Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 23:29:14 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (254) 1270 Value Destroyed (8036) 8036 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2850) 2850 TOTAL SCORE: 16036 Bonus ------- High Alert Combat Kills 2479 Follower Combat Kills 510 Friendly Fire -139 Cogmind --------- Core Integrity 0/650 Matter 291/300 Energy 214/350 System Corruption 2% Temperature Cool (51) Movement Hovering (53) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (10) ----- Improved Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Target Analyzer Energy Filter Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Lightning Gun Improved Lightning Gun Enhanced Autogun Katana > --- INVENTORY (4) ---- Combat Airjet Advanced Heat Sink Energy Well (500) Weapon Cycler Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Target Analyzer Energy Filter Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Lightning Gun Improved Lightning Gun Enhanced Autogun Katana > --- INVENTORY -------- Combat Airjet Improved Cooling System Energy Well Weapon Cycler [Rating: 85] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Combat Airjet Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Small Battery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Slots Evolved 16 | 3 2 1 5 1 . 1 2 . 1 . Power 1 | . . . 1 . . . . . . . Propulsion 3 | 1 . . 1 . . . 1 . . . Utility 9 | 1 2 . 3 . . 1 1 . 1 . Weapon 3 | 1 . 1 . 1 . . . . . . Parts Attached 120 | 8 11 3 30 16 1 2 23 19 6 1 Power 11 | 1 1 . 5 . . 1 . 2 1 . Engine 6 | 1 . . 2 . . 1 . 2 . . Core 5 | . 1 . 3 . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 . 4 2 . . 6 4 . . Treads 1 | 1 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 11 | . . . . 2 . . 5 4 . . Flight 9 | . 4 . 4 . . . 1 . . . Utility 57 | 3 5 2 15 13 . 1 9 4 4 1 Device 22 | 2 2 1 4 4 . 1 4 1 2 1 Storage 8 | . 3 1 2 . . . 1 1 . . Processor 7 | 1 . . 2 1 . . 2 1 . . Hackware 3 | . . . 3 . . . . . . . Protection 17 | . . . 4 8 . . 2 1 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 1 1 6 1 1 . 8 9 1 . Energy Gun 11 | 1 1 . 2 . . . 2 4 1 . Energy Cannon 2 | . . . 1 . . . 1 . . . Ballistic Gun 6 | 1 . . 1 . . . 2 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . 1 1 1 . . 2 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . 5 2 . . Parts Lost 2 | . . . 2 . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 98 100 100 95 93 94 95 Engine 4 | . 3 . 1 . . 3 5 8 7 5 Core 6 | . 9 10 7 12 12 7 5 1 2 5 Hover 11 | . . . . 10 12 11 17 21 20 20 Flight 6 | . 10 21 17 8 6 5 . . . . Device 20 | . 21 28 16 18 18 19 21 20 23 25 Storage 3 | . 9 15 10 . . . . . . . Processor 10 | . 4 . 6 12 12 11 12 15 15 15 Hackware 1 | . . . 6 1 . . . . . . Protection 6 | . . . 6 11 12 11 6 4 4 5 Energy Gun 5 | . 12 10 6 . . . 1 2 10 10 Energy Cannon 2 | . . . . 6 6 5 3 3 . . Ballistic Gun 6 | . 12 10 6 6 6 5 4 5 5 5 Launcher 3 | . . . 3 7 11 5 4 3 . . Slashing Weapon 3 | . . . 3 . . 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 8 13 16 36 40 38 41 51 53 61 62 Greatest Support 81 | 25 25 18 39 59 59 59 79 81 81 81 Greatest Overweight (x) 1 | . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 2 2 4 4 4 4 4 4 4 Average Capacity 3 | . 1 1 2 3 4 4 4 4 4 4 Most Carried 4 | 1 1 2 2 4 4 4 4 4 4 4 Average Carried 3 | . . 1 1 3 3 4 3 3 3 4 Final Capacity 4 | 1 1 2 2 4 4 4 4 4 4 4 Final Carried 4 | . 