Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 22:00:45 Player: ILikeVoltron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (886) 886 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 3336 Bonus ------- Follower Combat Kills 160 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 155/300 Energy 100/100 System Corruption 3% Temperature Cool (27) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Armored Treads Medium Storage Unit Large Storage Unit Medium Matter Pod (100) Matter Compressor (250) Structural Scanner Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Targeting Computer Actuator Array Transmission Jammer Power Shielding Hardened Medium Armor Plating Hardlight Generator Hacking Drone Bay Heavy EM Pulse Gun Minigun Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scan Processor 0b10 Decoder Chip [Generic] > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Armored Treads Medium Storage Unit Large Storage Unit Medium Matter Pod Matter Compressor Structural Scanner Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Targeting Computer Actuator Array Transmission Jammer Power Shielding Hardened Medium Armor Plating Hardlight Generator Hacking Drone Bay Heavy EM Pulse Gun Minigun Mini Grenade Launcher Remote Datajack Mining Laser [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 21 | 1 7 5 3 1 4 Power 1 | . . . . . 1 Engine . | . . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | . 2 1 3 . . Treads 3 | . 2 1 . . . Leg . | . . . . . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 5 2 . 1 . Device 3 | 1 2 . . . . Storage 3 | . 3 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 5 | . . 2 . . 3 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . 3 . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . 1 . . 1 Weapon 3 | . . 2 . . 1 Highest Loss Streak 6 | . . 3 . . 6 To Critical Strikes . | . . . . . . Average Backups 18 | 7 12 13 12 19 24 Power 1 | 1 1 1 1 1 1 Propulsion 3 | 3 3 2 3 3 3 Utility 10 | . 5 6 6 11 14 Weapon 2 | 1 2 3 2 2 3 Tool/Special . | . . . . . . Unused Backups 29 | 7 2 3 . . 17 Power 2 | 1 . . . . 1 Propulsion 7 | 3 1 1 . . 2 Utility 12 | 1 1 . . . 10 Weapon 7 | 2 . 2 . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 99 100 99 96 Engine 9 | . 14 11 11 11 5 Core 1 | . . . . . 4 Treads 7 | . 18 32 2 . . Leg 1 | . 9 . . . . Wheel 23 | . . . 30 33 32 Device 3 | . 14 7 . . . Storage 11 | . 14 11 11 11 11 Processor 16 | . . 11 11 21 21 Energy Gun 8 | . 14 11 11 11 3 Ballistic Gun 3 | . 14 8 . . . Ballistic Cannon 1 | . . . . . 5 Launcher 7 | . . 2 11 11 8 Peak Build Rating 44 | 9 10 13 14 21 44 Average Rating 19 | 7 8 12 13 20 28 On Entrance 11 | 6 9 8 11 14 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 103 | 15 30 31 31 90 103 Greatest Support 60 | 20 40 60 36 36 36 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 25 | 8 25 15 15 25 25 Average Capacity 20 | 8 13 15 15 22 25 Most Carried 25 | 8 15 15 12 21 25 Average Carried 18 | 7 12 13 12 19 24 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 24 | 8 15 12 12 21 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1022 | 358 143 89 . 81 351 Remotely . | . . . . . . Salvage Created 992 | 153 242 324 28 . 245 Parts 64 | 15 20 22 2 . 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 1 3 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 7 3 . . 8 Guns 10 | . 7 3 . . . AOE 6 | . . . . . 6 Classes Destroyed 11 | 3 3 1 . . 4 Worker 5 | 2 1 2 . . . Builder 2 | . 1 1 . . . Tunneler 5 | 3 . 1 1 . . Hauler 1 | . . 1 . . . Recycler 3 | 1 . 2 . . . Swarmer 3 | . 3 . . . . Grunt 7 | . 4 3 . . . Brawler 1 | . . . . . 1 Specialist 3 | . . . . . 3 Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 4 6 1 . 6 Combat Bots Only 6 | . 3 2 . . 6 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 140 | . 39 26 . . 75 Missed 38 | . 12 8 . . 18 Hits 102 | . 27 18 . . 57 Projectile 102 | . 27 18 . . 57 Critical Strikes 3 | . 1 . . . 2 Part Disruptions 2 | . . . . . 2 Damage Taken 1699 | . 262 229 . . 1208 Core 449 | . 36 11 . . 