Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 22:04:08 Player: SaltHuntress Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2212) 2212 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 4239 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Terrain Scan Processor Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Advanced Beam Rifle Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon EMP Blaster Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Terrain Scan Processor Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Advanced Beam Rifle Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon EMP Blaster Chainsword [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 96 | 7 5 30 54 Power 12 | 1 1 4 6 Engine 10 | 1 1 4 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 33 | 2 1 13 17 Treads 20 | 2 1 5 12 Leg 8 | . . 8 . Wheel . | . . . . Hover 1 | . . . 1 Flight 4 | . . . 4 Utility 28 | 2 . 9 17 Device 12 | 1 . 4 7 Storage 4 | 1 . 1 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 10 | . . 4 6 Artifact . | . . . . Weapon 23 | 2 3 4 14 Energy Gun 11 | . 2 1 8 Energy Cannon 6 | . . 3 3 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 32 | . 1 4 27 Power 5 | . . . 5 Propulsion 10 | . 1 1 8 Utility 8 | . . 2 6 Weapon 9 | . . 1 8 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 91 90 80 Engine 11 | . 14 11 9 Treads 17 | . 19 10 25 Leg 6 | . . 14 . Device 11 | . 14 10 9 Storage 10 | . 14 11 6 Processor 1 | . . . 4 Protection 7 | . . 10 8 Energy Gun 5 | . 4 4 8 Energy Cannon 8 | . . 16 4 Ballistic Gun 6 | . 23 . 1 Peak Build Rating 29 | 7 8 15 29 Average Rating 13 | 5 7 12 20 On Entrance 7 | . 7 7 15 Naked Turns . | . . . . Heaviest Build 45 | 12 14 33 45 Greatest Support 69 | 40 40 60 69 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 9 | 7 8 9 10 Most Carried 15 | 3 8 10 15 Average Carried 7 | 1 6 8 7 Final Capacity 15 | 8 8 10 15 Final Carried 14 | 3 8 10 14 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1116 | 273 128 338 377 Remotely . | . . . . Salvage Created 2433 | 23 244 1358 808 Parts 120 | 3 15 67 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 7 32 22 Melee 5 | . . . 5 Guns 20 | . 7 4 9 Cannons 31 | . . 25 6 AOE 2 | . . . 2 Classes Destroyed 10 | 1 3 3 3 Builder 1 | . . 1 . Tunneler 2 | 1 . 1 . Recycler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 13 | . 2 9 2 Grunt 35 | . 5 17 13 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 8 | . . 6 2 Specialist 2 | . . . 2 Best Kill Streak 9 | 1 2 7 9 Combat Bots Only 9 | . 2 7 9 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 510 | . 92 156 262 Missed 124 | . 22 41 61 Damage Taken 5687 | . 770 1294 3623 Core 898 | . 160 178 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 173 | . 90 83 . Core Remaining (%) 63 | 100 36 55 . Volleys Fired 197 | 1 38 77 81 Largest 2 | 2 2 2 2 Hottest 136 | 40 70 136 136 Shots Fired 345 | 2 76 153 114 Gun 189 | 2 76 52 59 Cannon 153 | . . 101 52 Launcher 3 | . . . 3 Special . | . . . . Kinetic 96 | 2 66 11 17 Thermal 222 | . 10 142 70 Explosive 3 | . . . 3 Electromagnetic 24 | . . . 24 Robot Hit Streak 19 | 2 8 15 19 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 246 | 2 48 104 92 Core Hits 104 | 1 15 41 47 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 7 . Burn 5 | . . 5 . Meltdown 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4319 | 21 505 1866 1927 Guns 1681 | 21 502 399 759 Cannons 2271 | . . 1454 817 Explosions 262 | . . . 262 Melee . | . . . . Ramming 105 | . 3 13 89 Kinetic 600 | 21 426 60 93 Thermal 2961 | . 76 1793 1092 Explosive 262 | . . . 262 Electromagnetic 391 | . . . 391 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged 4 | . . . 4 Corruption Blocked . | . . . . Effects 18 | . . . 18 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles 4 | . . 4 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . . 49 Shots 3 | . . . 3 Rammed 45 | . 3 2 40 Targets Rammed 52 | . 3 5 44 Kicked 2 | . . 2 . Crushed 5 | . . 1 4 Highest Temperature 396 | . 