Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.02 @ 09:19:31 Player: GGOBC-006 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (2677) 2677 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6713 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 33/100 System Corruption 3% Temperature Cool (131) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Cold Fusion Reactor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Gatling Laser Flak Gun Assault Cannon > --- INVENTORY -------- Gravmag System EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility System Shield Device Improved Heat Sink Storage Compact Battery Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 5 | . . . 1 1 2 1 . Weapon 2 | . . . 1 1 . . . Parts Attached 93 | 5 6 5 15 7 50 . 5 Power 13 | 1 2 1 2 . 6 . 1 Engine 10 | 1 2 1 1 . 4 . 1 Core 3 | . . . 1 . 2 . . Reactor . | . . . . . . . . Propulsion 24 | 2 . 2 4 3 12 . 1 Treads 9 | 2 . 2 2 . 3 . . Leg 5 | . . . . . 4 . 1 Wheel 7 | . . . 2 2 3 . . Hover 2 | . . . . . 2 . . Flight 1 | . . . . 1 . . . Utility 23 | . 2 1 3 2 14 . 1 Device 11 | . 2 . 2 1 5 . 1 Storage 2 | . . . . . 2 . . Processor 2 | . . 1 . . 1 . . Hackware 5 | . . . 1 1 3 . . Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 33 | 2 2 1 6 2 18 . 2 Energy Gun 12 | 1 1 1 3 2 4 . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 4 | 1 . . 1 . 2 . . Ballistic Cannon 3 | . . . 1 . 2 . . Launcher 11 | . . . . . 9 . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . Parts Lost 45 | . 1 1 4 1 26 2 10 Power 3 | . . . . . 1 . 2 Propulsion 7 | . . . 1 . 4 . 2 Utility 11 | . . . . . 7 1 3 Weapon 24 | . 1 1 3 1 14 1 3 Highest Loss Streak 10 | . 1 1 3 1 10 2 4 Average Slot Usage (%) 83 | . 83 99 98 93 80 67 48 Engine 7 | . 14 14 9 . 4 6 7 Core 1 | . . . 1 9 1 . . Treads 7 | . 28 28 5 . . . . Leg 3 | . . . . . 6 7 7 Wheel 4 | . . . 15 17 3 . . Device 12 | . 14 14 19 17 9 5 4 Storage 1 | . . . . . 2 6 2 Processor 7 | . . 13 11 9 5 6 6 Hackware 10 | . . . 2 9 17 20 13 Protection 1 | . . . . . 3 . . Energy Gun 8 | . 21 13 16 13 4 . . Ballistic Gun 2 | . 1 . 6 9 3 . . Ballistic Cannon 2 | . . . 3 9 3 . . Launcher 3 | . . . . . 6 13 3 Impact Weapon 3 | . 3 14 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 6 11 13 19 21 34 21 35 Greatest Support 40 | 40 40 40 40 24 40 40 40 Greatest Overweight (x) 7 | . . . . 1 7 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 12 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 2 3 3 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 3 2 4 1 Class Distribution -------------------- 23% | Scavenger-Mutant 23% | Hacker-Mutant 15% | Mutant 15% | Gunner 11% | Hacker-Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Matter Collected 2215 | 251 62 50 268 108 1194 . 282 Remotely . | . . . . . . . . Salvage Created 3328 | 96 182 432 1145 166 1268 . 39 Parts 192 | 3 11 14 67 9 84 . 4 Haulers Intercepted 4 | . . . . 2 2 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 57 | . 3 6 16 2 25 . 5 Melee 4 | . . 2 . . 2 . . Guns 30 | . 3 3 13 2 9 . . Cannons 10 | . . . 2 . 8 . . AOE 12 | . . . 1 . 6 . 5 Classes Destroyed 13 | 1 3 2 3 1 3 . . Worker 14 | . 1 3 7 . 3 . . Builder 7 | . . . 4 . 3 . . Tunneler 4 | . . 2 2 . . . . Hauler 4 | . . . . 2 2 . . Recycler 6 | 1 . 3 1 . 1 . . Operator 5 | . . . 2 . 3 . . Watcher 7 | . 2 . 2 . 3 . . Swarmer 14 | . . 4 1 . 4 . 5 Grunt 30 | . 3 2 11 2 12 . . Brawler 2 | . . . . . 2 . . Sentry 6 | . . . 4 . 2 . . Hunter 2 | . . . . . 2 . . Programmer 3 | . . . . . 3 . . Best Kill Streak 8 | 1 2 4 8 2 6 . 5 Combat Bots Only 5 | . 2 3 4 1 5 . 5 Max Kills in Single Turn 5 | 1 1 1 2 1 3 . 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . 1 . 1 . 