402 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . 3 . . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 90 | 16 21 17 8 . 28 Largest 2 | 2 2 2 1 . 1 Hottest 80 | 70 70 80 50 . 40 Shots Fired 139 | 32 42 29 8 . 28 Gun 107 | 32 42 25 8 . . Cannon 1 | . . . . . 1 Launcher 23 | . . 4 . . 19 Special 8 | . . . . . 8 Kinetic 49 | 16 21 11 . . 1 Thermal 59 | 16 21 14 8 . . Explosive 23 | . . 4 . . 19 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 7 7 2 . 8 Robot Miss Streak 6 | 2 6 1 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 78 | 15 25 18 3 . 17 Core Hits 54 | 6 14 16 1 . 17 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 2 4 1 . . . Burn 6 | 2 3 1 . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2032 | 192 354 529 38 . 919 Guns 814 | 192 354 230 38 . . Cannons . | . . . . . . Explosions 1218 | . . 299 . . 919 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 314 | 52 158 104 . . . Thermal 500 | 140 196 126 38 . . Explosive 1218 | . . 299 . . 919 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . 17 . . 21 Projectiles . | . . . . . . Explosions 38 | . . 17 . . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 212 | . . . . . 212 Shots 9 | . . . . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | 45 90 28 20 . 5 Average Temperature 24 | 16 40 12 8 . 5 Received Heat Transfer 327 | . 96 132 . . 99 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 1924 | 555 814 444 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 93 | 10 81 93 34 . . Initial 34 | . . 21 34 . . Average 24 | 1 40 21 21 . . Influence Increases 717 | 30 181 188 5 . 313 Destroy 0b10 Robot/C 440 | . 140 60 . . 240 Destroy 0b10 Robot/NC 80 | 30 10 35 5 . . Destroy Leader 72 | . 30 12 . . 30 Allied During Kill 43 | . . . . . 43 Successful Hack 5 | . . 5 . . . Destroy Structure 17 | . 1 16 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 653 | 30 130 151 84 9 249 Entered New Map 93 | . . 30 54 9 . Time Decay 443 | 30 130 96 30 . 157 Lost Part 79 | . . 25 . . 54 Lost Ally 38 | . . . . . 38 Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 11 9 . . 14 Peak Tracking Total 5 | . 3 5 . . 5 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 2 4 . 1 . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 19 | . 6 11 . 2 . Successful 10 | . 3 5 . 2 . Failed 9 | . 3 6 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . . 1 Terminals 11 | . 3 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 3 . 2 . Part Schematic 2 | . . . . 2 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 729 | . . . . . 729 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2525 | 113 357 248 . 973 834 Terrain 418 | 113 58 247 . . . Structural 210 | . 209 1 . . . Seismic 90 | . 90 . . . . Decoding 1807 | . . . . 973 834 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2808 | 176 357 350 71 999 855 Spaces Moved 1962 | 57 163 160 63 902 617 Core . | . . . . . . Treads 275 | . 115 160 . . . Legs 105 | 57 48 . . . . Wheels 1582 | . . . 63 902 617 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 160 80 80 110 Average Speed 111 | 120 148 160 80 99 110 Slowest Speed 160 | 120 160 160 80 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 34 21 23 89 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . . 3 3 Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . 14 . . 85 Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . . 14 . . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2427 | 132 236 226 73 1001 759 Wait 279 | 55 34 36 . 89 65 Move 1957 | 56 162 159 62 901 617 Hop . | . . . . . . Pick Up 29 | 3 8 5 . 8 5 Fast Attach 3 | 1 . . . 1 1 Attach 6 | . . 5 . . 1 Detach 1 | . . . . 1 . Swap 15 | . 8 1 3 1 2 Drop 11 | 1 3 3 . . 4 Fire 90 | 16 21 17 8 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 36 | . . . . . 