1 2 2 4 4 4 4 4 4 4 Class Distribution -------------------- 44% | Scavenger-Scout 27% | Scavenger-Mutant 15% | Sprinter 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Matter Collected 3523 | 295 298 290 794 260 . 150 773 485 159 19 Remotely 490 | . 168 230 92 . . . . . . . Salvage Created 7696 | 122 352 339 1578 423 . 643 2275 1025 900 39 Parts 580 | 9 45 18 126 32 . 69 133 97 50 1 Haulers Intercepted 19 | . 2 . 6 . . . 5 6 . . Recyclers Shooed 3 | . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 186 | . 15 7 36 13 . 23 46 30 15 1 Melee 12 | . . . . . . 4 2 2 4 . Guns 85 | . 14 7 22 1 . 3 14 14 9 1 Cannons 32 | . . . . 3 . 2 25 2 . . AOE 55 | . 1 . 14 9 . 14 4 12 1 . Classes Destroyed 16 | 2 7 . 2 . . 1 1 2 1 . Worker 11 | . 1 . . . . 1 7 2 . . Builder 5 | . 1 . 2 . . . 1 1 . . Tunneler 10 | 2 . 1 . 1 . 6 . . . . Hauler 19 | . 2 . 6 . . . 5 6 . . Recycler 5 | 1 . . 2 1 . . 1 . . . Operator 7 | . 1 . 2 1 . . 1 2 . . Watcher 11 | . 3 . 4 . . . 2 1 1 . Swarmer 47 | . 9 3 10 6 . 12 6 . . 1 Grunt 85 | . 6 4 15 5 . 8 24 18 5 . Brawler 6 | . . . 1 . . 1 2 1 1 . Duelist 4 | . . . . . . . 3 1 . . Protector 4 | . . . . . . . . 3 1 . Sentry 32 | . . . 10 2 . . 10 5 5 . Demolisher 2 | . . . . . . . . 2 . . Hunter 3 | . . . . . . 2 1 . . . Programmer 3 | . . . . . . . . . 3 . Best Kill Streak 11 | 3 5 3 8 3 . 5 11 11 4 1 Combat Bots Only 11 | . 3 3 6 3 . 5 8 11 4 1 Max Kills in Single Turn 4 | 1 1 2 3 3 . 4 2 3 2 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . 1 . 3 3 . 3 1 3 1 . Melee 1 | . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Damage Taken 6975 | . 615 364 1009 131 . 500 1762 1135 1334 125 Core 4703 | . 497 297 727 95 . 341 1087 731 842 86 Absorbed by Shields 1831 | . . . 200 53 . 200 560 287 484 47 Redirected to Core 4038 | . 364 219 618 74 . 280 944 706 757 76 Core Remaining (%) 84 | 100 . 45 . . . 100 . 91 . . Volleys Fired 586 | 5 78 39 122 46 . 32 157 68 36 3 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 Hottest 154 | 60 60 60 68 91 . 91 154 153 146 140 Shots Fired 1123 | 10 134 59 238 61 . 39 314 155 104 9 Gun 853 | 10 134 59 232 15 . 7 163 120 104 9 Cannon 203 | . . . . 36 . 9 133 25 . . Launcher 67 | . . . 6 10 . 23 18 10 . . Special . | . . . . . . . . . . . Kinetic 459 | 5 56 20 116 15 . 7 135 66 36 3 Thermal 268 | . . . . 36 . 9 161 39 23 . Explosive . | . . . . . . . . . . . Electromagnetic 396 | 5 78 39 122 10 . 23 18 50 45 6 Robot Hit Streak 29 | 6 11 4 14 6 . 6 29 10 24 2 Robot Miss Streak 9 | 1 9 3 2 2 . 2 6 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 5 1 1 . . . . 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 . Shots Hit Robots 767 | 7 59 19 154 36 . 43 230 121 96 2 Core Hits 414 | 4 27 13 71 33 . 46 105 76 38 1 Critical Hits 29 | . . . 2 3 . 1 11 10 2 . Critical Kills 10 | . . . . 2 . . 6 2 . . Critical Parts Destroyed 18 | . . . 2 1 . 1 5 7 2 . Melee Attacks 235 | . . . 34 . . 32 31 73 57 8 Impact . | . . . . . . . . . . . Slashing 235 | . . . 34 . . 32 31 73 57 8 Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . 4 . . 6 5 7 . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20868 | 89 877 332 3570 1220 . 2240 5572 4659 2291 18 Guns 8241 | 89 744 269 1968 76 . 52 1716 1693 1616 18 Cannons 3094 | . . . . 578 . 129 2054 333 . . Explosions 5593 | . 133 63 1082 566 . 940 1023 1436 350 . Melee 3940 | . . . 520 . . 