Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.29 @ 22:37:48 Player: soymachine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (133) 665 Value Destroyed (5262) 5262 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (1076) 1076 TOTAL SCORE: 13603 Bonus ------- High Alert Combat Kills 76 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Coil Gun Powered Hammer Power Sword Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Visual Processing Unit Improved Signal Interpreter Makeshift Transmission Jammer Improved Phase Shifter Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Improved Force Field Tesla Rifle Long-range Proton Cannon Coil Gun Advanced Datajack Improved Remote Datajack Powered Hammer Great Axe Spear [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Biometal Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Spear Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . . Utility 9 | . . 2 . 1 2 . . 2 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 117 | . 9 4 . 24 8 1 1 6 11 7 1 8 20 4 2 1 10 Power 15 | . . . . 3 2 . . . 3 . . 1 4 . 1 1 . Engine 4 | . . . . 2 1 . . . 1 . . . . . . . . Core 7 | . . . . 1 1 . . . 2 . . 1 1 . . 1 . Reactor 4 | . . . . . . . . . . . . . 3 . 1 . . Propulsion 28 | . 2 . . 6 3 . . 3 . 2 . 3 7 . . . 2 Treads 16 | . 2 . . 6 3 . . 3 . 2 . . . . . . . Leg 12 | . . . . . . . . . . . . 3 7 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | . 4 2 . 6 2 1 . 3 4 3 . . 6 2 . . . Device 23 | . 1 1 . 2 2 1 . 3 4 2 . . 5 2 . . . Storage 6 | . 3 . . 2 . . . . . . . . 1 . . . . Processor 3 | . . 1 . 1 . . . . . 1 . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | . 3 2 . 9 1 . 1 . 4 2 1 4 3 2 1 . 8 Energy Gun 3 | . . 1 . 1 . . . . . . . . . . . . 1 Energy Cannon 7 | . . . . . . . . . 2 1 . 2 . 1 . . 1 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 3 . . . . 1 . . 1 . 1 . . 2 Launcher 8 | . 2 1 . 3 . . . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . Slashing Weapon 7 | . . . . 2 . . 1 . . . . . 1 . . . 3 Piercing Weapon 4 | . . . . . 1 . . . . . 1 . 2 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Parts Lost 45 | . . . 2 4 . 1 . 2 3 7 . 8 3 . 1 . 14 Power 8 | . . . 1 . . . . . 2 . . 1 1 . 1 . 2 Propulsion 9 | . . . . 1 . . . . . 2 . . 1 . . . 5 Utility 17 | . . . . 1 . . . 2 1 3 . 4 1 . . . 5 Weapon 11 | . . . 1 2 . 1 . . . 2 . 3 . . . . 2 Highest Loss Streak 7 | . . . 1 2 . 1 . 1 2 7 . 2 1 . 1 . 6 Average Slot Usage (%) 86 | . 94 100 96 94 92 99 93 91 96 88 88 77 67 88 88 89 70 Engine 2 | . 14 11 9 4 . 7 7 6 6 . . . . . . . . Core 3 | . . . . 4 5 . . . 3 7 5 9 3 5 . 5 4 Reactor 1 | . . . . . . . . . . . . . 5 5 9 5 4 Treads 14 | . 28 22 22 27 22 23 23 20 17 16 17 10 . . . . . Leg 6 | . . . . . . . . . . . . 6 19 21 21 21 15 Device 21 | . 8 22 22 16 21 23 23 24 32 28 29 18 10 25 26 26 17 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 5 5 7 10 10 10 8 Processor 11 | . . 11 11 14 15 15 15 13 11 11 11 11 10 10 10 10 9 Hackware 2 | . . . . 1 7 7 7 6 5 5 5 2 . . . . . Energy Gun 1 | . 14 12 8 2 . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . 3 5 5 6 . 3 5 5 4 Ballistic Cannon 2 | . . . . 7 1 . . . 3 2 . 1 . 3 4 . 1 Launcher 2 | . 12 9 11 4 . . . . . 1 4 . . . . . . Slashing Weapon 2 | . . . . 1 7 6 1 6 . . . . 4 1 . . . Piercing Weapon 1 | . . . . . 1 7 7 6 1 . . . 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 11 42 27 27 37 34 35 34 47 70 62 46 57 69 82 89 73 77 Greatest Support 106 | 20 40 40 40 62 62 62 62 84 84 84 84 84 106 101 101 101 101 Greatest Overweight (x) 12 | . 1 . . . 1 . . . . . . 1 . . . . 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 12 10 10 12 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | . 9 9 8 10 10 9 10 10 10 8 6 10 10 10 10 9 10 Average Carried 8 | . 6 7 7 9 9 9 9 9 8 6 6 7 8 9 10 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 9 7 8 10 9 9 9 10 8 6 6 9 10 10 10 9 4 Class Distribution -------------------- 36% | Scavenger-Mutant 22% | Scavenger-Skirmisher 21% | Hacker-Assassin 12% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 2749 | 200 17 . 196 909 80 . 15 55 253 192 . 285 160 173 68 . 146 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5108 | . 142 72 78 1412 80 . . 329 443 543 . 660 792 143 122 . 292 Parts 259 | . 18 10 8 84 10 . . 15 20 16 . 19 45 5 7 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 4 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . 3 . . . 15 36 9 . 3 12 . 2 Prevented 27 | . . . . . . . . . . . 17 10 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 106 | . 6 4 10 30 2 . . 4 7 9 . 12 10 6 3 . 3 Melee 22 | . . . . 4 2 . . 4 . . . . 10 . . . 2 Guns 6 | . 1 1 2 2 . . . . . . . . . . . . . Cannons 44 | . . . . 14 . . . . 7 9 . 5 . 6 3 . . AOE 31 | . 5 3 8 10 . . . . . . . 5 . . . . . Classes Destroyed 15 | . 5 1 1 4 1 . . . . 1 . 1 . . 1 . . Worker 4 | . 1 . 1 2 . . . . . . . . . . . . . Builder 5 | . 1 . 1 3 . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Recycler 6 | . . . . 4 . . . 1 . . . . 1 . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . Watcher 8 | . 3 1 . 2 . . . . 2 . . . . . . . . Swarmer 20 | . 3 3 3 11 . . . . . . . . . . . . . Grunt 44 | . 3 . 1 16 . . . 3 2 5 . 7 3 4 . . . Brawler 3 | . . . . . . . . . . 3 . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . . . . . 2 Sentry 12 | . . 1 . 2 . . . 1 3 1 . 1 1 . 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . . . . . 2 2 2 . . . Programmer 11 | . . . . . 2 . . . 2 . . 2 4 . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 Assembled 6 | . . . 6 . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 5 4 7 2 . . 2 4 8 . 5 3 2 1 . 1 Combat Bots Only 8 | . 3 4 4 4 2 . . 2 2 8 . 5 3 2 1 . 2 Max Kills in Single Turn 4 | . 2 2 1 4 1 . . 1 1 1 . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 1 4 . . . . . . . 2 . . . . . Melee 1 | . . . . 1 1 . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 8060 | . 133 145 266 1126 65 251 . 378 589 473 . 1261 927 159 98 . 2189 Core 1901 | . 16 19 58 192 4 14 . 40 69 73 . 262 130 5 23 . 996 Absorbed by Shields 704 | . . . . . . . . . . . . . 280 171 83 . 170 Core Remaining (%) 84 | 100 93 . 80 65 . . 97 95 . . . 59 . . . . . Volleys Fired 219 | . 17 8 17 68 . . . . 25 24 . 29 . 20 7 . 4 Largest 2 | . 2 2 2 2 . . . . 2 2 . 2 . 2 2 . 2 Hottest 179 | . 70 90 70 96 . . . . 163 163 . 179 . 170 170 . 146 Shots Fired 373 | . 32 16 26 97 . . . . 50 42 . 48 . 40 14 . 8 Gun 65 | . 19 13 9 24 . . . . . . . . . . . . . Cannon 251 | . . . . 64 . . . . 50 41 . 34 . 40 14 . 8 Launcher 57 | . 13 3 17 9 . . . . . 1 . 14 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 152 | . 3 . . 64 . . . . 25 17 . 12 . 20 7 . 4 Thermal 115 | . 16 13 9 . . . . . 21 24 . 5 . 20 7 . . Explosive 51 | . 13 3 17 3 . . . . . 1 . 14 . . . . . Electromagnetic 55 | . . . . 30 . . . . 4 . . 17 . . . . 4 Robot Hit Streak 33 | . 6 6 7 25 . . . . 15 33 . 18 . 17 17 . 18 Robot Miss Streak 2 | . 2 2 2 2 . . . . 1 1 . 2 . 2 . . 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | . 19 10 17 91 2 . . 14 39 34 . 38 47 31 11 . 31 Core Hits 230 | . 18 9 18 65 2 . . 9 13 13 . 32 27 13 5 . 6 Critical Hits 20 | . . . . 9 . . . . 5 3 . . . 3 . . . Critical Kills 9 | . . . . 6 . . . . 2 1 . . . . . . . Critical Parts Destroyed 10 | . . . . 3 . . . . 2 2 . . . 3 . . . Melee Attacks 168 | . . . . 22 15 . . 25 . . . . 75 . . . 31 Impact . | . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . 22 7 . . 