5 Melee 1 | . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Damage Taken 6285 | . 191 359 591 93 3332 131 1588 Core 1707 | . 10 76 127 18 618 26 832 Absorbed by Shields 326 | . . . . 37 289 . . Core Remaining (%) 68 | 100 . 65 68 96 11 . . Volleys Fired 240 | 1 35 15 71 11 105 . 2 Largest 4 | 2 2 1 3 3 4 . 2 Hottest 215 | 70 100 75 135 121 215 . 78 Shots Fired 507 | 2 44 15 176 32 235 . 3 Gun 337 | 2 44 15 138 21 117 . . Cannon 131 | . . . 38 11 82 . . Launcher 39 | . . . . . 36 . 3 Special . | . . . . . . . . Kinetic 229 | 1 2 . 88 22 116 . . Thermal 147 | 1 42 15 6 10 73 . . Explosive 27 | . . . . . 25 . 2 Electromagnetic 104 | . . . 82 . 21 . 1 Robot Hit Streak 21 | 2 10 4 21 4 13 . 1 Robot Miss Streak 7 | . 4 2 6 1 7 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 347 | 2 29 30 111 20 154 . 1 Core Hits 202 | 2 11 8 58 6 96 . 21 Critical Hits 2 | . . . 1 . 1 . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 27 | . . 27 . . . . . Impact 27 | . . 27 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . 10 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8083 | 23 395 834 1727 330 4044 . 730 Guns 3860 | 23 395 160 1239 260 1783 . . Cannons 1286 | . . . 231 66 989 . . Explosions 2165 | . . . 257 . 1189 . 719 Melee 674 | . . 674 . . . . . Ramming 98 | . . . . 4 83 . 11 Kinetic 2054 | 10 . . 487 168 1389 . . Thermal 2459 | 13 395 160 340 158 1393 . . Explosive 1647 | . . . . . 933 . 714 Electromagnetic 1151 | . . . 900 . 246 . 5 Impact 674 | . . 674 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 10 . 3 Average Corruption 7 | . . . . . 7 . 2 Corruption Purged . | . . . . . . . . Effects 94 | . . . . . 93 . 1 Message Errors 15 | . . . . . 15 . . Matter Fused 18 | . . . . . 18 . . Heat Flow Errors 11 | . . . . . 10 . 1 Energy Discharges 8 | . . . . . 8 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . 5 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 6 | . . . . . 6 . . Misdirections 4 | . . . . . 4 . . Targeting Errors 19 | . . . . . 19 . . Weapon Failures 5 | . . . . . 5 . . Overload Shots . | . . . . . . . . Overflow Damage 267 | . . 155 18 . 94 . . Projectiles 21 | . . . . . 21 . . Explosions 91 | . . . 18 . 73 . . Melee 155 | . . 155 . . . . . Knockbacks 15 | . . 3 . 1 11 . . Impact 3 | . . 3 . . . . . Kinetic 12 | . . . . 1 11 . . Secondary . | . . . . . . . . Self-Inflicted Damage 448 | . . . 80 2 344 . 22 Shots 18 | . . . 2 . 15 . 1 Rammed 32 | . . . . 1 27 1 3 Targets Rammed 36 | . . . . 1 31 1 3 Kicked 4 | . . . . . 4 . . Crushed . | . . . . . . . . Highest Temperature 312 | 20 281 166 3 . 312 . 125 Average Temperature 95 | 15 120 75 3 . 93 . 65 Received Heat Transfer 1719 | . 111 66 228 42 801 36 435 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . 8 5 . . . . Impact Corruptions 10 | . . 10 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . 3 . . 8 . . Heat Transferred 5021 | 37 1147 296 348 333 2860 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Peak Influence 446 | 5 125 168 446 293 235 96 . Average Influence 95 | 4 32 61 179 204 80 91 . Maximum Alert Level 2 | . . . 2 1 1 . . Low Security (%) 87 | 100 100 100 53 45 96 100 . Level 1 11 | . . . 42 54 3 . . Level 2 . | . . . 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 4 . 8 . . Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . 3 . . Reinforcement 9 | . 1 . 4 . 4 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Distress Signals 5 | . 1 1 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 11 7 24 9 35 2 37 Peak Tracking Total 11 | . 2 4 4 8 4 2 11 Tactical Retreats 15 | . 2 . . 1 4 . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Traps Triggered 3 | . 1 . . . 2 . . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . 4 . . . Reused 4 | . . . . 4 . . . Traps Extracted . | . . . . . . . . Installed 4 | . . 4 . . . . . Triggered 4 | . . . . 4 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Disabled 10 | . . 4 2 1 3 . . Max in Single Turn 3 | . . 3 1 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Accessed 23 | . 2 . 5 6 7 1 2 Terminals 15 | . 2 . 3 4 5 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 3 | . . . 1 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 4 . 26 22 23 2 3 Successful 54 | . 3 . 17 16 14 1 3 Failed 26 | . 1 . 9 6 9 1 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 51 | . 4 . 10 18 17 2 . Fabricators 4 | . . . . . 4 . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 5 2 . . . Scanalyzers 15 | . . . 11 2 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 3 . 5 12 8 1 3 Record 8 | . 1 . . . 5 . 2 Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 3 | . 1 . . 1 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . Unreport Threat 3 | . . . . 1 2 . . Locate Traps 6 | . 1 . 1 3 . 1 . Reprogram Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Surveillance Status 2 | . . . 1 1 . . . Reinforcement Status 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 2 | . . . 1 1 . . . Scanalyzer 15 | . . . 11 2 2 . . Insert Component 7 | . . . 5 1 1 . . Analyze 8 | . . . 6 1 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 17 | . 2 . 4 4 6 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 5 1 1 . . Parts Built 4 | . . . . . 4 . . Matter 248 | . . . . . 248 . . Time 124 | . . . . . 124 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed 7 | . . . 5 1 1 . . Part Schematics Acquired 7 | . . . 5 1 1 . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Turns Passed 5991 | 74 399 1019 784 363 2508 185 659 Spaces Moved 3460 | 46 185 426 344 270 1466 119 604 Core 286 | 13 . . . . 22 . 251 Treads 769 | 33 185 426 90 . 35 . . Legs 1183 | . . . . . 711 119 353 Wheels 1123 | . . . 254 270 599 . . Hover 99 | . . . . . 99 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 50 130 50 Average Speed 123 | 128 160 160 108 90 122 153 105 Slowest Speed 400 | 160 160 160 160 100 400 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 44 84 35 27 26 5 77 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 2 . . . . 3 Spaces Dug 17 | . . . . . 17 . . Terrain Destroyed 244 | . . 23 9 . 187 . 25 Melee . | . . . . . . . . Projectile 7 | . . . . . 7 . . AOE 237 | . . 23 9 . 180 . 25 Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Total 4705 | 59 243 713 607 363 1974 122 624 Wait 723 | . 14 215 155 70 260 1 8 Move 3454 | 45 184 425 343 269 1465 119 604 Hop . | . . . . . . . . Pick Up 72 | 8 2 9 13 1 37 1 1 Fast Attach 25 | . 3 2 1 4 14 . 1 Attach 50 | 5 . . 10 2 29 . 4 Detach 5 | . . . 2 1 1 1 . Swap 18 | . 3 3 4 1 7 . . Drop 52 | . 2 13 8 3 25 . 1 Fire 240 | 1 35 15 71 11 105 . 2 Melee 27 | . . 27 . . . . . Ram 17 | . . . . 1 13 . 3 Kick 17 | . . . . . 17 . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . 4 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict bent on vengeance 515 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 746 | -10/Mines | Found a hidden stash of uninstalled traps 837 | -10/Mines | Build established: Scavenger-Mutant 1472 | -10/Mines | Discovered new exit (range 7) 1493 | -10/Mines | Entered Materials 1493 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1638 | -9/Materials | Lost 3 parts (1n2w) 2257 | -9/Materials | Discovered new exit (range 7) 2277 | -9/Materials | Entered another Materials area 2277 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2338 | -8/Materials | Build established: Gunner 2606 | -8/Materials | Discovered new exit (range 10) 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Utility x2 2850 | -7/Factory | Lost 10 parts (1p1n4u4w) 3205 | -7/Factory | Fabricated Arm. Wheel (x2) 3274 | -7/Factory | Fabricated Arm. Wheel? 