110 396 343 Average Temperature 110 | . 27 119 120 Received Heat Transfer 2034 | . 366 525 1143 Effects 7 | . . 4 3 Shutdowns 2 | . . 1 1 Energy Bleed 3 | . . 2 1 Interference 1 | . . . 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Melted 17 | . . 12 5 Heat Transferred 6364 | . 222 3996 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 489 | 5 150 489 383 Initial 172 | . 3 25 172 Average 186 | 3 74 255 206 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 42 53 Level 1 27 | . . 32 46 Level 2 10 | . . 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 3 8 6 Investigation 7 | . 3 4 . Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault 1 | . . 1 . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 110 | . 23 57 30 Peak Tracking Total 8 | . 8 8 6 Tactical Retreats 9 | . 4 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 6 18 6 Successful 13 | . 2 8 3 Failed 17 | . 4 10 3 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 21 | . 3 12 6 Fabricators . | . . . . Repair Stations 5 | . 3 2 . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Record 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . . 1 1 Locate Traps 1 | . . 1 . Surveillance Status 1 | . . 1 . Patrol Status 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4083 | 139 1024 1678 1242 Spaces Moved 1985 | 76 511 908 490 Core 7 | 4 . 2 1 Treads 1451 | 72 511 407 461 Legs 499 | . . 499 . Wheels . | . . . . Hover . | . . . . Flight 28 | . . . 28 Fastest Speed 34 | 50 160 120 34 Average Speed 149 | 154 160 139 154 Slowest Speed 300 | 160 160 300 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 66 66 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2741 | 93 648 1165 835 Wait 310 | 7 80 109 114 Move 1982 | 75 510 907 490 Hop . | . . . . Pick Up 46 | 3 7 13 23 Fast Attach 48 | 7 1 14 26 Attach 25 | . . 7 18 Detach 4 | . . . 4 Swap 23 | . 4 9 10 Drop 54 | . 5 24 25 Fire 197 | 1 38 77 81 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 50 | . 3 3 44 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Lgt. Treads 563 | -10/Materials | Discovered new exit (range 5) 678 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Core integrity fell below 50% 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -9/Materials | Destroyed 7 combat bots 1577 | -9/Materials | Build established: Scavenger-Mutant 1752 | -9/Materials | Repaired Lgt. Armor Plating 1928 | -9/Materials | Discovered new exit (range 3) 1943 | -9/Materials | Build established: Mutant 2117 | -9/Materials | Discovered new exit (range 16) 2245 | -9/Materials | Build established: Scavenger-Mutant 2323 | -9/Materials | Discovered new exit (range 16) 2764 | -9/Materials | First assault squad dispatched 2842 | -9/Materials | Entered another Materials area 2842 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3136 | -8/Materials | Garrison activated, responded to threat 3160 | -8/Materials | Build established: Mutant 3169 | -8/Materials | Lost 3 parts (1p2u) 3217 | -8/Materials | Destroyed 9 combat bots 3270 | -8/Materials | Lost 9 parts (1p2n3u3w) 3295 | -8/Materials | Core integrity fell below 50% 3323 | -8/Materials | Lost 3 parts (2n1u) 3484 | -8/Materials | Lost 4 parts (2p2w) 4063 | -8/Materials | Core integrity fell below 20% 4084 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04067_ Imp. Ion Engine destroyed. 04068_ Slug penetrates Wall. 04068_ Penetrated by Slug. 04069_ H-61 Shepherd calls for reinforcements. 04069_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04069_ Imp. Treads destroyed. 04071_ Slug penetrates Wall. 04071_ Imp. Medium Armor Plating blasted off. 04071_ Penetrated by Slug. 04071_ Imp. Treads destroyed. 04072_ X-62 Marksman destroyed. 04074_ The unstable cave ceiling collapses. 04074_ Critical hit (Burn: +37). 04075_ X-62 Marksman destroyed. 04077_ Imp. Grenade Launcher destroyed. 04077_ Imp. Treads destroyed. 04080_ Adv. Beam Rifle destroyed. 04082_ Penetrated by Slug. 04084_ Lgt. Treads destroyed. 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