36 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 177 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -9/Materials | Lost 3 parts (1u2w) 857 | -9/Materials | Discovered new exit (range 14) 861 | -9/Materials | Identified exit to Mines 861 | -9/Materials | Identified exit to Storage 884 | -9/Materials | Entered Mines 889 | -9/Mines | Discovered new exit (range 12) 900 | -9/Mines | Learned 4 Materials zone layouts 901 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 922 | -9/Mines | Assembled infested the area 955 | -9/Mines | Entered Zion 1095 | -7/Zion | Given the Hacking Drone Bay 1095 | -7/Zion | Found Prototype Device 1362 | -7/Zion | Learned location of 1 exit from Lower Caves 1470 | -7/Zion | Met Imprinter 1520 | -7/Zion | Imprinted 1523 | -7/Zion | Declared Zion's savior 1870 | -7/Zion | Discovered new exit (range 11) 1954 | -7/Zion | Entered Proximity Caves 1954 | -6/Proximity Caves | Accompanied by 4 allies 2120 | -6/Proximity Caves | Learned 4 Factory zone layouts 2619 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2628 | -6/Proximity Caves | Found Prototype Special Weapon 2628 | -6/Proximity Caves | Identified Molecular Deconstructor 2721 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2758 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2789 | -6/Proximity Caves | Core integrity fell below 50% 2804 | -6/Proximity Caves | Core integrity fell below 20% 2809 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02781_ X-72 Disruptor destroyed. 02781_ Arm. Wheel+ destroyed. 02781_ Destroyed Arm. Wheel+. 02782_ Penetrated by Slug. 02782_ Arm. Wheel+ destroyed. 02783_ X-72 Disruptor destroyed. 02783_ Neutrino Core destroyed. 02783_ Destroyed Neutrino Core. 02784_ Penetrated by Slug. 02785_ Imp. Carbon-fiber Leg fries itself beyond repair. 02785_ Penetrated by Slug. 02788_ Slug penetrates Wall. 02788_ Penetrated by Slug. 02788_ 0b10 Decoder Chip [Generic] destroyed. 02788_ Penetrated by Slug. 02789_ H-66 Slayer destroyed. 02796_ The unstable cave ceiling collapses. 02805_ B-48 Gladiator destroyed. 02809_ The unstable cave ceiling collapses. 02809_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ??## ##?????????????????????????????????????????? | | ?## #?????????????????????????????????????????? | | ?# #???????????????????????????????########??? | | ?# #???????????????????????????????# ##?? | | ?## #???????????????????????????????# #?? | | ### # ###???????#?????##?####?????????# #### #?# | | #! =# ##????### ##?? # #??????#### #?## ## | | # #???## # ### #??????# ### | | ## ##???# # ##?????# #### | | ?## #????# #?????# #?# | | ??## #????## ####### #?## | | ???# ## ##????# #??## | | ??## ## #???### = #??## ## | | ??# ##### ##### ##??# #? | | ??# ### g ##??# #???# ##? | | ??# ?## ##### % ##### #??# ##?# | | ### ## #??## ## # #?### ##??# | | # #???## ### @ ### #???# ##### | | ####?## ###### ##?## ##???# | | ##?###?# # ###?# ?? ##????# # | | ## #????## ##### #### ## #?????# | | ## ## ## #???## #### #?????## | | ?# ###### ###?# # ## # #????## # | | ?# #??# ### ##* ## # ?????## # | | # #?## ## ## ##%!## #? # #?????### | | #??## ## # ##!!## #?? ?# #???????# | | ##??## ##### ## #???? ?????????## | | ##???## # # # ###### #?????#???????## | | #????# # ###### ##?????????????# # | | ##????# # # ##?# ##?????????????# | | #?????# #### #??# #???????####### | | #????## ### ##?# #??## ##?# | | ???### #?## ### #???## ###??########## # | | ??## #??# ## ##???## #???####???## # | | ??# ###### #????## ##### ##?## # | | ### # #?????## ### | | #?????## | | ## ##### #??????## #### | | ?## ##???### ##???????# ## #?# | | ??## ##??????## ##????????# ## ## | | #??### ##????????####?????????# ##? | | #????####??????????????????????#### ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Thermic Laser | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Arc Projector | -7/Zion | Archive Wave Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive EM Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deconstruction I Have A Map? Item+ Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed SuspensionRingBasin Manual? 0 Play Time 00:33:41 Cumulative 142.1 hours Start 2025.11.08 @ 21:30:15 End 2025.11.08 @ 22:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 240 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5a7465-894b-492e-a489-814b44e36042