Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:22:19 Player: Chadwick Daniels Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (896) 896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 39/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Titanium Leg High-capacity Storage Unit High-capacity Matter Pod (112) Improved Signal Interpreter Reactive Plating Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Improved Signal Interpreter Targeting Computer Core Shielding Hardlight Generator > --- WEAPON ----------- Lightning Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Titanium Leg Titanium Leg High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Power Shielding Heavy Rocket Launcher Heavy Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 34 | 6 6 5 17 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 4 4 6 Device 4 | . . 1 3 Storage 5 | 1 3 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 2 . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . . 20 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 6 | . . . 6 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 99 91 Engine 11 | . 14 11 7 Treads 20 | . 28 22 7 Leg 2 | . . . 9 Device 2 | . . . 11 Storage 25 | . 24 33 14 Processor 8 | . . 10 18 Protection 2 | . . . 8 Ballistic Gun 2 | . 5 . . Ballistic Cannon 17 | . 22 22 2 Launcher 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 65 | 12 55 58 65 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 21 | . 1 1 21 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 5 13 19 20 Average Carried 12 | 1 7 17 13 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 1 13 19 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 838 | 150 239 373 76 Remotely . | . . . . Salvage Created 642 | . 218 113 311 Parts 51 | . 12 9 30 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 3 12 Cannons 12 | . 8 3 1 AOE 11 | . . . 11 Classes Destroyed 10 | . 3 2 5 Builder 5 | . . . 5 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 7 | . 3 . 4 Grunt 11 | . 5 2 4 Sentry 3 | . . 1 2 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 11 | . 3 2 11 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 156 | . 27 22 107 Missed 44 | . 5 6 33 Damage Taken 2670 | . 216 226 2228 Core 608 | . 29 26 553 Absorbed by Shields 48 | . . . 48 Redirected to Shielding 74 | . . . 74 Core Remaining (%) 93 | 100 88 93 . Volleys Fired 62 | . 15 15 32 Largest 2 | . 2 2 2 Hottest 94 | . 70 70 94 Shots Fired 98 | . 30 30 38 Gun 6 | . . . 6 Cannon 70 | . 30 30 10 Launcher 22 | . . . 22 Special . | . . . . Kinetic 60 | . 30 30 . Thermal 10 | . . . 10 Explosive 22 | . . . 22 Electromagnetic 6 | . . . 6 Robot Hit Streak 10 | . 10 4 7 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 16 15 25 Core Hits 42 | . 9 6 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Blast 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2788 | . 272 266 2250 Guns 94 | . . . 94 Cannons 738 | . 272 266 200 Explosions 1956 | . . . 1956 Melee . | . . . . Ramming . | . . . . Kinetic 538 | . 272 266 . Thermal 200 | . . . 200 Explosive 1956 | . . . 1956 Electromagnetic 94 | . . . 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 174 | . . . 174 Projectiles 10 | . . . 10 Explosions 164 | . . . 164 Melee . | . . . . Knockbacks 4 | . 3 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary . | . . . . Self-Inflicted Damage 292 | . . . 292 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 84 23 78 Average Temperature 21 | . 29 8 27 Received Heat Transfer 423 | . 72 81 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 276 | . 77 99 276 Initial 21 | . . 21 18 Average 58 | . 26 36 162 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 54 Level 1 9 | . . . 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 1 . 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 5 18 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2435 | 69 917 917 532 Spaces Moved 1049 | 45 457 355 192 Core 17 | 15 . . 2 Treads 919 | 30 457 355 77 Legs 113 | . . . 113 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 200 Average Speed 208 | 123 185 240 226 Slowest Speed 1100 | 160 240 240 1100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 4 53 28 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 193 | . . . 193 Melee . | . . . . Projectile 2 | . . . 2 AOE 191 | . . . 191 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1202 | 59 497 391 255 Wait . | . . . . Move 1046 | 44 456 354 192 Hop . | . . . . Pick Up 46 | 8 17 13 8 Fast Attach . | . . . . Attach 25 | 6 2 2 15 Detach 1 | . . . 1 Swap 9 | . 4 3 2 Drop 13 | 1 3 4 5 Fire 62 | . 15 15 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 3) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Utility x2 1481 | -9/Materials | Discovered new exit (range 16) 1618 | -9/Materials | Identified exit to Mines 1824 | -9/Materials | Discovered new exit (range 14) 1901 | -9/Materials | Identified exit to Materials 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Crushed by falling debris 2224 | -8/Materials | Lost 10 parts (2p2n3u3w) 2300 | -8/Materials | Core integrity fell below 50% 2434 | -8/Materials | Core integrity fell below 20% 2436 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Nuclear Reactor explodes. A-02 Transporter destroyed. Titanium Leg destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Imp. Sensor Array destroyed. K-01 Serf collects debris. Titanium Leg destroyed. Core Shielding destroyed. 3 MZ PIT2UABJ9 LQSEPDPS The unstable cave ceiling collapses. Targeting Computer destroyed. K-01 Serf collects debris. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. 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