3292 | -7/Factory | Build established: Scavenger-Tank 3569 | -7/Factory | Identified exit to Storage 3569 | -7/Factory | Identified exit to Lower Caves 3967 | -7/Factory | Core integrity fell below 50% 3998 | -7/Factory | Discovered new exit (range 13) 4009 | -7/Factory | Lost 4 parts (1n1u2w) 4382 | -7/Factory | Lost 4 parts (1u3w) 4785 | -7/Factory | Build established: Hacker-Gunner 4809 | -7/Factory | Core integrity fell below 20% 4819 | -7/Factory | System corruption reached 10% 4848 | -7/Factory | Found Prototype Launcher 4850 | -7/Factory | Found Prototype Launcher 4853 | -7/Factory | Found Prototype Launcher 4853 | -7/Factory | Identified Rocket Array 5144 | -7/Factory | Build established: Hacker-Mutant 5148 | -7/Factory | Entered another Factory area 5148 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5329 | -6/Factory | Discovered new exit (range 3) 5333 | -6/Factory | Entered Lower Caves 5474 | -6/Lower Caves | Identified exit to Lower Caves 5573 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5646 | -6/Lower Caves | Lost 4 parts (2u2w) 5842 | -6/Lower Caves | Lost 3 parts (1p2n) 5891 | -6/Lower Caves | Learned location of 1 exit from Factory 5946 | -6/Lower Caves | Core integrity fell below 50% 5964 | -6/Lower Caves | Core integrity fell below 20% 5983 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5992 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- isn't directed at us, so we've been powering down and pretending there's no one home. >>Record "Event 004757321642" Scouting mission reported back with intel. Data stored: Factory entrances (x4). Slammed into P-60 Hacker. Penetrated by Slug. WAR.Sys disabled. Slammed into P-60 Hacker. P-60 Hacker resets Y-64 Sentinel, system corruption cleaned. Slug penetrates Wall. Searching scrap... Found 29 Matter. Found Proton Missile Launcher. Acquired 29 matter. Acquired Proton Missile Launcher. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Critical hit. Proton Missile Launcher destroyed. System corrupted: Heat flow error (+153). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#########??### | | ???????????????????????????????????## ## ##?# | | ?????????????# ????????????????###?# ### | | ?????????????# ???????????#### #??# | | ?????????????# ?????????# #??## | | ????????????## ????????# #????# ## ##### | | ???????????? ???????# ###### ## ##### | | ??????????? ??????# #?# ## ## | | ???????????# ###### #### ## #? | | ????????????# # p #? | | ????????????# #? | | ????????????# @ ## ##? | | ??>??????? b Y ########## | | ?????????? g ##???????# | | ???????????### g #????????# | | ?????????????# g ##????????# | | ???????????? ##?????????# | | ???????????? ## ###??????????# | | ????????????## ?# ## #???????????## | | ?????????????## ? ###### #??????????# | | ??????????????## ?? % ?????## ?????????# | | ???????????????###??? ! ??????## ??????#### | | ????????????????????? ???????# ???????# | | ????????????????????# ????????###???????## | | ????????????????????? ???????????????????## | | ?????????????????????# ????????????????????#### | | ??????????????????????? ???????????????????#???# | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 150 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed SuspensionImpulseManipulator Manual? 0 Play Time 01:20:16 Cumulative 11.4 hours Start 2020.07.02 @ 07:54:23 End 2020.07.02 @ 09:19:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b103127-e67d-4c79-8346-514af0e92572