Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 21:04:48 Player: Joking_Phantom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1181) 1181 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 4477 Bonus ------- Follower Combat Kills 347 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 488/550 Matter 207/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Humpback Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (40) --- Ion Engine Light Fission Core Advanced Treads High-capacity Storage Unit High-capacity Storage Unit Superbattery (2000) Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Recalibrator Chronowheel Particle Gun Assault Rifle Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Field Lobotomy Kit Explosive Trap Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Humpback Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Fission Core Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit Superbattery Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Recalibrator Chronowheel Particle Gun Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Field Lobotomy Kit Explosive Trap Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 48 | 1 17 5 1 11 13 Power 3 | . 2 . . . 1 Engine 3 | . 2 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | . 6 3 . 4 4 Treads 7 | . 2 1 . 2 2 Leg 2 | . 2 . . . . Wheel 8 | . 2 2 . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 . 1 2 6 Device . | . . . . . . Storage 9 | 1 4 . 1 1 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 14 | . 5 2 . 5 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . 4 1 . 4 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . 1 1 . 1 1 Power 1 | . . . . . 1 Propulsion 2 | . 1 1 . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . 1 1 . 1 1 Average Slot Usage (%) 95 | . 99 99 93 84 85 Engine 13 | . 13 14 14 14 8 Treads 12 | . 14 23 . 7 4 Leg 4 | . 10 . . . . Wheel 10 | . 2 3 28 20 13 Storage 23 | . 28 28 22 13 19 Protection 1 | . . . . . 22 Ballistic Gun 26 | . 26 27 28 28 16 Naked Turns . | . . . . . . Heaviest Build 170 | 14 73 73 89 89 170 Greatest Support 40 | 20 40 40 26 40 40 Greatest Overweight (x) 10 | . 3 2 3 3 10 Average Overweight (x) 1 | . 1 1 1 2 4 Largest Inventory Capacity 40 | 8 20 20 24 24 40 Average Capacity 19 | 6 16 20 17 23 33 Most Carried 33 | 7 16 19 24 24 33 Average Carried 16 | 6 13 17 13 22 30 Final Capacity 40 | 8 20 20 24 24 40 Final Carried 29 | 7 16 19 24 24 29 Class Distribution -------------------- 74% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1547 | 246 788 119 . 201 193 Remotely . | . . . . . . Salvage Created 1600 | 68 939 95 . 243 255 Parts 107 | 5 63 12 . 11 16 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 21 3 . 3 5 Guns 23 | . 18 1 . 2 2 AOE 9 | . 3 2 . 1 3 Classes Destroyed 10 | 2 5 1 . 1 1 Worker 2 | . . 2 . . . Builder 2 | . 1 . . . 1 Tunneler 2 | 1 . . . 1 . Hauler 3 | . 2 . . . 1 Recycler 2 | 1 . . . 1 . Watcher 3 | . 3 . . . . Swarmer 5 | . 3 2 . . . Grunt 24 | . 18 1 . 3 2 Duelist 1 | . . . . 1 . Sentry 3 | . . . . . 3 Best Kill Streak 5 | 2 3 2 . 2 5 Combat Bots Only 4 | . 3 2 . 2 4 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . 1 1 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2200 | . 771 208 . 134 1087 Core 276 | . 100 65 . 49 62 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 163 | 12 104 9 . 13 25 Largest 2 | 2 2 2 . 2 2 Hottest 60 | 60 60 40 . 53 40 Shots Fired 314 | 24 201 16 . 26 47 Gun 304 | 24 196 14 . 25 45 Cannon . | . . . . . . Launcher 10 | . 5 2 . 1 2 Special . | . . . . . . Kinetic 291 | 12 195 14 . 25 45 Thermal 13 | 12 1 . . . . Explosive 10 | . 5 2 . 1 2 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 12 2 . 8 10 Robot Miss Streak 4 | 2 4 3 . 1 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 189 | 15 115 8 . 20 31 Core Hits 94 | 3 52 8 . 15 16 Critical Hits 3 | . 2 . . 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2732 | 162 1557 173 . 306 534 Guns 2303 | 162 1471 99 . 199 372 Cannons . | . . . . . . Explosions 429 | . 86 74 . 107 162 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2192 | 61 1461 99 . 199 372 Thermal 111 | 101 10 . . . . Explosive 429 | . 86 74 . 107 162 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Effects 20 | . 6 6 3 5 . Message Errors 8 | . 2 2 1 3 . Heat Flow Errors 3 | . . 2 1 . . Energy Discharges 5 | . 2 1 1 1 . Data Loss (minor) 3 | . 1 1 . 1 . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles . | . . . . . . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . 49 48 . . 25 Shots 4 | . 1 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | 20 9 248 260 2 331 Average Temperature 122 | 18 3 109 140 2 151 Received Heat Transfer 1035 | . 372 81 . 78 504 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | 225 25 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 224 | 10 181 179 . 224 189 Initial 70 | . 6 70 . . 20 Average 75 | 4 80 69 . 85 60 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 100 . 86 100 Level 1 2 | . . . . 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 7 1 . 1 4 Investigation 5 | . 5 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault 2 | . . 1 . 1 . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 34 8 . 12 7 Peak Tracking Total 5 | . 3 4 . 5 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 9 . 2 . 1 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 31 . 2 . 1 Successful 25 | . 22 . 2 . 1 Failed 8 | . 8 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 14 | . 13 . 1 . . Terminals 24 | . 23 . . . 1 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 . 