1119 779 1197 325 . Ramming . | . . . . . . . . . . . Kinetic 3863 | 25 246 131 859 76 . 52 1276 714 484 . Thermal 5670 | . 133 63 474 694 . 267 2547 921 571 . Explosive 804 | . . . 432 . . . 213 . 159 . Electromagnetic 6591 | 64 498 138 1285 450 . 802 757 1827 752 18 Impact . | . . . . . . . . . . . Slashing 3940 | . . . 520 . . 1119 779 1197 325 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . 2 2 Average Corruption 1 | . . . . . . 1 . . 1 2 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . . . . 5 Message Errors 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 964 | . . . 62 39 . 230 189 439 5 . Projectiles 46 | . . . . 21 . 15 10 . . . Explosions 138 | . . . 58 18 . . 62 . . . Melee 780 | . . . 4 . . 215 117 439 5 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 508 | . 79 . 220 . . 51 50 . 108 . Shots 17 | . 3 . 5 . . 3 4 . 2 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | 20 170 159 120 72 . . 100 128 242 236 Average Temperature 40 | 15 38 44 19 15 . . 33 31 80 89 Received Heat Transfer 2157 | . 186 162 270 54 . 108 744 222 381 30 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Fried 12 | . . . 3 1 . 3 2 2 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . 3 . 2 . Heat Transferred 9302 | . 200 100 600 1286 . 322 4527 1401 866 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 32 | . 4 . 10 4 . 3 2 6 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Peak Influence 1451 | 15 503 463 946 722 . 509 1329 1451 762 . Average Influence 605 | 8 237 393 596 553 . 344 835 1117 579 . Maximum Alert Level 4 | . 2 2 3 3 . 2 4 4 3 . Low Security (%) 8 | 100 40 . 1 . . 21 1 . . . Level 1 11 | . 44 46 5 6 . 19 5 . . . Level 2 51 | . 14 53 62 90 . 58 25 19 84 . Level 3 15 | . . . 30 2 . . 46 4 14 . Level 4 12 | . . . . . . . 21 75 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 49 | . 5 . 10 2 . . 11 10 11 . Investigation 17 | . 3 . 5 1 . . 2 2 4 . Extermination 3 | . . . . . . . . . 3 . Reinforcement 11 | . 2 . 2 . . . 3 4 . . Assault 14 | . . . 3 1 . . 3 4 3 . Garrison 4 | . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Distress Signals 12 | . 1 . 4 . . . 4 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 308 | . 34 8 55 14 . 23 72 67 30 5 Peak Tracking Total 18 | . 5 3 7 3 . 4 8 18 6 5 Tactical Retreats 21 | . 2 1 7 2 . . 2 5 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Traps Triggered 4 | . . . 2 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Machines Disabled 67 | . 10 6 23 5 . 6 9 5 3 . Max in Single Turn 2 | . 2 1 2 2 . 2 1 1 1 . Garrison Access 2 | . . . . . . . . 1 1 . Machines Sabotaged 2 | . 2 . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Machines Accessed 59 | . 9 . 15 1 . . 9 13 12 . Terminals 35 | . 6 . 10 1 . . 6 8 4 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 7 | . 1 . 1 . . . 2 2 1 . Recycling Units 8 | . 2 . 2 . . . . 2 2 . Scanalyzers 5 | . . . 2 . . . 1 . 2 . Garrison Access 2 | . . . . . . . . 1 1 . Total Hacks 224 | . 36 . 57 2 . . 36 57 36 . Successful 154 | . 29 . 47 1 . . 25 33 19 . Failed 70 | . 7 . 10 1 . . 11 24 17 . Catastrophic 7 | . . . . 1 . . . 2 4 . Database Lockouts . | . . . . . . . . . . . Manual 122 | . 22 . 23 3 3 . 18 39 14 . Terminals 130 | . 22 . 36 2 . . 24 34 12 . Fabricators 5 | . . . . . . . . . 5 . Repair Stations 25 | . 4 . 8 . . . 4 6 3 . Recycling Units 40 | . 10 . 8 . . . . 13 9 . Scanalyzers 17 | . . . 5 . . . 8 . 