Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 15:36:02 Player: Nathan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1080) 1080 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2265 Bonus ------- None Cogmind --------- Core Integrity 17/400 Matter 210/300 Energy 33/100 System Corruption 1% Temperature Warm (112) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Pulse Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Weight Redist. System Signal Interpreter Long-range Tractor Beam > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Sensor Array Datajack [Rating: 20] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 55 | 7 15 33 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 14 | 2 4 8 Treads 4 | . 2 2 Leg 6 | 2 . 4 Wheel 2 | . 2 . Hover . | . . . Flight 2 | . . 2 Utility 12 | 1 5 6 Device 6 | 1 1 4 Storage 3 | . 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 20 | 3 4 13 Energy Gun 9 | 3 . 6 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon 3 | . 3 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 20 | . 1 19 Power 5 | . . 5 Propulsion 5 | . . 5 Utility 5 | . 1 4 Weapon 5 | . . 5 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 98 88 Engine 15 | . 13 17 Treads 12 | . 17 9 Leg 6 | . 1 10 Wheel 3 | . 8 . Device 14 | . 10 18 Storage 9 | . 14 5 Processor 4 | . . 7 Energy Gun 5 | . 3 7 Ballistic Gun 4 | . . 8 Ballistic Cannon 11 | . 23 2 Naked Turns . | . . . Heaviest Build 104 | 6 95 104 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) . | . 2 . Largest Inventory Capacity 25 | 5 25 25 Average Capacity 14 | 5 23 7 Most Carried 24 | 4 24 23 Average Carried 9 | 2 17 4 Final Capacity 25 | 5 25 8 Final Carried 24 | 3 24 1 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 971 | 270 291 410 Remotely 244 | . . 244 Salvage Created 1052 | 34 248 770 Parts 94 | 1 22 71 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | 1 12 25 Guns 24 | 1 . 23 Cannons 7 | . 7 . AOE 7 | . 5 2 Classes Destroyed 8 | 1 3 4 Worker 2 | . . 2 Builder 3 | . . 3 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 4 | . 2 2 Swarmer 17 | . 3 14 Grunt 17 | 1 9 7 Sentry 4 | . . 4 Best Kill Streak 7 | 1 6 7 Combat Bots Only 6 | 1 6 6 Max Kills in Single Turn 4 | 1 4 3 Gunslinging . | . . . Exploded 4 | . 4 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 356 | 5 54 297 Missed 97 | 1 20 76 Damage Taken 2166 | 34 314 1818 Core 441 | . 58 383 Absorbed by Shields . | . . . Ignored by Resistances 676 | 11 97 568 Core Remaining (%) 88 | 100 76 . Volleys Fired 133 | 4 29 100 Largest 2 | 2 2 2 Hottest 126 | 80 70 126 Shots Fired 202 | 8 58 136 Gun 141 | 8 . 133 Cannon 55 | . 55 . Launcher 6 | . 3 3 Special . | . . . Kinetic 129 | . 55 74 Thermal 49 | 8 . 41 Explosive 6 | . 3 3 Electromagnetic 18 | . . 18 Robot Hit Streak 18 | 4 7 18 Robot Miss Streak 6 | 1 6 4 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 150 | 6 34 110 Core Hits 82 | 2 19 61 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 2 | . . 2 Blast 2 | . 2 . Melee Attacks 3 | . . 3 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2988 | 66 1121 1801 Guns 1199 | 66 . 1133 Cannons 587 | . 587 . Explosions 1188 | . 534 654 Melee . | . . . Ramming 14 | . . 14 Kinetic 1029 | . 587 442 Thermal 582 | 66 . 516 Explosive 1006 | . 534 472 Electromagnetic 357 | . . 357 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 5 4 Matter Fused 4 | . 3 1 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 138 | . 52 86 Projectiles 13 | . 13 . Explosions 125 | . 39 86 Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 6 | . 6 . Secondary . | . . . Self-Inflicted Damage 100 | . 44 56 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 522 | 96 160 522 Average Temperature 85 | 52 24 111 Received Heat Transfer 933 | 24 135 774 Effects 9 | . . 9 Shutdowns 4 | . . 4 Short Circuit 2 | . . 2 Damage (minor) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 2 . . Heat Transferred 1334 | 150 . 1184 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 385 | 20 231 385 Initial 11 | . 11 10 Average 145 | 4 75 218 Maximum Alert Level 1 | . 1 1 Low Security (%) 67 | 100 93 43 Level 1 32 | . 6 56 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | 1 22 48 Peak Tracking Total 7 | 1 7 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 28 7 Successful 21 | . 17 4 Failed 14 | . 11 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 12 | . 10 2 Terminals 30 | . 26 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 2 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 15 1 Record 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 1 1 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 2 3 Report Inventory 3 | . 1 2 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 6 | . 5 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 2 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 1 | . . 1 Combat 1 | . . 1 Robot Hacks Applied 3 | . . 3 parse_system 2 | . . 2 no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2190 | 132 918 1140 Spaces Moved 1042 | 96 410 536 Core 29 | 23 . 6 Treads 404 | . 210 194 Legs 436 | 73 43 320 Wheels 157 | . 157 . Hover . | . . . Flight 16 | . . 16 Fastest Speed 50 | 50 120 117 Average Speed 161 | 103 189 149 Slowest Speed 320 | 120 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 7 72 53 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 38 | . 11 27 Melee . | . . . Projectile . | . . . AOE 38 | . 11 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1379 | 120 501 758 Wait 47 | 5 6 36 Move 1040 | 95 409 536 Hop . | . . . Pick Up 64 | 9 30 25 Fast Attach . | . . . Attach 50 | 6 14 30 Detach 13 | . 6 7 Swap 5 | 1 1 3 Drop 22 | . 6 16 Fire 133 | 4 29 100 Melee 3 | . . 3 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 133 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Identified exit to Mines 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1569 | -9/Materials | Lost 6 parts (2p2n1u1w) 1640 | -9/Materials | Build established: Scavenger-Mutant 1948 | -9/Materials | Core integrity fell below 50% 1981 | -9/Materials | Lost 4 parts (2p1u1w) 2107 | -9/Materials | Discovered new exit (range 13) 2176 | -9/Materials | Core integrity fell below 20% 2191 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout distress signal alerts nearby ally. EXIT=FOUND System corrupted: Energy discharge (-48). Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. G-47 Trooper suffers critical hit (Burn). G-34 Mercenary destroyed. Switching to secondary target: G-47 Trooper. Critical hit (Burn: +37). Lgt. Ion Engine destroyed. G-47 Trooper heat damages Particle Gun. Dropped Pulse Rifle. K-01 Serf collects debris. Aluminum Leg destroyed. Terrain Scanner destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Lgt. Assault Rifle destroyed. 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