Cogmind - Beta 11 X7 --- EXPLORER MODE // 2021.10.02 @ 00:09:46 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (321) 321 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2656 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 301/600 Matter 268/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Gravmag System > --- UTILITY (2) ------ Targeting Computer Core Analyzer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (6) ---- Advanced ECM Suite Recalibrator Heavy Laser Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Laser Rocket Launcher > --- INVENTORY -------- Advanced ECM Suite Recalibrator Explosive Trap Explosive Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Hover Unit Gravmag System Flight Unit Flight Unit Utility Core Analyzer Device Experimental Sensor Array Processor Core Analyzer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 14 | . 4 2 . 8 . Power 3 | . 2 . . 1 . Engine 3 | . 2 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | . 1 . . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 1 | . 1 . . . . Utility 4 | . . 2 . 2 . Device 1 | . . 1 . . . Storage . | . . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 5 | . 1 . . 4 . Energy Gun 3 | . 1 . . 2 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 58 | . 20 50 50 66 83 Engine 4 | . . . . 5 16 Hover 5 | . . . . 8 16 Flight 15 | . 8 25 25 11 . Processor 10 | . . . . 17 33 Energy Gun 16 | . 12 25 25 13 . Launcher 5 | . . . . 9 16 Naked Turns 23 | . 23 . . . . Heaviest Build 9 | . 2 2 2 9 9 Greatest Support 9 | 3 4 4 4 9 9 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 5 5 6 5 6 5 Average Carried 4 | 2 4 5 5 4 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 5 | 5 3 5 5 5 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 482 | 174 . 64 . 244 . Remotely . | . . . . . . Salvage Created 266 | . . 77 74 115 . Parts 18 | . 2 5 4 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 28 | . 2 2 3 21 . Guns 12 | . 2 2 2 6 . AOE 15 | . . . . 15 . Classes Destroyed 5 | . 1 1 1 2 . Swarmer 4 | . 2 . 2 . . Grunt 5 | . . 2 . 3 . Sentry 1 | . . . 1 . . Demolisher 1 | . . . . 1 . Assembled 17 | . . . . 17 . Best Kill Streak 15 | . 2 2 3 15 . Combat Bots Only 15 | . 2 2 3 15 . Max Kills in Single Turn 3 | . 1 1 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 400 | . 18 36 86 260 . Core 348 | . 18 31 77 222 . Absorbed by Shields . | . . . . . . Redirected to Core 169 | . . 15 33 121 . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 57 | . 2 8 12 35 . Largest 1 | . 1 1 1 1 . Hottest 69 | . 50 50 50 69 . Shots Fired 57 | . 2 8 12 35 . Gun 41 | . 2 8 12 19 . Cannon . | . . . . . . Launcher 16 | . . . . 16 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 41 | . 2 8 12 19 . Explosive 16 | . . . . 16 . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 2 10 22 23 . Robot Miss Streak 2 | . . . . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | . 2 8 12 21 . Core Hits 49 | . 2 5 3 39 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1770 | . 27 101 150 1492 . Guns 522 | . 25 101 150 246 . Cannons . | . . . . . . Explosions 1246 | . . . . 1246 . Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic . | . . . . . . Thermal 522 | . 25 101 150 246 . Explosive 1246 | . . . . 1246 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . . . . 82 . Projectiles . | . . . . . . Explosions 82 | . . . . 82 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . 1 . . 52 . Shots 3 | . . . . 3 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 163 | . . 50 61 163 . Average Temperature 45 | . . 30 28 58 . Received Heat Transfer 105 | . . 33 36 36 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . 1 . 3 . . Heat Transferred 1369 | . 74 296 518 481 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 136 | . 100 77 136 127 . Initial 37 | . . 27 20 37 . Average 63 | . 43 59 83 71 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 6 4 6 24 . Peak Tracking Total 14 | . 4 2 4 14 . Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 7 | . 2 . 1 2 2 Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 . 2 2 6 Successful 10 | . 1 . 1 2 6 Failed 6 | . 5 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 6 . 2 . 1 Terminals 8 | . 6 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 . 1 2 6 Record 5 | . . . . . 5 Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 854 | 26 54 275 58 354 87 Spaces Moved 1503 | 42 94 615 85 523 144 Core 94 | 42 52 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 382 | . . . . 238 144 Flight 1027 | . 42 615 85 285 . Fastest Speed 40 | 50 40 40 40 40 60 Average Speed 45 | 50 45 40 40 49 60 Slowest Speed 60 | 50 50 40 40 60 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 1 1 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 20 99 17 96 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 19 | . . . . 19 . Terrain Destroyed 158 | . . . . 158 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 157 | . . . . 157 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1604 | 46 103 635 95 581 144 Wait 11 | . . . . 11 . Move 1488 | 41 93 612 82 516 144 Hop 5 | . . 1 1 3 . Pick Up 12 | 5 1 4 . 2 . Fast Attach 7 | . 1 1 . 5 . Attach 6 | . 3 1 . 2 . Detach 2 | . . . . 2 . Swap 1 | . . . . 1 . Drop 9 | . 2 3 . 4 . Fire 57 | . 2 8 12 35 . Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous 4 | . . 