Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 15:03:52 Player: Granzteel Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (4279) 4279 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (5508) 5508 TOTAL SCORE: 17167 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 708 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 16/1300 Matter 190/300 Energy 89/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Centrium Heavy Armor Plating Antimissile System Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Energy Well Improved Targeting Computer Core Analyzer Kinecellerator Transmission Jammer Layered Medium Armor Plating Advanced Shield Generator Remote Force Field Hacking Suite Advanced System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Medium Treads Armored Medium Treads VTOL Module VTOL Module Advanced Heat Sink Large Storage Unit Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Advanced System Restoration Module Gatling Laser Heavy Missile Launcher Heavy Pick [Rating: 125] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Ballistic Gun XL Autogun Array Launcher Heavy Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 9 | . . . . . 1 2 2 1 . 1 2 . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 80 | 6 10 . . . 5 1 8 2 5 8 26 9 Power 9 | 1 . . . . 1 . 1 . . 1 4 1 Engine 5 | 1 . . . . 1 . 1 . . . 2 . Core 1 | . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . 1 2 . Propulsion 18 | 2 4 . . . 1 . 3 1 2 1 4 . Treads 16 | . 4 . . . 1 . 3 1 2 1 4 . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | 1 3 . . . 2 1 4 1 3 6 12 5 Device 21 | . 1 . . . . 1 1 . 2 3 9 4 Storage 5 | 1 1 . . . . . 1 . . . 2 . Processor 3 | . . . . . 1 . 1 . . 1 . . Hackware 3 | . . . . . 1 . 1 . 1 . . . Protection 6 | . 1 . . . . . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 3 . . . 1 . . . . . 6 3 Energy Gun 5 | 1 3 . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 1 . . . . . 4 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 1 1 Parts Lost 26 | . . . . . . . . . 1 . 12 13 Power 4 | . . . . . . . . . . . 3 1 Propulsion 4 | . . . . . . . . . . . 3 1 Utility 12 | . . . . . . . . . 1 . 5 6 Weapon 6 | . . . . . . . . . . . 1 5 Highest Loss Streak 13 | . . . . . . . . . 1 . 12 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 100 72 69 74 82 81 78 80 67 Engine 7 | . 14 14 14 14 9 7 6 5 5 5 2 . Reactor 1 | . . . . . . . . . . 1 4 6 Treads 21 | . 26 28 28 28 27 23 20 23 23 19 13 9 Device 8 | . 3 14 14 14 . 7 8 5 5 10 14 12 Storage 11 | . 14 14 14 14 9 7 9 11 11 10 11 10 Processor 6 | . . . . . 9 7 8 11 11 10 9 6 Hackware 6 | . . . . . 8 7 12 11 11 10 6 3 Protection 3 | . 9 . . . . . . 5 4 5 4 2 Energy Gun 6 | . 19 28 28 28 . . . . . . . . Ballistic Gun 6 | . 8 . . . 9 7 6 5 5 5 9 12 Naked Turns 55 | . . . . . . . . . . . . 55 Heaviest Build 155 | 13 31 31 31 31 42 48 57 55 58 84 155 146 Greatest Support 127 | 20 40 40 40 40 60 60 90 120 120 127 127 117 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 17 | 6 14 15 15 15 15 15 15 15 15 15 23 19 Most Carried 20 | 4 15 15 15 15 15 15 15 14 15 15 20 19 Average Carried 14 | 2 14 14 14 15 13 13 14 13 14 14 15 14 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 5 Final Carried 19 | 4 15 15 15 15 15 15 15 14 14 15 19 5 Class Distribution -------------------- 33% | Mutant 29% | Hacker-Gunner 16% | Skirmisher 9% | Hacker-Skirmisher 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Matter Collected 2856 | 229 203 16 . . 305 . 511 . 342 250 793 207 Remotely . | . . . . . . . . . . . . . Salvage Created 4357 | . 264 29 . 113 531 71 675 . 667 309 1068 630 Parts 281 | . 