4 . Garrison Access 7 | . . . . . . . . 4 3 . Terminal Hacks 40 | . 6 . 18 1 . . 4 7 4 . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 6 | . 2 . 2 1 . . 1 . . . Prototype ID Bank 6 | . 3 . 1 . . . 1 . 1 . Open Door 2 | . . . . . . . . 2 . . Branch Access Points 2 | . . . 1 . . . . . 1 . Alert Level 5 | . . . 3 . . . . 1 1 . Unreport Threat 7 | . . . 4 . . . 1 2 . . Locate Traps 4 | . 1 . 2 . . . 1 . . . Extermination Status 1 | . . . . . . . . . 1 . Recall Investigation 2 | . . . 1 . . . . 1 . . Recall Assault 3 | . . . 3 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 22 | . 4 . 8 . . . 4 4 2 . Scan Component 12 | . 2 . 4 . . . 2 3 1 . Repair 10 | . 2 . 4 . . . 2 1 1 . Recycling Unit Hacks 15 | . 4 . 3 . . . . 4 4 . Report Inventory 9 | . 3 . 2 . . . . 2 2 . Retrieve Components 6 | . 1 . 1 . . . . 2 2 . Scanalyzer 15 | . . . 5 . . . 7 . 3 . Insert Component 8 | . . . 2 . . . 4 . 2 . Analyze 7 | . . . 3 . . . 3 . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 62 | . 15 . 13 . . . 10 18 6 . Terminals 46 | . 11 . 11 . . . 10 13 1 . Track 13 | . 3 . 3 . . . 3 4 . . Assimilate 3 | . . . 2 . . . . . 1 . Botnet 18 | . 4 . 4 . . . 5 5 . . Disrupt 6 | . 1 . 1 . . . 1 3 . . Operators 4 | . 1 . 1 . . . 1 1 . . Sabotage 2 | . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 4 . 2 . . . . 5 3 . Monitor 2 | . . . . . . . . 1 1 . Reject 6 | . 2 . 1 . . . . 2 1 . Recyclers 1 | . . . . . . . . 1 . . Mask 5 | . 2 . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 53 | . 8 . 13 1 . . 8 12 11 . Full Trace Events 14 | . 1 . 4 1 . . 2 3 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 3 1 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 10 | . 2 . 4 . . . 2 1 1 . Time 294 | . 52 . 116 . . . 88 19 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 29 | . 9 . 10 . . . . 7 3 . Parts Scanalyzed 7 | . . . 2 . . . 4 . 1 . Part Schematics Acquired 6 | . . . 2 . . . 3 . 1 . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Total Allies 19 | . . . 2 3 . . . 12 2 . Largest Group 12 | . . . 1 3 3 1 . 12 1 . Highest-Rated Group 235 | . . . 10 72 67 26 . 235 26 . Highest-Rated Ally 31 | . . . 10 31 31 26 . 31 26 . Total Orders 4 | . . . . . . . . 1 3 . GOTO 1 | . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . 1 . . Ally Attacks 82 | . . . . 17 . . . 65 . . Total Damage 1172 | . . . . 268 . . . 904 . . Kills 17 | . . . . 4 . . . 13 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total 6 | . 2 . 2 1 . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 Drone Launches 16 | . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Turns Passed 8782 | 114 909 373 1364 886 327 796 1221 969 1331 492 Spaces Moved 9001 | 56 1054 655 1933 1011 391 786 815 816 1023 461 Core 1 | 1 . . . . . . . . . . Treads 81 | 23 58 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 288 | 32 256 . . . . . . . . . Hover 4972 | . . . . 680 391 786 815 816 1023 461 Flight 3659 | . 740 655 1933 331 . . . . . . Fastest Speed 29 | 50 37 37 29 29 76 76 55 52 53 53 Average Speed 52 | 112 54 37 30 60 76 76 59 53 53 53 Slowest Speed 160 | 160 160 37 37 76 76 76 76 55 53 53 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . 4 2 11 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 74 | 4 98 98 97 99 64 101 78 96 29 56 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . Scrap Searched 8 | . . 4 . 2 . 1 . . . 1 Spaces Dug 107 | . . . 