3 . . . . 10 . . . 23 Piercing 95 | . . . . . 8 . . 22 . . . . 65 . . . . Sneak Attacks 6 | . . . . 2 . . . 1 . . . . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . 3 . . . . 7 . . . . Damage Inflicted 13587 | . 706 340 697 2971 73 . . 460 1393 1159 . 1901 1435 1185 436 . 831 Guns 699 | . 116 107 69 407 . . . . . . . . . . . . . Cannons 6662 | . . . . 1341 . . . . 1393 1159 . 925 . 1185 436 . 223 Explosions 3099 | . 590 233 628 672 . . . . . . . 976 . . . . . Melee 3127 | . . . . 551 73 . . 460 . . . . 1435 . . . 608 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3580 | . 17 . . 1341 . . . . 610 440 . 247 . 608 212 . 105 Thermal 2741 | . 99 107 69 76 . . . . 732 719 . 138 . 577 224 . . Explosive 2679 | . 590 233 628 252 . . . . . . . 976 . . . . . Electromagnetic 1460 | . . . . 751 . . . . 51 . . 540 . . . . 118 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1485 | . . . . 551 40 . . 100 . . . . 186 . . . 608 Piercing 1642 | . . . . . 33 . . 360 . . . . 1249 . . . . Highest Corruption 4 | . . . . . . . . . 1 4 3 4 1 1 1 1 1 Average Corruption 1 | . . . . . . . . . 1 2 2 3 1 1 1 1 1 Corruption Purged 2 | . . . . . . . . . . 1 1 . . . . . . Effects 31 | . . . . . . . . . . 16 1 3 3 2 3 . 3 Message Errors 8 | . . . . . . . . . . 4 1 . 1 1 1 . . Matter Fused 4 | . . . . . . . . . . 4 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . 5 . 2 . 1 2 . 1 Targeting Errors 4 | . . . . . . . . . . 1 . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 420 | . 30 6 23 90 . . . . 11 29 . 32 34 44 . . 121 Projectiles 128 | . . . . 41 . . . . 11 29 . 3 . 44 . . . Explosions 112 | . 30 6 23 24 . . . . . . . 29 . . . . . Melee 180 | . . . . 25 . . . . . . . . 34 . . . 121 Knockbacks 32 | . . . . 17 . . . . 2 3 . 2 . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . 17 . . . . 2 3 . 2 . 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . 44 . 111 5 . . . . . . . 103 . . . . . Shots 10 | . 2 . 4 1 . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 51 150 40 191 . . . 3 424 289 . 144 . 219 44 . 54 Average Temperature 76 | . 21 61 27 62 . . . 3 118 113 . 43 . 99 21 . 30 Received Heat Transfer 1888 | . 45 45 78 684 18 111 . 150 108 126 . 174 77 39 20 . 213 Effects 2 | . . . . . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . 1 Parts Fried 10 | . . . . 5 . . . . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . Heat Transferred 3177 | . 225 273 150 50 . . . . 740 777 . 148 . 592 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 528 | . 198 144 151 510 165 . . 143 254 . . . 528 . . . . Average Influence 158 | . 72 48 65 248 81 . . 32 120 . . . 272 . . . . Maximum Alert Level 2 | . . . . 2 . . . . 1 . . . 2 . . . . Low Security (%) 69 | . 100 100 100 42 100 . . 100 93 . . . 28 . . . . Level 1 24 | . . . . 38 . . . . 6 . . . 63 . . . . Level 2 6 | . . . . 19 . . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . 4 1 . . 2 1 . . . 4 . 1 . . Investigation 4 | . 1 . . 1 . . . 1 . . . . 1 . . . . Extermination 4 | . . . . . 1 . . . 1 . . . 2 . . . . Reinforcement 6 | . . 1 . 3 . . . 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 8 | . . 1 . 3 . . . 1 1 . 1 . 1 . . . . Communications Jammed 3 | . . . . . . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . . . . . . 3 . . . . Times Spotted 193 | . 10 8 15 57 3 2 . 10 9 10 . 14 16 7 4 . 28 Peak Tracking Total 15 | . 3 5 14 7 1 2 . 4 4 9 . 4 5 3 2 . 15 Tactical Retreats 18 | . . . 2 6 . . . 1 . 1 . 1 . 1 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 1 . 2 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 5 . . 1 . . 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 9 | . 1 . 1 . . . . . 3 . . . 1 . 2 . 1 Max in Single Turn 2 | . 1 . 1 . . . . . 