29 3 . 11 33 7 40 . 39 22 64 33 Haulers Intercepted 2 | . . . . . . . 1 . 1 . . . Recyclers Shooed 3 | . 1 . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Combat Hostiles Destroyed 83 | . 10 . . 5 11 1 11 . 10 5 17 13 Guns 65 | . 10 . . 5 11 1 11 . 10 5 6 6 AOE 18 | . . . . . . . . . . . 11 7 Classes Destroyed 17 | . 4 1 . . 2 1 1 . 2 . 2 4 Worker 5 | . . 1 . . . 1 . . . . 3 . Builder 1 | . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . 1 . 1 . . . Recycler 3 | . . . . . 1 . . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 2 . . . 1 . 1 . . 1 . . Swarmer 26 | . 8 . . 4 4 . 2 . 5 . 3 . Saboteur 3 | . . . . . . . . . . . . 3 Grunt 19 | . 2 . . 1 5 . 4 . . . . 7 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 6 | . . . . . 2 . 2 . . . 2 . Specialist 4 | . . . . . . . . . 4 . . . Hunter 2 | . . . . . . . . . . . 2 . Programmer 19 | . . . . . . 1 3 . . 5 10 . Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 10 | . 6 1 . 5 7 2 7 . 5 2 8 10 Combat Bots Only 10 | . 3 . . 5 7 1 6 . 5 2 7 10 Max Kills in Single Turn 5 | . 1 1 . 2 2 2 2 . 1 1 5 3 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Damage Taken 8010 | . 363 . . 192 178 31 106 . 435 123 3524 3058 Core 1530 | . 47 . . 36 56 . 5 . 109 21 345 911 Absorbed by Shields 1183 | . . . . . . . . . . . 960 223 Redirected to Shielding 56 | . 6 . . . . . . . 50 . . . Regen/Repaired (Parts) 80 | . 80 . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 66 89 100 99 . 89 98 . . Volleys Fired 196 | . 34 1 . 9 17 1 29 . 21 20 46 18 Largest 4 | . 2 2 . 2 1 1 1 . 1 1 4 4 Hottest 100 | . 100 100 . 100 60 60 60 . 60 60 80 99 Shots Fired 340 | . 68 2 . 18 17 1 29 . 21 20 98 66 Gun 324 | . 68 2 . 18 17 1 29 . 21 20 86 62 Cannon . | . . . . . . . . . . . . . Launcher 16 | . . . . . . . . . . . 12 4 Special . | . . . . . . . . . . . . . Kinetic 255 | . 32 . . . 17 1 29 . 21 20 73 62 Thermal 69 | . 36 2 . 18 . . . . . . 13 . Explosive 16 | . . . . . . . . . . . 12 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . 8 1 . 5 9 2 11 . 8 10 8 13 Robot Miss Streak 8 | . 3 . . 4 4 1 3 . 4 8 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 1 . . . . . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 1 Shots Hit Robots 253 | . 44 1 . 10 16 1 29 . 21 15 67 49 Core Hits 214 | . 17 1 . 7 18 2 22 . 22 12 56 57 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11494 | . 532 13 . 137 925 88 1575 . 1094 988 3254 2888 Guns 7874 | . 517 13 . 137 925 88 1575 . 1094 988 1631 906 Cannons . | . . . . . . . . . . . . . Explosions 3435 | . . . . . . . . . . . 1475 1960 Melee 22 | . . . . . . . . . . . . 22 Ramming 163 | . 15 . . . . . . . . . 148 . Kinetic 7115 | . 296 . . . 925 88 1575 . 1094 988 1243 906 Thermal 759 | . 221 13 . 137 . . . . . . 388 . Explosive 3435 | . . . . . . . . . . . 1475 1960 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . 22 Highest Corruption 15 | . . . . . . . . . . 1 15 13 Average Corruption 10 | . . . . . . . . . . 1 13 8 Corruption Purged 10 | . . . . . . . . . . 1 4 5 Corruption Blocked 29 | . . . . . . . . . . . 29 . Effects 46 | . . . . . . . . . . 1 41 4 Message Errors 5 | . . . . . . . . . . . 5 . Matter Fused 9 | . . . . . . . . . . 1 8 . Heat Flow Errors 5 | . . . . . . . . . . . 4 1 Energy Discharges 8 | . . . . . . . . . . . 7 1 Data Loss (minor) 6 | . . . . . . . . . . . 6 . Data Loss (major) 6 | . . . . . . . . . . . 5 1 Misfires 2 | . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 158 | . . . . . . . . . . . 134 24 Projectiles . | . . . . . . . . . . . . . Explosions 158 | . . . . . . . . . . . 