1 . . 7 13 35 43 8 Terrain Destroyed 378 | . 20 4 84 19 . 30 63 66 84 8 Melee 104 | . . . 1 . . 7 13 32 43 8 Projectile 4 | . . . . . . . . 4 . . AOE 270 | . 20 4 83 19 . 23 50 30 41 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Total 11748 | 94 1250 725 2409 1225 421 898 1239 1132 1664 691 Wait 1396 | 25 74 26 208 111 28 20 97 79 510 218 Move 8957 | 55 1045 650 1912 1008 390 785 814 815 1022 461 Hop 16 | . 4 2 9 1 . . . . . . Pick Up 40 | . 1 2 9 6 1 . 11 5 5 . Fast Attach 66 | 7 9 3 15 6 . 2 13 7 4 . Attach 10 | . . . 3 . 1 . 4 1 1 . Detach 11 | . 1 . 3 1 . . 5 1 . . Swap 45 | 1 2 . 13 10 . . 6 11 1 1 Drop 89 | 1 6 3 21 12 1 1 21 15 8 . Fire 586 | 5 78 39 122 46 . 32 157 68 36 3 Melee 235 | . . . 34 . . 32 31 73 57 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . 1 . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous 293 | . 30 . 60 23 . 26 80 54 20 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Reached level 2 604 | -10/Materials | Upgraded with Utility slot (x2) 676 | -10/Materials | Repaired Sml. Battery 703 | -10/Materials | Repaired EM Pulse Gun 707 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Build established: Scavenger-Mutant 940 | -10/Materials | Reached level 3 1024 | -10/Materials | Entered Mines 1079 | -10/Mines | Discovered new exit (range 6) 1080 | -10/Mines | Learned location of Storage (-8) 1135 | -10/Mines | Reached level 4 1150 | -10/Mines | Core integrity fell below 50% 1248 | -10/Mines | Discovered new exit (range 12) 1364 | -10/Mines | Upgraded with Weapon slot (x1) 1397 | -10/Mines | Entered Materials 1398 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Core integrity fell below 50% 1399 | -9/Materials | Reached level 5 1411 | -9/Materials | Upgraded with Utility slot (x1) 1457 | -9/Materials | Reached level 6 1478 | -9/Materials | Upgraded with Utility slot (x1) 1614 | -9/Materials | Discovered new exit (range 12) 1734 | -9/Materials | Reached level 7 1797 | -9/Materials | First assault squad dispatched 1806 | -9/Materials | Upgraded with Utility slot (x1) 1879 | -9/Materials | Build established: Sprinter 1889 | -9/Materials | Discovered new exit (range 11) 1946 | -9/Materials | Repaired Lgt. Armor Plating 1974 | -9/Materials | Repaired Sml. Battery 2001 | -9/Materials | Repaired Grenade Launcher 2040 | -9/Materials | Repaired Nuclear Core 2174 | -9/Materials | Reached level 8 2226 | -9/Materials | Upgraded with Power slot (x1) 2226 | -9/Materials | Upgraded with Propulsion slot (x1) 2467 | -9/Materials | Reached level 9 2559 | -9/Materials | Discovered new exit (range 4) 2761 | -9/Materials | Entered Mines 2761 | -9/Mines | Accompanied by 1 ally 2762 | -9/Mines | Assembled infested the area 2788 | -9/Mines | Discovered new exit (range 5) 2825 | -9/Mines | Discovered new exit (range 13) 2852 | -9/Mines | Met 8R-AWN 2896 | -9/Mines | Learned 2 Materials zone layouts 2896 | -9/Mines | Discovered new exit (range 9) 3136 | -9/Mines | Reached level 10 3183 | -9/Mines | Upgraded with Weapon slot (x1) 3199 | -9/Mines | Build established: Scavenger-Mutant 3292 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3296 | -9/Mines | Found Prototype Device 3320 | -9/Mines | Identified Exp. Sensor Array 3357 | -9/Mines | Met a Derelict testing a Signal Generator 3647 | -9/Mines | Entered Exiles 3647 | -9/Exiles | Accompanied by 3 allies 3648 | -9/Exiles | Identified exit to