Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 16:51:16 Player: josiah Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (155) 775 Value Destroyed (8431) 8431 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 17281 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 337 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 217/300 Energy 49/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Energy Well (0) Improved Stasis Canceller Advanced Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Energy Well Experimental Matter Compressor Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Nanoactuators Advanced Phase Shifter Improved Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Ripper Makeshift Axe Phasing Sabre Lance > --- INVENTORY -------- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Cryofiber Web Advanced Heat Sink Energy Well Advanced Target Analyzer Advanced Target Analyzer Improved Stasis Canceller Heavy Armor Plating Scythe [Rating: 156] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Gamma Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . 2 . . . . . . . . Utility 10 | . . . 2 1 1 . . . 2 . . 2 2 . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 194 | 6 . 8 10 4 31 4 23 1 20 2 1 24 15 45 Power 24 | 1 . 2 . . 4 . 3 . 3 . . 3 4 4 Engine 8 | 1 . 2 . . 3 . 2 . . . . . . . Core 5 | . . . . . 1 . 1 . . . . 1 . 2 Reactor 11 | . . . . . . . . . 3 . . 2 4 2 Propulsion 42 | 2 . . 1 . 10 2 9 1 2 . . 6 4 5 Treads 27 | . . . . . 1 . 8 1 2 . . 6 4 5 Leg 9 | 2 . . 1 . 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . 3 2 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 85 | 1 . 3 5 1 11 1 8 . 13 2 1 12 5 22 Device 35 | . . 2 1 . 4 1 3 . 7 1 . 4 1 11 Storage 8 | 1 . 1 1 . 2 . 1 . . . . . . 2 Processor 10 | . . . 1 . 1 . 1 . 2 . . 1 1 3 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 31 | . . . 2 1 4 . 3 . 4 1 1 7 3 5 Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 . 3 4 3 6 1 3 . 2 . . 3 2 14 Energy Gun 10 | 1 . . . . . . . . . . . . . 9 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 3 4 . 2 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . 1 1 1 1 . 1 . . . . . Slashing Weapon 11 | . . . . 2 . . 2 . 1 . . 1 2 3 Piercing Weapon 5 | . . . . . 3 . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 . 2 . . . 3 . . 3 1 7 Parts Lost 100 | . . . 1 1 18 1 14 5 1 3 . 6 5 45 Power 17 | . . . . . 3 . 3 1 1 1 . . 2 6 Propulsion 23 | . . . 1 . 5 . 7 3 . . . . . 7 Utility 34 | . . . . . 7 . 2 . . 2 . 4 1 18 Weapon 26 | . . . . 1 3 1 2 1 . . . 2 2 14 Highest Loss Streak 14 | . . . 1 1 7 1 3 5 1 2 . 2 2 14 Average Slot Usage (%) 88 | . 85 97 96 90 90 93 90 94 85 87 84 90 87 78 Engine 5 | . 14 11 9 7 10 11 8 3 . . . . . . Reactor 2 | . . . . . . . . . 7 9 5 6 6 6 Treads 7 | . . . . . . . 11 26 15 15 15 15 13 10 Leg 6 | . 28 22 15 15 16 . . . . . . . . . Hover 3 | . . . . . 2 29 11 . . . . . . . Device 10 | . . 8 9 7 9 5 8 11 10 10 10 14 14 14 Storage 11 | . 14 11 9 7 8 11 13 17 15 15 15 14 13 12 Processor 5 | . . . 8 7 6 5 4 . 4 5 5 3 6 9 Protection 8 | . . . 9 15 9 5 4 5 8 9 10 13 14 6 Ballistic Gun 5 | . 14 41 36 26 1 . . . . . . . . . Impact Weapon 4 | . . . . . 5 5 10 5 7 10 10 3 . . Slashing Weapon 4 | . . . . 1 6 . . 4 4 5 5 4 8 8 Piercing Weapon 7 | . . . . . 10 15 11 11 7 5 5 9 8 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 132 | 13 13 24 45 55 96 96 103 103 120 104 93 115 132 131 Greatest Support 185 | 20 20 20 20 20 50 68 143 123 173 173 173 185 180 155 Greatest Overweight (x) 6 | . . 1 3 2 6 1 2 1 1 . . . . 1 Average Overweight (x) . | . . . 1 2 1 1 . . . . . . . . Largest Inventory Capacity 18 | 6 6 8 10 10 18 18 18 18 18 18 18 18 18 18 Average Capacity 15 | 5 6 7 8 10 14 18 18 18 18 18 18 18 18 17 Most Carried 18 | . 4 8 8 9 18 17 18 18 18 18 16 18 18 17 Average Carried 13 | . 1 5 7 7 13 16 17 17 16 17 16 17 16 13 Final Capacity 18 | 6 6 8 10 10 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | . 4 8 8 9 18 16 18 17 18 17 16 18 17 4 Class Distribution -------------------- 42% | Scavenger-Mutant 39% | Mutant 8% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Matter Collected 2730 | 260 9 141 420 55 601 43 210 . 152 63 29 252 156 339 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9615 | . 77 316 486 55 1789 195 1195 . 108 348 . 1584 1434 2028 Parts 462 | . 9 16 30 1 98 8 47 . 4 3 . 94 61 91 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 136 | . 3 3 12 1 27 3 17 . 2 7 . 19 18 24 Melee 105 | . . . . . 27 3 15 . 2 6 . 18 18 16 Guns 24 | . 3 3 12 1 . . . . . . . . . 5 Classes Destroyed 14 | . 2 3 2 . 3 . 2 . . . . . 1 1 Worker 3 | . 1 . . . . . . . . . . 1 . 1 Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 7 | . . 1 . . 2 . 1 . . . . 1 . 2 Operator 1 | . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 2 . 1 . . . . 1 . . Swarmer 24 | . 3 . 3 . 5 . 3 . . 5 . . . 5 Grunt 47 | . . . 5 . 12 3 7 . . . . 4 7 9 Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 3 | . . . 1 . 1 . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 22 | . . 3 3 1 5 . 4 . . . . 3 3 . Hunter 8 | . . . . . . . 2 . 1 . . 2 2 1 Programmer 29 | . . . . . 3 . . . 1 2 . 10 5 8 Behemoth 1 | . . . . . . . 1 . . . . . . . Protovariant L 1 | . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 8 | . 3 3 3 1 5 3 4 . 1 5 . 5 5 8 Combat Bots Only 5 | . 3 1 3 1 4 3 4 . 1 5 . 4 5 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 . 1 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Damage Taken 22711 | . 55 84 751 208 3182 172 2044 815 657 1223 . 2093 2459 8968 Core 2545 | . 7 14 108 22 333 . 260 52 25 114 . 143 104 1363 Absorbed by Shields 1001 | . . . . . 33 . 337 289 235 107 . . . . Core Remaining (%) 85 | 100 97 96 80 96 60 . . 68 . . 87 89 . . Volleys Fired 94 | . 3 10 31 3 . . . . . . . . . 47 Largest 4 | . 2 4 4 4 . . . . . . . . . 3 Hottest 232 | . 60 100 94 96 . . . . . . . . . 232 Shots Fired 270 | . 6 40 124 12 . . . . . . . . . 88 Gun 270 | . 6 40 124 12 . . . . . . . . . 88 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 180 | . 3 37 124 12 . . . . . . . . . 4 Thermal 28 | . . . . . . . . . . . . . . 28 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 62 | . 3 3 . . . . . . . . . . . 56 Robot Hit Streak 23 | . 2 8 9 6 . . . . . . . . . 23 Robot Miss Streak 4 | . 1 2 4 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 678 | . 3 24 89 9 97 11 88 . 12 35 . 82 71 157 Core Hits 302 | . 4 10 28 3 49 6 37 . 4 9 . 37 41 74 Critical Hits 42 | . . . 1 . 5 . 2 . . 1 . 3 12 18 Critical Kills 14 | . . . . . 3 . 1 . . 1 . 1 3 5 Critical Parts Destroyed 23 | . . . 1 . 1 . 1 . . . . 2 5 13 Melee Attacks 661 | . . . . . 123 16 155 . 14 41 . 104 98 110 Impact 181 | . . . . . 24 2 87 . 7 33 . 28 . . Slashing 196 | . . . . . 14 . 5 . 3 5 . 17 47 105 Piercing 284 | . . . . . 85 14 63 . 4 3 . 59 51 5 Sneak Attacks 20 | . . . . . 6 . 6 . 1 2 . 2 . 3 Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . Follow-up Attacks 139 | . . . . . 26 4 29 . 4 7 . 26 28 15 Damage Inflicted 20911 | . 53 228 1112 155 3246 335 2951 . 412 1230 . 3222 2976 4991 Guns 3000 | . 53 228 1112 155 . . . . . . . . . 1452 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 17911 | . . . . . 3246 335 2951 . 412 1230 . 3222 2976 3539 Ramming . | . . . . . . . . . . . . . . . Kinetic 1590 | . 29 205 1112 155 . . . . . . . . . 89 Thermal 508 | . . . . . . . . . . . . . . 508 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 902 | . 24 23 . . . . . . . . . . . 855 Impact 3869 | . . . . . 559 70 1288 . 226 1002 . 724 . . Slashing 5993 | . . . . . 419 . 163 . 119 148 . 363 1297 3484 Piercing 8049 | . . . . . 2268 265 1500 . 67 80 . 2135 1679 55 Highest Corruption 38 | . . . . . 3 . . . 2 12 12 7 9 38 Average Corruption 8 | . . . . . 2 . . . 1 2 12 4 6 20 Corruption Purged . | . . . . . . . . . . . . . . . Effects 172 | . . . . . 22 . . . 1 6 5 18 19 101 Message Errors 31 | . . . . . 8 . . . . 1 . 