2 . . . 1 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 37 | . . . . 3 5 . . 3 3 . 9 . 12 . . . 2 Terminals 15 | . . . . 3 4 . . 2 1 . . . 4 . . . 1 Fabricators 5 | . . . . . 1 . . 1 . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . . . 1 . . . 3 . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 85 | . . . . 6 14 . . 12 6 . 15 . 30 . . . 2 Successful 54 | . . . . 5 9 . . 4 4 . 15 . 15 . . . 2 Failed 31 | . . . . 1 5 . . 8 2 . . . 15 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . 1 . . . 1 . . Terminals 44 | . . . . 6 13 . . 9 4 . . . 11 . . . 1 Fabricators 11 | . . . . . 1 . . 3 . . . . 7 . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . Recycling Units 10 | . . . . . . . . . 1 . . . 9 . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . . . . 5 8 . . 4 3 . 15 . 6 . . . 2 Record 18 | . . . . . 1 . . . 2 . 13 . . . . . 2 Open Door 2 | . . . . . . . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . 1 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . Maintenance Status 2 | . . . . . 1 . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . 1 . . . 1 . . . . . . . . . Zone Layout 5 | . . . . 1 2 . . . . . . . 2 . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . . 4 . . . . Network Status 3 | . . . . . 1 . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . 1 . . . 3 . . . . Retrieve Components 4 | . . . . . . . . . 1 . . . 3 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . 3 4 . . 3 1 . . . 11 . . . . Full Trace Events 3 | . . . . 1 . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Matter 256 | . . . . . . . . . . . . . 256 . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 2 . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . 4 . . . . . 3 . . . ROAM 2 | . . . . . . . . 1 . . . . . 1 . . . EXPLORE 2 | . . . . . . . . 1 . . . . . 1 . . . RETURN 3 | . . . . . . . . 2 . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 . . . . . 1 . . . . . Drone Launches 4 | . . . . . . . . 2 . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 10883 | . 489 216 357 1408 713 494 69 747 513 898 1083 462 1247 463 620 12 1092 Spaces Moved 5962 | 1 261 94 192 595 351 304 42 348 241 413 673 225 677 232 325 10 978 Core 286 | . . . . . . . . . . . . . . . . . 286 Treads 3649 | . 257 94 192 595 351 304 42 348 241 413 673 139 . . . . . Legs 2027 | 1 4 . . . . . . . . . . 86 677 232 325 10 692 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 158 157 161 161 160 160 160 160 120 113 115 115 115 50 Average Speed 140 | 120 159 160 160 161 160 161 161 160 160 160 160 144 115 115 115 115 101 Slowest Speed 650 | 120 180 160 160 163 190 161 161 166 160 160 160 160 120 115 115 115 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 51 17 53 56 10 53 9 13 6 28 87 41 26 52 43 7 88 Regions Visited 17 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . 1 . . 1 1 . . 2 . . . 1 . . 2 Spaces Dug 43 | . . . . 9 7 . . 7 . . . . 16 . . . 4 Terrain Destroyed 380 | . 68 22 98 67 7 . . 7 3 18 . 61 16 7 1 . 5 Melee 43 | . . . . 9 7 . . 7 . . . . 16 . . . 4 Projectile 51 | . . . . 26 . . . . 3 8 . 5 . 7 1 . 1 AOE 286 | . 68 22 98 32 . . . . . 10 . 56 . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Total 7850 | . 300 143 216 907 478 308 43 505 319 608 679 313 1042 388 556 10 1035 Wait 1284 | . . 38 7 173 98 4 . 119 32 160 6 40 254 128 223 . 2 Move 5945 | . 260 93 191 594 350 303 41 347 240 412 672 224 676 231 324 9 978 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 81 | . 9 . 1 17 5 . 1 5 7 5 . 9 16 2 . . 4 Fast Attach 13 | . . . . 2 4 . . 1 1 . . . 4 1 . . . Attach 50 | . 1 2 . 8 4 . 1 2 6 6 . 6 8 1 . 1 4 Detach . | . . . . . . . . . . . . . . . . . . Swap 55 | . 8 2 . 14 . 1 . 3 4 1 1 2 8 2 2 . 