2 . 1 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . . . . . 1 Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 9 . . . . Terminals 7 | . 7 . . . . Track 4 | . 4 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events 7 | . 7 . . . . Feedback Events 2 | . 2 . . . . Corruption 2 | . 2 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 6 | . . 6 . . . Largest Group 6 | . . 6 6 3 . Highest-Rated Group 117 | . . 117 117 63 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 72 | . . 22 . 50 . Total Damage 968 | . . 321 . 647 . Kills 15 | . . 5 . 10 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5019 | 79 1917 1002 791 863 367 Spaces Moved 2891 | 34 930 558 682 537 150 Core . | . . . . . . Treads 938 | . 402 461 . 71 4 Legs 404 | 34 370 . . . . Wheels 1549 | . 158 97 682 466 146 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 110 110 100 100 120 Average Speed 141 | 120 156 167 106 130 147 Slowest Speed 220 | 120 180 180 120 200 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 93 94 72 79 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . 30 27 . 14 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . 30 27 . 14 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3529 | 47 1194 605 756 679 248 Wait 275 | . 110 30 23 72 40 Move 2886 | 33 929 557 681 536 150 Hop . | . . . . . . Pick Up 97 | 1 20 4 31 29 12 Fast Attach 9 | 1 1 . 1 2 4 Attach 13 | . 5 1 . 3 4 Detach 1 | . . . . . 1 Swap 26 | . 11 4 . 6 5 Drop 59 | . 14 . 20 18 7 Fire 163 | 12 104 9 . 13 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 2) 80 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 407 | -10/Materials | Discovered new exit (range 5) 922 | -10/Materials | Discovered new exit (range 13) 981 | -10/Materials | Central database locked down 985 | -10/Materials | Discovered new exit (range 3) 1035 | -10/Materials | Repaired Com. Wheel 1062 | -10/Materials | Repaired Ion Engine 1324 | -10/Materials | Build established: Hauler-Mutant 1943 | -10/Materials | Repaired Assault Rifle 1997 | -10/Materials | Entered Mines 1998 | -10/Mines | Met a Derelict testing a Signal Generator 2010 | -10/Mines | Found Signal Generator 2024 | -10/Mines | Discovered new exit (range 9) 2060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2102 | -10/Mines | Core integrity fell below 50% 2618 | -10/Mines | Discovered new exit (range 5) 2963 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2963 | -10/Mines | Discovered new exit (range 5) 2999 | -10/Mines | Entered Exiles 2999 | -10/Exiles | Accompanied by 6 allies 3000 | -10/Exiles | Identified exit to Mines 3029 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3039 | -10/Exiles | Met 8R-AWN 3058 | -10/Exiles | Met EX-HEX 3102 | -10/Exiles | Met EX-DEC 3106 | -10/Exiles | Learned location of Zion (-7) 3312 | -10/Exiles | Met EX-BIN 3325 | -10/Exiles | Aligned with FarCom system 3326 | -10/Exiles | Given EX-Vault access code 3351 | -10/Exiles | Opened EX-Vault 3359 | -10/Exiles | Found Superbattery 3361 | -10/Exiles | Found Chronowheel 3366 | -10/Exiles | Found Field Lobotomy Kit 3389 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3790 | -10/Exiles | Stole three prototypes: Superbattery, Chronowheel, Field Lobotomy Kit 3790 | -10/Exiles | Entered Mines 3790 | -9/Mines | Accompanied by 4 allies 3951 | -9/Mines | Discovered new exit (range 5) 4075 | -9/Mines | Core integrity fell below 20% 4432 | -9/Mines | Discovered new exit (range 13) 4458 | -9/Mines | Identified exit to Materials 4540 | -9/Mines | Found a hidden stash of uninstalled traps 4653 | -9/Mines | Entered Materials 4653 | -8/Materials | Evolved 4 slots: Utility x4 4991 | -8/Materials | Discovered new exit (range 11) 5020 | -8/Materials | Self-destructed Last Messages --------------- 04976_ Dropped Assault Rifle. 04977_ Dropped Hrd. Medium Armor Plating. 04978_ Dropped Lgt. Treads. 04980_ U-05 Engineer builds a Wall. 04982_ U-05 Engineer lays Concrete. 04986_ R-06 Scavenger collects Beam Rifle. 04990_ Acquired Adv. Treads. 04990_ R-06 Scavenger collects Assault Rifle. 04991_ EXIT=FOUND 04993_ R-06 Scavenger collects Welding Torch. 05007_ U-05 Engineer lays Concrete. 05009_ U-05 Engineer builds a Wall. 05010_ R-06 Scavenger inserts Ion Engine into recycling unit. 05013_ R-06 Scavenger inserts Beam Rifle into recycling unit. 05016_ R-06 Scavenger inserts Assault Rifle into recycling unit. 05019_ U-05 Engineer lays Concrete. 05019_ R-06 Scavenger inserts Welding Torch into recycling unit. 05020_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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"" # | | ?????????????????######????###+## !! #### | | ????????????????? ########???# ""#? | | ?????????????????? #???# T"#? | | ?????????????????? < ##### ""#? | | ?????????????????? ^ ###? | | ?????????????????????## #??? | | ????????????###+#####?# """" ""#? | | ????????????# ! ?+ """" T"#? | | ????????????# # """" ""#? | | ????????????# # @ ###? | | ????????????# + "T" r #??? | | ????????????# ########"Y"########??? | | ????????????# ???????#"""#?????????? | | ????????????# ????????#####?????????? | | ????????????# ??????????????????????? | | ????????????########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectShadingAutohacker Manual? 0 Play Time 00:43:31 Cumulative 617.5 hours Start 2020.12.27 @ 16:37:56 End 2020.12.27 @ 21:04:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 87 Adventurer 0 Explorer 48 Win Type - Total 34 Types 3/1/6/17/0/4/1/1/1 Lore% 77 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e7eca8-16ad-41b3-abf0-d40f8cc92327