTAL SCORE: 6887 Bonus ------- Pacifist 1727 Met Imprinter 300 Cogmind --------- Core Integrity 0/1500 Matter 255/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Flying (40) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Field Propulsion Drive > --- UTILITY (1) ------ Enhanced Optical Array > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Phasing AFG > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- (None) [Rating: 21] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Maneuvering Thrusters Device Maneuvering Thrusters Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Mining Laser Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 23 | . 2 . 1 2 6 . 6 . 1 5 . Power 1 | . . . . 1 . . . . . . . Engine . | . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 5 | . 1 . . . 1 . 1 . . 2 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . 1 . . . 1 . 1 . . 2 . Utility 10 | . . . 1 1 4 . 2 . . 2 . Device 4 | . . . . . 2 . 2 . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 3 | . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | . 1 . . . 1 . 3 . 1 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . Special Weapon 5 | . 1 . . . 1 . 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . . . Parts Lost 5 | . . . . . . . . 3 1 . 1 Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 . . . Utility 1 | . . . . . . . . 1 . . . Weapon 2 | . . . . . . . . 1 . . 1 Highest Loss Streak 3 | . . . . . . . . 3 1 . 1 Average Slot Usage (%) 71 | . 39 50 60 94 100 100 100 87 22 51 63 Core 15 | . . . . 19 25 25 25 25 20 . . Flight 20 | . 22 25 25 25 25 25 25 21 . 18 25 Device 8 | . . . . . 10 25 25 21 . . . Processor 3 | . . . 10 16 . . . . . 6 25 Protection 2 | . . . . 8 14 . . . . . . Special Weapon 20 | . 16 25 25 25 25 25 24 19 2 23 13 Naked Turns 39 | . 12 . . . . . . . 27 . . Heaviest Build 13 | . 1 1 1 13 13 7 7 7 5 3 3 Greatest Support 24 | 3 14 14 14 14 22 22 23 23 18 24 24 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Matter Collected 365 | 200 . . 30 . . . 115 . 20 . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Damage Taken 1694 | . 12 107 . 185 22 . . 480 391 19 478 Core 1509 | . 9 93 . 150 20 . . 416 354 19 448 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 647 | . 9 47 . 113 8 . . 237 127 . 106 Core Remaining (%) 74 | 100 98 . 88 72 . . . . 13 . . Volleys Fired 1 | . . . . . . . . 1 . . . Largest 1 | . . . . . . . . 1 . . . Hottest 100 | . . . . . . . . 100 . . . Shots Fired 1 | . . . . . . . . 1 . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 40 | . . . . 5 . . . 40 . . 3 Average Temperature 16 | . . . . 3 . . . 19 . . 3 Received Heat Transfer 516 | . 6 27 . 54 6 . . 171 177 . 75 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Peak Influence 135 | . 39 53 20 125 135 . . . . 90 94 Average Influence 46 | . 15 39 20 79 75 . . . . 37 51 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . 2 . . . . . . 1 . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . 2 . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Distress Signals 4 | . . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 5 14 . 12 4 . . 8 14 4 10 Peak Tracking Total 13 | . 4 13 . 13 3 . . 8 11 2 8 Tactical Retreats 8 | . . . . 3 . . . . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Traps Triggered 3 | . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Machines Accessed 15 | . 2 3 . 3 3 . 1 . . 3 . Terminals 12 | . 2 3 . 2 2 . . . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 73 | . 13 13 . 18 13 . 5 . . 11 . Successful 41 | . 8 8 . 9 4 . 5 . . 7 . Failed 32 | . 5 5 . 9 9 . . . . 4 . Catastrophic 3 | . 1 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 10 12 . 11 13 . 5 . . 7 . Terminals 62 | . 13 13 . 14 11 . . . . 