134 24 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . . . . . . 168 184 Shots 6 | . . . . . . . . . . . 3 3 Rammed 25 | . 3 . . . . . . . . . 22 . Targets Rammed 25 | . 3 . . . . . . . . . 22 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 321 | . 96 . . . 179 32 297 . 68 224 321 87 Average Temperature 85 | . 54 . . . 79 19 80 . 30 104 106 37 Received Heat Transfer 839 | . 96 . . 12 63 . 18 . 78 . 168 404 Effects 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . Heat Transferred 1767 | . 598 37 . 407 . . . . . . 725 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Peak Influence 1857 | . 228 12 . 125 305 105 326 104 302 225 297 1857 Initial 158 | . . 7 . . 48 105 31 104 72 158 95 71 Average 143 | . 96 8 . 38 119 54 69 104 186 132 111 1701 Maximum Alert Level 5 | . 1 . . . 1 . 1 . 1 1 1 5 Low Security (%) 87 | 100 85 100 . 100 83 100 79 100 63 96 96 . Level 1 9 | . 14 . . . 16 . 20 . 36 3 3 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . 99 Squads Dispatched 27 | . 1 . . . 1 1 2 . 2 2 6 12 Investigation . | . . . . . . . . . . . . . Extermination 7 | . . . . . . 1 1 . . 2 3 . Reinforcement 8 | . 1 . . . 1 . 1 . 2 . 3 . Assault 12 | . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Distress Signals 5 | . . . . . 1 . 1 . . . 3 . Communications Jammed 2 | . . . . . . . 1 . . . 1 . Distress Signals 2 | . . . . . . . 1 . . . 1 . Times Spotted 147 | . 23 . . 6 14 1 11 . 10 7 19 56 Peak Tracking Total 22 | . 5 . . 6 4 1 3 . 5 2 10 22 Tactical Retreats 2 | . . . . 1 . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Traps Triggered 3 | . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Machines Disabled 9 | . . . . . 1 1 1 . 1 3 . 2 Max in Single Turn 2 | . . . . . 1 1 1 . 1 1 . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Machines Accessed 27 | . 8 1 1 . 3 5 3 1 . 2 3 . Terminals 21 | . 7 . . . 3 5 2 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 62 | . 22 1 1 . 8 10 5 3 . 5 7 . Successful 39 | . 15 1 1 . 7 6 3 1 . 2 3 . Failed 23 | . 7 . . . 1 4 2 2 . 3 4 . Catastrophic 2 | . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 11 . 1 . 7 8 3 . . 3 3 . Terminals 52 | . 20 . . . 8 10 3 3 . 5 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 15 | . 8 1 1 . 1 1 1 1 . 1 . . Record 3 | . 2 . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . . . 6 5 2 . . 1 1 . Terminals 18 | . 5 . . . 6 5 . . . 1 1 . Assimilate 4 | . 1 . . . 2 . . . . 1 . . Botnet 13 | . 4 . . . 3 5 . . . . 1 . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 3 5 1 . . 1 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Total Allies 2 | . . . . . 1 . . . . 1 . . Largest Group 1 | . . . . . 1 1 1 . . 1 1 . Highest-Rated Group 26 | . . . . . 10 10 10 . . 26 26 . Highest-Rated Ally 26 | . . . . . 10 10 10 . . 26 26 . Total Orders 32 | . . . . . 2 15 7 . . 4 3 1 STAY 4 | . . . . . 1 . . . . 2 1 . FOLLOW 3 | . . . . . 1 . . . . 2 . . EXPLORE 19 | . . . . . . 11 5 . . . 2 1 RETURN 6 | . . . . . . 4 2 . . . . . Ally Attacks 15 | . . . . . . 10 5 . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 25 | . . . . . . 15 7 . . . 2 1 Drone Recoveries 8 | . . . . . . 4 2 . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Turns Passed 7586 | 50 1356 263 381 123 543 616 1232 171 147 796 1690 218 Spaces Moved 3811 | 45 753 145 237 61 275 259 700 106 73 403 601 153 Core 108 | 2 . . . . . . . . . . . 106 Treads 3617 | . 710 145 237 61 275 259 700 106 73 403 601 47 Legs . | . . . . . . . . . . . . . Wheels 86 | 43 43 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 160 162 170 50 Average Speed 168 | 78 155 160 160 160 160 160 160 160 161 163 234 110 Slowest Speed 253 | 80 160 160 160 160 160 160 160 160 162 170 253 246 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 99 35 43 23 20 29 17 3 87 7 20 30 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 . . Terrain Destroyed 120 | . . . . . 