7 Drop 49 | . 5 . . 9 3 . . 6 4 . . 3 11 3 . . 5 Fire 219 | . 17 8 17 68 . . . . 25 24 . 29 . 20 7 . 4 Melee 154 | . . . . 22 14 . . 22 . . . . 65 . . . 31 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 12) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Discovered new exit (range 12) 687 | -9/Materials | Identified exit to Mines 706 | -9/Materials | Entered Mines 797 | -9/Mines | Assembled infested the area 810 | -9/Mines | Build established: Skirmisher 861 | -9/Mines | Learned Materials stockpile data 872 | -9/Mines | Learned Materials security intel 1022 | -9/Mines | Discovered new exit (range 12) 1050 | -9/Mines | Identified exit to Materials 1063 | -9/Mines | Entered Materials 1063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -8/Materials | Build established: Mutant 2060 | -8/Materials | Build established: Scavenger-Skirmisher 2451 | -8/Materials | Discovered new exit (range 14) 2470 | -8/Materials | Identified exit to Factory 2471 | -8/Materials | Entered Factory 2471 | -7/Factory | Evolved 2 slots: Utility x2 2559 | -7/Factory | Build established: Hacker-Assassin 2784 | -7/Factory | Identified exit to Lower Caves 3184 | -7/Factory | Entered Lower Caves 3488 | -7/Lower Caves | Encountered a Warlord checkpoint 3564 | -7/Lower Caves | Identified exit to Lower Caves 3588 | -7/Lower Caves | Spotted B-75 Beast 3678 | -7/Lower Caves | Entered another Lower Caves area 3696 | -7/Lower Caves | Discovered new exit (range 12) 3712 | -7/Lower Caves | Encountered a Warlord checkpoint 3716 | -7/Lower Caves | Identified exit to Factory 3747 | -7/Lower Caves | Entered Factory 3747 | -6/Factory | Evolved 2 slots: Utility x2 4430 | -6/Factory | Discovered new exit (range 11) 4469 | -6/Factory | Identified exit to Factory 4494 | -6/Factory | Entered another Factory area 4494 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4909 | -5/Factory | Build established: Scavenger-Skirmisher 4927 | -5/Factory | Discovered new exit (range 18) 5002 | -5/Factory | Identified exit to Upper Caves 5007 | -5/Factory | Entered Upper Caves 5348 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5459 | -5/Upper Caves | Lost 7 parts (2n3u2w) 5462 | -5/Upper Caves | Destroyed 8 combat bots 5716 | -5/Upper Caves | Build established: Scavenger-Mutant 5900 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5904 | -5/Upper Caves | Identified exit to Warlord 5905 | -5/Upper Caves | Entered Warlord 5960 | -5/Warlord | System corruption cleaned by Quarantine Array 6024 | -5/Warlord | Build established: Scavenger-Skirmisher 6485 | -5/Warlord | Warlord's base attacked by MAIN.C 6756 | -5/Warlord | Met Warlord 6835 | -5/Warlord | Warlord forces counterattacked 6945 | -5/Warlord | Opened side exit 6975 | -5/Warlord | Discovered new exit (range 9) 6987 | -5/Warlord | Identified exit to Proximity Caves 6988 | -5/Warlord | Entered Proximity Caves 6990 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7138 | -4/Proximity Caves | Learned Research emergency access door positions 7322 | -4/Proximity Caves | Build established: Scavenger-Mutant 7434 | -4/Proximity Caves | Discovered new exit (range 13) 7448 | -4/Proximity Caves | Identified exit to Factory 7450 | -4/Proximity Caves | Entered Factory 7450 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7689 | -4/Factory | Fabricated Biometal Leg (x2) 7755 | -4/Factory | Local fabrication network quarantined 7895 | -4/Factory | Spotted B-86 Titan 8072 | -4/Factory | Repaired Spear 8592 | -4/Factory | Spotted B-86 Titan 8650 | -4/Factory | Discovered new exit (range 7) 8658 | -4/Factory | Identified exit to Upper Caves 8697 | -4/Factory | Entered Upper Caves 8697 | -4/Upper Caves | Accompanied by 2 allies 9141 | -4/Upper Caves | Discovered new exit (range 6) 9156 | -4/Upper Caves | Identified exit to Upper Caves 9160 | -4/Upper Caves | Entered another Upper Caves area 9181 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9729 | -4/Upper Caves | Discovered new exit (range 9) 9741 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9749 | -4/Upper Caves | Identified exit to Zhirov 9780 | -4/Upper Caves | Entered Zhirov 9781 | -4/Zhirov | Discovered new exit (range 3) 9783 | -4/Zhirov | Identified exit to Proximity Caves 9792 | -4/Zhirov | Entered Proximity Caves 10218 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10335 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 10428 | -3/Proximity Caves | Spotted B-86 Titan 10578 | -3/Proximity Caves | Found Alien Artifact 10579 | -3/Proximity Caves | Identified Dimensional Node Initializer 10579 | -3/Proximity Caves | Initialized slip node 10621 | -3/Proximity Caves | Lost 3 parts (2n1u) 10752 | -3/Proximity Caves | Lost 6 parts (2p2n1u1w) 10765 | -3/Proximity Caves | Core integrity fell below 50% 10882 | -3/Proximity Caves | Core integrity fell below 20% 10884 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10760_ H-77 Assassin deploys Drone. 10760_ Slug penetrates Wall. 10760_ Drone sends a signal. 10760_ H-77 Assassin retrieves Drone. 10760_ Slug penetrates Wall. 10764_ Penetrated by Slug. 10780_ Dropped Adv. Thermal Shield. 10837_ Penetrated by Slug. 10837_ Visual Processing Unit destroyed. 10837_ Slug penetrates Wall. 10875_ Penetrated by Slug. 10875_ Slug penetrates Wall. 10877_ C-30 ARC bursts open, deploying its payload. 10877_ S-43 Plague unfolds itself. 10878_ Knocked back. 10878_ Slug penetrates Wall. 10878_ Penetrated by Slug. 10880_ B-86 Titan activates siege mode. 10882_ Slug penetrates Wall. 10882_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?###### #?????????????????????????????? | | # ### #??????????????????????????????? | | ## ##??????????????????????????????? | | ## #####???????????????????????????????? | | # ##???????????????????????????????????? | | ####????????????????????????????????????? | | ##########????????? ??????????????????????? | | ##?## ??????? ## ???????????????????? | | #?##"" ??????? # ?????????????????? | | ### ??????# ????????????????? | | ## ?????? ?????????????????? | | ## ????## ??????????????????? | | ## ????# ???????????????????? | | ### % ???? ????????????????????? | | ??## #### ##?? #????????????????????? | | ???####????? g #??# #????????????????????? | | ?????????????? gg #??# #????????????????????? | | #######????????#; g##?# #?????????????????????? | | ##????????# ;### s#??????????????????????? | | #????????# s s %###????????????????????? | | #?????????# ssss ##???????????????????? | | #???###?????#####; s ##??????????????????? | | ##??## ##???????## ##?????????????????? | | ##### #???????# #?????????????????? | | ###?????###; #?????????????????? | | #???????## @ ####??????????????? | | ### ##?????### BB "??????????? | | #?# ####### BB ""?????????? | | #?## ### ##### "??????????? | | #??## ###?## ######?????????????????? | | #???#####????## ##??????????????????????? | | ??????????????####;#######???????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Resistance: KI 20 Resistance: TH 50 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Explorer Challenges ------------ None Game ------ Seed VisualTeslaMinigun Manual? 0 Play Time 01:34:46 Cumulative 257.1 hours Start 2020.05.28 @ 20:47:15 End 2020.05.29 @ 22:37:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 195 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 35 Gallery% 65 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57325d4c-f22f-47d3-8b7a-0c02d19536eb