2 6 14 Matter Fused 29 | . . . . . 4 . . . . . 3 3 3 16 Heat Flow Errors 13 | . . . . . . . . . . 2 . 2 2 7 Energy Discharges 14 | . . . . . 1 . . . 1 . 1 4 2 5 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 17 | . . . . . 6 . . . . 2 . 5 1 3 Data Loss (major) 6 | . . . . . . . . . . . . . 1 5 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . 1 . . 2 Misdirections 8 | . . . . . . . . . . . . . . 8 Targeting Errors 45 | . . . . . 3 . . . . 1 . 2 4 35 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 727 | . . . . . 177 . 158 . 39 164 . 40 57 92 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 727 | . . . . . 177 . 158 . 39 164 . 40 57 92 Knockbacks 15 | . . . . . 1 . 3 . 2 4 . 5 . . Impact 14 | . . . . . 1 . 3 . 2 4 . 4 . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 423 | . . 108 13 10 . . . . . 208 . 163 188 423 Average Temperature 112 | . . 60 7 6 . . . . . 125 . 83 93 148 Received Heat Transfer 2551 | . . 27 288 42 848 78 398 66 27 . . 120 261 396 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 15 | . . . . . . . 2 . . 1 . 2 . 10 Impact Corruptions 19 | . . . . . . . 5 . 2 11 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 1 . 5 Heat Transferred 814 | . . . . . . . . . . . . . . 814 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Peak Influence 441 | . 88 178 300 114 330 227 233 55 42 . . 239 413 441 Average Influence 128 | . 33 119 154 74 104 172 127 42 23 . . 72 228 218 Maximum Alert Level 2 | . . . 1 . 1 1 1 . . . . 1 2 2 Low Security (%) 75 | 100 100 100 74 100 78 84 85 100 100 . . 95 37 33 Level 1 22 | . . . 25 . 21 15 14 . . . . 4 54 59 Level 2 1 | . . . . . . . . . . . . . 7 6 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . 6 . . . 2 . . 5 5 7 Investigation 2 | . . . . . . . . . . . . . 1 1 Extermination 14 | . . . . . 3 . . . 1 . . 3 3 4 Reinforcement 8 | . . . 1 . 1 . . . 1 . . 2 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Distress Signals 4 | . . . . . 1 . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 4 4 18 2 46 5 35 5 6 7 . 30 21 40 Peak Tracking Total 8 | . 3 2 7 1 8 4 4 5 2 5 . 5 6 8 Tactical Retreats 17 | . 1 1 1 . 3 1 4 . . . . 2 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Traps Triggered 7 | . . . . 1 2 . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Machines Disabled 6 | . . . . . . . 3 . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Machines Accessed 18 | . 2 3 . 1 1 1 5 . . . . . 3 2 Terminals 17 | . 2 3 . 1 1 1 5 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 57 | . 13 12 . 3 1 1 12 . . . . . 9 6 Successful 29 | . 6 5 . 2 . 1 7 . . . . . 6 2 Failed 28 | . 7 7 . 1 1 . 5 . . . . . 3 4 Catastrophic 4 | . . . . . 1 . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 4 6 . 3 1 . 6 . . . . . 5 2 Terminals 55 | . 13 12 . 3 1 1 12 . . . . . 7 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 16 | . 5 3 . . . 1 3 . . . . . 2 2 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . Dispatch Records 3 | . 2 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 5 8 . 5 1 . 10 . . . . . 9 . Terminals 12 | . 1 2 . 2 . . 4 . . . . . 3 . Track 3 | . . . . 1 . . 1 . . . . . 1 . Botnet 7 | . 1 2 . 1 . . 2 . . . . . 1 . Detonate 1 | . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 . . 1 . 4 . . . . . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Total Allies 11 | . . . . . . . 11 . . . . . . . Largest Group 6 | . . . . . . . 6 . . . . . . . Highest-Rated Group 165 | . . . . . . . 165 . . . . . . . Highest-Rated Ally 156 | . . . . . . . 156 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . 73 . . . . . . . Total Damage 1576 | . . . . . . . 1576 . . . . . . . Kills 11 | . . . . . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Turns Passed 11061 | 42 180 365 834 494 2391 267 1796 89 602 559 155 1105 784 1398 Spaces Moved 5403 | 30 135 201 346 256 1196 215 776 55 312 288 97 536 383 577 Core 23 | 3 . . . . . . . . . . . . . 20 Treads 2659 | . . . . . 5 . 