11 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 16 | . 3 3 . 1 1 . 5 . . 3 . Part Schematic 6 | . . . . . . . 5 . . 1 . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Terminal Index 3 | . 1 1 . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks 61 | . 12 13 . 16 11 . . . . 9 . Terminals 23 | . 5 5 . 6 3 . . . . 4 . Track 6 | . 1 1 . 2 1 . . . . 1 . Botnet 10 | . 2 3 . 2 1 . . . . 2 . Disrupt 2 | . 1 . . 1 . . . . . . . Operators 5 | . 1 1 . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 3 . 3 3 . . . . 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 . . 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . . 1 . . . 2 . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Turns Passed 1668 | 12 125 56 146 97 228 9 361 142 221 181 90 Spaces Moved 3884 | 24 299 139 362 233 541 21 871 336 438 412 208 Core 612 | 24 23 . . . . . . 40 438 87 . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3272 | . 276 139 362 233 541 21 871 296 . 325 208 Fastest Speed 40 | 50 40 40 40 40 40 40 40 40 50 40 40 Average Speed 41 | 50 40 40 40 40 40 40 40 41 50 42 40 Slowest Speed 50 | 50 50 40 40 40 40 40 40 50 50 50 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 32 | . 3 1 2 11 9 . . . . 3 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 55 25 70 38 22 10 88 55 59 11 36 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 3 . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 5 | . . . 1 . . . 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Total 3884 | 23 297 137 360 224 543 20 882 336 438 413 211 Wait . | . . . . . . . . . . . . Move 3812 | 23 292 136 357 211 523 20 870 335 437 405 203 Hop 29 | . 3 1 2 10 8 . . . . 3 2 Pick Up . | . . . . . . . . . . . . Fast Attach 22 | . 2 . 1 2 5 . 6 . 1 5 . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap 1 | . . . . . 1 . . . . . . Drop 13 | . . . . 1 6 . 6 . . . . Fire 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 14) 80 | -10/Materials | Discovered new exit (range 11) 130 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Entered another Materials area 140 | -9/Materials | Reached level 2 180 | -9/Materials | Identified exit to Materials 190 | -9/Materials | Discovered new exit (range 9) 194 | -9/Materials | Entered Mines 236 | -9/Mines | Assembled infested the area 241 | -9/Mines | Assisted by a Guerilla fighting off Assembled 312 | -9/Mines | Learned Materials terminal intel 324 | -9/Mines | Build established: Hacker-Mutant 332 | -9/Mines | Discovered exit to Materials (range 9) 340 | -9/Mines | Entered Materials 341 | -8/Materials | Loaded intel: 12 terminal locations 342 | -8/Materials | Reached level 3 430 | -8/Materials | Discovered new exit (range 17) 437 | -8/Materials | Entered Factory 439 | -7/Factory | Reached level 4 621 | -7/Factory | Discovered new exit (range 12) 665 | -7/Factory | Entered Lower Caves 669 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 674 | -7/Lower Caves | Entered Zion 676 | -6/Zion | Reached level 5 692 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 695 | -6/Zion | Discovered new exit (range 16) 716 | -6/Zion | Found Prototype Launcher 716 | -6/Zion | Identified Rocket Array 739 | -6/Zion | Found Prototype Device 739 | -6/Zion | Identified Phasing AFG 765 | -6/Zion | Learned Factory terminal intel 797 | -6/Zion | Given A8's code to call for help 833 | -6/Zion | Opened final containment barrier to the Deep Caves 851 | -6/Zion | Received a hallucinogenic algorithm 1034 | -6/Zion | Discovered new exit (range 3) 1034 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1035 | -6/Zion | Entered Deep Caves 1037 | -6/Deep Caves | Reached level 6 1147 | -6/Deep Caves | Attacked by Z-Imprinter 1148 | -6/Deep Caves | Z-Facility disabled 1152 | -6/Deep