Mines 3677 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3677 | -9/Exiles | Welcomed by 8R-AWN 3697 | -9/Exiles | Met EX-HEX 3753 | -9/Exiles | Met EX-BIN 3877 | -9/Exiles | Met EX-DEC 3961 | -9/Exiles | Discovered exit to Mines (range 11) 3974 | -9/Exiles | Entered Mines 3974 | -8/Mines | Accompanied by 1 ally 4133 | -8/Mines | Reached level 11 4220 | -8/Mines | Discovered new exit (range 5) 4454 | -8/Mines | Reached level 12 4531 | -8/Mines | Upgraded with Utility slot (x1) 4729 | -8/Mines | Discovered new exit (range 11) 4770 | -8/Mines | Entered Materials 4847 | -8/Materials | Build established: Scavenger-Scout 4880 | -8/Materials | Destroyed 7 combat bots 4904 | -8/Materials | Garrison activated, responded to threat 4932 | -8/Materials | Reached level 13 5027 | -8/Materials | Discovered new exit (range 18) 5170 | -8/Materials | First assault squad dispatched 5254 | -8/Materials | Repaired Broken Exp. Sensor Array 5419 | -8/Materials | Upgraded with Propulsion slot (x1) 5477 | -8/Materials | Discovered new exit (range 13) 5562 | -8/Materials | Destroyed 8 combat bots 5594 | -8/Materials | Reached level 14 5605 | -8/Materials | Identified exit to Storage 5656 | -8/Materials | Upgraded with Utility slot (x1) 5709 | -8/Materials | Discovered new exit (range 20) 5743 | -8/Materials | Repaired Hvy. Armor Plating 5837 | -8/Materials | Discovered exit to Storage (range 4) 5991 | -8/Materials | Entered Storage 6046 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6213 | -8/Storage | Met a pair of Derelict thieves 6239 | -8/Storage | Reached level 15 6253 | -8/Storage | Core integrity fell below 50% 6261 | -8/Storage | Core integrity fell below 20% 6288 | -8/Storage | Destroyed 11 combat bots 6299 | -8/Storage | Discovered new exit (range 12) 6518 | -8/Storage | Repaired Hvy. Armor Plating 6791 | -8/Storage | First assault squad dispatched 6958 | -8/Storage | Identified exit to Factory 6960 | -8/Storage | Entered Factory 7443 | -7/Factory | Reached level 16 7537 | -7/Factory | Upgraded with Utility slot (x1) 7557 | -7/Factory | Discovered new exit (range 16) 7617 | -7/Factory | Identified exit to Factory 7789 | -7/Factory | Discovered new exit (range 13) 7817 | -7/Factory | Identified exit to Lower Caves 7888 | -7/Factory | Garrison activated, responded to threat 7947 | -7/Factory | Repaired Hvy. Armor Plating 8160 | -7/Factory | First assault squad dispatched 8165 | -7/Factory | Discovered exit to Factory (range 13) 8243 | -7/Factory | Core integrity fell below 50% 8265 | -7/Factory | Core integrity fell below 20% 8291 | -7/Factory | Entered Lower Caves 8444 | -7/Lower Caves | Identified exit to Lower Caves 8766 | -7/Lower Caves | Attracted the attention of an 0b10 base 8784 | -7/Lower Caves | Crushed by falling debris 8784 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- 08408_ Acquired 1 matter. 08408_ Acquired 5 matter. 08411_ Acquired 4 matter. 08435_ Searching scrap... 08435_ Found 29 Matter. 08435_ Found Titanium Leg. 08435_ Found Minigun. 08436_ Acquired 1 matter. 08444_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 08636_ O#3L,|&YHVHK0%,681B6 08637_ 7N-IL3(k) breaks down the debris. 08657_ TV7,6VH>1 2 QDOBBQVFIO :&I9,N,NHC8S 08669_ 7N-IL3(k) breaks down the debris. 08740_ DF&&2XM6S<:AEK2SXNCSNKRNB 08765_ G-47 Trooper springs to life. 08778_ S-27 Virus destroyed. 08783_ Lgt. Nuclear Core fries itself beyond repair. 