426 55 312 288 97 536 383 557 Legs 2026 | 27 135 201 346 256 1061 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 695 | . . . . . 130 215 350 . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 180 150 108 108 160 160 160 160 148 153 50 Average Speed 157 | 113 120 136 168 180 166 108 150 161 169 160 160 157 159 161 Slowest Speed 300 | 120 120 150 210 180 300 108 211 180 180 160 160 168 168 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 25 23 44 6 37 8 78 23 11 51 13 16 8 53 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . 2 1 . . . Spaces Dug 8 | . . . . . . 3 . . . . . 1 2 2 Terrain Destroyed 9 | . . . . . . 3 . . . . . 1 2 3 Melee 8 | . . . . . . 3 . . . . . 1 2 2 Projectile 1 | . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Res Tes Total 7138 | 35 147 273 526 282 1455 231 1228 55 375 341 97 734 491 868 Wait 688 | . 6 35 121 18 93 2 197 . 10 15 . 82 17 92 Move 5389 | 29 134 200 345 255 1195 214 775 54 311 287 96 535 382 577 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | . 4 12 7 2 33 . 14 . 7 2 . 13 7 8 Fast Attach 97 | 6 . 1 5 . 13 . 14 . 15 . . 11 8 24 Attach 72 | . . 3 2 1 14 3 6 1 4 1 1 10 6 20 Detach 7 | . . . . . . . . . 1 . . 2 . 4 Swap 25 | . . 4 3 3 4 1 3 . 1 1 . 3 1 1 Drop 102 | . . 8 12 . 17 . 13 . 18 2 . 15 10 7 Fire 94 | . 3 10 31 3 . . . . . . . . . 47 Melee 457 | . . . . . 86 11 108 . 8 33 . 63 60 88 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . . . Rewire 85 | . . . . . . . 85 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 43 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Weapon x2 553 | -9/Materials | Discovered new exit (range 8) 588 | -9/Materials | Entered another Materials area 588 | -8/Materials | Evolved 2 slots: Utility x2 1213 | -8/Materials | Build established: Scavenger-Gunner 1392 | -8/Materials | Discovered new exit (range 16) 1422 | -8/Materials | Entered Factory 1422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -7/Factory | Build established: Scavenger-Tank 1891 | -7/Factory | Discovered new exit (range 6) 1916 | -7/Factory | Entered another Factory area 1916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2149 | -6/Factory | Build established: Mutant 2730 | -6/Factory | Spotted B-75 Beast 3106 | -6/Factory | Lost 3 parts (1n1u1w) 3230 | -6/Factory | Lost 7 parts (1p1n4u1w) 3930 | -6/Factory | Lost 4 parts (1p2n1u) 4140 | -6/Factory | Garrison activated, responded to threat 4295 | -6/Factory | Discovered new exit (range 8) 4307 | -6/Factory | Entered another Factory area 4307 | -5/Factory | Evolved 2 slots: Propulsion x2 4571 | -5/Factory | Discovered new exit (range 5) 4574 | -5/Factory | Entered Extension 5092 | -5/Extension | Rescued A7 5139 | -5/Extension | Spotted B-75 Beast 5146 | -5/Extension | Spotted B-75 Beast 5170 | -5/Extension | Allies destroyed B-75 Beast 5191 | -5/Extension | Destroyed B-75 Beast 5242 | -5/Extension | Lost 3 parts (1p1n1u) 5353 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5574 | -5/Extension | Build established: Scavenger-Mutant 6059 | -5/Extension | Energy Cycler disabled 6060 | -5/Extension | Rescued a captive Derelict 6258 | -5/Extension | Discovered new exit (range 10) 6259 | -5/Extension | Discovered new exit (range 6) 6370 | -5/Extension | Entered Cetus 6391 | -5/Cetus | Spotted Cetus Guard 6391 | -5/Cetus | Spotted Cetus Guard 6393 | -5/Cetus | Spotted Cetus Guard 6396 | -5/Cetus | Spotted Cetus Guard 6435 | -5/Cetus | Discovered new exit (range 15) 6459 | -5/Cetus | Entered Factory 6459 | -4/Factory | Evolved 2 slots: Utility x2 6482 | -4/Factory | Lost 5 parts (1p3n1w) 6722 | -4/Factory | Found Prototype Device 6722 | -4/Factory | Identified Exp. ECM Suite 7050 | -4/Factory | Discovered new exit (range 8) 7061 | -4/Factory | Entered Upper Caves 7532 | -4/Upper Caves | Discovered new exit (range 9) 7584 | -4/Upper Caves | System corruption reached 10% 7620 | -4/Upper Caves | Entered another Upper Caves area 7759 | -4/Upper Caves | Discovered new exit (range 7) 7775 | -4/Upper Caves | Entered Research 7775 | -3/Research | Evolved 2 slots: Utility x2 8111 | -3/Research | Build established: Mutant 8168 | -3/Research | Spotted B-86 Titan 8421 | -3/Research | Found Enh. Force Lance 8805 | -3/Research | Discovered new exit (range 10) 8880 | -3/Research | Entered another Research area 8880 | -2/Research | Evolved 2 slots: Utility x2 9159 | -2/Research | Build established: Scavenger-Mutant 9223 | -2/Research | Found Prototype Processor 9224 | -2/Research | Identified Exp. Core Analyzer 9497 | -2/Research | Discovered new exit (range 15) 9664 | -2/Research | Entered Testing 10064 | -2/Testing | Found Prototype Hackware 10203 | -2/Testing | System corruption reached 10% 10270 | -2/Testing | Lost 4 parts (1u3w) 10494 | -2/Testing | Scanned by Researcher 10554 | -2/Testing | Lost 10 parts (2p2n4u2w) 10722 | -2/Testing | System corruption reached 30% 10755 | -2/Testing | Lost 7 parts (1p1n2u3w) 10790 | -2/Testing | Spotted PL-XAE8S2EAI8 10836 | -2/Testing | Core integrity fell below 50% 10836 | -2/Testing | Destroyed PL-XAE8S2EAI8 10862 | -2/Testing | Lost 6 parts (1p1n1u3w) 10900 | -2/Testing | Identified Ghost Barrier 11038 | -2/Testing | Core integrity fell below 20% 11062 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11038_ Slug penetrates Wall. 11041_ System corrupted: Heat flow error (+259). 11041_ Hcp. Storage Unit destroyed. 11044_ Slug penetrates Wall. 11044_ Helical Railgun destroyed. 11045_ Penetrated by Slug. 11047_ Arm. Heavy Treads destroyed. 11047_ Acquired Prototype Device. 11047_ Identified Exp. Reclamation Unit. 11047_ Malfunction: Energy drain (-603). 11048_ Penetrated by Slug. 11048_ Mic. Fission Core destroyed. 11048_ Penetrated by Slug. 11049_ Dropped Faulty Exp. Reclamation Unit. 11050_ Penetrated by Slug. 11050_ Gravity Neutralizing Apparatus destroyed. 11051_ Slug penetrates Wall. 11057_ Acquired Unknown Impact Weapon. 11062_ System corrupted: IFF burst signal emitted. 11062_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????##### #?????????????????? | | ?????????????????? #?????????????????? | | ??????????????????? [[[#?????????????????? | | ???????????????????? [[ #?????????????????? | | ?????????????????????# [[ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# @ #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ""#?????????????????? | | ??????????????????????# ""#?????????????????? | | ??????????????????????# ""#?????????????????? | | ??????????????????##### T#?????????????????? | | ????????????????###""## ||| ""#?????????????????? | | ????????????????# ||| ""#?????????????????? | | ????????????????# || ""#?????????????????? | | ????????????????# +?????????????????? | | ????????????????# #?????????????????? | | ????????????????####/;######## #?????????????????? | | ??????????????????# #?? #?????????????????? | | ??????????????????# ! #?? #?????????????????? | | ??????????????????# #?? ??????????????????? | | ?????????????????## #?? ??????????????????? | | ?????????????????#" #?? #?????????????????? | | ?????????????????## #?? #?????????????????? | | ??????????????????# #?? ##+####???????????? | | ??????????????????# #?? #???????????? | | ??????????????????# #?# #???????????? | | ???????????????######/#""##### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 43 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 1125 Resistance: KI 20 Resistance: TH 10 Core Shielding 30 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Recoil Reduction 5 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Prison Break Challenges ------------ None Game ------ Seed SkeletonCloakTriangulator Manual? 0 Play Time 01:40:02 Cumulative 95.3 hours Start 2019.12.11 @ 16:13:42 End 2019.12.15 @ 16:51:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 100 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 33 Gallery% 66 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ffaa85d-56b4-4110-bdc4-b583d3940f74