Caves | Core integrity fell below 50% 1175 | -6/Deep Caves | Discovered new exit (range 6) 1177 | -6/Deep Caves | Entered Proximity Caves 1189 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 1199 | -5/Proximity Caves | Learned Factory interactive machine intel 1202 | -5/Proximity Caves | Learned location of 1 exit from Factory 1241 | -5/Proximity Caves | Identified exit to Factory 1269 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1351 | -5/Proximity Caves | Core integrity fell below 20% 1384 | -5/Proximity Caves | Spotted B-75 Beast 1398 | -5/Proximity Caves | Reached level 7 1398 | -5/Proximity Caves | Entered Factory 1399 | -5/Factory | Identified exit to Extension 1399 | -5/Factory | Core integrity fell below 50% 1400 | -5/Factory | Loaded intel: 47 interactive machine locations 1400 | -5/Factory | Reached level 8 1401 | -5/Factory | Loaded intel: 22 terminal locations 1579 | -5/Factory | Entered Extension 1626 | -5/Extension | Core integrity fell below 20% 1655 | -5/Extension | Spotted B-75 Beast 1658 | -5/Extension | Spotted B-75 Beast 1669 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01591_ Field strength at 37. 01592_ Field strength at 16. 01593_ Stasis field depleted. 01593_ Triggered Stasis Trap. 01593_ A bubble of rippling energy engulfs the area. 01593_ Field strength at 79. 01593_ Field strength at 58. 01594_ Field strength at 37. 01595_ Field strength at 16. 01596_ Stasis field depleted. 01613_ Penetrated by Slug. 01620_ Plasma Flamer destroyed. 01659_ Upgraded: Core Integrity (+100) 01661_ Penetrated by Slug. 01663_ Slug penetrates Wall. 01663_ Penetrated by Slug. 01664_ Terminal disabled. 01666_ Penetrated by Slug. 01668_ Slug penetrates B-75 Beast. 01669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?????????? ?????????????????????????? | | ???????????? ?????????? ?????????????????????????? | | ???????????? ?????????? ?????????????????????????? | | ???????????? #????????# ?????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????# #????????# #????????????????????????? | | ???????????# #?######?# #????????????????????????? | | ?????????### ###Y## ### ###??????????????????????? | | ?????????#"" "" Y "" ""#??????????????????????? | | ?????????# " " " " #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ########## ###########????????????? | | ?????????????? | | ??????????????? | | ???????????????? | | ???????????????? | | kt k ?? ????????????????? | | ########## BB @#??????????????????????? | | ?????????# BB BB #??????????????????????? | | ?????????# BB #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????###### #"""#######??????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 68 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Exp. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Dee Pro Fac Ext Levels Raised 7 | . . 1 . 1 1 . 1 1 1 1 . XP Earned 14548 | 3000 100 1535 635 1682 1500 500 650 1000 1446 1500 1000 XP Spent 13405 | . 1725 . 2550 1300 1900 . 1350 660 . 3540 380 Upgrades 52 | . 8 . 17 5 3 . 3 6 . 8 2 Core Integrity 18 | . . . 5 1 . . . 6 . 4 2 Mass Support 3 | . 2 . . . 1 . . . . . . Sight Range 1 | . . . . 1 . . . . . . . Sensor Range 10 | . 2 . 6 2 . . . . . . . Hack Attack % 4 | . 2 . . 1 1 . . . . . . Hack Defense % 4 | . 2 . . . 1 . . . . 1 . KI Resistance % 4 | . . . 2 . . . 1 . . 1 . TH Resistance % 4 | . . . 2 . . . 1 . . 1 . EX Resistance % 4 | . . . 2 . . . 1 . . 1 . Protomatter Created . | . . . . . . . . . . . . Protomatter Decayed 41 | . . . 41 . . . . . . . . Game ------ Seed StructuralBiocellCharger Manual? 0 Play Time 00:41:58 Cumulative 449.8 hours Start 2020.01.06 @ 01:33:37 End 2020.01.06 @ 02:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91fecaf2-eb97-448e-b7cf-2497b0246ab1