17 . 6 . . 12 58 27 Melee . | . . . . . . . . . . . . . Projectile 35 | . . . . . 17 . 6 . . 12 . . AOE 85 | . . . . . . . . . . . 58 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Total 4817 | 56 871 175 241 69 379 461 824 108 104 539 804 186 Wait 602 | 1 36 27 . . 76 199 62 . . 100 99 2 Move 3800 | 44 752 144 236 60 274 258 699 105 72 402 601 153 Hop . | . . . . . . . . . . . . . Pick Up 61 | 5 22 1 1 . 4 2 11 1 2 4 8 . Fast Attach 27 | 5 3 . . . . . 3 . . 2 11 3 Attach 27 | 1 . . . . 3 1 1 2 2 1 10 6 Detach 6 | . . . . . 2 . . . 1 . 3 . Swap 28 | . 7 . . . 2 . 4 . 3 5 5 2 Drop 44 | . 14 2 4 . 1 . 15 . 3 5 . . Fire 196 | . 34 1 . 9 17 1 29 . 21 20 46 18 Melee 2 | . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 24 | . 3 . . . . . . . . . 21 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 51 | -11/Junkyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 593 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Discovered new exit (range 16) 1308 | -10/Materials | Repaired Lgt. Treads 1407 | -10/Materials | Entered Mines 1435 | -10/Mines | Identified exit to Materials 1619 | -10/Mines | Found the Drone Emporium 1629 | -10/Mines | Found Prototype Device 1663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -10/Mines | Discovered new exit (range 5) 1670 | -10/Mines | Entered Exiles 1714 | -10/Exiles | Discovered new exit (range 15) 1736 | -10/Exiles | Met 8R-AWN 1758 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-BIN 1827 | -10/Exiles | Aligned with FarCom system 1829 | -10/Exiles | Given EX-Vault access code 1867 | -10/Exiles | Opened EX-Vault 1879 | -10/Exiles | Found XL Autogun Array 1913 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2051 | -10/Exiles | Left Exiles lab with XL Autogun Array 2051 | -10/Exiles | Entered Mines 2093 | -9/Mines | Learned location of Recycling (-8) 2170 | -9/Mines | Discovered new exit (range 3) 2174 | -9/Mines | Entered Materials 2174 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2469 | -8/Materials | Build established: Skirmisher 2569 | -8/Materials | Destroyed 7 combat bots 2570 | -8/Materials | Discovered new exit (range 12) 2608 | -8/Materials | Discovered new exit (range 13) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Accompanied by 1 ally 2717 | -7/Factory | Evolved 2 slots: Utility x2 2717 | -7/Factory | Identified Bomb Drone Bay 2751 | -7/Factory | Discovered new exit (range 79) 2838 | -7/Factory | Discovered new exit (range 135) 2914 | -7/Factory | Discovered new exit (range 35) 3333 | -7/Factory | Entered another Factory area 3333 | -6/Factory | Accompanied by 1 ally 3333 | -6/Factory | Evolved 2 slots: Utility x2 3689 | -6/Factory | Build established: Hacker-Skirmisher 4413 | -6/Factory | Build established: Hacker-Gunner 4501 | -6/Factory | Discovered new exit (range 9) 4565 | -6/Factory | Entered another Factory area 4565 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4688 | -5/Factory | Discovered new exit (range 10) 4736 | -5/Factory | Identified exit to DSF 4736 | -5/Factory | Entered DSF 4768 | -5/DSF | Additional patrols routed to DSF 4839 | -5/DSF | Discovered new exit (range 14) 4883 | -5/DSF | Entered Factory 4883 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5665 | -4/Factory | Discovered new exit (range 5) 5679 | -4/Factory | Entered Research 5679 | -3/Research | Accompanied by 1 ally 5679 | -3/Research | Evolved 2 slots: Utility x2 6430 | -3/Research | System corruption reached 10% 6431 | -3/Research | Destroyed 7 combat bots 6480 | -3/Research | Lost 12 parts (3p3n5u1w) 6686 | -3/Research | Found Antimissile System 6754 | -3/Research | Found Antimissile System 6974 | -3/Research | Found Prototype Protection 7116 | -3/Research | Found Fusion Bomb Launcher 7177 | -3/Research | Build established: Gunner 7180 | -3/Research | Cargo convoy interrupted 7362 | -3/Research | Discovered new exit (range 3) 7369 | -3/Research | Entered Quarantine 7370 | -3/Quarantine | Maximum security lockdown engaged 7434 | -3/Quarantine | Found Alien Artifact 7434 | -3/Quarantine | Identified Core Reset Matrix 7434 | -3/Quarantine | Used Core Reset Matrix 7438 | -3/Quarantine | Detected hypermatrix surge 7438 | -3/Quarantine | Sensed 14 artifacts in vicinity 7508 | -3/Quarantine | Spotted Striker 7530 | -3/Quarantine | Released all parts (10) 7532 | -3/Quarantine | Core integrity fell below 50% 7536 | -3/Quarantine | Found Transdimensional Reconstructor 7536 | -3/Quarantine | Warped through subspace 7540 | -3/Quarantine | Destroyed 10 combat bots 7559 | -3/Quarantine | Lost 13 parts (1p1n6u5w) 7562 | -3/Quarantine | Core integrity fell below 20% 7587 | -3/Quarantine | Self-destructed Last Messages --------------- 07530_ Released Energy Well. 07530_ Released Adv. System Shield. 07530_ Released Huge Storage Unit. 07530_ Released Arm. Heavy Treads. 07530_ Released Weapon Cycler. 07530_ Released Imp. Remote Force Field. 07530_ Released Lyr. Medium Armor Plating. 07531_ Slug penetrates Striker. 07531_ Slug penetrates E-15 Imp. 07536_ Acquired Transdimensional Reconstructor. 07536_ Warped through subspace. [Achievement: Subspace Traveler] 07537_ System corrupted: Energy discharge (-8). 07558_ Penetrated by Slug. 07562_ E-15 Imp destroyed. 07569_ Repair Station disabled. 07570_ ALERT: Assault forces dispatched. 07583_ System corrupted: Heat flow error (+167). 07585_ Acquired Unknown Power Core. 07585_ Identified Fusion Compressor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????############?????????????????????? | | ????????????????# # K@ #?????????????????????? | | ????????????????? # ! #?????????????????????? | | ??????????????????# # """#?????????????????????? | | ???????????######## p """#?????????????????????? | | ???????????# # # """#?????????????????????? | | ???????????# #x# #?????????????????????? | | ???????????# #g########?????????????????????? | | ???????????# #x#????????????????????????????? | | ##?????????# #g#????????????????????????????? | | #????????# #p#????????????????????????????? | | #????????# #x#?????????Y??????????????????? | | #????????# # ####?????YYY?????????????????? | | ########?# "" #g #?????????????????????????? | | ##"""""#?# """ + #?????????????????????????? | | ##"""""#?# "/" #g #?????????????????????????? | | ##"" ""#?# """ # #?????????????????????????? | | ## #?# "" # #?????????????????????????? | | ## #?# # #?????????????????????????? | | ###+############# #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #####+#######/##### #?????????????????????????? | | # # ! # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 49 Energy Capacity 875 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Alien Roots Alien Tech Maybe Next Time I'll Detach My Launcher Release The Drones! Subspace Traveler Tank Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 01:38:49 Cumulative 53.9 hours Start 2023.03.03 @ 13:18:39 End 2023.03.03 @ 15:03:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9379d51d-9121-4dc0-a677-c4652548493b