08784_ The unstable cave ceiling collapses. 08784_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | # ### #### ###?# | | ######% ### #### ##### ###?? | | ###### % ###### ##### ###### #### | | ###?# ######## ## ########### | | ###### ######### #### ######### % | | ##### ########## #### ## ####### ### | | #### # ####### ####### #?##### #### | | %## ## ###### ##### ### ### #######? | | % ## ####### ##?# S### #?#####?# | | % ####### #####S### ########? | | """ ###### ###### ###### | | """""" ### ######### ##?### | | """ """ ##########"S" "" #??##? | | """ ### ##### " """ #?#??# | | """ """ ## ### #### "" "" ###?## | | """""" ##### #### #### " #?#### | | # """ #?#### #?####### # """" ##?#?# | | # ####### ##############=""""" ####?# | | ####### ## #######################%["" ###??# | | #?#### #######?#########?#?# #?#### | | ###?## ###?################# ###?#?#? | | ###### ##################### ####### | | ###### ### ##### ############# | | ####?## #### ### #### ##??## | | ####### ### ### g #### ######### | | #?#### ## #@ g ##?######? | | ####### ### ######g ####?#######? | | ?##?### #### ####### g### ##?#####??###? | | ???#### ##### #########???## | | ##?#?## #### #####???##?### | | ###### #### ########### ########?#?#?? | | ### ######## #"""" """"# ##?##??##?#?## | | ### ####### #"""" # ###????##??#?# | | ## ###### #"""" # ########????## | | ## ? # # #?#?#???##### | | ### + / ###?#?#####?## | | ######## # # ####?##?????## | | ### #??## #" # #???#???###?#? | | #### ###### #" T$ + #####?####??#? | | #?### ###?#### #"""""""""# ###??##????## | | ##?############ ?# ########### #???#?????##? | | ##?????##?#?##?? # ?s ? ? #??##?????### | | #?#? #??????? ? # s? ?? ##?#??#?###??? | | ?? ? ? ?? ?? ? ? ? ? ####?#?#?#???#? | | ? ?? ???? ? ?? ???? ? ######?#??#????# | | ?? ?????#?#???? ? ?#?##s ?? ####?#??#??#????? | | ????? ????#??? ??##?##? ???#?? ?####?????#?##??? | | ? ??? ??#???????#?????? ??#?? ????#?#???#?#?#? | | ? ? ??#???????##?? ?????? ??##??????????? | | ? ????????##??????????????? ??? ????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 30 Energy Capacity 730 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Proton Missile Launcher | -8/Storage | Hacked Energy Well | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Levels Raised 15 | . 2 1 5 1 . 2 2 1 1 . XP Earned 26545 | 3000 3225 1800 7387 1346 67 2904 3054 1831 1728 203 XP Spent 25385 | 1850 2500 1440 7500 3170 25 2300 3700 . 2900 . Upgrades 30 | 5 3 4 6 7 1 1 2 . 1 . Power Slot 1 | . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . 1 . . . Utility Slot 9 | 1 2 . 3 . . 1 1 . 1 . Weapon Slot 3 | 1 . 1 . 1 . . . . . . Core Integrity 1 | . . . . . 1 . . . . . Heat Dissipation 4 | . . . . 4 . . . . . . Mass Support 3 | 1 1 . 1 . . . . . . . Inventory Capacity 4 | 1 . 1 . 2 . . . . . . Terrain Scan Density 2 | . . 2 . . . . . . . . Protomatter Created 3270 | . 286 . 516 325 . 348 826 769 200 . Integrity Restored 5554 | . 555 . 1210 362 . 505 1591 901 430 . Core 4032 | . 464 . 1057 95 . 341 1078 687 310 . Parts 1522 | . 91 . 153 267 . 164 513 214 120 . Protomatter Decayed 1100 | . 96 . 40 163 . 109 300 381 11 . Game ------ Seed EnhancedWeightBoosters Manual? 0 Play Time 02:29:01 Cumulative 186.5 hours Start 2020.04.14 @ 20:36:03 End 2020.04.14 @ 23:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1b7899e-8c9f-4fbd-a5c9-550ac1238359