4 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 27 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 81 | -10/Materials | Entered Mines 96 | -10/Mines | Found a hidden stash of uninstalled traps 108 | -10/Mines | Identified exit to Materials 108 | -10/Mines | Discovered exit to Materials (range 10) 108 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 110 | -10/Mines | Found Prototype Device 110 | -10/Mines | Identified Exp. Sensor Array 122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 155 | -10/Mines | Discovered exit to Materials (range 13) 260 | -10/Mines | Learned location of Storage (-8) 311 | -10/Mines | Build established: Hacker-Mutant 356 | -10/Mines | Entered Materials 358 | -9/Materials | Reached level 2 358 | -9/Materials | Reached level 3 375 | -9/Materials | Reached level 4 397 | -9/Materials | Identified exit to Mines 414 | -9/Materials | Entered Mines 469 | -9/Mines | Identified exit to Materials 469 | -9/Mines | Discovered exit to Materials (range 4) 473 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 520 | -9/Mines | Assembled infested the area 567 | -9/Mines | Met a Derelict shopkeep closing up shop 577 | -9/Mines | Upgraded with Utility slot (x1) 577 | -9/Mines | Upgraded with Weapon slot (x1) 578 | -9/Mines | Destroyed 15 combat bots 666 | -9/Mines | Learned location of Zion (-6) 682 | -9/Mines | Discovered exit to Materials (range 15) 765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 765 | -9/Mines | Identified exit to Exiles 765 | -9/Mines | Discovered exit to Exiles (range 5) 768 | -9/Mines | Entered Exiles 783 | -9/Exiles | Met 8R-AWN 792 | -9/Exiles | Met EX-HEX 811 | -9/Exiles | Met EX-BIN 818 | -9/Exiles | Reached level 5 818 | -9/Exiles | Aligned with FarCom system 818 | -9/Exiles | Given EX-Vault access code 832 | -9/Exiles | Opened EX-Vault 855 | -9/Exiles | Self-destructed Last Messages --------------- [REDACTED] ** HEX: Remember that talk, DEC? >>Record "DEC-010/Atomic Chain Inverter" [REDACTED] ** HEX: I had a talk with DEC. We can't be keeping stuff around the lab which could level all of 0b10 at the drop of a bolt. ** DEC: I'm considering starting my own lab. ** HEX: There are plenty of suitable planets not far from here. >>Record "DEC-025/Gui. Plasma Cannon" DEC: What do you get when you take a top-of-the-line DEC guidance system and combine it with an upgraded 0b10 Adv. Plasma Cannon? ** BIN: Is this a trick question? >>Record "DEC-058/8R-AWN's Armor" DEC: Made this for 8R-AWN so he doesn't die when running errands for us. Interconnected flexible plates perfectly spread the force of explosions, making him practically immune to them. And there's even integrated heat sinks to avoid build-up! ** 8R-AWN: Awesome tech. HEX threw me together some special thermal plating as well, because how often do I run into Demolishers, really? >>Record "DEC-099/Infernogeddon Engine" [REDACTED] ** HEX: No. 00855_ Connecting with HEX's Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#########??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ] #??????????????????????????? | | ??????????????# ! !#??????????????????????????? | | ??????????????# X#??????????????????????????? | | ??????????????## ##??????????????????????????? | | ??????????????#X #???????????????????????????? | | ??????????????## #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #########???????????????????? | | ???????????????# ##""""""#???????????????????? | | ???????????????# ## """#???????????????????? | | ???????????????# @X""#???????????????????? | | ???????????????# ## """#???????????????????? | | ???????######### ##""""""#???????????????????? | | ???????#""""""## #########???????????????????? | | ???????#"""" ## #???????????????????????????? | | ???????#""X" #???????????????????????????? | | ???????#" #???????????????????????????? | | ???????#" ## #???????????????????????????? | | ???????#""""""## #?#########?????????????????? | | ???????##"###### #?#"""""""#?????????????????? | | ??????? "?????# #?#"""""""#?????????????????? | | ??????"""??????# #?#"""""""#?????????????????? | | ??????"""?????## ###"" """"#?????????????????? | | ??????????????#" """"#?????????????????? | | ??????????????#" """#?????????????????? | | ??????????????#" """#?????????????????? | | ??????????????#" """#?????????????????? | | ??????????????#" """#?????????????????? | | ??????????????#" """#?????????????????? | | ??????????????## """"?????????????????? | | ???????????????# """#?????????????????? | | ???????????????#" "X" """"?????????????????? | | ???????????????#" """ #?????????????????? | | ???????????????#" """""""""#?????????????????? | | ??????????????##" ###########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Levels Raised 4 | . . . 3 . 1 XP Earned 12095 | 6000 250 750 3795 950 350 XP Spent 6250 | 5250 . . . 1000 . Upgrades 8 | 6 . . . 2 . Utility Slot 1 | . . . . 1 . Weapon Slot 1 | . . . . 1 . Inventory Capacity 6 | 6 . . . . . Protomatter Created 163 | . 33 50 38 42 . Integrity Restored 58 | . . 58 . . . Core 49 | . . 49 . . . Parts 9 | . . 9 . . . Protomatter Decayed 66 | . . 35 20 11 . Game ------ Seed SmallAutogunMatrix Manual? 0 Play Time 00:14:27 Cumulative 268.9 hours Start 2021.10.01 @ 23:02:53 End 2021.10.02 @ 00:09:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 80 Rogue 0 Adventurer 0 Explorer 80 Win Type - Total 25 Types 14/3/1/1/1/2/1/2/0 Lore% 69 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7170d99-16c1-4dfc-a1b3-caa02e166e1b